Home Blog Page 3066

MeiQ: Labyrinth of Death Review

meiq-labyrinth-of-death-cover-art

MeiQ: Labyrinth of Death

Developer: Compile Heart
Publisher: Idea Factory International
Platform: PS Vita
Release Date: Available Now
Price: $39.99 USD – Available Here

Overview

Earlier this year we saw the release of Trillion: God of Destruction in the West and now the second game in the project that spawned that title has been released in the West by the name of MeiQ: Labyrinth of Death. Not connected to the first game and offering a different style of play by being a dungeon crawling RPG with a few unique elements, is this one worth your time?

Story

The world in MeiQ: Labyrinth of Death has stopped rotating and has plunged the land into eternal night. This darkness has caused monsters to begin to roam the land and the people to suffer but despite being an apocalyptic event, this isn’t the first time that this has happened. Legend tells of a powerful Machina Mage conquering four towers and performing a ritual in each before she managed to return the world to the state it once was.

MeiQ-Labyrinth-of-Death-screenshot-(25)With this legend in mind, five Machina Mages have been summoned from across the globe to Southern Cross city where they must undergo these trials in an effort to save the world. Players take on the role of a bubbly but slightly airheaded Estra, a young Machina Mage from a tiny village who wants to be friendly with the rest of the girls who have been assigned this task. Unfortunately, since legend tells of only one woman being able to restore the planet the last thing on these girls’ minds is co-operation as they wish to put their names down in history.

As one would expect, this initial rivalry does simmer down as players progress through the game and eventually things settle down to the girls traveling together and interacting with one another in standard fashion. One thing that is worth noting is that while many dungeon crawling RPGs such as this one are usually light on the storyline, MeiQ: Labyrinth of Death does its best to keep players interested in the story thanks to these characters.

MeiQ-Labyrinth-of-Death-screenshot- (4)Sure the majority of the cast feels as if they are simply checking off various tropes when they are introduced and unfortunately they rarely go beyond these simple characteristics but when the whole cast is together they do form a rather interesting group that does its best to keep players around since the actual storyline rarely develops in an interesting fashion and often fades into the background.

Gameplay

For the most part players will find that MeiQ: Labyrinth of Death is a fairly standard dungeon crawler as players are given a hub world of Southern Cross where they can rest and save at an inn, purchase and sell items, take on side quests, and create new parts for their Guardians at the Machina Factory before setting off to one of the towers that they must travel through.

MeiQ-Labyrinth-of-Death-Screenshot-008The one key aspect where this game stands out is the way it handles the combat system and the Guardians.  Guardians appear to be mech like beings that are controlled by the Machina Mages and each Guardian can be customized with different limbs and cores that come with different slots allowing for players to equip them with gems to augment their abilities. Unlike the main characters, the Guardians’ attacks and skills change depending on the arms that they are equipped with and they can be customized any time outside of battle, allowing players to change up their Guardian’s on the fly if they encounter enemies that are being a bit difficult.

You see, combat in MeiQ: Labyrinth of Death is still a turn-based affair like one would expect but as mentioned before; the Guardian system adds a little twist. Your party can consist of three Machina Mages at a time and while each girl brings a Guardian to the fight, each member can only attack once. This means that while the Guardian can deal and take the most damage, the mage herself can utilize special skills to heal or buff their party members while being fairly squishy as fighters. If a Guardian is eliminated in combat, the mage can continue fighting on her own but if a mage is downed, the Guardian will also be removed from combat meaning players will often need to play it safe to avoid losing a valuable team member.

MeiQ-Labyrinth-of-Death-screenshot-(37)Every enemy and character in the game also has various elemental strengths and weaknesses so using Guardian abilities or forms that are strong against certain elements while resistant to others is a good way to power through difficult enemies. While this strategy works well, it rarely comes into play and isn’t nearly as complex as one would expect. I say this primarily because on Normal difficulty the game is incredibly simple to power through without even paying attention to the elemental system. Players can easily find themselves customizing their Guardians into forces to be reckoned with and breezing through standard fights and only getting caught up by the boss fights that raise the difficulty a bit, this means those who are looking for a real challenge will need to go for the harder difficulty setting.

The dungeons that players travel through are unfortunately one of the worst aspects of MeiQ: Labyrinth of Death primarily due to their poor designs and efforts to pad the game’s length. Players will travel through your standard dungeon locales while coming across various locked doors, traps, treasures, pitfalls, teleporters/elevators to other floors, and more while exploring but be prepared for plenty of backtracking and dead ends as the dungeons feature numerous routes that are designed more like a maze than anything else as players bump into numerous dead ends hoping to find a switch or treasure for once.

MeiQ-Labyrinth-of-Death-screenshot-(26)

This problem is alleviated slightly by the fact that players do have an option to run through the dungeons and make automatic turns at corners but when you add in the fact that the dungeons often force players to leave the area entirely, revisit an old dungeon to obtain an item, and then return back to where you were in order to unlock a door or get past an obstacle it is hard to justify it as anything more than needless padding that appears way too often. In fact, even the side quests that players can take on are nothing more than simply trying to obtain rare drop items from the simplistic enemies that you encounter and are unfortunately nothing more than that, so those looking for a bit of extra excitement to fill their backtracking will be disappointed.

Visuals & Audio

It is interesting to note that while MeiQ was denied a classification in some regions, it is very difficult to see why. The characters in the game do have a few skimpier designs but nothing that really stretches the imagination and thanks to these colorful designs they help stand out a bit from your standard leads and the title even avoids placing any emphasis on any of the potential fan service sequences in the game. Alongside the character designs players will find that the Guardians feature quite a few designs that are well handled but the same cannot be said about the dungeons and the creatures players will face off against which are unfortunately incredibly simplistic in nature.

MeiQ-Labyrinth-of-Death-screenshot-(43)Idea Factory International has released MeiQ: Labyrinth of Death with both the original Japanese voice track as well as their freshly recorded English dub for the game with players being able to swap between the two at any time. The English cast handles their characters quite well and in fact certain characters come off as far more enjoyable sounding in the English dub than in the Japanese version. The soundtrack accompanying the title is fairly impressive as it features a number of unique sounding tracks to explore dungeons and fight to.

Overall

MeiQ: Labyrinth of Death brings some unique elements to the table but not enough to really look past the generic styling of the dungeons and enemies that players encounter and will spend far too much time being forced to backtrack through simply to clear another inane obstacle. Sporting a fun combat system that utilizes Guardians and their mages working together and an enjoyable cast of characters with colorful designs help raise MeiQ above simply being a standard dungeon crawler but not much more than that.

 

World of Tanks Blitz to Host its First Global eSports Tournament

0

World of Tanks Blitz to Host its First Global eSports Tournament

Wargaming reveals Blitz Twister Cup and an exclusive tank at Tokyo Game Show

September 20, 2016 — At this year’s Tokyo Game Show, World of Tanks Blitz rolled out the big guns. Among the announcements was Blitz Twister Cup and the reveal of the Okawara tank, which will be the first in a series of vehicles designed in cooperation with famous artists from across the globe as part of the Artist Signature Label.

With Blitz Twister Cup, World of Tanks Blitz is firmly stepping into the competitive gaming arena. This will be the first global eSports tournament, reserved for Clan players. If you have been waiting for an opportunity to really test your teamwork and tank skills, this is it. After the online preliminary matches, a winner from each region will be determined. The four best teams will clash in the ultimate championship battle, in a special offline event. Registration for the tournament will begin soon, so be sure to keep an eye on the official portal. There’s still time to join a clan and sign up for Blitz Twister Cup.

“We can’t wait for Blitz Twister Cup to kick off,” said Andrey Ryabovol, World of Tanks Blitz Publishing Product Director. “World of Tanks Blitz is always growing, and the most skilled players out there have been crying out for a bigger challenge. This tournament will definitely show the kind of potential the game has in eSports.”

World of Tanks Blitz is known for its awesome collaborations and unique, sometimes pretty quirky, vehicles. Now, with the World of Tanks Blitz Artist Signature Label, we’ll be teaming up with famed artists from across the globe to create exclusive tanks. The first off the production line is the O-47 project, a unique vehicle designed by iconic mecha artist Kunio Okawara, famous for his work on the Gundam and Brave Series franchises.

“Creating an original tank design for World of Tanks Blitz was a unique and fascinating opportunity,” said Kunio Okawara. “The game has a lot of fans in Asia and has collaborated with some fantastic anime already. I can’t wait for the players to see it and get to play the tank myself. I hope everyone enjoys this special collaboration.”

For more information about World of Tanks Blitz:

YouTube:

 

###

About World of Tanks Blitz

World of Tanks Blitz is a free-to-play team-based MMO action game dedicated to fierce tank combat. Players can take to the battlefield in cross-platform battles for a variety of smartphones and tablets, as well as on Windows 10 devices and Mac OS X.

With an impressive roster of over 200 iconic armored vehicles, stunning graphics, intuitive touch-screen controls for tablets and phones, as well as keyboard and mouse support for the PC version, World of Tanks Blitz makes it easy to jump into short, action-packed 7vs7 tank battles no matter where you are.

The unified Wargaming.net ID allows switching between platforms and devices while retaining in-game progress, while cross-platform support lets World of Tanks Blitz community play together on a single server.

About Wargaming

Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped over 15 titles. Currently, Wargaming is focused on its team-based MMO war series dedicated to the mid-20th century warfare that includes the armored World of Tanks, the flight combat World of Warplanes, and the naval World of Warships. The three intertwined titles form a common gaming universe integrated within the portal www.wargaming.net.

As part of its multiplatform line-up, the company has introduced World of Tanks on Xbox and World of Tanks Blitz on mobile platforms, Windows 10 PCs and Mac OS X. Launched in 2014 and 2015, World of Tanks on Xbox introduced epic tank-on-tank battles to console gamers and offers the first cross-platform gaming experience between Xbox 360 and Xbox One. In 2016, Wargaming released World of Tanks for PlayStation®4, continuing its console campaign.

Official website:

CHIKARA ANNOUNCES CROWDFUNDING CAMPAIGN TO BRING CHIKARA: ACTION ARCADE WRESTLING

0

CHIKARA ANNOUNCES CROWDFUNDING CAMPAIGN TO BRING CHIKARA: ACTION ARCADE WRESTLING

PHILADELPHIA, PA – September 19, 2016 – CHIKARA, a global cult wrestling phenomenon with its high-flying action, over-the-top superhero antics, and frenzied wrestling fans, announced today plans to bring the crazy CHIKARA experience to video gamers with CHIKARA: Action Arcade Wrestling (CAAW). Inspired by the classic wrestling video games from the 16-bit era, CAAW takes the best parts of arcade games like Wrestlefest and Saturday Night Slam Masters to bring players the most over-the-top, CHIKARA wrestling matches ever conceived with the power of Unreal Engine 4.

Watch the CHIKARA: Action Arcade Wrestling promo video HERE: youtube.com/watch?v=Aaps2vOzRsQ
Fireballs in your pro wrestling game? Welcome to CHIKARA: Action Action Wrestling.

The video game wrestling revolution will begin September 19 when CHIKARA launches a worldwide crowdfunding campaign over at indiegogo.com. Gamers and wrestling fanatics alike can help to make this project a reality by supporting the development at the CAAW Indiegogo web project. The Indiegogo website features a tiered system of contributions and each tier bracket includes amazing rewards; the greater the contribution to the development of CAAW, the greater the reward!

Additionally, backers can participate as campaign ambassadors in our referral program on Indiegogo, earning exclusive gifts by recommending and sharing the crowdfunding campaign with their friends and wrestling communities.
The high-flying arcade action of CAAW was inspired by the 16-bit golden era of wrestling games.

CHIKARA: Action Arcade Wrestling will sport many features including:

  • Stars of CHIKARA – A roster of all the top stars complete with their over-the-top lucha libre antics faithfully representing the CHIKARA including Princess KimberLee, Hallowicked, Dasher Hatfield, Ophidian, and many more!
  • Great Game Modes – Ten initial playable game modes are planned including One vs. One, Tag Team, Three-Way Match, Four-Way Match, Four-Way Elimination, Trios Match, 6-Man Elimination, Cage Match, Infinite Gauntlet, and Battle Royal.
  • Slick and Stylish Visuals – 3D cell-shaded, high-quality visuals capture the sensational CHIKARA style.
  • Animated Action – Hundreds of hand-crafted animations perfectly capture the movement and antics that make CHIKARA unique to the wrestling world.
  • Engaging Gameplay – Intuitive controls allow players of all ages and skill levels to get into the CHIKARA action while emulating the simple gameplay style of classic arcade wrestling games.
  • Customization Options – Wrestle Factory Creation Suite puts the creative power in the hands of players with advanced create-an-arena and create-a-wrestler programs that include body morphing, move set assignments, tons of 3D accessories, and more.

CHIKARA’s crowdfunding campaign will begin on Monday, September 19 on Indiegogo.com.

Visit the official CHIKARA website to learn more about the world of CHIKARA.

Stay tuned and follow up on CHIKARA: Action Arcade Wrestling via Twitter at @CHIKARApro.

# # #

ABOUT CHIKARA
Since 2002, CHIKARA has been a market innovator bringing its unique, family-friendly flavor of Professional Wrestling to a global fan base. CHIKARA has reached millions of fans in more than 40 countries across 16 season of action combining a tried-and-true live turning schedule with the first of its kind, state-of-the-art video-on-demand and streaming subscription service. CHIKARA has fostered an interactive, culturally diverse fan-engaging experience they affectionately call “The Fun-Filled Lucha Super Party.”

Final episode of FINAL FANTASY XV anime series now available

0

Final episode of FINAL FANTASY XV anime series now available

Pre-Registration Begins for New Action RPG Mobile Game from FINAL FANTASY XV Universe

LONDON (19th September 2016) – During Tokyo Game Show this weekend,  Square Enix Ltd.,revealed the final episode of BROTHERHOOD FINAL FANTASY XV™ detailing the events that set the stage for young Noctis, his family and his friends. The episode also features an epic battle that Noctis takes on ten years later against the massive snake-like monster, Marilith.

The BROTHERHOOD FINAL FANTASY XV anime series delves into the extraordinary friendships between Crown Prince Noctis and his three comrades, and provides the backdrop to the adventure players will set out upon in the FINAL FANTASY® XV game.

The final episode, “The Warmth of Light” can be viewed on YouTube:https://www.youtube.com/watch?v=sPXhQqkg5UA

All five episodes are now available to watch for free via the FINAL FANTASY XV YouTube Channel.

During the show, SQUARE ENIX also announced KING’S KNIGHT -Wrath of the Dark Dragon –, a new action RPG mobile game from the FINAL FANTASY XV Universe for iOS and Android devices. Within FINAL FANTASY XV, Noctis and his friends can often be found playing this title during their downtime.

The title is a nod to one of SQUARE ENIX’s earliest games, King’s Knight, which predates the FINAL FANTASY series. Originally launched 30 years ago, King’s Knight was a scrolling shooting game for the Nintendo Entertainment System that was developed by Hironobu Sakaguchi and Nobuo Uematsu.

King’s Knight -Wrath of the Dark Dragon- features a completely new story and world with an exciting multiplayer mode for up to four players. The free to play title is planned for release on the Appstore and Google Play Store later this year. Fans can view the announcement trailer on YouTube https://www.youtube.com/watch?v=fEEaWDS4Q24 and pre-register through the official site: http://www.finalfantasyxv.com/kingsknight .

FINAL FANTASY XV will be available on the 29th November for the Xbox One and PlayStation®4 system. For more information on FINAL FANTASY XV, visit: http://www.finalfantasyxv.com/ . To watch the official TGS trailer, visit: https://www.youtube.com/watch?v=cAufFE2FPZw .

Related Links:
FINAL FANTASY XV YouTube: https://YouTube.com/FinalFantasyXV
FINAL FANTASY XV Twitter: @FFXVEN
FINAL FANTASY XV Facebook: https://www.facebook.com/ffxv/
FINAL FANTASY XV Instagram:  @FFXV

About FINAL FANTASY XV
The latest instalment in the classic series, FINAL FANTASY XV is set in an enthralling world where fantasy meets reality. Players will embark on an adventure like no other. Join Crown Prince Noctis and his comrades on an epic journey of brotherhood, love and despair as they unravel Noctis’s destiny and take up arms against the warmongering empire, Niflheim. With a captivating cast of characters, breath-taking visuals, open world exploration and thrilling action-packed real time combat, FINAL FANTASY XV is the ultimate FINAL FANTASY experience for both newcomers to the series and series fans alike.
About Square Enix Ltd.
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as IO Interactive™, Crystal Dynamics®, and Eidos Montréal. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 115 million units worldwide; DRAGON QUEST®, which has sold over 68 million units worldwide; TOMB RAIDER®, which has sold over 46 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.
More information on Square Enix Ltd. can be found at http://eu.square-enix.com/en

Tekken 7 Tokyo Game Show Trailer Revealed

tekken-7-screenshot-82

A bit earlier in the week Bandai Namco released some new screenshots for their upcoming fighting game Tekken 7 and now the company has released the full Tokyo Game Show trailer for the title.

The first third of the three minute video focuses heavily on showing off the introduction of the game before then shifting into showing off two minutes of gameplay footage giving fans a brief look at most of the thirty two playable fighters that will be in the game when it launches sometime in Spring 2017 for the Xbox One, PlayStation 4, and PC before then shifting to focus on the fact that Akuma will be included as part of that roster.

BlazBlue: Central Fiction Opening Video Released

blazblue-central-fiction-screenshot-018

Arc System Works showed off the opening animation for BlazBlue: Central Fiction‘s home release during an event at Tokyo Game Show and then later released the video online where you can check it out below. The video shows off various characters and a number of the new fighters that will be joining this entry in the series.

The video shows off various characters and a number of the new fighters that will be joining this entry in the series. Currently BlazBlue: Central Fiction is set to be released in Japan on October 6th for the PlayStation 4 and PlayStation 3, this holiday season in North America, and Q4 2016 in Europe.

New God Eater Project Announced for Console

god-eater-teaser-002

During a stage event at Tokyo Game Show 2016 Bandai Namco announced that they are currently working on a new God Eater for console. It is worth noting that the wording in the announcement did not reveal whether or not the game would be for handhelds or for home consoles but considering producer Yusuke Tomizawa was wearing a shirt with a large number “3” during the announcement it is highly possible that the new game in the works is indeed the long awaited God Eater 3.

The company announced that they cannot say more at the time (though the Western branches of Bandai Namco also confirmed the tease at the same time) and that we will hear more about the project in the near future but for now they did release a teaser trailer that you can check out below.

Akiba’s Beat Western Release Likely Delayed to Q1 2017

akibas-beat-screenshot-024

As many might have expected, it appears that the delay of the Japanese version of Akiba’s Beat will indeed be impacting the Western release of the game. During a panel at Tokyo Game Show Acquire announced that the Japanese release has indeed been delayed to winter and also stated that the Western version of the game would not be released until Q1 2017.

It is worth noting that this delay has not been confirmed by XSEED Games who is publishing the title in North America. The company had a little bit extra to show off besides the delay announcement however as they also showed footage of two dungeons, a boss fight, and how the “Imagine Gauge” will allow characters to unleash powerful attacks.

Metal Gear Survive Debut Gameplay Footage Released

Metal-Gear-Survive-screenshot-001

As the company teased earlier in the week, Konami took to the stage at Tokyo Game Show to show off over fifteen minutes of the first gameplay footage for Metal Gear Survive. In the video, found below, players are shown how they must work together as a squad to infiltrate various compounds as well as defend themselves against monstrous creatures while also demonstrating the various new survival aspects and returning gameplay features that are in the title.

Metal Gear Survive is meant to take place after the events of Metal Gear Solid V: Ground Zeroes in an alternate timeline where unexplained wormholes have opened up and swallowed those who survived the attack on Mother Base. Currently the game is set to be released sometime in 2017 for the PlayStation 4, Xbox One, and PC.

Sword Art Online: Hollow Realization Details Post-Launch Content, New Trailer

sword-art-online-hollow-realization-screenshot-57

During a stage event at Tokyo Game Show Bandai Namco had some new details to reveal for Sword Art Online: Hollow Realization regarding post-launch updates as well as some free and paid content that will be released alongside the title. The first piece of information comes in the form of a character named Kizmel who will join the party as a non-playable character. Kizmel first appeared in Sword Art Online: Progressive‘s second volume.

As for the updates, the company stated that they are planning on adding a free major update that will add story content featuring Rain and Seven from Sword Art Online: Lost Song sometime before the end of the year and that they will be continuing to support the title with free quests and missions though there will also be paid DLC that will feature three additional story episodes throughout 2017 and will be included in a season pass.

To go along with this information the company also revealed that the theme song for the game “Windia” is performed Luna Haruna and have released another trailer for Sword Art Online: Hollow Realization that you can check out below.