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Sony Foundation opens Melbourne’s first You Can Centre at Peter Mac

Sony Foundation opens Melbourne’s first You Can Centre at Peter Mac

Around 500 young cancer patients each year will have access to a youth-focused, high-tech haven as part of their care at Peter MacCallum Cancer Centre, in its new ‘You Can’ youth cancer centre funded by Sony Foundation Australia.

Today sees the official opening of Sony Foundation’s ‘You Can’ Centre at Peter Mac, which aims to set a new international standard for adolescent and young adult cancer care. The ‘You Can’ Centre is the new home for Victoria’s Adolescent & Young Adult Cancer Service, ONTrac at Peter Mac.

The centre was brought to life through the vision of Sony Foundation, the charitable arm of Sony Companies in Australia, which funded the centre with a $1.5 million donation to Peter Mac.

Sony Foundation Chief Executive Officer Sophie Ryan says that the long term aim of the Foundation’s ‘You Can’ program is to ensure that Australian adolescent and young adult patients are given the best chance possible in life following their cancer diagnosis and treatment.

“This age group are too often lost in the gap in healthcare. Too old for children’s hospitals yet too young for adult wards, and research demonstrates that age-appropriate care for this age group is urgently needed.

“Through You Can, Sony Foundation is building specialised youth cancer centres to provide young cancer patients with a haven within the hospital,” said Sophie.

Located on Level 1 of Peter Mac’s new home within the Victorian Comprehensive Cancer Centre building, the ‘You Can’ Centre was designed with input from young cancer patients.

The ‘You Can’ Centre includes a lounge, fully-equipped kitchen, entertainment rooms and dedicated spaces for study, consultations, counselling, recreation and group activities. Outfitted with the latest Sony technology, the ‘You Can’ Centre provides an area for young patients to continue their life outside of cancer.

“This new centre will help to ensure young people get the support they need while they are being treated and cared for at Peter Mac,” says Peter Mac Chief Executive Ms Dale Fisher.

“This enables them to continue on with their lives while dealing with cancer diagnosis and treatment which can be acutely traumatic during a person’s formative years.”

The centre also has four outpatient clinical consultation and interview rooms, a multi-disciplinary video conferencing and meeting room, four inpatient rooms and a six-bed chemotherapy bay ensuring young patients will be treated alongside each other.

According to Professor Susan Sawyer, Chairman of the Victorian and Tasmanian Adolescent and Young Adult Cancer Advisory Committee, “Research shows that of any age group with cancer, it is adolescents and young adults who have the highest unmet needs for clinical care and psychosocial support. The new ‘You Can’ Centre at Peter Mac is part of a sweeping change now being experienced within health services across the world – which are needing to play catch up, fast – to ensure that cancer care becomes better oriented to the breadth of needs faced by young people,” Professor Sawyer said.

Young patients with cancer can access the ‘You Can’ Centre from today as part of the ONTrac at Peter Mac caring for patients between the ages of 15 and 25.

One of these patients is 23-year-old Jess Van Zeil who was recently treated for a rare form of melanoma in her eye. She said the new centre provided a much needed escape from the hospital environment.

“It’s amazing. It gives us our own place and makes us feel special,” says Jess, who lives on Victoria’s Mornington Peninsula.

“Our new ‘You Can’ Centre exudes positivity and hope as soon as you step through the doors! It is a space that gives us a break from all the noise of day to day life and allows us to focus on ourselves and meet other young people who can understand what we are going through.”

Jess was diagnosed while she was travelling in South Africa, at age 21. She had five surgeries to remove the cancer and lost her eye after it spread to her eyelid.

She is studying nutrition and now in her final university semester and plans to become a motivational speaker.

Jess says the support from ONTrac at Peter Mac was vital to keeping her studies on-track and her outlook positive.

“When I came in I had 300 different plans all going on at once and some of those have had to be put on hold,” Jess says.

“ONTrac has definitely helped me to adapt and know what I want from life, and to look forward.”

About the Sony Foundation’s ‘You Can’ program

The longer term aim of the Sony Foundation’s ‘You Can’ program is to fund the establishment of You Can youth cancer centres throughout Australia. A ‘You Can’ Centre has also been established at the Sir Charles Gairdner Hospital in Perth, Western Australia and a third centre is currently being built at the Nelune Comprehensive Cancer Centre at the Prince of Wales Hospital in Randwick, NSW. Sony Foundation’s ‘You Can’ Centres aim to address the lack of improvement in cancer survival rates by bridging the gap in care between children and adult hospitals. Ensuring young people get the support they need in age appropriate centres within hospitals.

About ONTrac at Peter Mac

ONTrac at Peter Mac is a recognised leader in the delivery of youth friendly and youth responsive healthcare to young people and their families. OnTrac at Peter Mac’s multidisciplinary team comprises Paediatric, Adolescent and Young Adult Oncologists, Nurse Consultant, Family Counsellor, Education & Vocation Advisor, Psychologist, Social Worker, Exercise Physiologist, Occupational Therapist, Clinical Trials Officer and Research staff.

OnTrac at Peter Mac provides a range of clinical service for young people, a state-wide secondary consultation service, a professional development, training and education program for healthcare professionals and a comprehensive research program.

CALL OF DUTY: BLACK OPS III SALVATION DLC SEASON FINALE SET TO ARRIVE ON PLAYSTATION 4 ON SEPTEMBER 6

CALL OF DUTY: BLACK OPS III SALVATION DLC SEASON FINALE SET TO ARRIVE ON PLAYSTATION 4 ON SEPTEMBER 6

Salvation Delivers the Culmination of the Timeless Treyarch Zombies Experience That’s Been Eight Years in the Making, Plus Four Action-Packed Multiplayer Maps Salvation DLC Map Pack PS4 Pre-Orders Include Exclusive Zombies Dynamic Theme

Sydney, Australia – August 26, 2016 – Salvation, the fourth DLC pack for Call of Duty®: Black Ops III, the best-selling console video game on next generation platforms*, will arrive first on PlayStation 4 on September 6, with other next-gen platforms to follow**. Published by Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. [Nasdaq: ATVI] and developed by Treyarch, Salvation, delivers the reality-altering finale of the Origins Zombies adventure, and four action-packed multiplayer environments for fans.

“Without a doubt, this is the most epic season of DLC that we’ve ever created for fans of Multiplayer and Zombies,” said Mark Lamia, Studio Head, Treyarch.  “At this point it goes without saying, that Zombies has been a true labour of love for the studio, and I’m proud to say that this will be a defining and epic experience for the fans who have joined us over the last 8 years.”

Salvation features Revelations, the long-awaited final chapter in the Origins Zombies saga.  In Revelations, we meet up with the Origins characters after they’ve taken an epic journey through space and time – all of their struggles lead to this very moment. In this, the final chapter of the Zombies experience, Richtofen, Dempsey, Takeo, and Nikolai finally come face to face with the mysterious Doctor Monty in The House.  Confronted by an ancient evil, our heroes must fight the zombie horde once more in the final battle to save their immortal souls.

“With the release of Zombies as an Easter Egg in 2008’s Call of Duty®: World at War, Treyarch set forth on a journey – or, really a conversation – with fans, and Revelations is the final punctuation mark,” said Jason Blundell, Director of Zombies, Treyarch.  “The secrets we laid out years ago will finally make sense – we’ve been waiting a long time for this.”

Call of Duty: Black Ops III Salvation is also loaded with four new action-packed multiplayer maps that jettison players from the ancient walls of a medieval fortress to the deceptively quaint setting of a backyard picnic.

  • Citadel: Once home to a powerful medieval army, this ancient castle now sits broken and abandoned. Tight corners force close-quarters engagements, while the moat and drawbridge allows for unique player movement opportunities in this mid-sized map. The last trespassers didn’t make it out alive – maybe you’ll have a better shot.
  • Micro: What’s better than a BBQ on a hot summer day? A miniaturized war zone that takes place on a well-stocked family picnic table, that’s what! Navigate this bite-size battlefield for a larger-than-life experience.
  • Outlaw: Gear up for a showdown in Outlaw; a western-style re-imagining of the fan favourite map Standoff from Call of Duty®: Black Ops II. This rough-and-tough medium-sized map brings classic engagements, flanking routes and strategic positions for long and medium ranged combat.
  • Rupture: The Call of Duty®: World at War classic Outskirts is re-imagined as a high-tech facility, designed by a futuristic society desperate to repair the Earth’s atmosphere.

Salvation is now available for pre-order on PlayStation 4 at a discounted rate via the Call of Duty: Black Ops III DLC Season Pass***, which also features the three DLC Map Packs already released this year, as part of the discounted bundle offered at a suggested retail price of AUD$64.95.  Individual purchase of DLC Map Packs, including Salvation, is at a suggested retail price of AUD$19.95.  Starting today, pre-order Call of Duty: Black Ops III Salvation for PlayStation 4 to receive an exclusive Revelations dynamic theme.  Call of Duty: Black Ops III is rated R18+ for High Impact Violence and Online Interactivity by the Australian Classification Board.

Call of Duty: Black Ops III Salvation launches on September 6 for PlayStation 4 games and entertainment system from Sony, with other next-gen platform availability to follow**.

*Based on North American physical game sales as of April 1, 2016.

**Salvation DLC content not available on PS3 or Xbox 360.

***Season Pass content not available on PS3 or Xbox 360.  Downloadable content in the Season Pass may be sold separately.  If you purchase the DLC Season Pass offering, do not also purchase these standalone DLC Map Packs, as you will be charged for them.  DLC Season Pass and DLC Map Packs may not be available on all platforms or in all territories.  Pricing and release dates may vary by platform.  Call of Duty: Black Ops III game required; sold separately.

About Treyarch

Treyarch is an award-winning video game studio, driven by the desire to create epic gameplay experiences that are enjoyed by as many video game fans as possible. It is an approach that has helped to make the studio behind the Call of Duty®: Black Ops series of games, an industry-leading developer. Call of Duty: Black Ops set an entertainment launch opening record upon its release in 2010 and continues to be one of the best-selling games of all time, according to NPD and GfK Chart-Track; Call of Duty: Black Ops II set world-wide launch day records; and the studio’s most recent Call of Duty: Black Ops III had the biggest entertainment opening weekend of 2015, and was the #1 console game globally for the calendar year. Additionally, Treyarch is the birthplace of Call of Duty’s Zombies. Treyarch is wholly owned by Activision Publishing, Inc.

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company.  More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.

NARUTO SHIPPUDEN: Ultimate Ninja Blazing Available Now on the App Store and Google Play in U.S., Canada, Brazil and Mexico

NARUTO SHIPPUDEN: Ultimate Ninja Blazing Available Now on the App Store and Google Play in U.S., Canada, Brazil and Mexico

The First Ultimate Ninja Series Game for Mobile Platforms is Now Available in the U.S., Canada, Brazil and Mexico

BANDAI NAMCO Entertainment Inc. is proud to announce that the first Ultimate Ninja series game for mobile platforms, NARUTO SHIPPUDEN: Ultimate Ninja Blazing is now available in the U.S., Canada, Brazil and Mexico. The game will be released in many other countries throughout the summer.

In NARUTO SHIPPUDEN: Ultimate Ninja Blazing, players will complete missions through epic turn-based battles, choosing from a huge cast of everyone’s favorite characters from the NARUTO universe, each with their own unique attacks and skills.

The story mode is faithful to the original anime series, and can be played in single or multiplayer mode. With a monthly Phantom Castle leaderboard event, skilled ninjas can test their might against the best players around, and compete for higher rankings.

As a “thank you” to all the fans who pre-registered for the game, BANDAI NAMCO Entertainment Inc. is giving away 15 Ninja Pearls, as well as a playable Naruto Uzumaki, the “Boy Who Aims to be Hokage,” to everyone who downloads and plays!  This gift will be rewarded to all players after the tutorial at the beginning of the game!

Naruto Shippuden: Ultimate Ninja Blazing is available now for free on the App Store and Google Play store.

To view the trailer

https://www.youtube.com/watch?v=R289m2cCLe0

Fans can get the latest information on NARUTO SHIPPUDEN: Ultimate Ninja Blazing at the game’s official Facebook page https://www.facebook.com/narutoblazing and official web site http://naruto-blazing.net/en/.

###

NARUTO artwork and elements © 2002 MASASHI KISHIMOTO/2007 SHIPPUDEN All Rights Reserved.

SHONEN JUMP, NARUTO and NARUTO SHIPPUDEN are trademarks of Shueisha, Inc. in the U.S. and/or other countries. This product is manufactured, distributed and sold in North, South and Central American territories under license from VIZ Media, LLC.

Game software ©GREE, Inc. ©BANDAI NAMCO Entertainment Inc.

Gorgeous environments, classic characters, Mysterious mirages and more showcased in new WORLD OF FINAL FANTASY screenshots

Gorgeous environments, classic characters, Mysterious mirages and more showcased in new WORLD OF FINAL FANTASY screenshots

LONDON (25th August 2016) –   Square Enix Ltd., today unveiled a selection of new screenshots for WORLD OF FINAL FANTASY®, showcasing some of the gorgeous environments, labyrinthine dungeons, legendary characters and various Mirages (monsters) players can expect to encounter in the world of Grymoire.

The new images depict heroes Reynn and Lann, as they encounter the Quacho Queen that dwells in the wondrous Sunken Temple, and Ultros, the popular octopus-like mirage first featured in FINAL FANTASY VI. New Mirages including quacho, sharquai, mega sharquai, mindflayer and kraken roam these stunning new environments. Classic characters including Boko, Terra, Bartz, and Gilgamesh – return in adorable chibi-style art. The Mega Mirage Bahamut can also be seen using his powerful Megaflare to annihilate everything in sight, while the ultra-rare Bismarck, known as the “shining demon,” lurks in the deep seas.

WORLD OF FINAL FANTASY will be available for the PlayStation®4 computer entertainment system and PlayStation®Vita system on 28th October 2016. To pre-order now visit; https://store.eu.square-enix.com/emea_uk/games/ps4/WORLD-OF-FINAL-FANTASY.php#. Those who purchase the day-one edition of the game will also receive a selection of extra digital bonus content, including Sephiroth summon, white chocobo, glow moogle and red bonnetberry, as well as Japanese voice-over.

Related Links:
Official Facebook® Page: www.facebook.com/FinalFantasy
Official Twitter®: www.twitter.com/FinalFantasy

About WORLD OF FINAL FANTASY
WORLD OF FINAL FANTASY, a brand-new title in the FINAL FANTASY franchise, combines classic RPG gameplay mechanics with fresh and imaginative toy-like visuals to welcome both fans and newcomers to the series. Players will lead a pair of twins through varied FINAL FANTASY worlds and capture and raise such adorably familiar beasts as cactuar, chocobo and behemoth to discover alternate forms and learn new abilities.

About Square Enix Ltd.
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as IO Interactive™, Crystal Dynamics®, and Eidos Montréal. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 115 million units worldwide; DRAGON QUEST®, which has sold over 68 million units worldwide; TOMB RAIDER®, which has sold over 46 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.
More information on Square Enix Ltd. can be found at http://eu.square-enix.com/en

WORLD OF FINAL FANTASY © 2016 SQUARE ENIX CO., LTD.  All Rights Reserved. CHARACTER DESIGN: TETSUYA NOMURA / YASUHISA IZUMISAWA

WORLD OF FINAL FANTASY, the WORLD OF FINAL FANTASY logo, FINAL FANTASY, CHOCOBO, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks or trademarks of the Square Enix group of companies. “PlayStation” is a registered trademark. “PS4” and “PS Vita” are trademarks of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.

Final Fantasy XV Trailer Fouses on the English Voice Actors

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A new video for Final Fantasy XV has been released by Square Enix and this time around the focus is a little bit different. Rather than showing off various gameplay elements or introducing new characters, this six minute trailer is focused on introducing the English voice actors who will be handling the voices for the characters we have already been introduced to.

A short list of the characters can be found below and as for the game itself, Final Fantasy XV is set to be released on November 29th for the PlayStation 4 and Xbox One.

Voice Cast:
Ray Chase – Noctis
Adam Croasdell – Ignis
Robbie Daymond – Prompto
Chris Parson – Gladio
Jim Pirri – King Regis
Amy Shiels – Lunafreya
Darin De Paul – Ardyn
Kari Wahlgren – Aranea

MASSIVE DINO DINI’S KICK OFF REVIVAL UPDATE

MASSIVE DINO DINI’S KICK OFF REVIVAL UPDATE

New patch celebrated with 40% discount

Paris, August 25th 2016 – In order to celebrate the release of the new patch of Dino Dini’s Kick Off Revival, developer Dino Dini and The Digital Lounge has announced a special two-weeks price promotion as part of the PlayStation Store’s Digital Discounts.

Dino Dini’s Kick Off Revival is now available on the PlayStation®Store with a 40% discount from 24/8/2016 02:00 am to 8/9/2016 12:59 am.

The Dino Dini’s Kick Off Revival update includes the following features:

– General refinements and fixes
– Tutorial
– Audio Options
– AI Difficulty Option (offline)
– Keeper Difficulty Option (offline)
– Improved SFX including crowd
– Goal keeper improvements
– Control of goalkeeper
– AI improvements
– Tutorial
– Localisation French, Italian, German ,Spanish ,Portuguese ,Dutch
– Set kick practice
– Tactics change on right stick at any time
– Wall deflections
– Wall animations
– Referee plays advantage
– Yellow / Red cards
– Offside mitigation: Players try to stay on side
– Penalty shootout mode
– Action replay of last goal
– New practice exercises
– Display of network lag in netplay
– Request friendly match option in netplay
– Silver trophy for winning the euro cup
– Fix to team formations and player assignments
– Referee names from the community

Dino Dini will now be focusing on the Vita version and the launch of the game in the US on PS4 and Vita at the same time. And of course, as promised, regular updates with new content will be added in the future. Further down the line more advanced game modes such as 2 v 2 matches, online and offline league and cup competitions, player customisations are planned.

To keep track of the development of the game, check out Dino Dini’s Twitch: https://www.twitch.tv/dndn1011

Join the Kick Off community at https://www.facebook.com/KickOffRevival/

Keep up to date by following Dino Dini on Twitter @dndn1011

About the Kick Off series:
The Kick Off franchise is a series of football simulation computer games, first released in 1989. Kick Off, the first game of the series, was designed and programmed by Dino Dini and released by Anco for the Amiga and the Atari ST in 1989. The game reached the top of the charts and won several awards.
Player Manager was a spinoff of Kick Off developed by Dini and released in 1990. The game was the first game to combine a management environment (including tactics, league play, transfers, and detailed player attributes) with a football game engine (based on Kick Off). Dini went on to develop Kick Off 2 which was released for the 1990 world cup and introduced a number of new features including the innovative ‘aftertouch’ which allowed the player to swerve the ball during normal play.
Dino Dini left Anco and signed with Virgin Games in 1992. GOAL! was released in 1993 as Dini’s sequel to Kick Off 2. GOAL! was also released on the Sega Megadrive/Genesis as “Dino Dini’s Soccer”. While Anco retained the Kick Off and Player Manager names and released several further editions, these had no connection with Dini.
Annually the Kick Off 2 world championships, based on the Dini’s original Amiga game, take place where dedicated players from all over the world compete for the world title, with the most recent taking place in Dublin on the 7th/8th November 2015.

About Dino Dini:
Starting out with an Acorn System 1 in 1979, Dini taught himself programming and began making computer games. He has developed games ever since for many different platforms. His first published games were through a small company called Timedata, starting with the “Acorn Atom Magic Book” in 1980. He started work on Kick Off in 1988. After the release of Dino Dini’s Soccer he worked in the US for various companies before returning to the UK in 2001. During the next 5 years he worked with Trecision in Italy and DC Studios in Canada on two separate football game projects, which failed to reach market before the supporting companies ran into financial difficulties during a turbulent period in the industry. From 2007 to 2015 he worked as a teacher at a vocational university in the Netherlands teaching video game programming. Now he works full time on Dino Dini’s Kick Off Revival with the support of Sony.

About The Digital Lounge:
The Digital Lounge is the sole publisher of Another World – 20th Anniversary Edition. “Publisher 3.0”: we build a strong relationship with the game creators to support them with marketing, communication and sales operations worldwide; it is in our DNA. We believe inspiration, business and fun go hand in hand. Our passion for games has no limit, and we make it our mission to connect creators and players. To learn more, please visit: http://thedigitalounge.com/

“PlayStation” is a registered trademark or a trademark of Sony Computer Entertainment Inc.. “PS4” and “PS Vita” is a trademark of the same company. All other trademarks are property of their respective owners.

Dark Souls III: Ashes of Ariandel DLC Announced for October

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As the company hinted last week, Bandai Namco has officially announced that the first of two downloadable expansion packs for Dark Souls III will be released this October. Titled “Ashes of Ariandel” the DLC will be released on the PlayStation 4, Xbox One, and PC on October 25th for $14.99 or will be included in the season pass that will include the second expansion which will be released in early 2017.

To go along with this announcement the company has provided an overview of what fans can expect as well as a trailer and screenshots that you can check out below:

Return to the world of Dark Souls III and uncover a terrible secret that lies within the frozen land of Ariandel. Players will find themselves steeped in a brand new environment filled with terrifying new enemies, challenges, and exciting lore to expand the overarching Dark Souls III storyline.

Players are tasked to enter the land of Ariandel and defeat the evil within to uncover the mystery of what has caused the land to become defiled. In addition to adding a new environment to Dark Souls III, the Dark Souls III: Ashes of Ariandel expansion will also include new weapons, armor sets, and magic for players to discover and experiment with, as well as new features for the game’s wildly popular competitive multiplayer mode

Madman to Screen the New ‘Death Note’ Film in Cinemas Later This Year

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Madman Entertainment has announced that they have acquired the theatrical rights to the new live-action Death Note sequel film Death Note: Light up the NEW world. They are planning to screen it in cinemas later this year.

The film is directed by Shinsuke Sato, who directed the live-action Gantz films. It is based on Tsugumi Ohba’s manga series Death Note. It is set ten years after the events of the manga in a world where cyber-terrorism is plaguing society. Six Death Notes have fallen to the human world, and two people have somehow inherited the DNA of Light Yagami and L. The main cast members are (character/actor):

  • Masahiro Higashide – Tsukuru Mishima
  • Sosuke Ikematsu – Ryuuzaki
  • Masaki Suda – Yuugi Shion
  • Erika Toda – Misa Amane
  • Rina Kawaei – Sakura Aoi
  • Mina Fujii – Shou Nanase
  • Shidou Nakamura II – Ryuk (voice)
  • Sota Aoyama – Touta Matsuda
  • Eiichiro Funakoshi – Kenichi Mikuriya

Erika Toda, Shidou Nakamura II and Sota Aoyama are reprising their roles from the first two live-action Death Note films. The props used in this film will be featured at the Madman Anime Festival later this year. Film locations and dates will be announced soon.

Red Vs. Blue: The Chorus Trilogy SteelBook Review

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Red Vs Blue: The Chorus Trilogy SteelBook

Studio: Rooster Teeth
Publisher: Hanabee Entertainment
Platforms: Blu-ray (reviewed)
Release Date: July 14, 2016
Price: $59.99 AUD – Available Here (Region Free)

Overview

The Red Team, Blue Team and Agent Washington have crash landed in a canyon in the middle of nowhere. They are eventually reunited with Donut and Doc, but realise that no-one is coming to rescue them. They think they are alone, but they are in fact stranded on an inhabited planet known as Chorus. Following an attack by two mercenaries, they are separately captured by the two opposing sides of the planet’s civil war. Staying alive, finding their friends and defeating the enemy are now the main goals for each group of soldiers to achieve.

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Story

The Reds and Blues still do not trust each other. Few of them care about Agent Washington regardless of which team they are on, but the conflict between everyone is ultimately insignificant and meaningless. Much of the first part of season 11 is spent depicting the Reds doing stupid things, Tucker getting annoyed at Agent Washington and Caboose lamenting the loss of the previous leader of the Blue Team, Church. Caboose somehow manages to end up with a giant robot for a pet, so Sarge inevitably retaliates by getting the Reds to build a new robot. No plot progression occurs for some time, and that is great despite how that may seem on paper. What these random events feature is a return to the style of comedy that long-time fans will remember from the Blood Gulch Chronicles. Some of it is crude and some of it is clever, but it is almost all funny. Comedy is fundamental to Rooster Teeth’s productions, and the passion that consistently goes into making RvB is evident throughout.

As the story progresses, the Reds, Blues and Agent Washington become involved in the civil war on Chorus. They are split up amongst the two sides of the war and each become attached to the cause of their respective sides. The leaders of each side remain convinced that the other side is the enemy and must therefore be eliminated at all costs. However, things are not that straightforward; there are plenty of twists and surprises throughout the remainder of the trilogy. Some characters are not telling the truth and are fighting for an entirely different cause. It is recommended that anyone who purchases this release goes back and watches the previous five seasons to remember the story, as earlier events in this series are brought up. Most of the events that occur in this trilogy will make sense either way, but there are almost no flashbacks to earlier events whatsoever. This is good in one way; flashbacks might have ruined the otherwise effective pacing. Things happen neither too quickly nor too slowly; it is easy to become wrapped up in the story of yet another civil war in this crazy universe.

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Visuals

The majority of the series is comprised of machinima footage, however there are some scenes that utilise in-house animation. There is less of a reliance on new animation than in the previous season, but it is still present. The quality of the animation increases significantly during the scenes produced by Rooster Teeth’s animators. The new animation is more fluid and more detailed, and its inclusion allows for some shots that could never have been recorded in Halo. Unfortunately, it is somewhat jarring when the two visual styles are featured on-screen at the same time. It is not a major issue, and the difference may not be obvious to everyone, but it does stand out in both a good way and a bad way. What is more seamless is the layering of static 2D images on top of the footage, which is believable and contributes to the humour of the series. The action scenes are fantastic, which comes as no surprise given how much effort Rooster Teeth puts into Red vs Blue.

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Audio

The RvB soundtrack has always been enhanced the atmosphere of the series, and more specifically, to the sense of isolation. The music used in these three seasons is no exception. Music is often used minimally in RvB, which is quite effective, but it does stand out when used. The voice acting is also as good as always. Unsurprisingly, Joel Heyman gives an impeccable performance as Michael J. Caboose. He manages to capture Caboose’s apparent stupidity perfectly and completely owns the role when he has to give a motivational speech. Most of the other voice actors are able to more-or-less use their normal voices, making it easy to identify which Rooster Teeth employee is voicing a minor or recurring character. Part of the fun is hearing Rooster Teeth’s prominent personalities voicing various characters from the crazy universe of Red vs Blue. The audio quality of the voices is not perfect; it sounds as if it has been run through a filter. This may simply be to simulate what it would sound like if the voice actors were inside one of the suits of armour, but it does mean that the volume has to be turned up in order to be able to make out what is being said.

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Extras

These discs include an enormous amount of extras. Commentaries, outtakes, PSAs, deleted scenes and behind-the-scenes features are included. The deleted scenes are interesting but not as entertaining as the main features. The outtakes are absolutely hilarious. In particular, an outtakes reel featuring Joel Heyman very passionately arguing about something completely asinine is one of the best extras included. The behind-the-scenes videos are insightful and show just how much effort goes into making sure that everything is as good as possible. For some, the main attraction of this release may be the SteelBook. It is not indestructible, but it is a fairly sturdy case that features some cool artwork. If you have yet to purchase seasons 11, 12 and 13 but want to, this SteelBook is the way to go.

Overall

The Chorus Trilogy is an excellent continuation of Rooster Teeth’s flagship series. It simultaneously features a return to the comedy present in the Blood Gulch Chronicles and a thoroughly engaging plot with twists and revelations. It is stupid, but it is also hilarious and engaging.
Capsule Computers review guidelines can be found here.

Curve Digital Confirms the Launch Date for Dear Esther: Landmark Edition

Curve Digital Confirms the Launch Date for Dear Esther: Landmark Edition

Award-winning Masterpiece from Heralded Developer, The Chinese Room, Heads to PlayStation 4 and Xbox One on September 20 with Graphical and Gameplay Updates Alongside a Brand New Developers’ Commentary

LONDON – August 25, 2016 – Established indie game publisher Curve Digital and developer The Chinese Room today announced that the critically-acclaimed, first-person narrative experience, Dear Esther, will arrive on PlayStation 4 and Xbox One as Dear Esther: Landmark Edition on September 20 for $9.99. Heading to consoles with graphical and gameplay updates in addition to a brand new Directors’ Commentary from the original development team, Dear Esther: Landmark Edition aims to follow up on the original release’s success by refining the acclaimed indie hit for players both new and returning.

The Directors’ Commentary of Dear Esther: Landmark Edition unites Jessica Curry, Dan Pinchbeck and Rob Briscoe for the first time years as they reacquaint themselves with the game which made The Chinese Room a globally known development studio. The commentary offers first-hand insight on never-before-heard details, and provides a fresh perspective on the game’s development and legacy. The Landmark Edition also features graphical and gameplay tweaks which finesse the experience on console, making this the most complete version of Dear Esther to date.

Dear Esther is a narrative-focused first-person adventure that takes place on an uninhabited Hebridean island, upon which a lone man must piece together the chain of events that led to his wife’s death. Eschewing traditional gameplay to present a truly story-driven experience, the game composes a beautifully detailed world and an emotional tale that has inspired an entire genre of games. Dear Esther was originally developed as an experimental visual and aural experience using the Source game engine, and earned multiple awards alongside critical acclaim following its original release on Windows PC in 2012.

The console release of Dear Esther will mark the start of a month-long celebration of its legacy, during which The Guardian and The Barbican will hold events in the UK to allow members of the public to get closer to the seminal narrative than ever before.

The Guardian Event on September 30 is billed as a “Directors’ Commentary Directors’ Commentary” which will see Dan Pinchbeck and Jessica Curry discuss their journey from Half-Life mod to full console release. Tickets cost £10 direct from The Guardian’s website here: https://membership.theguardian.com/event/gaming-series-dear-esther-26635208626

On October 14, The Barbican will host a unique live performance of the game’s soundtrack led by composer Jessica Curry, accompanied by an on-stage playthrough of Dear Esther complete with live narration. It is a once in a lifetime opportunity to see the major components of the game brought to life in what promises to be a highly emotional evening. Limited tickets remain here: https://www.barbican.org.uk/music/event-detail.asp?ID=20030

Developed by The Chinese Room and published on PlayStation 4 and Xbox One by Curve Digital, Dear Esther: Landmark Edition will arrive on September 20 for $9.99 / €9.99 / £7.99. This title has been rated “T for Teen” by the ESRB.

About Curve Digital

Curve Digital is the largest publisher of independent video games on console formats in the world. Working with high profile developers such as Mike Bithell (Thomas Was Alone), Dan Marshall (The Swindle) and Olli Harjola (The Swapper), Curve helps individuals and small teams bring their games to a larger audience. Curve actively publishes on PC, PlayStation 4, Xbox One, Wii U and 3DS.

Website: curve-digital.com
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