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Birthdays the Beginning Western Release Dates Announced

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NIS America has announced that they are planning on releasing Birthdays the Beginning physically and digitally for the PlayStation 4 and for the PC through Steam on March 7th in North America and March 10th in Europe. The title will feature English, French, Italian, German, and Spanish in-game text when it is released.

The company also announced that they are going to be offering a limited edition, available through NIS America’s online store for $59.99 that will include a copy of the game, a world guide, soundtrack CD, an “avatar” plush, navi charm, collector’s box to hold everything, and a yet to be announced mystery item.

Tactical Trading Card Game Mabinogi Duel Receives First Major Content Update

Tactical Trading Card Game Mabinogi Duel Receives First Major Content Update

Based on the acclaimed MMO Mabinogi, Nexon Korea celebrates anniversary of mobile game’s global launch with new story mode update and special events

Seoul – Nov. 17, 2016 – The visually stunning and tantalizingly addictive strategic mobile trading card game (TCG) Mabinogi Duel is set to receive a significant new content update as NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games, celebrates the game’s first anniversary. The content update for the widely popular Mabinogi Duel, based on the acclaimed massively multiplayer online (MMO) game Mabinogi, gives fans a new story mode and special events for iOS and Android devices.

The “One Year of Mabi-Dueling Anniversary” update builds on the easy-to-learn trading card battle system by expanding the mobile game’s engrossing original story mode with the introduction of “Chapter 6”. Following the introduction of the new chapter, duelist will receive new chapters to play with each new update patch in the coming months. The update also welcomes new heroes for players to add to their hero collection, including Lina Narcha and Chesha. Special events will also be available for players to earn coveted rewards.

During the anniversary event, all new and current players who log into their account will be able to participate in the following events and receive rewards:

  • The Achievement Challenge: Players will compete in the Arena, check attendance and more to unlock Ruairi’s special edition Hero Skins, the Pre-release Booster Unlock Ticket, Gems, Gold and other treasures;
  • Attendance Event from Nov. 16 – 19: Fans who log into their game accounts will receive the special edition Great Harvest card and a bounty of gems;
  • The Mutant Festival from Nov. 16 – 30: During this time, players will have three times the chances of acquiring P and Mutant cards and 10 times the chance of acquiring 10 special cards;
  • Event Arena from Nov. 17 – 27: Players may participate in two rounds of the player-versus-player arena (limit cards of three stars and above) for rewards, including Super Boosters, Mutant Boosters, the special edition Great Harvest Card, gems, gold and other items.

The anniversary event will also feature a Special Edition Card Booster sale, where players can purchase:

  • The Special Edition/Mutant Booster Black Knight Card from Nov. 16 – 23
  • The Special Edition/Mutant Booster Angel:Partel Card from Nov. 23 – 30

Mabinogi Duel is available now to download in the App Store and on Google Play.

Additional Information for members of the press:

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

TOM CLANCY’S RAINBOW SIX® SIEGE OPERATION RED CROW UPDATE AVAILABLE NOVEMBER 18

TOM CLANCY’S RAINBOW SIX® SIEGE OPERATION RED CROW UPDATE AVAILABLE NOVEMBER 18

A Second Year of Content Coming up to Expand the Game Offering in 2017

SYDNEY, AUSTRALIA — November 17, 2016 — Ubisoft® has announced that Operation Red Crow, the free update that includes a new map and gameplay features for Tom Clancy’s Rainbow Six Siege, will be available on consoles and Windows PC on November 18. Two new operators are also available on November 18 for Season Pass holders and for all players on November 25.

 

Operation Red Crow, the final add-on content for the first season of Tom Clancy’s Rainbow Six Siege includes the new Skyscraper map, two new operators from Japan’s Special Assault Team, Hibana and Echo, as well as new weapon skins and features.

The Elite sets, a new customization series, will be available for the first time with the release of Operation Red Crow. Each set will include a matching uniform and headgear, an operator card, a charm, an operator name and a signature victory animation. The first Operators to receive the honors are Kapkan, Sledge and Thermite.

Season Pass owners will benefit from seven days of exclusive access to these new operators, while all other players will be able to unlock them after the exclusive period with earned Renown or R6 Credits.

The release of a second year of post-launch content was also announced, with a similar structure as the first year. This brand-new free content will include major updates, new operators, maps, modes, features and improvements.

New maps and modes will be free and available immediately to all players. New operators and most weapon skins can be unlocked with Renown or R6 Credits. This second year of content will kick off in February with the Six Invitational, an event dedicated to fans, including Pro League matches and exclusive gameplay, with more to be announced soon. Stay tuned, operators!

Tom Clancy’s Rainbow Six Siege is currently available worldwide for consoles and Windows PC.

For more information about Tom Clancy’s Rainbow Six Siege, please visit rainbow6.com.

About Tom Clancy’s Rainbow Six Siege

Inspired by real-world counter-terrorist organizations, Tom Clancy’s Rainbow Six Siege puts players in the middle of lethal close-quarter confrontations. For the first time in a Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position by reinforcing walls and floors, using barbed wire and deployable shields, laying mines and more, or to breach the enemies’ position using observation drones, setting charges, rappelling and more. The fast pace and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2015–16 fiscal year Ubisoft generated sales of €1,394 million. To learn more, please visit www.ubisoftgroup.com.

© 2015 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Rainbow Six, the Soldier Icon, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries.

Legrand Legacy has launched on Kickstarter

November 16 2016, Jakarta, IndonesiaSEMISOFT‘s crowdfunding campaign, for epic JRPG Legrand Legacy, has launched on Kickstarter. Would-be backers can download a  playable pre-alpha Prologue Chapter, before pledging a single penny, that can take up to three hours to complete, and can help shape the final game with their feedback.

Legrand Legacy is a tactical turn-based JRPG that takes you on a journey through a chaotic world that’s torn apart by civil war and threatened by an otherworldly invasion. You play as Finn, the reluctant leader of a band of unlikely heroes, who soon discovers that the true peril to their universe lies within themselves. The game combines beautiful hand drawn backgrounds with highly detailed character models and environmental effects, to deeply immerse players in the world of Legrand.

“Being a JRPG lover myself, I was heavily inspired by classics such as Legend of Dragoon and Suikoden. Together with the SEMISOFT team, we started to work on Legrand Legacy back in 2014, with the aim to create something that can stand proud among quintessential examples of the genre.” said Henry William Winata, lead game designer at SEMISOFT. “Our pre-alpha Prologue Chapter, we believe, really showcases our talent and ability to deliver Legrand Legacy to a standard of which we can be proud of, and that players will find truly memorable. We look forward to hearing your comments!”

Key features

  • A fully immersive experience with detailed universe designs, live 2D, and a rich storyline.
  • 2.5D visuals – 3D models and original assets with stylized hand-drawn 2D backgrounds.
  • Stunning in-game 3D cinematics.
  • Turn-based combat with Quick Time Event (aka ACT – Action Circle Tempo) that will test strategy and keep players on their toes.
  • Put a war general hat on and deploy troops to wars.
  • Recruit Non Player Characters (NPCs) to revamp your Headquarters.
  • Take on rewarding side quests to find the ultimate loot for your characters.
  • Customize items and grimoire that characters can wield, set combat formation, or review the journal to track quests.
  • Collect loot from slain enemies and craft items or sell them for quick cash.
  • Expected playtime is more than 30 hours.

About SEMISOFT
SEMISOFT
is a game development company built by gamers for gamers. Our vision is to craft original ideas into mainstream pop culture. Our mission is to develop quality games that entertain, educate, and enrich players worldwide.

Combat Arms™ Advances with Operation Janus

Combat Arms™ Advances with Operation Janus

Nexon Europe to overhaul Combat ArmsTM starting with powerful Graphics Engine update, followed by UI/UX and Matchmaking revamp

Berlin, Germany – 16th November 2016: Nexon Europe today initiated Operation Janus, consisting of Graphics Engine, UI/UX and Matchmaking updates for the online FPS, Combat Arms.

Operation Janus Beta begins with the overhaul of the original LithTech Jupiter engine, which now supports advanced graphical features comparable to modern game engines. Players will eventually have the option of either selecting the original or updated engine, whilst allowing players with different graphics setting to play on the same server.

Early 2017 will see the second part of Operation Janus with the implementation of the UI/UX and Matchmaking updates. The User Interface will be even easier to navigate with the aspect ratio, changing from 4:3 to 16:9, games being accessible in just two clicks, and users being able to customise their own shortcuts to suit their personal taste. To conclude this evolution process, players will then enjoy a brand new matchmaking system, which provides them with a balanced gameplay experience by matching them with players of a similar skill level.

Beta key distribution for the first phase of Operation Janus started today, allowing selected players to test the improved engine. Players can connect with the Combat Arms team through the official website, forums and social media, for a chance to grab one of the most-wanted access keys.

For further information on all updates, visit the official blog posts:

Graphics Engine: http://combatarms.nexon.net/en/Devblog/View/224/1

UI/UX: http://combatarms.nexon.net/en/Devblog/View/227/1

Matchmaking: http://combatarms.nexon.net/en/Devblog/View/230/1

Stay up-to-date by visiting http://en.combatarms.nexoneu.com/intro/ or liking the official Combat Arms Facebook page.

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About Nexon Europe
Established in March 2007, Nexon Europe is one of the leading publishers of free-to-play MMOs in Europe. The company has brought the worldwide hit casual MMORPG MapleStory to Europe in May 2007, and the successful FPS Combat Arms in January 2009. With the launch of the 3D action MMORPG Vindictus in 2011, Nexon Europe strengthened its position as a promising publisher in Europe. Next to these in-house franchises, the company was also able to acquire and fully operate Atlantica Online, an innovative, tactical MMORPG; Dekaron, an authentic action MMORPG set in a grim fantasy universe; and the action-packed FPS War Rock. In 2014, the company stepped up globally with the cross-platform football management game, United Eleven, and legendary FPS Counter-Strike Nexon: Zombies. For more information on Nexon Europe and its games, please visit the official website at www.nexoneu.com .

About Combat Arms
Combat Arms is a fast-paced, multiplayer shooter, designed for non-stop action on various battlefields, recruiting players to get engaged with their opponents in multiple game modes. Whilst integrating the traditional attributes of the FPS genre, Combat Arms advances it further by evolving a whole new set of striking features, allowing character customization as well as weapon modification, enabling the player to adjust their weapons with attachments such as scopes, silencers, and extended magazines. An additional eye-catching feature is the unique backpack system, which allows players to combine a set of multiple weapons from the extensive armoury for a more sophisticated combat experience on the battlefield. Moreover, the extensive community features within the game actively support the clan system, where players can easily recruit, manage, and communicate with their other clan members.

Techland unveils Nano character class video for Torment: Tides of Numenera

Techland unveils Nano character class video for Torment: Tides of Numenera

November 16, 2016 – Wroclaw, Poland Techland is delighted to lift the lid on the ‘Nano’ character class, making its debut in Torment: Tides of Numenera.

Note: We will be pushing out two more Character Class videos during the next two weeks so stay tuned for the next one in a weeks’ time!

Nanos are the sorcerers of the game, blessed with the ability to alter reality to gain an advantage over other character classes. Unlike the use of magic, however, Nanos have an innate ability to tap into ancient, advanced technology (known as Numenera) left by previous civilizations. As their defensive abilities are limited Nanos should be used as ranged characters where they can read the minds of their enemies, unleash a combination of ranged attacks and warp themselves (plus fellow party members) around the battlefield to gain a strategic edge.

Torment: Tides of Numenera is an epic role-playing-game set across Monte Cook’s stunning science-fantasy world that takes place a billion years into the future. Offering exploration and innovative turn-based combat, Tides of Numenera is a unique experience that is a thematic successor to the critically acclaimed Planescape: Torment.

For more info on Torment: Tides of Numenera, check out the tormentgame.com website.

Torment: Tides of Numenera will be available on PC, PlayStation 4 and Xbox One in 2017.

About Techland
Founded in 1991, Techland is a renowned independent game developer, distributor, and publisher. The Poland based company is best known for the original Dead Island games, the Call of Juarez series, and Dying Light. Thanks to its proprietary game engine technology, Techland develops top-tier entertainment content for Windows PC, PlayStation 4, Xbox One, Linux, Mac OS X, Android, and iOS. Comprised of four offices in Warsaw, Wrocław, Ostrów Wielkopolski, and Vancouver, Canada, the company is committed to delivering unforgettable experiences and using the latest technology for innovative entertainment. For more information about the company, visit the official website at: http://techland.pl/

About inXile Entertainment
Founded by long-time industry veteran @BrianFargo in 2002, inXile Entertainment develops interactive entertainment software for all popular game systems, personal computers and wireless devices. Following the critical and commercial success of Wasteland 2, inXile crowdfunded and is currently developing Torment: Tides of Numenera and The Bard’s Tale IV. For more information about inXile Entertainment visit: www.inxile-entertainment.com .
Torment is a trademark of inXile Entertainment. Numenera is a trademark of Monte Cook Games LLC.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

FINGERSOFT ANNOUNCES HILL CLIMB RACING 2, LAUNCHING SOON ON ANDROID AND iOS

FINGERSOFT ANNOUNCES HILL CLIMB RACING 2LAUNCHING SOON ON ANDROID AND iOS

Sequel to the breakout hit Hill Climb Racing, downloaded over half a billion times, adds asynchronous competitive multiplayer in new physics-based levels

KEMPELE, Finland – Nov. 16, 2016 – Fingersoft, the independent games publisher and studio, has revealed that the physics-based racing game Hill Climb Racing 2 will launch worldwide on Nov. 28 on Android smartphones and tablets, with a release expected later in December on iOS devices.

A full sequel to the original, single-player Hill Climb Racing, downloaded over half a billion times globally, Hill Climb Racing 2 takes the series to new heights with the introduction of asynchronous online multiplayer. Players can challenge friends to best their fastest times through 30 unique stages at launch, vying for higher and higher placement on the leaderboards.

Hill Climb Racing 2 will also include the original endless adventure mode from the first Hill Climb Racing alongside upgradeable characters and vehicles, with more content arriving in free updates after release. Like its predecessor, it also features bright and beautiful graphics and animations across a range of environments, from countryside to cityscape.

“The ability to play with friends and customize character and vehicle looks were by far the most requested features by our fans, and we’re incredibly excited to make those dreams a reality in Hill Climb Racing 2,” said Fingersoft CEO Teemu Närhi.

Hill Climb Racing 2 will be free to download supported by in-app purchases on Nov. 28 for Android devices through Google Play and for iOS via the App Store soon after.

About Fingersoft

Fingersoft is a Finnish game developer and publisher focusing on fun-filled content for mobile devices. The company is famous for its hit mobile game Hill Climb Racing, which has over half a billion downloads globally. Together with Hill Climb Racing and other popular apps and games, such as Benji Bananas and Fail Hard, Fingersoft’s products are installed 500,000 times a day. The company is launching a sequel, Hill Climb Racing 2, in fall 2016. Fingersoft’s products are available for iOS, Android, Windows devices and Amazon Kindle devices.

http://www.fingersoft.net/
https://www.facebook.com/Fingersoft
Twitter: @Fingersoft

NBA® 2K17 Steps Up its Game with New Fitbit Integration

NBA® 2K17 Steps Up its Game with New Fitbit Integration

Bestselling video game is the first to use wearable activity data to reward gamers based on their real-world activity

New York, NY – November 16, 20162K today announced that NBA® 2K17, the latest iteration of the top-selling and top-rated NBA video game simulation series*, has partnered with
Fitbit (NYSE:FIT), the leader in the connected health and fitness market, to reward healthy activity amongst gamers through in-game rewards. In a first of its kind integration, gamers who achieve 10,000 steps in a day tracked with their Fitbit device will receive a temporary attribute boost to their MyPLAYER in NBA 2K17, enhancing their MyPLAYER’s performance on the court.

“Any athlete will tell you a healthy lifestyle is a major key to success, and by rewarding gamers for healthy lifestyle habits we hope to help motivate them to achieve their goals in life and in-game,” said Alfie Brody, VP of Marketing for NBA 2K. ”Our brand has never shied away from breaking down boundaries of what a game can achieve, and we are thrilled to continue that tradition through this Fitbit integration.”

“It’s exciting to see Fitbit and 2K working together to reward gamers like me in a unique way,” said Harrison Barnes, Fitbit Ambassador and professional basketball player for the Dallas Mavericks. “It’s an extra incentive to get my target steps per day because not only am I getting a physical edge, but a gaming edge, too in NBA 2K17. Now my friends and family will have to step up their game to keep up with me.”

The all-new NBA 2K17 feature makes it easy for players to boost their MyPLAYER by keeping active in the real world. Once users connect their Fitbit tracker with NBA 2K17on Xbox One and PlayStation®4, their real-world step activity can start working toward the 10,000 steps per day goal for receiving in-game boosts. After users reach the steps milestone, the game will prompt them to apply temporary +5 attribute boosts and success rate to their MyPLAYER in categories like agility, layups and dunks, and more that will significantly improving performance for the next five games played that day.

“As a former video game industry executive, I’m excited to help shape the first-of-its-kind integration between a wearable and a console video game, motivating gamers of all ages to be more active throughout the day by giving them in-game rewards for their real-world fitness activity,” said Tim Rosa, Senior Vice President of Global Marketing at Fitbit. “This partnership speaks to the long history of innovation from both of our brands. We think it’s just the beginning of what’s possible as we create new ways to keep our community engaged and motivated to be healthier and more fit.”

With this integration, 2K is added to the growing list of brands that are part of the Works with Fitbit program, which lets developers, brands and users seamlessly connect the Fitbit platform to popular health and wellness apps, services and hardware products, and now games and interactive entertainment making it easier for consumers to achieve their wellness objectives.

Availability
The NBA 2K17 Standard Edition is now available in both digital and physical formats on Xbox One, Xbox 360, PlayStation®4 and PlayStation®3 computer entertainment systems, and Windows PC platforms. The integration between NBA 2K17 and Fitbit will be enabled for all users later this month, in time for the holiday shopping season.

Developed by Visual Concepts, NBA 2K17 is rated PEGI 3.

Follow @NBA2K on social media and look for the hashtag #ThisIsNotAGame for the latestNBA 2K17 news.

*According to 2008 – 2016 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through July 2016.

2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

Online Account (13+) required to access online features. See www.take2games.com/legaland www.take2games.com/privacy for additional details.

About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K
Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, and Cat Daddy Games. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, Mafia, and XCOM® franchises, the beloved Sid Meier’s Civilization series, Evolve™, Battleborn®, the popular WWE 2K franchise and NBA 2K, the highest rated* annual sports title of this console generation.

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more information, please visitwww.2k.com .

*According to 2008 – 2016 Metacritic.com

About Fitbit, Inc. (NYSE: FIT)
Fitbit helps people lead healthier, more active lives by empowering them with data, inspiration and guidance to reach their goals. As the leader in the connected health and fitness category, Fitbit designs products and experiences that track everyday health and fitness. Fitbit’s diverse line of award-winning products includes Fitbit Surge®Fitbit Blaze™, Fitbit Charge 2™Fitbit Charge HR™Alta™Fitbit Charge™, Fitbit Flex 2™, Fitbit Flex®, Fitbit One® and Fitbit Zip® activity trackers, as well as the Aria® Wi-Fi Smart Scale. Fitbit products are carried in 54,000 retail stores and in 64 countries around the globe. Fitbit Group Health uses the power of the Fitbit activity trackers, software, and services to deliver innovative solutions for corporate wellness, weight management, insurance and clinical research.

Fitbit and the Fitbit logo are trademarks or registered trademarks of Fitbit, Inc. in the US and other countries. Additional Fitbit trademarks can be found atwww.fitbit.com/legal/trademark-list. Third-party trademarks are the property of their respective owners.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed atwww.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

Super Mario Run Price, Release Date and Platforms Detailed

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Nintendo’s first mobile game to feature a major first party character is just under a month away with Super Mario Run seeing a worldwide release on iOS devices on December 15th. Mario will run automatically with the player having to tap their finger at the right time to jump obstacles, avoid enemies and reach the top of the flag pole with the best score possible.

The game will be available from the app store for free in a limited capacity, allowing players to try elements of the games three main modes.To gain unlimited access to each mode, a one time payment of $14.99 AUD/NZD will then be required. Not exactly cheap for a mobile title but far from breaking the bank.

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Super Mario Run will work on iPhone, iPad and iPod touch devices running iOS 8.0 or later. Alongside Australia and New Zealand, 149 other countries and regions will also be able to play the game which supports multiple languages including English, Japanese, German, French, Spanish, Portugese, Italian, Dutch, Russian and traditional Chinese. An Android release has confirmed to be in the works.

To celebrate the announcement, Nintendo released a brand new trailer showcasing the games three main modes which now have more information on them courtesy of the official website. The main mode is called World Tour and will feature 6 worlds filled with 24 brand new courses designed specifically for one-handed play. Themes for the worlds include caverns, plains, Ghost Houses, airships, castles and more. Pretty standard Mario fare there.

super-mario-run-screenshot-03

The second mode is called Toad Rally. This mode lets players compete against the ghosts of friends and other online players for the highest score. A crowd of Toads will cheer you on at the bottom of the screen and if they are impressed enough they might come to live in your kingdom. The site says you will need Rally Tickets to play this mode which can be acquired by clearing worlds or through bonus games in your kingdom.

super-mario-run-screenshot-04

The third and final mode is called Kingdom Builder. Unlike the last two modes this is a more static experience that allows you to use the coins and Toads you have to build your own mini Mushroom Kingdom. It seems collecting Toads will unlock more items in the shop as well as other bonuses, while coins will be used to buy iconic Mario objects such as green pipes and block staircases which can then be placed to your liking on the map screen.

You can check out all three modes in action in the newly released trailer below.

Blue Reflection Debut Trailer and Daily Flow Detailed

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Gust and Koei Tecmo have released the first trailer for their upcoming magical girl RPG Blue Reflection: Sword of the Girl Who Dances in Illusions. Along with this debut trailer the company also released a few new details about how events will progress through a standard day in the game.

Since Hinako, the main character, is still a high school student while also fighting as a Reflector players will see her attend school, meet with other students and interact with them by taking part in various events that have a chance of raising or lowering your interaction level (friendship) with these characters depending on your choices in these scenes.

After school players are given more freedom as they can spend extra time with other students, craft items, venture into the “Different World” to solve various problems, and more. You can check out the debut trailer as well as some new screenshots for Blue Reflection below.