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Valkyria Revolution Will Launch In Australia On June 30

Valkyria Revolution Will Launch In Australia On June 30

SEGA’s Latest Valkyria Venture to be Distributed locally by Five Star Games

Sydney, 26th AprilThe sounds of war will rage on the battlefield once again because Valkyria Revolution will be available in Australia on June 30 for the PlayStation®4 and Xbox One™, for $59.95.

Loyal soldiers are always rewarded for their service, so pre-orders and limited launch copies of the physical PS4 and Xbox One versions in Australia will come packaged with a 12-track soundtrack by the renowned Yasunori Mitsuda (Chrono Trigger, Stella Glow). In the wake of a revolution, Jutland’s elite soldiers, the Vanargand, must band together to defeat the Ruzi Empire and stop death itself–the Valkyria. This grizzled anti-Valkyria squad is equipped with advanced mana weaponry and has the powerful ability to wield ragnite spells to combat this terrifying threat. The unit is comprised of soldiers who have a high affinity for ragnite, and even Jutland’s own Princess Ophelia has joined the ranks. The princess carries the utmost love for her country and has answered the call of duty to liberate those who are suffering from the Ruzi’s tyranny. However, Amleth Grønkjær, the commanding officer of Vanargand hides a terrible secret. Is he friend or foe to the country he has sworn to protect?


Valkyria Revolution
Features

  • A Brush with Death – Turning the tide of battle in Valkyria Revolution is Brunhilde, an ancient and powerful Valkyria, a fearsome being with near limitless power. She’s bound by oath to the enemy forces, and players will have to discover how to defeat the incarnation of death itself.
  • Prepare for Battle – Valkyria Revolution has a brand-new battle system that mixes real-time combat and tactical strategy. Players can take control of the battlefield using brazen combos or cunning tactics. Finding a balance between them is the key to excelling in skirmishes.
  • The Ingenuity of War – Through adversity comes great engineering, and with a besieged homeland, players will be able to upgrade their existing weapons through branching customization paths with ragnite.
  • A New Painterly Look – Valkyria Revolution has a refined look thanks to the new GOUACHE rendering engine, giving the graphics a unique canvas texture.
  • Classic Composer – Valkyria Revolution has a vibrant and dramatic soundtrack by the incredibly talented composer Yasunori Mitsuda, who is known for his work on Chrono Trigger and Stella Glow.

Though it bears the Valkyria name, Valkyria Revolution eschews the original series’ traditional turn-based strategy and is a whole new entry with new characters, a new world, and new gameplay mechanics. The static, turn-based battlefield has become an action-oriented stage for devastating melee strikes, lethal ranged attacks, and strategic shifts to turn the tide of battle, all while exploring the incredible continent of Europa. Valkyria Revolution will be released on the PlayStation 4, and Xbox One on June 30 in Australia. The game has been rated M. For more information, please visit valkyria.sega.com.

The Disney Afternoon Collection

The Disney Afternoon Collection

Developer: Digital Eclipse
Publisher: Capcom
Platform: PC, Xbox One, Playstation 4 (Reviewed)
Release Date: April 18, 2017
Price: $19.99 USD – Available Here

Overview

Not a lot of people look back on licensed properties with much love. Unless – and this is a big UNLESS…you were published by Capcom. You see, back in the late 80’s and early 90’s, the big C partnered up with Disney to create a handful of games featuring characters from “The Disney Afternoon” television block. You know, the cartoons that reinvented the likes of Chip ‘n Dale, Scrooge, and so on. With little fanfare and a good deal of appreciation, we now have our very own collection of ports for these titles, dubbed The Disney Afternoon Collection. Is that special something still there, or have the brand labels faded from the gems of yesterday? Let’s find out.

Story

I would normally tackle this section by speaking about each title’s little story that was packed in, but due to there being six different games, I feel that it is rather unnecessary to detail each one. The best synopsis to provide for those who don’t remember is that each one of these titles features a story that plays out like an episode its TV counterpart. Aside from Talespin, that is. I don’t know what happened there.

Gameplay

Each game within the collection is exactly as it was in terms of almost everything compared to its original version. That means all of them play the same, and that makes this compilation one of both highs and lows. The big noticeable pop with this release is Duck Tales. The mechanics have not been hurt by father time, as Scrooge’s cane demands perfect precision, leaving to a very satisfying experience for those who like a bit of depth found in surface level simplicity. A lot of these titles offer minor touches from other Capcom franchises, such as the non-linear aspect of level selection found within Duck Tales. Sure, back in time we were used to being pushed in one direction, but it was nice to see a deviation from that during the NES era, and Duck Tales nailed that delivery without screwing up the pacing.  There is a reason that Scrooge was the first to land a remake, and going back I can say that while the revision was worth its coin, the original still holds something truly special.

Chip ‘n Dale: Rescue Rangers and its sequel are rather close in terms of just about everything, including quality. Instead of a cane bounce, the main gimmick at work here is the ability to pick up and throw almost everything in your path. It sound cheeky and bland, but the execution it on point and the follow-up is even better in almost every single way, leaving for two excellent titles as a whole. Duck Tales 2 is good I suppose, as it literally doesn’t change a lot aside from toning down the whole money collecting aspect, but still is in the large shadow of its predecessor – as it almost feels like this game was constructed from leftover parts. Darkwing Duck, well – think Mega Man. I never played this title as a kid as I didn’t like the cartoon too much. I appreciate it now just fine, and probably spent most of my time thus far with this little platformer. Players use a gas gun with three abilities to progress onward. It’s a simple premise, but definitely the game with the most depth on the disc.

Finally, we have Talespin – which follows Baloo as he flies his up-gradable plane in a side-scrolling setting. I dislike this title. It isn’t poorly made, it’s just overly difficult and definitely not for everyone. This compilation does not end whatsoever with just the games, however. Be prepared to be spoiled as a rewind feature has been added, allowing players to rewind from their mistake and save face. A boss rush mode and a time attack mode can be found to add a bit of new incentive to play the lot, and those who love content through galleries, soundtracks, and so on will be excited to know that this collection is overflowing. We haven’t had a ton of true retro collections this generation, but if there are more to come to big platforms – The Disney Afternoon Collection absolutely sets the standard through its brimming amount of celebration for all properties involved.

Visuals and Audio

These titles are literally raw ports, so there isn’t a lot to say other than they made the transition to HD nicely, and still look clean. Most of the collection was published while the NES was on the way out, so part of what makes the games within so celebrated is that for the time, there were no other games on the market so detailed or animated on the 8-bit platform. Even Talespin is full of color and vigor, and every character has some great detail, featuring designs that are true to their animated versions.

While the graphics are fine, the music is bar none the reason why we keep going back to look at all six of these games as a pack – causing just enough interest for this release to get the greenlight over 25 years later. Duck Tales of course has some of the most memorable tunes, but Chip ‘N Dale and Darkwing Duck are certainly no slouches either, as each theme brings tunes to your ears that can be embedded for hours on end, each coming across as catchy and calming. I mean, the theme songs alone being converted over is reason enough to talk about the melodies within, as this was a period where sitcoms, cartoons, and so on were getting theme songs produced that could have easily bled into the radio market. The music is simply fantastic and the ability to go back in and just peel apart the soundtracks for another listen pays for the price of the whole package alone.

Overall

The Disney Afternoon Collection features six special releases that are important to the industry in many different ways. Some say they set the standard for licensed releases, while I personally think they just show what developers can do if they are not pressed for time due to a harsh deadline. Either way, this bundle is a no-brainer for anyone who has a platform to play it on, as it offers a fun, light-hearted history lesson in the form of a 6-pack that truly delivers something for everyone.

NEW CONTENT FOR NIER: AUTOMATA ANNOUNCED

NEW CONTENT FOR NIER: AUTOMATA ANNOUNCED

New Costumes and Colosseum Challenges Coming 2nd May

Fans will soon have more to experience in the world of NieR: Automata™ with today’s announcement from Square Enix Ltd., that a set of downloadable content will be available for the PlayStation®4 computer entertainment system and Steam® from 2nd May 2017.

The downloadable content (DLC) set, titled “3C3C1D119440927”, will include three exciting new colosseums to challenge, plus additional sub-quests. Upon completion of these quests, players can earn various rewards, including:

  • Costumes from the previous Japanese release, NieR: Replicant, for androids 2B, 9S and A2
  • Records that add special music tracks to the players’ jukebox
  • New equipment and cosmetic accessories such as hairspray that allows you to change the color of 2B and A2’s hair
  • Masks with unique “on equip” effects
  • Special bullets that change the appearance of enemy bullets

A colosseum gameplay video

The boss battle gameplay video

The critically acclaimed NieR: Automata has shipped more than one million physical and digital copies worldwide.  Developed in collaboration with PlatinumGames Inc., it delivers a masterful mix of action and RPG gameplay. Players battle as androids 2B, 9S and A2 in order to reclaim the world for their human creators and uncover long-forgotten truths.

NieR: Automata is available now for the PlayStation®4 and PC across Australia & New Zealand.

For more information, visit: http://nierautomata.com. A free playable demo is also available to download now from: http://bit.ly/2k9txbV.

MARVEL VS. CAPCOM: INFINITE SMASHES BACK WITH INCREDIBLE NEW DETAILS AND OFFICIAL RELEASE DATE

MARVEL VS. CAPCOM: INFINITE SMASHES BACK WITH INCREDIBLE NEW DETAILS AND OFFICIAL RELEASE DATE

Marvel and Capcom Introduce Cinematic Story Mode, Reveal Eight Additional Characters, Announce Pre-Order Details and Release Date

Sydney, 26th April 2017 – Capcom, a leading worldwide developer and publisher of video games, today announced a Hulk-sized helping of new information for MARVEL VS. CAPCOM®: INFINITE, the highly-anticipated return of the revered action-fighting game series. Imagined and created through a shared vision between the two companies, the game will feature free-form 2v2 team battles integrated into a wide variety of exciting and accessible single player modes and rich multiplayer content for new players and longtime fans alike. MARVEL VS. CAPCOM: INFINITE will simultaneously release on the PlayStation®4 computer entertainment system, Xbox One®, and Windows PC across North America on September 19, 2017.

For the first time in franchise history, the Marvel and Capcom universes collide in a visually stunning and immersive cinematic Story Mode, as heroes and villains battle together to save their merged worlds from a sinister new threat, Ultron Sigma. A combination of the robotic foes known as Ultron from the Marvel Universe and Sigma from the Capcom Universe, this psychotic villain is obsessed with infecting all organic life with a cybernetic virus. History’s greatest gathering of warriors must now unite to fight back against Ultron Sigma and save their newly formed world.

Announced today, more new characters have joined the battle for survival against the forces of evil in MARVEL VS. CAPCOM: INFINITE including:

  • Ultron
  • Hulk
  • Thor
  • Hawkeye
  • Rocket Raccoon
  • Chun-Li
  • Strider Hiryu
  • Chris Redfield

Each newly-added character will feature unique abilities, iconic special moves and will join other previously-announced characters, including Captain Marvel, Iron Man and Captain America from the Marvel side, and Ryu, Mega Man X and Morrigan from Capcom. The use of powerful, game-changing Infinity Stones further deepens the customized gameplay and allows players to equip and unleash elemental in-game powers, such as Time, Power and Space.

In addition to the compelling cinematic story experience, single player Arcade, Training and Mission modes and vast multiplayer offerings will provide memorable experiences and infinite gameplay possibilities for players of all skill levels. More characters, stages, game features and story mode details will be revealed in the coming months.

Pre-orders for MARVEL VS. CAPCOM: INFINITE are available beginning today on all platforms.

The Deluxe Edition includes the main game on PS4 or Xbox One and a 2017 Character Pass, which contains access to six all-new additional post-launch characters including Sigma, the main antagonist from the Mega Man® X series. Pre-order bonuses for all versions in North America include Warrior Thor and Evil Ryu costumes. Check with individual retailers for details in Europe and Australia as some offers may vary. The pre-order bonus for the Deluxe Edition is the same as the Standard Edition, but also includes two additional costumes: Gladiator Hulk and Mega Man Command Mission X. For specific details, please check with individual retailers.

Capcom also confirmed today that a limited MARVEL VS. CAPCOM: INFINITE Collector’s Edition, brought to you by TriForce, is available now for pre-order on PS4 and Xbox One. It will include four premium character dioramas of Iron Man, Captain Marvel, Mega Man X and Chun-Li and a case filled with six Infinity Stone replicas. Contents may vary depending on region and for European pricing and full offer details please check with retailers. All editions and versions of MARVEL VS. CAPCOM: INFINITE will simultaneously release on September 19, 2017.

 

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About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media over seventy-five years. Marvel utilizes its character franchises in entertainment, licensing and publishing. For more information visit marvel.com. © 2017 MARVEL

About Capcom

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices.  Founded in 1983, the company has created hundreds of games including ground-breaking franchises Resident Evil®, Street Fighter®, Monster Hunter™, Ace Attorney®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., Canada, U.K., France, Germany, Tokyo, Taiwan, Hong Kong and Korea, with corporate headquarters located in Osaka, Japan.  More information about Capcom and its products can be found at www.capcom.com or www.capcom-unity.com.

Capcom, the Capcom logo, Ace Attorney, Devil May Cry, Mega Man, Monster Hunter and Resident Evil are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc. “PlayStation” is a registered trademark of Sony Interactive Entertainment Inc. Xbox One is a registered trademark of Microsoft Corporation in the United States and other countries. All other marks are the property of their respective owners.

Sniper Ghost Warrior 3 Out on PC, PlayStation 4, and Xbox One

Polish developers CI Games released Sniper Ghost Warrior 3 today for PlayStation 4, Xbox One, and Windows. The stealth FPS is set in the Republic of Georgia on three massive open world maps. Players will be able to mix and match three approaches in gameplay to tackle a variety of missions. Snipers will opt for engaging the enemy at long distances. Ghosts will use suppressed weapons to sow confusion among the enemy. Finally, warriors will take the fight right to the enemy by brawling in close quarters with a variety of automatic weapons.

Sniper Ghost Warrior 3 follows the story of Jon North, a USMC special ops sniper sent into Georgia to stop a brewing civil war. Off the books, North is looking for his younger brother after he went missing. The game explores themes of brotherhood, faith, and betrayal in the franchise’s biggest game yet.

https://www.youtube.com/watch?v=2DhGkudJD0c

DAWN OF ANDROMEDA HEADS FOR FULL RELEASE ON STEAM THIS MAY 4

DAWN OF ANDROMEDA HEADS FOR FULL RELEASE ON STEAM THIS MAY 4

Haarlem, The Netherlands – April 25, 2017 – Developer GreyWolf Entertainment and publisher Iceberg Interactive are excited to announce that their pausable, real-time space 4x title, Dawn of Andromeda, will be fully launching on May 4, 2017 for the Steam platform. Currently available on Steam’s Early Access program, the GreyWolf and Iceberg teams have been continuously working on implementing vast improvements to the game based on community feedback.

Mike Domingues, lead developer at GreyWolf Entertainment says, “After much time spent gathering player feedback and suggestions from the Early Access phase, we are extremely excited to put the final touches on Dawn of Andromeda. We are truly confident that fans from all over the world will be able to fully immerse themselves into this galactic world we’ve worked so hard to create.”

Dawn of Andromeda is a real-time 4x space game, allowing players to take the reins of one of many civilizations and guide it through the myriad of dangers hiding in the galaxy. They will be able to build out their empire, colonize new planets, interact with other factions and characters, research new technologies and build fleets so powerful their enemies will tremble at its mere sight

With endless galaxies to choose from, there are brand-new expansive features to look out for at launch:

  • Eras – Unique scenarios, each with a pre-designed galaxy and background stories which you can play as one of the existing factions, each with their own victory conditions, traits, challenges and ongoing conflicts and relationships
  • New animated cut scenes for each major race
  • New Victory/End screens with statistics and extra information
  • New (random) events
  • More balanced gameplay mechanics
  • Many bug fixes

Steam Review keys for PC are available to all interested press. Please contact the Iceberg PR team at [email protected]

Stay up-to-date with the latest Dawn of Andromeda news and information on the official website: www.dawnofandromeda.com. You can also keep track of Dawn of Andromeda or Iceberg Interactive at any of these online channels: www.iceberg-games.com, on Facebook at www.facebook.com/dawnofandromeda, Twitter at https://twitter.com/GamesByGreywolf, Reddit at www.reddit.com/r/DawnOfAndromeda , and on YouTube at  www.youtube.com/iceberginteractive

ABOUT DAWN OF ANDROMEDA

Andromeda has seen quieter days, and it’s up to you to take the reins of one of several civilizations, and guide it through the many hidden dangers in the galaxy. Dawn of Andromeda is a pausable, real-time space 4X game focused on providing a fun, immersive and accessible experience that allows you to truly play as an Emperor. Build your empire, colonize new planets, interact with other factions and characters, research new technologies and build fleets so powerful, your enemies will tremble.

Explore a galaxy filled with diverse factions, outlaws, merchants, pirate clans and mercenaries but also anomalies, black holes, ancient artefacts, ruins and much more. Arriving in a new system may provide new opportunities, or open a new can of worms.

ABOUT GREYWOLF ENTERTAINMENT

GreyWolf Entertainment is a small studio based in Leiria, Portugal. It’s made up of ambitious and dedicated individuals who share a strong passion for videogames, and an equally strong passion for creating great videogames. GreyWolf’s first title is Dawn of Andromeda, an ambitious space 4X strategy game due to be released in Q2 2017.

ABOUT ICEBERG INTERACTIVE

Iceberg Interactive is an independent video game publisher founded in 2009 by an international group of games industry veterans and is located in Haarlem, The Netherlands. Staffed with avid gamers, Iceberg works closely with an international assembly of game developers, both midsize and indie. Garnering attention with acclaimed releases over recent years, including Killing Floor 2, Endless Space, Endless Legend, StarDrive 2 and Starpoint Gemini 2, the company has an exceptional line-up, including Oriental Empires, Starpoint Gemini Warlords, Dawn of Andromeda, Empathy, Conarium and Rising Storm 2: Vietnam – with further promising games in the pipeline.

Make Way for Alolan Pokémon in Pokémon Shuffle

Make Way for Alolan Pokémon in Pokémon Shuffle

The Alola region shines on Pokémon Shuffle and Pokémon Shuffle Mobile with new stages and more Pokémon.

Keep puzzling in Pokémon Shuffle for the Nintendo 3DS family of systems and Pokémon Shuffle Mobile with new stages featuring Pokémon from the Alola region. And for a limited time, special stages will provide the chance to get Alola’s first partner Pokémon. Play Litten’s special stage until May 9, Popplio’s special stage from May 9 through May 23, and Rowlet’s special stage from May 23 through June 6 to try to capture these cool Pokémon.


Also, be sure to log in to your game between May 2 and May 30 to get a special gift—Alolan Vulpix will join your collection!

Have fun battling with amazing Alolan Pokémon in Pokémon Shuffle and Pokémon Shuffle Mobile.

Android: https://play.google.com/store/apps/details?id=jp.pokemon.poketoru&hl=en_GB
iOS: https://itunes.apple.com/gb/app/pok%C3%A9mon-shuffle-mobile/id1014919815?mt=8

ARMOR GAMES STUDIOS RELEASES THOMAS BRUSH’S SURREAL PUZZLE ADVENTURE GAME PINSTRIPE ON WINDOWS PC, MAC AND LINUX

 ARMOR GAMES STUDIOS RELEASES THOMAS BRUSH’S SURREAL PUZZLE ADVENTURE GAME PINSTRIPE ON WINDOWS PC, MAC AND LINUX

Experience a father’s desperate descent into Hell in this haunting journey from the mind of Thomas Brush

IRVINE, Calif. April 25, 2017 – Armor Games Studios has released Thomas Brush’s surreally atmospheric puzzle adventure game Pinstripe on Windows PC, Mac and Linux for $14.99 via Steam, GOG.com and Twitch. Players can grab the title with a 10% off discount during the first week of its launch.

Pinstripe follows an ex-minister’s emotional journey through Hell in search of his kidnapped daughter. As players descend further into the chilling reaches of the underworld alongside their trusty canine companion, they’ll encounter strange creatures, thoughtful puzzles, and the mysterious Mr. Pinstripe, a shadowy nemesis who may hold the secrets of the past.

Pinstripe is the creation of Atmos Games, the label of independent developer Thomas Brush, best-known for cult hits like Coma and Skinny. Brush designed, wrote and programmed every aspect of the game by himself over half a decade. “As someone raised in the South, the concepts of Hell and morality are pretty much in my blood,” said Brush. “Pinstripe pulls from those themes to explore the afterlife and the meaning of salvation. It’s a very personal story for me, and I hope it will resonate with others.”

Inspired by classics like The Nightmare Before Christmas, Coraline and Alice in Wonderland, Pinstripe’s bold artwork strikes a tone between darkly somber and eerily comical, with colorful designs that bring Hell’s otherworldly environments and inhabitants to life. This balance between light and dark is complemented by an evocative orchestral score composed by Brush himself.

Pinstripe is available in seven languages and is rated T (Teen) by the ESRB. For more information, visit www.PinstripeGame.com.

About Thomas Brush and Atmos Games
Atmos Games is Thomas Brush, creator of the award-winning independent adventure games Coma and Skinny. Follow this one-man studio at www.atmosgames.com and @AtmosGames on Twitter.

About Armor Games Studios
Armor Games Studios is a developer and publisher of Steam, mobile and web browser games. Starting from humble beginnings as a Flash game portal, in recent years the company has branched out to other platforms, spreading joy to gamers of all types. For more information, visit www.armorgamesstudios.com, and follow the company on Facebook and @ArmorGames on Twitter.

Jam City and FoxNext Games Announce the Worldwide Release of FAMILY GUY: Another Freakin’ Mobile Game

Jam City and FoxNext Games Announce the Worldwide Release of FAMILY GUY: Another Freakin’ Mobile Game

FAMILY GUY Fans Everywhere Now Have a New Reason to Party!

Los Angeles, April 25, 2017 — In its fourth collaboration with FoxNext Games, today Jam City announces the worldwide launch of FAMILY GUY: Another Freakin’ Mobile Game, a hilarious and boundary-pushing twist on the match-3 genre featuring characters and humor fans have grown to love over the past 18 years. FAMILY GUY: Another Freakin’ Mobile Game is available to download for free through the App Store and Google Play worldwide.

Created in close partnership with the Family Guy Production team, FAMILY GUY: Another Freakin’ Mobile Game, gives anyone with a mobile device access into the town of Quahog to follow Peter around in his booze truck. The puzzle-based game gives players a chance to interact with everyone’s favorite characters from the FAMILY GUY universe.

“We absolutely love the FAMILY GUY brand — the rebellious, in-your-face dialogue and positioning of the show,” said Josh Yguado, Co-Founder and President and COO of Jam City. “Many popular mobile games are sweet, straightforward, and vanilla. With FAMILY GUY: Another Freakin’ Mobile Game, we wanted to take this opportunity to create a mobile game that is much edgier, louder, takes risks and is made for adults.”

The First Story Driven Puzzle Game for Adults

FAMILY GUY: Another Freakin’ Mobile Game is not your typical match-3 game. Gameplay experience includes:

  • Introducing new audiences to the genre through Family Guy’s shocking humor, content, and storyline. Match choices reveal entertaining in-game character animation.
  • Endless fodder for fans. New content added weekly, featuring regular episode tie-ins that introduce storylines, hijinks, and debauchery from the show into the game.
  • Out-of-the-box game modes. Serve drinks to Peter Griffin and the cast, battle the Giant Chicken in epic Boss Fights, and much more.

“Another freakin’ mobile game? I think we all feared this was coming,” said Rick Phillips, EVP, FoxNext Games. “There’s no better way to turn match-3 on its head than bringing the gang from Quahog into the mix.”

Jam City has made a science out of turning some of Hollywood’s largest entertainment franchises into hit mobile games. The mobile gaming publisher is the creator of 6 of the Top 100 highest grossing games played in the United States across both iPhone and Android devices.

FAMILY GUY: Another Freakin’ Mobile Game is available for free from the App Store on iPhone, at (http://jamcity.me/AFMGiOS), on Google Play at (http://jamcity.me/AFMGgp) and available via all major app stores worldwide. The game is translated in 14 languages for players to enjoy around the world. For a limited-time only, players who download FAMILY GUY: Another Freakin’ Mobile Game will receive a special in-game gift.

About Jam City
Jam City is a Los Angeles-based mobile game publisher with global reach. Created in 2010 by former MySpace co-founders Chris DeWolfe, Aber Whitcomb, and former Twentieth Century Fox executive Josh Yguado, Jam City is the creator of 6 of the Top 100 highest grossing games across Apple’s and Google’s US app stores. Its portfolio of titles–which includes Cookie Jam, Panda Pop, Genies & Gems, Family Guy: The Quest for Stuff and Marvel Avengers Academy–has been downloaded more than 800 million times and is regularly played by more than 50 million people per month. Jam City has studios in Seattle, San Francisco, San Diego and Buenos Aires.

About FoxNext Games

FoxNext Games, a division of the FoxNext group, produces award-winning games based on Twentieth Century Fox’s globally-recognized film and television properties. FoxNext Games brings triple-A quality and enjoyment to millions of players every day with games including ALIEN™ ISOLATION, ANGRY BIRDS™ RIO, THE SIMPSONS™ TAPPED OUT, FAMILY GUY: THE QUEST FOR STUFF, ANIMATION THROWDOWN: THE QUEST FOR CARDS, SUGAR SMASH: THE BOOK OF LIFE and many more.

Dragon Ball Xenoverse 2 DLC Pack 3 & Free Patch Now Available

Following recent announcements from Bandai Namco, Dragon Ball Xenoverse 2 DLC Pack 3 is now available to download and like the past DLC packs it also comes with a free update for everyone that includes a number of changes, new costumes and new attacks. Below is a break down what’s included in the free patch and what is part of the paid DLC pack.

Free Patch – Released April 25th

  • 5 New Costumes
    • Magetta’s Suit (from the Unvierse 6 arc of Super)
    • Bujin’s Outfit (from Dragon Ball Z Movie 9 with Bojack)
    • Kogu’s Outfit (from Dragon Ball Z Movie 9 with Bojack)
    • Paragus’ Outfit (Broly’s father from Dragon Ball Z Movie 8)
    • Angol’s Clothes (even I had to look this one up, the henchmen that work for Paragus from Dragon Ball Z Movie 8)
    • Great Priest’s Clothes (from Dragon Ball Super, most noticably the Universe Survival arc)
    • Camo Bikini (most likely worn by Bulma at some point)
  • 7 New Accessories
    • Bujin’s Turban
    • Kogu’s Bandana
    • Frieza’s Head (Final Form)
    • Mecha Frieza’s Head
    • Great Priest’s Ring
    • Gas Mask
    • Angol’s Helmet
  • Once completed, Expert Missions can now be accessed from a new portal in the Time Machine Plaza where you accept Paralell Quests from.
  • A number of balances have been applied to old attacks as well. Most notable changes are to Death Beam and Big Bang Attack super moves.
  • Level Cap raised to 95.

Paid DLC Pack 3 – Released April 25th

  • 3 New Characters
    • Bojack (Base form only)
    • Super Saiyan Rose Goku Black
    • Zamasu
  • 4 New Costumes
    • Mai’s Outfit (from Future Trunks arc of Super)
    • Trunk’s Outfit (from Future Trunks arc of Super)
    • Zamasu’s Outfit
    • Goku Black’s Outfit
  • 5 Additional Skills – 4 moves from Bojack being your mentor and the Super Saiyan Rose Black Kamehameha.
  • 3 new Paralell Quests
  • 5 new Super Souls
  • 2 new emotes

You can check out the trailer for the third DLC pack below. DLC Pack 4 will most likely be the last pack to release for the game before the developers begin work on the inevitable sequel. The fourth pack will bring us Merged Zamasu and Super Saiyan Blue Vegito, most likely alongside some story missions and a new stage. For our full review of Dragon Ball Xenoverse 2 please follow the link.


UPDATE:  After some further research it seems that the following skills will most likely show up in the TP shop on the weekend, free for all users:

Supers:

Aura Slide
Divine Retribution
Sudden Death Beam

Ultimates:

Divien Lasso
Super Black Kamehameha

In addition, Bandai Namco’s Facebook page has released an upcoming schedule of events for Dragon Ball Xenoverse 2. In this was confirmation that the fourth DLC pack will be coming in June.