STAR WARS™: FORCE ARENA RELEASES FIRST MAJOR UPDATE WITH FREE LEADER CARD GIVEAWAY
SEOUL, Korea – FEB. 24, 2017 – Netmarble Games Corp., the fastest-growing mobile game company in Asia, today announced the first major update for mobile real-time PvP Star Wars™: Force Arena, which launched in 154 countries in January. With the update, players can now receive a leader card after every season that they take part in.
In the upgraded reward system, seasons within Star Wars™: Force Arena, players will be rewarded a free leader card once each season is over. Each season will be shortened to one week from its existing two week cycle to add more excitement into the game.
Players will be given a gold pack when playing 10 games within Star Wars™: Force Arena. Up to two gold packs will be achievable per day. Also, the newly added daily mission will reward players up to 10,000 credits upon completion every day.
Two new characters will be added into the game including the Aqualish Engineer and Wed Treadwell Droid. Both characters will take on the role of repairing ally turrets during real-time battle, bring in a whole new strategy into the game.
“We are happy to announce an upgraded reward system into Star Wars: Force Arena, which will give players more gold packs and leader cards,” said Seungwon Lee, Chief Marketing Officer of Netmarble Games. “The two new characters will bring in more strategy into the game as we expect more players to enjoy and have fun and play with their favorite STAR WARS characters.”
Other updates within the game include an upgraded game UI, guild system, trade system, and tutorial. Also, players can now view their battle history within the game.
Star Wars: Force Arena boasts more than 80 playable in-game cards, including new faces from the recent movie release, Rogue One™: A Star Wars™ Story. Star Wars™: Force Arena is available on the iTunes App Store and Google Play. For more information on the game, visit the official website at www.StarWarsForceArena.com.
Netmarble Games Corp. strives to entertain audiences of all ages, and around the world, by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is the fastest-growing mobile game company in Asia and consistently ranks as a top mobile developer and publisher worldwide. With more than 3,500 employees, Netmarble has been developing and servicing some of the most successful mobile games, including Lineage2 Revolution, MARVEL Future Fight, STAR WARS™: Force Arena, Everybody’s Marble, and Seven Knights. The largest shareholder to Jam City, a leading casual game developer, and parent company to Kabam, a top global game developer in massively multiplayer free-to-play games, Netmarble has strategic partnerships with CJ E&M Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMO company. More information can be found atwww.netmarble.com.
About Lucasfilm Ltd.
Lucasfilm Ltd., a wholly owned subsidiary of The Walt Disney Company, is a global leader in film, television and digital entertainment production. In addition to its motion-picture and television production, the company’s activities include visual effects and audio post-production, cutting-edge digital animation, interactive entertainment software, and the management of the global merchandising activities for its entertainment properties including the legendary STAR WARS and INDIANA JONES franchises. Lucasfilm Ltd. is headquartered in northern California. Discover more online at www.lucasfilm.com.
WONDER BOY: THE DRAGON’S TRAP SWITCH FROM HD TO 8-BIT ANYTIME, ANYWHERE
Paris, France – February 24, 2017 – DotEmu, developer and publisher specializing in modern releases of beloved retro games, and Lizardcube, are thrilled to reveal an exciting new feature in our Wonder Boy: The Dragon’s Trap remake: the “Retro” Feature.
Whether you’re a purist touting the idea that “it was better in the old days” or a futurist who digs 21st-century graphics and remastered soundtracks, this enhanced version of Wonder Boy: The Dragon’s Trap satisfies all persuasions. With the Retro Feature you can switch in-game from HD to 8-bit anytime, anywhere. If you have fond memories of piano key neckties and talking Trans Ams, the Retro Feature lets you go back in time with just the press of a button !
Nostalgists can load their last save from 1989 by entering the password scribbled on their geometry homework, or join millennials in beginning an adventure that defined an entire gaming generation!
About DotEmu:
DotEmu is a french video game company specializing in modern releases of beloved retro games. Our mission is simple: give every gamer access to yesteryear’s classic video games on today’s platforms, including PC, mobile, console and more. DotEmu is proud to have worked with some of the gaming industry’s most prestigious companies, including Square Enix (Final Fantasy series), SNK (Metal Slug and fatal Fury Series) and Ubisoft (Heroes of Might and Magic III HD). Our passionate team has worked on dozens of high-profile projects, including Ys Chronicles I & II (mobile), R-Type I & II (mobile), Another World (mobile, PC), Double Dragon Trilogy (mobile, PC), Titan Quest (iOS), Pang Adventures (mobile, PC, console) and more. Founded in 2007, DotEmu leverages its considerable technological know-how to maintain the original spirit of classic games while giving them a second life as rediscovered gems for a new generation of gamers.
About Lizardcube:
Lizardcube is a new Parisian studio founded by game industry veteran Omar Cornut (Media Molecule “Tearaway” “Dreams”, Q-Games “Pixeljunk Shooter” series, Mekensleep “Soul Bubbles”, etc.) and traditional comic/animation artist Ben Fiquet (“Soul Bubbles”, “Powa”, “Les Chevaliers de la Chouette”, Dreamworks, Zodiac Kids etc.).
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At Katsucon 2017, Discotek Media announced that the Captain Harlock: Endless Orbit SSX TV series will be released on DVD in North America for the first time later this year. They later revealed the packaging artwork for their Blu-ray release of Captain Harlock: Arcadia of My Youth, which is featured directly above this paragraph. Arcadia of My Youth will be released on DVD and Blu-ray on May 30, 2017.
Just a few hours ago, Discotek Media announced four more anime license acquisitions on their official Facebook page. The Crusher Joe movie, Fighting Foodons, Freedom and Ultra Maniac are all coming to home video in North America. All of these titles will be released on the 25th of April, 2017.
The DVD release of the Crusher Joe movie will contain both the 4:3 and 16:9 versions across two discs. The movie will be presented with English audio and Japanese audio with English subtitles. The DVD release of Fighting Foodons will present all 26 episodes of 4Kids’ English adaptation of Kakutou Ryouri Densetsu Bistro Recipe. The DVD and Blu-ray combo pack of Freedom will present all seven episodes of the OVA series with English audio and Japanese audio with English subtitles. The complete Ultra Maniac TV series will be released on DVD with English audio and Japanese audio with English subtitles. Discotek Media’s synopsis of each of these four series are presented below. Cover art for each of them is featured in the gallery below.
The official synopsis of the Crusher Joe movie is as follows:
Crusher teams are hired for all kinds of reasons, and this latest job seemed easy: steal a cryogenically frozen, terminally ill woman from a gang of criminals and transport her within thirty hours to a place where her illness could be treated. Only things go sideways when an unknown effect pulls Joe’s ship out of warp, leaving him and his team adrift in space with a United Space Force battleship bearing down on them with accusations of piracy! What’s more, their patient on ice, their payment, and their client are all missing, which leaves the team with nothing to prove their innocence. Someone set them up, and they’re not about to let that go! A tip leads the team to Lagol, a planet overrun with outlaws and bandits. It’s a dangerous place, and Joe, Alfin, Ricky, and Talos have only just scratched the surface of a conspiracy that could rip space and time apart.
Fighting Foodons is described as follows:
Ruling the world through cooking might sound like baloney, but when food can come alive as combative cuisine, it’s no yolk! The conniving King Gorgeous Gorge and his greedy Gluttons are smothering innocent people with their evil Fighting Foodons, and it’s up to the young apprentice chef Chase and other rebel chefs like him to stand up to the evil epicureans. The only problem is Chase’s greatest culinary accomplishment and his strongest Fighting Foodon is Burnt Meatballs! Though cute, they fight like they taste, and when Chase’s dad Jack, a master chef, is kidnapped by the Gluttons, Chase will need a lot more than charred beef to pull his dad out of the fire!
The official synopsis of Freedom is as follows:
In the 23rd century, mankind has fled Earth and emigrated to the moon. The last outpost of civilization is the Lunar Republic of Eden, where the omnipresent Citizens Administration Council grants residents everything they need. But what do you do when you discover everything you believe is a lie? A single photograph with an inscribed message found inside a rocket launched from Earth leads a group of young men to question the council ruling the seemingly utopian city. But what length will they go to discover the true meaning of Freedom?
Ultra Maniac is described as follows:
Ayu Tateishi is in her second year of junior high school and is known as the cool popular tennis club girl that all the other girls idolize. To tell the truth, Ayu only acts cool in order to impress Tetsushi Kaji of the school baseball club. Then, one day, Ayu meets Nina Sakura, a transfer student who had found Ayu’s missing purse. Nina’s strange personality had left Ayu a little perplexed. Furthermore, Ayu finds out that Nina is a witch that came from the kingdom of magic to study abroad. This is a story of one girl’s hope of love and another girl’s study of magic and their friendship to overcome the challenges set before them. Get ready for the ultra-cool, ultra-funny, ultra-romantic Ultra Maniac!
With Berserk and the Band of the Hawk now available in both North America and Europe for the PlayStation 4, PS Vita, and PC, Koei Tecmo has released a trailer to help celebrate the launch by showing off what fans can expect in this bloody franchise.
Berserk and the Band of the Hawk closely follows the events of the most well-known story arcs from the iconic manga’s narrative, focusing on the violent and heroic adventure of Guts, Casca, the Band of the Hawk, and Guts’ traveling party throughout their perilous conquest against a sinister realm of demonic fiends. Fans of both the Warriors franchise as well as those of the Berserk series will be able to enjoy a gripping, action-packed adventure as they harness the powers of iconic characters such as Guts and Griffith to slash and smash through hordes of enemies.
Back during Nintendo’s big Switch event the company revealed that Disgaea 5 Complete would be released on the platform sometime in the future and now NIS America has announced exactly when we can expect this “complete” version of the game to be released. Disgaea 5 Complete, which will be available as both a standard and limited edition version, will be released on May 23rd in North America and May 26th Europe.
As one would expect from the name of the release, this version will include all of the content found in the original game plus 8 bonus scenarios, 4 fan-favorite characters and 3 character classes from the Disgaea series.
NIS America has announced that they are planning on releasing Danganronpa V3: Killing Harmony in North America on September 26th and September 29th in Europe for both the PlayStation 4 and PS Vita. When released the game will support both English and Japanese voice tracks as well as English and French subtitles. There will also be both a standard version of the game available as well as a special limited edition version.
Set in a “psycho-cool” environment, a new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
With Story of Seasons: Trio of Towns set to be released at the end of the month XSEED Games has released a new trailer that focuses on introducing the male marriage candidates that players will be able to woo and potentially marry when the game is released. This includes Wayne, Ford, Hinata, Yuzuki, and Ludus.
By day, Hinata uses his gift of the gab to sell items in a Tsuyukusa shop, but in his spare time he gets closer to his dream of becoming the star player in an acting troupe. Making accessories in his grandparents’ workshop in South Tsuyukusa, Yuzuki always has two things on his mind; his next design and his next dessert. Ford has found his life’s calling as Westown’s doctor, but he’s so high-strung. Hopefully someone will come along and teach him how to relax. Ford’s best friend, Wayne, is the town postman. He was nervous about moving to the countryside, but the fresh food, air, and friendly folks have won him over. Offering various services in his shop, Ludus is a “jack of all trades,” the village handyman who helps residents of Lulukoko Village with everything from construction to tailoring.
Koei Tecmo has announced plans to release Samurai Warriors: Spirit of Sanada both physically and digitally for the PlayStation 4 and digitally on PC in North America and Europe. The North American release date is set for May 23rd with those who pre-order from Amazon, Best Buy, and GameStop being given special costumes while the game will arrive in Europe on May 26th with unspecified retailers providing the bonus costumes.
Samurai Warriors: Spirit of Sanada will be set during the Sengoku era in Japan and will focus solely on the legendary Sanada Clan. Through their fierce will to survive, they fought with upmost vigilance to ensure that the Sanada name would be withheld throughout history. You can check out the debut trailer for the game below as well as a handful of screenshots and images of the aforementioned pre-order costumes.
With the Japanese release of Senran Kagura: Peach Beach Splash set to occur in a little under a month, Marvelous has released a new official trailer for the game. This five minute video, found below, shows off numerous elements from the game including basic combat with the many weapon types available, boss battles, multiplayer, and more while also introducing both returning and new cast members.
Currently Senran Kagura: Peach Beach Splash is set to be released on the PlayStation 4 on March 16th in Japan and as for a Western release, the company has already stated that it is being planned.
The real-time strategy genre is always one that has had some problems when it came to being released on consoles. While on PCs the genre reigned for quite some time, these games never quite made a successful transition outside of a few rare exceptions. One of these was Halo Wars back in 2009 but despite being a unique twist on a beloved franchise many thought that Microsoft would never dabble in the genre once again. However eight years later paired with Creative Assembly Halo Wars 2 is prepared to launch on assault on console as well as PC this time around.
Story
Twenty eight years have passed since the events of Halo Wars and the crew of the UNSC warship Spirit of Fire have spent almost the entirety of that time in cryosleep after previous events left them with no quick way to return to humanity. After all those years pass the crew awakens from their sleep to find that their ship has seemingly appeared at the Ark, a Forerunner installation that fans will be quite familiar with. As for the crew, with no knowledge of what has transpired since their time in cryosleep, Captain James Cutter sends a small group of Spartans down to investigate a UNSC distress beacon.
After finding the remains of a base plus an AI unit that is willing to fill them in on what they have missed, the crew learns that the Arc is now the base of an overwhelming foe by the name of Atriox. Once a member of the Covenant war force Atriox led a rebellion and established his own force known as the Banished. The Banished were such a powerful force that, as described in a cutscene, the Covenant at the height of their power could do little to touch his forces.
With such a powerful force looming in space and the majority of the human race having no knowledge of the Banished, Captain Cutter and the crew of the Spirit of Fire make it their mission to put a stop to Atriox here and now before they can threaten their homes. Although Halo Wars 2 does a great job establishing just how much of a threat Atriox and his army are through gorgeous cutscenes, the actual events that players see take place are simplistic in nature when it comes to a war themed game.
This is primarily due to the fact that story elements only really appear between missions and while there a number of great speeches and outstanding looking moments throughout the story that will keep players hooked to see what will happen next the actual writing is fairly simplistic in nature and might leave some fans disappointed. It also doesn’t help that while twelve story missions does feel like a satisfying number considering the amount of optional objectives and skulls you can unlock to increase the challenge, the ability to see the Banished’s story in some form would have been a boon to the game.
Gameplay
For an RTS game players will find that Halo Wars 2 is quite accessible on consoles as the developers have done their best to make sure that some of the most essential elements are as easy to handle as possible. This includes being able to select singular units with a tap of the A button, hold A to create a circle to select units within it while being able to move the reticle around with the right analog stick, or if you simply want to get everyone together you can tap RB to select everyone on screen or double-tap RB to select every available unit.
When commanding units they will move with the press of an X button and will immediately begin to attack any enemies that are within range. Certain units will have special Y abilities that may have to be researched beforehand at base but these abilities work on small cooldowns and consist of everything from throwing grenades, firing a gauss cannon, and more. The actual units come in quite a few varieties, especially outside of story mode where both sides of the conflict can be controlled, but each unit breaks down into a triangle formation of strengths and weaknesses such as vehicles being weak to air support and infantry being weak to vehicles.
Even swapping between areas is quickly managed through the D-pad as pressing certain directions will immediately swap the player either to their main base or forward base, one of their active units, or to a conflict. Base production is easy to manage as well with there being predetermined locations to set up a base that will come with a limited number of slots that allow for various troop types to be created with certain buildings or creating supply pads and generators to increase the two resources in the game, supplies and energy.
Most units in the game require some of these resources and doing things such as researching upgrades for your soldiers, upgrading the base or a unit, and even building defensive turrets will rely on resource management. This can be especially true when it comes to troops as players will usually be limited to 80 at a time with some special types costing far more than a simple unit of marines/grunts. Taking part in combat players will also acquire leader points that can be used to unlock leader specific abilities that range from being able to call in healing drones, an airstrike, specialized units, and more at the cost of resources and can occasionally turn the tide of a pitched battle though you will want to use these cautiously as they also feature long cooldown timers.
Many of the available game modes in Halo Wars 2 can be handled in the same way with players being able to play entirely against the AI in skirmish matches should they choose or even partner up with friends online to take on AI. The real challenge comes from competing against other players though and thankfully there are a satisfying number of modes to enjoy here. This includes matches of Stronghold that provide players with massive amounts of resources and pit players against one another in a race to see who can take down bases the fastest, Deathmatch that is fairly standard for an RTS, and a domination mode that tasks players with capture certain zones with troops.
The real standout mode in this section comes in the form of Blitz mode. Unlike the other modes players are not tasked with managing a base of any kind but instead use a hand of cards that can be built for all of the commanders available in the game. These cards require supplies to summon and can instantly warp units or trigger leader powers wherever the player is targeting that isn’t limited by the “fog of war.” This is a quick paced game mode that tasks players with holding control points and is a blast to play with friends or even against the AI in what turns into a horde type of mode.
It is worth noting that Blitz Mode does make use of card packs to build a deck and while a number of cards are available at the start and there are various missions that can be completed that reward players with packs and in-game points, it may run the risk of being unbalanced in the future.
Visuals & Audio
As mentioned earlier, one of the first things that must be mentioned here is just how amazing the cutscenes in this game look. While there are only a handful here and there, they are used as the primary storytelling tool and Blur has made sure that these are exceptionally well-handled. The actual combat may not look too exciting at a distance but when zoomed in onto a conflict you’ll see certain units react in various ways and perform special maneuvers depending on what they are fighting against, something that makes for a far more exciting looking game than simply watching units shoot at each other. This is especially true thanks to how detailed the looks of certain units, especially large vehicle types, look on the battlefield and in combat.
The soundtrack features plenty of great musical tracks that fit with what fans expect from the Halo series and the voice work is also managed nicely. This is even true when it comes to ordering troops around as there is enough variety to their command lines to prevent them from sounding repetitive unless you choose to spam orders in quick fashion.
Overall
Halo Wars 2 streamlines a number of mechanics that makes it easy for fans of the series as well as potential newcomers to the RTS genre to pick up and play while enjoying a solid experience. The story is unfortunately fairly simplistic in nature and doesn’t really feel like it has a whole lot of impact in the grander scheme thanks to the way certain events are handled but those looking for a satisfying RTS will be pleased with the gameplay mechanics here. With a solid multiplayer that offers a variety of different modes, including the fun fast paced Blitz mode, Halo Wars 2 sets itself up as a solid console RTS and proves that the genre can still handle quite well on a home console.