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Tekken 7 Review

Tekken 7

Developer: Bandai Namco
Publisher: Bandai Namco
Platforms: Xbox One, PC, PlayStation 4 (Reviewed)
Release Date: Available Now
Price: $59.99 USD – Available Here $99.95 AUD – Available Here

Overview

Although the Tekken series saw its most recent entry, Tekken 7, released in arcades in Japan for two years at this point the best fans in the West could hope for would be imported arcade machines at certain establishments. Thankfully for fans of the series Tekken 7 has made its way to consoles with just enough change to help keep the popular fighting game feeling fresh. With Tekken 6 released eight years ago, is this game what fans are hoping for?

Story

It is interesting to note that this time around Tekken’s storyline is given a very focused drive with its own mode that focuses heavily on the feud between Heihachi Mishima and his son Kazuya. The story even begins with the child Kazuya futilely battling against Heihachi in his prime right before being tossed off a cliff, something that has been a common appearance in the series since its iteration.

Players will experience the majority of the story through the framework of a reporter who has had his wife and child taken from him after the war between the Mishima Zaibatsu and G Corporation that is tearing apart the world landed in his home town. Occasionally the focus will shift towards certain characters that will then battle one another, or fight against a wave of enemies, before progressing further on.

It is worth noting that despite this focus players shouldn’t expect a whole lot of content here as completing the story mode will only take you around two to three hours depending on your skill/difficulty level and thanks to the focus only being placed on roughly ten fighters total, there isn’t even a decent introduction for many of the new characters, other than Street Figther’s Akuma though even that can still raise some questions. Instead the main storyline focuses on trying to provide a handful of answers to long running questions while also prompting plenty of new questions at the same time.

As for the side characters, they are relegated to receiving single fight episodes that generally show what they are doing during the storyline. For many of them the majority of the context actually comes from their loading screen text so you’ll need to be sure to read that, especially in the case of a few fighters since this writing leads to some interesting paths that we can hopefully see followed in the future. Though, being a Tekken game, be prepared for some of these little episodes to be simply for fun and nothing else.

Gameplay

As a 3D fighting game, Tekken has always been a technical fighting game and with a roster of 36 fighters to choose from at launch, Tekken 7 is prepared to throw players in the deep end as there isn’t much in the way of a tutorial to work through. There is however plenty of places to cut your teeth with these fighters. Ranging from the story mode on easy to get used to the controls while also taking advantage of story assisting combos/moves to simply taking a character into practice mode you’ll be able to generally get the hang of most fighters’ combo strings.

If you want to see how you handle against the AI, there is the standard arcade battle mode to run through as well as Treasure Battles that give the player chances to earn Fight Money as well as different customization items that allow you to dress up your fighters in various ways. These range from being completely absurd looking to standard, and a few even provide special effects either when defeated or entering the new Rage mode. Fight Money can be used to purchase standard customization items as well as various visual alterations to your fighter card, health bar, and more.

In many ways, Tekken 7 still feels like the previous game though a number of necessary adjustments have been made. The previous “Bound” system has been altered with Screw Attack that allows players to still juggle opponents in the air but cannot be used against a wall, removing the troublesome wall combos that would occasionally take place in the previous entry. Another new move type, called Power Crush, forces your fighter to continue their attack while still taking damage from your opponent. Various moves can be used to counter these power crushes making them not too troublesome and instead they can be seen as a useful as a way to pull out of a tight situation.

The biggest change however comes in the form of the Rage mechanic. When dropped to low health, a fighter’s health bar will glow red while a red aura will flow from the fighter. During this Rage state the fighter will be able to deal additional damage from basic moves in an effort to close the gap between them and their opponent as well as use either Rage Arts or Rage Drives. Rage Arts can be seen as a  character’s signature attack that can drop an enemy’s health bar by a third at the cost of losing your rage state. Rage Drives play off this mechanic in the same manner though they tend to be combo moves that are performed by the character and tend to be more difficult to use at the cost of dealing extra damage.

The online mode for Tekken 7 is quite robust as it features the standard player modes as well as ranked battles that have since been refined from their rough launch to a much easier to handle state. Alongside these modes players can also create tournaments with various parameters that have fights almost always happening as you make your way through the brackets or through a potential loser’s bracket if you happened to be defeated. It is interesting to note that rage quitters are given marks to let players know what to expect against them though this still can be a fairly prevalent issue, especially since, unless changed by the player in tournament or player match, most fights are the best of five rounds.

One thing that can be rather detrimental to your time with Tekken 7 is the fact that the load times can be rather terrible at times. This wouldn’t usually be an issue usually but sometimes load times can last longer than a fight, especially when it comes to online modes with your customized fighters. Treasure Battle, a mode developed to fight as many times in a row as possible without losing also suffers heavily from these long load times.

Visuals & Audio

Using Unreal Engine 4 as its base the developers have made a flawless looking title that runs at what appeared to be a locked 60 fps that never once suffered from any graphical issues. Featuring the iconic looks of each character and more than enough customization options to change them to look how you’d like, players will find that Tekken 7 is an impressive visual offering with a great variety of stages to fight on. The cinematic story mode transitions well from cut-scenes to battles though these visuals do get swapped around a lot with standard artwork whenever the narration is provided by the aforementioned reporter.

As far as the soundtrack goes, Tekken 7 features a large number of great tracks that fit every stage they are assigned to. In fact, you can even alter things a bit by using tracks from previous Tekken games if you wish to. It is interesting to note that the game preserves the standard of having every character speak the language of the country they reside in and while this does feel like a nice touch, with English subtitles included when necessary, it does feel a bit odd occasionally when a group of characters are speaking multiple languages and understanding one another without anything being lost in translation.

Overall

Although players might feel a bit overwhelmed by the large amount of characters to choose from in this entry, Tekken 7 remains as solid of a fighter as fans of the series have come to expect. With every character having so many different moves and combo strings to learn, there are fighters in this to meet every type of playstyle possible and more than enough modes to have fun with, even if you choose to avoid fighting online and focus on single player modes. While some drawbacks exist in this entry, Bandai Namco has put out a solid entry that fans will be more than happy with and offer a little something different for those newcomers who have yet to see what the series has to offer.

CALL OF DUTY: MODERN WARFARE REMASTERED AVAILABLE FOR PLAYSTATION 4 ON TUESDAY, JUNE 27

CALL OF DUTY: MODERN WARFARE REMASTERED AVAILABLE FOR PLAYSTATION 4 ON TUESDAY, JUNE 27

Leads “Days of Summer” Five-Week Seasonal Call of Duty Community Celebration featuring Giveaways, Maps, Gear, Weapon Camos and More

June 26, 2017 – Activision announced today that Call of Duty: Modern Warfare Remastered, a complete enhancement of one of the most critically-acclaimed games in history, will be available as a standalone release on Tuesday, June 27th, first on PlayStation 4 in stores and via download on the PlayStation Network, with other platforms to follow. The game includes the full campaign and the 16 multiplayer maps fans know and love from Call of Duty 4: Modern Warfare, all released with stunning high-definition visuals.

“It’s been an honour to bring this great title, which holds such a special place in our hearts, to a new generation of players,” said Brian Raffel, studio head of Raven Software. “With Modern Warfare Remastered, we’re able to relive our favourite campaign levels and multiplayer moments in full HD visuals and remastered audio.  No detail was too small, as the team pored over every aspect of development.”

In celebration of the Call of Duty: Modern Warfare Remastered launch, players will also be able to participate in the newest seasonal Call of Duty event called, Call of Duty “Days of Summer.” The five-week community celebration begins June 27th and will feature a bevy of in-game giveaways, XP events and new playlists across multiple titles, including a new summer-themed map for Modern Warfare Remastered that will be available through the duration of the event, along with much more to be announced on Tuesday.

Call of Duty: Modern Warfare Remastered features fully improved texture resolution and detail, revamped animation, remastered audio, and much more. Fans will relive the full, iconic story campaign as they’re transported around the globe with Capt. Price, Gaz and Soap across all the missions from the original game, including “All Ghillied Up,” “Charlie Don’t Surf,” and “Crew Expendable.” Players will also experience the online multiplayer mode that redefined Call of Duty by introducing killstreaks, XP, Prestige and more, and battle head-to-head in the fan-favourite maps from the original multiplayer mode, including classics such as “Crash,” “Backlot” and “Crossfire.”

Call of Duty: Modern Warfare Remastered is rated MA15, and will be available at RRP of AUD $69.99. The package does not include the Modern Warfare Remastered Variety Map Pack.

For more information, please visit www.callofduty.com. Fans can also follow @CallofDuty on Twitter, Instagram and Facebook.

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F1™ 2017 TO FEATURE TWO CLASSIC WILLIAMS CARS ANOTHER WILLIAMS ICON UNVEILED

F1™ 2017 TO FEATURE TWO CLASSIC WILLIAMS CARS ANOTHER WILLIAMS ICON UNVEILED

SYDNEY, 26TH June 2017 – Williams has become the latest team to have iconic cars recreated in F1™ 2017, the official videogame of the 2017 FIA FORMULA ONE WORLD CHAMPIONSHIP™. Codemasters® have released a brand new trailer showcasing the two classic Williams cars, including one that was previously unannounced.

F1 2017 features an even deeper career mode, numerous multiplayer enhancements, and a brand new ‘Championships’ game mode as well as the return of classic cars. Both the 1992 Williams FW14B and the 1996 Williams FW18 will be playable in F1 2017 when it releases on  the PlayStation®4 computer entertainment system, Xbox One and Windows PC (via Steam) worldwide on August 25th 2017.

  • 1992 Williams FW14B – Driven by Nigel Mansell and Riccardo Patrese during the 1992 Formula 1™ season, the FW14B was the dominant car in which Mansell won the Drivers’ Championship, with a then record breaking nine wins in the season.
  • 1996 Williams FW18 – The most successful car of the 1996 season, winning 12 of the 16 races, with Damon Hill triumphing eight times to Jacques Villeneuve’s four, winning Hill the Drivers’ Championship title, and Williams the Constructors’ Championship.

Claire Williams, Deputy Team Principal, Williams Racing said: “The FW14B is one of our most iconic cars and one of my personal favourites. With Nigel Mansell behind the wheel, it was a force to be reckoned with and provided one of our greatest eras as a team in Formula One. The FW18 of 1996 is statistically our most successful ever car, winning 12 out of 16 races, six of which were one-two finishes, on our way to securing the Constructors’ title. We are delighted that these cars are being included in this year’s new F1 game for 2017. It is a special year for us as we celebrate our 40th anniversary, so a perfect moment to celebrate two cars that we are so proud of at Williams. We hope that gamers will love driving them as they remember some great moments from the history of our sport.”

Follow Codemasters F1 games blog and social channels on Twitter and Facebook for future news, YouTube for video content, and visit the product website for additional information. Further details will be released on the upcoming game soon.

The eight Classic F1 cars revealed to date are listed below, with four still be announced in the coming weeks:

  • 1988 McLaren MP4/4
  • 1992 Williams FW14B
  • 1995 Ferrari 412 T2
  • 1996 Williams FW18
  • 2002 Ferrari F2002
  • 2004 Ferrari F2004
  • 2007 Ferrari F2007
  • 2010 Red Bull Racing RB6

FINAL FANTASY BRAVE EXVIUS CELEBRATES FIRST ANNIVERSARY WITH LARGEST SET OF GIVEAWAYS IN GAME’S HISTORY 

FINAL FANTASY BRAVE EXVIUS CELEBRATES FIRST ANNIVERSARY WITH LARGEST SET OF GIVEAWAYS IN GAME’S HISTORY 

Promotions Include Free Character Summons, Discount Bundles, and FINAL FANTASY X Collaboration 

SYDNEY, 26TH June, 2017 –  Square Enix Ltd., is celebrating the one-year anniversary of the release of critically-acclaimed mobile RPG, FINAL FANTASY® BRAVE EXVIUS®, which boasts more than 23 million downloads around the world.  Leading up to the first anniversary on 29th June, players can now participate in an exciting series of in-game promotions and giveaways, such as:

  • Half Energy for Main Story – From 23rd June through to 28th June, the main story content will require half the usual energy, allowing new players to get up to speed with the deep and engaging storyline.
  • New Summer-Themed Characters – Beginning 23rd June, players can summon the summer versions of popular characters, Dark Fina, Fina, and Lid. Players will also receive various Trust Moogles with each summon.
  • New “Expeditions System” – Starting today, this new system allows players to dispatch their units on missions to obtain valuable in-game items, trust Moogles and more.
  • Anniversary Countdown Login Bonus, Increased Inventory Capacity, and more!

Additionally, FINAL FANTASY BRAVE EXVIUS will introduce further campaigns to all players who log in from 29th June, including:

  • Special Anniversary Bundle Available – Players can enjoy a 50% savings on a special bundle containing 10,000 Lapis, a five-star Trust Moogle and other rewards. 
  • FINAL FANTASY X Collaboration Event – The highly anticipated Tidus, Wakka, and Rikku from FINAL FANTASY X join the ever-growing cast of FINAL FANTASY BRAVE EXVIUS starting 29th June, and may be obtained through a special collaboration summoning banner. 
  • Free Character Summon Draw Campaigns – The “Free 10+1 Summon Ticket” campaign provides all players with one free 11-character Summon and the chance to strengthen their party. Additionally, from June 29th June to 26th July, the daily Rare Summon will be free, in one of the largest giveaways in the game’s history.
  • Enhance Your Team with Guaranteed 5 Unit Summons – All players will have the chance to recruit rare and powerful characters like Noctis, Lightning, Gilgamesh and Orlandeau in this special one-time summon.
  • King Moogle Raid Event – Players can face off against this adorable, yet powerful opponent for a chance to win exclusive Moogle-themed items.
  • Obtain Rare Characters through the “Vision Shard” System – Players can collect vision shards through daily logins and quests, and exchange them for powerful five-star characters such as Kelsus.

A new FINAL FANTASY XII dungeon will also come to FINAL FANTASY BRAVE EXVIUS in July to coincide with the release of FINAL FANTASY XII THE ZODIAC AGE™, featuring new characters exclusive to the global version of FINAL FANTASY BRAVE EXVIUS. The collaboration trailer is available at: https://www.youtube.com/watch?v=mludwajkAZY

Global celebrations for the FINAL FANTASY BRAVE EXVIUS first-year anniversary, as well as the 30th anniversary of the FINAL FANTASY series, will also be punctuated by a series of Fan Festa events, kicking off with the debut event in Paris on 8th July. For more information on please visit http://fan-fes.finalfantasyexvius.com/.

FINAL FANTASY BRAVE EXVIUS is available now through the App Store, Google Play and the Amazon App store. The game is available in six languages: English, German, French, Spanish, Chinese (traditional) and Korean.

Related Links

Twitter: https://twitter.com/FFBE_EN
Facebook: https://www.facebook.com/ffbeen

Steam Summer Sale 2017 Round Up

With the massive surge of titles on the Steam storefront in the past few years, it’s easy to feel to feel lost or go way overboard with your shopping. Whether you need some ideas on what to buy or you’re trying to stretch your dollar as far as it’ll go, the Capsule Computers staff have some great recommendations for you for the Steam Summer Sale 2017.


Big Names, Big Savings

Bundles of Deals

Indie Gems

Too Cheap to Miss

IBM Watson’s Natural Speech Recognition Implemented in Star Trek: Bridge Crew

Ubisoft announced that they will be implementing IBM Watson’s speech recognition and cognitive capabilities in Star Trek: Bridge Crew for an experimental beta period. Now, players will be able to command a full crew of AI officers or replace a that missing friend who was called away on a last minute emergency with single AI officer. The benefit of the technology allows players to command AI crew members with their voice using natural language instead of specific, pre-determined commands. The experience will be akin to how we already interact with our personal assistants like Apple’s Siri or Amazon’s Alexa versus traditional voice commands.

Star Trek: Bridge Crew is a co-operative simulator that puts players on the bridge of the U.S.S. Aegis on a mission for Starfleet. Each player takes on a different role on the bridge and the team must work together to complete the mission successfully. The game is available now for PlayStation VR, Oculus Rift, and HTC Vive.

F1™ 2017 TO FEATURE TWO CLASSIC WILLIAMS CARS 

F1™ 2017 TO FEATURE TWO CLASSIC WILLIAMS CARS ANOTHER WILLIAMS ICON UNVEILED 

Larkspur, Calif. – June 23, 2017 – Williams has become the latest team to have iconic cars recreated in F1™ 2017, the official videogame of the 2017 FIA FORMULA ONE WORLD CHAMPIONSHIP™. Codemasters® and Deep Silver have today released a brand new trailer showcasing the two classic Williams cars, including one that was previously unannounced.

Further classic cars will be unveiled in the coming weeks.

F1 2017 features a deep career mode, numerous multiplayer enhancements, and a brand new ‘Championships’ game mode as well as the return of classic cars. Both the 1992 Williams FW14B and the 1996 Williams FW18 will be playable in F1 2017 when it releases on PlayStation®4 computer entertainment system, Xbox One, the all-in-one entertainment system by Microsoft, and Windows PC via Steam worldwide this summer on August 25.

1992 Williams FW14B – Driven by Nigel Mansell and Riccardo Patrese during the 1992 Formula 1™ season, the FW14B was the dominant car in which Mansell won the Drivers’ Championship, with a then record breaking nine wins in the season.

1996 Williams FW18 – The most successful car of the 1996 season, winning 12 of the 16 races, with Damon Hill triumphing eight times to Jacques Villeneuve’s four, winning Hill the Drivers’ Championship title, and Williams the Constructors’ Championship.

Claire Williams, deputy team principal, Williams Racing said, “The FW14B is one of our most iconic cars and one of my personal favorites. With Nigel Mansell behind the wheel, it was a force to be reckoned with and provided one of our greatest eras as a team in Formula One. The FW18 of 1996 is statistically our most successful ever car, winning 12 out of 16 races, six of which were one-two finishes, on our way to securing the Constructors’ title. We are delighted that these cars are being included in this year’s new F1 game for 2017. It is a special year for us as we celebrate our 40th anniversary, so a perfect moment to celebrate two cars that we are so proud of at Williams. We hope that gamers will love driving them as they remember some great moments from the history of our sport.”

Follow Codemasters F1 games blog (http://blog.codemasters.com/f1/) and social channels on Twitter (@codemasters) and Facebook ( www.facebook.com/codemasters) for future news, YouTube (https://www.youtube.com/user/formula1game) for video content, and visit the product website for additional information (www.codemasters.com.) Further details will be released on the upcoming game soon.

The eight Classic F1 cars revealed to date are listed below, with four still be announced in the coming weeks:

1988 McLaren MP4/4
1992 Williams FW14B
1995 Ferrari 412 T2
1996 Williams FW18
2002 Ferrari F2002
2004 Ferrari F2004
2007 Ferrari F2007
2010 Red Bull Racing RB6

# # #

ABOUT CODEMASTERS:
Codemasters, the award winning video game developer and publisher, has a 30 year heritage. With titles distributed globally, Codemasters is a leading developer and publisher of driving and racing entertainment games including DiRT, GRID and the official BAFTA award-winning FORMULA 1™ series of videogames. The company is fully controlled by Reliance Big Entertainment Ltd. (RBEL). For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

ABOUT DEEP SILVER:
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Agents of Mayhem. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

Aniplex of America to host Launch Celebration for English-language version of acclaimed mobile RPG

Aniplex of America to host Launch Celebration for English-language version of acclaimed mobile RPG

LOS ANGELES, CA — June 22, 2017 — Aniplex of America has announced today that it will host a Launch Celebration for the English-language release of Fate/Grand Order at the upcoming Anime Expo in Los Angeles, CA. The event will be held on July 1st at 3:00 pm local time in Petree Hall of the Los Angeles Convention Center, and will open admittance to approximately 2,000 show attendees.

The celebration will include special guest appearances by franchise luminaries including Fate/Grand Order Producer and Aniplex Inc. President Atsuhiro Iwakami, DELiGHTWORKS Creative Director Yosuke Shiokawa, and Fate series voice actor Ayako Kawasumi (Saber). A printed mini-poster with Ms. Kawasumi’s signature will be featured as an exclusive giveaway at the Launch Celebration.

The English-language version of Fate/Grand Order will officially launch in North America on June 25th at 9 pm PDT for iOS and Android devices, and will be available for download from the Apple App Store and Google Play.

Fate/Grand Order Booth Highlights

In addition to the Launch Celebration event, Aniplex of America will have an official Fate/Grand Order booth with demo area on the show floor. Expo attendees can enjoy exclusive stage programming and try their luck on the Summoning Stand to win special prizes.

Among the scheduled guest appearances at the Anime Expo booth are popular cosplayers Lisa Lou Who (winner of SyFy channel’s new TV Show “Cosplay Melee”) and Linda Le, also known as Vampy Bit Me. Fate/Grand Order creative principals Yosuke Shiokawa and Shizuka Kurosaki will also be on-hand to discuss the franchise.

Anime Expo attendees will also have the opportunity to receive an exclusive lanyard at registration while supplies last. Other exclusive giveaway items at the Aniplex booth include mini-posters, Aniplex calendars, Command Seal temporary tattoos, t-shirts, sticker sets, and more.

About Fate/Grand Order

Fate/Grand Order is a tactical turn-based role-playing game that challenges players to become Masters and summon powerful allies or Heroic Spirits, who are based on historical figures such as King Arthur, William Shakespeare, Hercules, and Joan of Arc. The free-to-play mobile game takes players back through history to embark on an epic quest known as Grand Order.

One of the most successful mobile role-playing games in Japan, Fate/Grand Order has consistently topped iOS and Android charts and been downloaded over 9 million times, outperforming other popular games in downloads and revenue. The game’s exciting storyline and compelling play keep fans engaged and wanting more.

Further information and details are available through the official Fate/Grand Order website (http://fate-go.us), Facebook (@FateGO.USA), and Twitter (@FateGO_USA).

FATE/GRAND ORDER (ENGLISH VERSION):
Title: Fate/Grand Order (English)
Genre: Role-Playing Game
Platform: iOS/Android
Release Date: Summer 2017
URL: http://fate-go.us
Copyright: ©TYPE-MOON / FGO PROJECT

About Aniplex of America Inc.

Aniplex of America Inc. (Santa Monica, California) is a subsidiary of Aniplex Inc. (headquartered in Tokyo, Japan) – a Sony Music Entertainment (Japan) group. Aniplex Inc. is a leading provider of anime content, along with music production and distribution in Japan. Aniplex of America has launched fan-favorite Blu-ray and DVD titles including Fate/stay night [Unlimited Blade Works], Fate/Zero, the Sword Art Online series, Your lie in April, KILL la KILL, Bakemonogatari, Puella Magi Madoka Magica, Blue Exorcist, NISEKOI, the OREIMO series, DURARARA!!×2, Magi series, Expelled From Paradise, The irregular at magic high school, and ALDNOAH.ZERO. The company’s ever-growing line-up of shows includes our mostrecent titles: March comes in like a lion, Blue Exorcist: Kyoto Saga, ERASED, The Asterisk War, OWARIMONOGATARI, KIZUMONOGATARI, Charlotte, WAGNARIA!!3, GOD EATER, HAIFURI (High School Fleet), GRANBLUE FANTASY, and Eromanga Sensei.

www.AniplexUSA.com
www.facebook.com/AniplexUSA
www.twitter.com/aniplexusa
www.Youtube.com/AniplexUS
www.twitch.tv/AniplexUSA

THE REST OF 2017 FEATURES GREAT GAMES FOR THE NINTENDO 3DS FAMILY OF SYSTEMS

THE REST OF 2017 FEATURES GREAT GAMES FOR THE NINTENDO 3DS FAMILY OF SYSTEMS

New games in the Metroid, Pokémon and Pikmin franchises all coming this year

23rd June, 2017 – With the E3 video game conference in the rear-view mirror, Nintendo is now looking ahead to all the great games coming to Nintendo 3DS family systems this year and early 2018. This includes games in some of Nintendo’s most popular and long-running franchises, including Metroid: Samus Returns, Mario & Luigi: Superstar Saga + Bowser’s Minions, Pokémon Ultra Sun, Pokémon Ultra Moon, and Hey! PIKMIN.

Highlights include:

  • Metroid: Samus Returns: A modern reimagining of the 1992 Game Boy adventure Metroid II: Return of Samus, Metroid: Samus Returns for Nintendo 3DS features an enhanced arsenal for bounty hunter Samus Aran, new moves and abilities, and a redesigned map. The game launches on 16th September alongside two new Metroid series amiibo: Samus Aran and Metroid.
  • Mario & Luigi: Superstar Saga + Bowser’s Minions: This enhanced remake of the first game in the Mario & Luigi series contains updated visuals, touch-screen controls and helpful game-play upgrades. Newly added side story Minion Quest: The Search for Bowser stars many of Bowser’s familiar right-hand enemies. Mario & Luigi: Superstar Saga + Bowser’s Minions launches on 7th October. Two new amiibo figures will also be released on the same day: Goomba and Koopa Troopa.
  • Pokémon Ultra Sun & Pokémon Ultra Moon: With new story additions, new Pokémon and enhanced features, Pokémon Ultra Sun and Pokémon Ultra Moon offer a fresh adventure through the tropical Alola region. The games launch on 17th November.
  • Ever Oasis: This beautiful and mystical role-playing action-adventure game from Koichi Ishii, the creator of the Mana series, launches on 24th June. In between exploring the desert and conquering puzzling dungeons, players can build up their own personal oasis. Players can try Ever Oasis right now by visiting the Nintendo eShop and downloading a playable demo*. Visit our YouTube channel to watch the Ever Oasis launch trailer.
  • Hey! PIKMIN: In this new type of Pikmin game, players are tasked with throwing all types of different Pikmin using the Touch Screen to solve puzzles, overcome challenges and defeat enemies through side-scrolling levels. Hey! PIKMIN launches exclusively for the Nintendo 3DS family of systems on 29th July, the same day as a new Pikmin amiibo figure (sold separately). A playable demo* is now available to download by visiting the Nintendo eShop.
  • Miitopia: Calling all Tomodachis! A dark lord is stealing the faces of everybody in the world of Miitopia, and it’s up to brave players to bring them back in this adventure sim launching on 29th July.
  • Monster Hunter Stories: Prepare to embark on an RPG adventure unlike anything the Monster Hunter series has ever known. In Monster Hunter Stories, become a rider and bond with monsters to raise their potential and unleash powerful combos. Players can fly, swim and crash into new areas of the map; discover eggs to collect and hatch; and participate in turn-based battles with a party of up to five monsters. Monster Hunter Stories launches on 9th September.
  • Dr Kawashima’s Devilish Brain Training: Can you stay focused?: Prepare to train your brain by completing a series of challenging exercises with an emphasis on concentration skills and focus to train your working memory. Challenge your abilities to focus with eight Devilish Training exercises that’ll push you to the limit, or play against your friends and family, when the game launches on 29th July.

*Wireless internet connection required. The registration of Nintendo Network ID and acceptance of the network related terms and privacy policies required.

 
Additional Links:
Nintendo Australia website: http://www.nintendo.com.au/
Nintendo Australia Twitter: https://twitter.com/NintendoAUNZ
Nintendo Australia Facebook: https://www.facebook.com/NintendoAUNZ
Nintendo AU on YouTube: http://www.youtube.com/nintendoau

STAR TREKTM: BRIDGE CREW NOW INTEGRATED WITH IBM WATSON INTERACTIVE SPEECH

STAR TREKTM: BRIDGE CREW NOW INTEGRATED WITH IBM WATSON INTERACTIVE SPEECH

Command Your Crew through IBM Watson Natural Language and Cognitive Speech Technology for the Ultimate Space Voyage in Virtual Reality 

Sydney, Australia — June 23, 2017 — Today, Ubisoft® announced that Star Trek™: Bridge Crew is now fully integrated with IBM Watson’s interactive speech and cognitive capabilities, Watson Speech to Text and Watson Conversation, for an experimental beta period. With IBM Watson, Star Trek: Bridge Crew will let players use their voice and natural-language commands to interact with their virtual Starfleet crew members for the ultimate authentic voyage into the final frontier.

Players can now live out their Star Trek fantasies as they command the U.S.S. Aegis and U.S.S. Enterprise NCC-1701 with seamless voice interaction in tandem with full-body avatars that include real-time lip-sync and hand-tracking. IBM Watson services can be used to operate crews consisting of only AI characters or a mix of AI characters and human teammates without breaking immersion.

Star Trek: Bridge Crew immerses fans into the Star Trek universe as they assume the role of a Starfleet officer and complete missions that will determine the fate of their ship and crew. Playable cooperatively online with a crew, or solo as Captain, Star Trek: Bridge Crew puts players and their friends directly onto the bridge of a new starship, the U.S.S. Aegis, as they are dispatched to explore an uncharted sector of space.

In addition to an engaging story campaign, Star Trek: Bridge Crew features an Ongoing Voyages mode featuring randomized missions for countless hours of solo and co-op adventures. Created exclusively for VR, Star Trek: Bridge Crew utilizes the powerful sense of social presence possible through virtual reality. Through hand tracking and full-body avatars, including real-time lip-sync, players can live out their Star Trek fantasies as they operate the Starfleet ship as Captain, Engineer, Helm or Tactical. Each role is crucial to the success of the varied missions players face, and only by working together can the crew complete their objectives.

Star Trek: Bridge Crew marks the most recent project in virtual reality for Ubisoft, which believes in the strong potential of VR to redefine social gaming with a unique sense of reality. Ubisoft recently released Werewolves Within™ and Eagle Flight®. Additionally, a VR partnership with the film company SpectreVision to create Transference™ was announced along with a new adrenaline fueled shooter, Space Junkies.

Star Trek: Bridge Crew is under license by CBS Consumer Products. For more information about Star Trek: Bridge Crew, please visit startrekbridgecrew.com.

About CBS Consumer Products
CBS Consumer Products manages worldwide licensing and merchandising for a diverse slate of television brands and series from CBS, CBS Television Studios and CBS Television Distribution, as well as from the company’s extensive library of titles, Showtime and CBS Films. Additionally, the group oversees online sales of programming merchandise.  For more information, visit www.cbsconsumerproducts.com. 

About IBM Watson: Pioneering a New Era of Computing
Watson represents a new era in computing called cognitive computing, where systems understand the world in a way more similar to humans: through senses, learning, and experience. Watson continuously learns from previous interactions, gaining in value and knowledge over time. With the help of Watson, organizations are harnessing the power of cognitive computing to transform industries, help professionals do their jobs better, and solve important challenges.

As part of IBM’s strategy to accelerate the growth of cognitive computing, Watson is open to the world, allowing a growing community of developers, students, entrepreneurs and tech enthusiasts to easily tap into the most advanced and diverse cognitive computing platform available today. Watson solutions are being built, used and deployed in more than 45 countries and across 20 different industries.

For more information on IBM Watson, visit: ibm.com/Watson. Join the conversation at #ibmwatson.

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2016–17 fiscal year Ubisoft generated sales of €1,460 million. To learn more, please visit www.ubisoftgroup.com.

TM & © 2017 CBS Studios Inc. © 2017 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved. Game software © 2017 Ubisoft Entertainment. Eagle Flight and Werewolves Within © 2016 Ubisoft Entertainment. All Rights Reserved. The Eagle Flight logo, the Werewolves Within logo, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries.