Home Blog Page 2632

Spider-Man: Homecoming Event Launches Today for Marvel Heroes Omega on PlayStation®4 and Xbox One®

Spider-Man: Homecoming Event Launches Today for Marvel Heroes Omega on PlayStation®4 and Xbox One®

Roster of Playable Characters Continues to Expand with Carnage, Now Live on PC, and Black Cat, Coming Soon to Consoles
FOSTER CITY, CA — July 20, 2017 — Gazillion announced today that new content inspired by Spider-Man: Homecoming has arrived for Marvel Heroes Omega on PlayStation®4 and Xbox One®. Starting today, console players can look forward to a new Daily Bugle Operation featuring the Sinister Six and a brand-new rooftop boss encounter against Vulture.

Following the title’s recent June 30, 2017 launch on PlayStation 4 and Xbox One, today’s new Spider-Man: Homecoming event marks Gazillion’s commitment to continue delivering new content updates and playable characters for Marvel Heroes Omega across all platforms. To that end, Gazillion also recently released Carnage for PC players, the latest playable villain to join the fray. Console players can also look forward to the imminent release of the notorious Black Cat, coming soon to PlayStation 4 and Xbox One.

Spider-Man: Homecoming released in cinemas around the world beginning July 5th.

Marvel Heroes Omega combines the core gameplay of action-RPGs and MMOs with an expansive library of heroes from the Marvel Universe. Take on the role of your favorite characters, including Spider-Man, Iron Man, and members of the Avengers, the Defenders, the X-Men, the Guardians of the Galaxy, and more! With thousands of hours of character progression, a huge selection of costumes, and an ever-growing roster of playable heroes and rewards, Marvel Heroes Omega comes packed with tons of replay value and a steady stream of new challenges coming in regular updates.

For supporting assets, including the launch trailer for the new Spider-Man: Homecoming event and recently released Carnage trailer, please head here: http://bit.ly/MHO_SMH

For more information on Marvel Heroes Omega, please visit our official website and find us on FacebookTwitterTwitch.tv, and YouTube.

About Gazillion, Inc.

Gazillion, Inc. is a privately held developer and publisher of free-to-play online games for all ages. Gazillion’s games feature revered brands, superior production quality and unmatched gameplay. For more information on Gazillion, visit www.gazillion.com.

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media over seventy-five years.  Marvel utilizes its character franchises in entertainment, licensing and publishing. For more information visit marvel.com. © 2017 MARVEL

bout Spider-Man: Homecoming

In Spider-Man: Homecoming, a young Peter Parker/Spider-Man (Tom Holland), who made his sensational debut in Marvel’s “Captain America: Civil War,” begins to navigate his newfound identity as the web-slinging super hero in “Spider-Man: Homecoming.” Thrilled by his experience with the Avengers, Peter returns home, where he lives with his Aunt May (Marisa Tomei), under the watchful eye of his new mentor Tony Stark (Robert Downey, Jr.). Peter tries to fall back into his normal daily routine – distracted by thoughts of proving himself to be more than just your friendly neighborhood Spider-Man – but when the Vulture (Michael Keaton) emerges as a new villain, everything that Peter holds most important will be threatened.  Directed by Jon Watts. Produced by Kevin Feige and Amy Pascal. Screenplay by Jonathan Goldstein & John Francis Daley and Jon Watts & Christopher Ford and Chris McKenna & Erik Sommers, Screen Story by Jonathan Goldstein & John Francis Daley, Based on the Marvel Comic Book by Stan Lee and Steve Ditko. Spider-Man: Homecoming released in cinemas around the world beginning July 5, 2017.

Arc System Works Releases Beat’em-Up Puzzle Game, Boost Beast on Nintendo Switch

Arc System Works Releases Beat’em-Up Puzzle Game, Boost Beast on Nintendo Switch

Match, Clear and Summon!

YOKOHAMA, Japan – July 20, 2016 – Today, Arc System Works has released beat’em-up, puzzle game Boost Beast on the Nintendo Switch Game Store!

Boost Beast is a defense puzzle game where players defeat the invading horde of zombies by clearing blocks and summoning animals.

A sudden viral outbreak has infected the entire human race and turned everyone into zombies… Only a small group of animals survived the outbreak. In order to restore peace to the world, Alec, the king of the dogs, sets out on a journey with his animal army to exterminate the zombies.

There are many dangers that will stand in your way during your quest to save the world that include cages that traps your animal friends, rocks that block your path, and the grim reaper who will turn your allies into zombies.

Key Features

  • Simple controls! Match 3 of the same animal blocks to call upon your animal friends and defeat the wave after wave of incoming zombies.
  • Make use of bombs and chain combos to pave a path to victory!
  • Unleash your cute animal army and clear over 200 stages!

Title: Boost Beast
Platform: Nintendo Switch
Developer: ARZEST Corporation
Publisher: Arc System Works Co., Ltd.
Release Date: July 20, 2017
Genre: Puzzle
Price: $9.99 USD

Boost Beast Official Website: http://www.arcsystemworks.jp/boost_beast/
Nintendo Game StorePage: http://www.nintendo.com/games/detail/boost-beast-switch

1V1 VR WIZARD DUELS IN INVOKER, OUT NOW ON VIVE AND OCULUS

1V1 VR WIZARD DUELS IN INVOKER, OUT NOW ON VIVE AND OCULUS

Virtual Reality Spell Casting Game Launches on Steam Early Access

REDMOND, WA – July 20th, 2017. Independent video game developer 8th Shore, Inc. have announced that VR wizard dueling game, inVokeR, is now available for HTC Vive and Oculus Rift, with a full release planned for later in the year. Don your cloak, test your abilities, and out duel your opponents to become the ultimate archmage!

inVokeR includes both single-player and multiplayer modes — train your skills in offline play: against AI in multiple difficulties, in three Target Break Time Attack modes, and through the gauntlet of the Boss Trial. Then prove yourself in online play, with friends in private matches and against random players in public matches with optional voice chat.

“Our aim with inVokeR was simply to make a game that was fun at its core,” said Director and Producer, Eric Compton. “The basics are easy to pick up — it’s just throwing a ball — so anyone can jump in and play. For those who want to spend the time to learn all the spells and how they work, there are small nuances to using every spell that allow for interesting strategies against other players and there’s undoubtedly a level of mastery to be attained. We intend to shape the game’s continued development with our community, and are actively seeking player feedback.”

A substantial 40% discount is available to gamers who buy the game in it’s launch week.  Thereafter, inVokeR will be available for $14.99/€14.99/£11.99 during Early Access.

In inVokeR players are set against AI and human foes alike — use a combination of offensive and defensive spells to turn the tide of battle! The Early Access launch version includes three different fantasy battle stages to choose from. 8th Shore hopes to deliver additional stages, spells, and more ahead of full release.

To find out more, visit: http://store.steampowered.com/app/627070/inVokeR/
Website: http://8thshore.com/games/invoker
Facebook: Facebook/invokergame
Twitter: @invoker_VR

About inVokeR

inVokeR is a one versus one wizard dueling game for VR platforms. Challenge your friends in strategic magic combat, casting and dodging spells across various battlegrounds! Spells are cast using simple gestures, meant to be easy to understand for newer players. For the more veteran and hardcore players, changing up the timing and combinations of spells in battle creates and ever-changing flow of battle which allows for deeper strategic gameplay.

About 8th Shore

8th Shore, Inc. is a Seattle-based game company formed in May 2014, by an interdisciplinary group of industry experts and comprehensively trained game production talents from one of the world’s top game universities: DigiPen Institute of Technology.

Proper-sized mystery, now pocket-sized LAYTON’S MYSTERY JOURNEY™: Katrielle and the Millionaires’ Conspiracy, Available Now on Mobile Devices Worldwide

Proper-sized mystery, now pocket-sized LAYTON’S MYSTERY JOURNEY™: Katrielle and the Millionaires’ Conspiracy, Available Now on Mobile Devices Worldwide

Download the Next Adventure in the LAYTON SERIESToday on iPhone, iPad and Android Devices for $15.99. Also coming to the Nintendo 3DS family of systems in October

Los Angeles, USA (July 20, 2017) – “The truth is stranger than fiction!” Global entertainment company LEVEL-5 abby Inc. today released LAYTON’S MYSTERY JOURNEY: Katrielle and the Millionaires’ Conspiracy to the App Store for iPhone and iPad and Google Play for Android devices for $15.99.

The first installment in the popular LAYTON SERIES in five years, LAYTON’S MYSTERY JOURNEY is a challenging puzzle adventure game providing a robust and full featured console experience on mobile devices. In celebration of the LAYTON SERIES’s 10th Anniversary LAYTON’S MYSTERY JOURNEY: Katrielle and the Millionaires’ Conspiracy can be downloaded now for $15.99 on the App Store for iPhone and iPad and on Google Play for Android devices.

Mystery lovers, brace yourselves! A rich and robust console game at its beginnings, the new LAYTON SERIES title is now pocket-sized. Forget classic mobile gaming experiences or time-killer mini-games with no depth, and step into a fantastic, mystery adventure unseen on a smartphone. For the first time, your favorite console game is now available on your mobile device, with the greatest number of puzzles to solve of any game of the LAYTON SERIES.  All console fans, do not worry, your favorite puzzle game will be on the way for the Nintendo 3DS™ family of systems too, as soon as October!

“Today is the beginning of a brand-new journey for millions of mobile gamers around the world as we debut the first new game in the LAYTON SERIES in five years on mobile devices first,” said Yukari Hayakawa, Chief Operation Officer at LEVEL-5 abby Inc. “Katrielle and the Millionaires’ Conspiracy will provide longtime fans and those new to the series a delightful story, filled with charming characters and hundreds of challenging puzzles that they can play anywhere, anytime. We are proud to be a part of the Nintendo 3DS family of systems with the release of this game!”

Players will join Katrielle Layton on a mysterious adventure through the heart of London as she becomes embroiled in a casual, comical, and quizzical quest. You’ll be whisked around London’s famous landmarks, solving case after unlikely case, discovering clues and unraveling mysteries. The extraordinary puzzle solving adventure features the largest collection of puzzles in the franchise to date. Mini-games and customization options for the Layton Detective Agency and Katrielle’s outfit can be unlocked as players advance in the story.  With twelve intriguing cases, seven multi-millionaires, and one whopper of a conspiracy, the latest Layton installment will prove beyond a shadow of doubt that the truth IS stranger than fiction!

For more information on LAYTON’S MYSTERY JOURNEY: Katrielle and the Millionaires’ Conspiracy, please visit http://www.laytonseries.com/ and follow us on http://facebook.com/laytonseries, http://twitter.com/laytonseries, and http://instagram.com/laytonseries.

###

About LEVEL-5 abby Inc.

Multimedia entertainment company LEVEL-5 abby Inc. produces and distributes engaging content for game and anime fans worldwide – enjoyed by children and adults alike. The company’s mission is to bring its cross-media content from Japan to fans globally, across all platforms and devices. LEVEL-5 abby is committed to maintaining its position at the forefront of where new technologies and great storytelling intersect. The company’s initial franchise, YO-KAI WATCH™, has appeared on television, games, toys, comics, music, and live entertainment. LEVEL-5 abby Inc.’s headquarters is in Santa Monica, California. To learn more, visit the company’s website at http://www.level5.co.jp/abby.

About LEVEL-5 Inc.

LEVEL-5 Inc. plans, creates, and markets video game software and produces mega-hit IPs targeting kids around the world. The company specializes in cross-media strategies and oversees corresponding counterparts (anime, toys, manga, etc.) for its titles.

The company’s flagship PROFESSOR LAYTON™ series has shipped over 15.5 million units worldwide, The Ni no Kuni™ series, featuring animations created the Academy Award-winning Studio Ghibli, has sold over 1.5 million units worldwide and received numerous prominent game awards.

LEVEL-5’s cross-media titles include INAZUMA ELEVEN™, Little Battlers eXperience, and most recently YO-KAI WATCH™, which has sold over 13 million copies of its games worldwide.

While maintaining its foundation as a game company, LEVEL-5 Inc. continues to actively explore collaborations with other media as it strives to flourish as a world-class entertainment brand. To learn more, please visit http://www.level5.co.jp/abby

About Nintendo

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U and Wiihome consoles, and Nintendo 3DS and Nintendo DS families of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.4 billion video games and more than 693 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy, Game Boy Advance, Nintendo DS, Nintendo DSi and Nintendo DSi XL, Super NES, Nintendo 64, Nintendo GameCube and Wii systems. It has also created industry icons that have become well-known, household names such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at http://www.nintendo.com.

Nintendo trademarks and copyrights are properties of Nintendo.

 

BLACK DESERT’S MYSTIC CLASS GETS NEW TEASER TRAILER

BLACK DESERT’S MYSTIC CLASS GETS NEW TEASER TRAILER

Amsterdam, The Netherlands – July 20, 2017/ Kakao Games and PearlAbyss today have revealed a brand new teaser trailer that features the recently announced Mystic class. From the trailer it becomes clear that she is a martial arts expert, much like the already available Striker class, who was introduced to the game in May.

https://www.youtube.com/watch?v=D-AUBBd7vCk&feature=youtu.be

Lore
The Mystic came from a small village in Calpheon that was devastated during the war. She felt abandoned and lost the will to live. One day, a wise martial arts master appeared and took care of her and showed her a spark of hope for the future. Later they moved east together and began to live amongst the Oriental people.

The master saw a very powerful energy within her eyes and decided to train her in his ways. He found she had a strong mind that enabled her to stay calm and peaceful even under heavy pressure. It was difficult for the Mystic to settle in her new home. Oriental people discriminated her because of her blond hair and blue eyes. Additionally, locals became jealous of her highly advanced martial arts skills that she learned through all the hard training.

One day, the master introduced her to a man who was much like her with the same blond hair and blue eyes. Finally she had a sparring partner, both physically as well as mentally. She confided in him and trusted his thoughts and beliefs. However, after a while he suddenly left the village without saying a word. Saddened by his absence, she followed and embarked on a ship to find him.
Skills
This fast paced new class uses martial arts to bedazzle her foes. She is especially skilled in high kicks and uses a shoulder charge move to force her way through enemy ranks. Superfast punches will put anyone off-guard, while she is preparing to combo in something more powerful such as her surging punch moves. Her grace and beauty are matched only by her ferocity.

The new Mystic class will make her first appearance on Black Desert Online’s Korean service and will be released soon to other regions.

For the remainder of 2017, PearlAbyss is preparing a host of exciting free updates that will keep adventurers engaged. Black Desert Online will keep on giving. In the second half of 2017, players can look forward to the massive Kamasylvia Expansion, new world bosses, the co-op ‘horde’ mode, new siege war content and an exciting new PvP arena. The Mystic class will be the cherry on the cake once she completes her journey to the West.

WWE® TAP MANIA NOW AVAILABLE ON MOBILE DEVICES

WWE® TAP MANIA NOW AVAILABLE ON MOBILE DEVICES

SAN FRANCISCO, LONDON, and STAMFORD, CONN., 20th July, 2017 – SEGA Networks Inc. in partnership with WWE, today launched WWE Tap Mania, an action-packed mobile game that is now available worldwide* to download for free with in-app purchases on the App Store for iPhone and iPad and Google Play Store for Android devices. Developed by Cambridge, Massachusetts-based studio The Tap Lab, WWE Tap Mania features an expansive roster of past and present WWE Superstars facing off in the ring in high-octane live events and daily challenges.

In WWE Tap Mania, the action is immediate as players can get right into the ring; tapping to unleash signature moves on opponents, and collecting Superstar cards in order to assemble the ultimate team and take down the competition. Superstars can be levelled up to increase power and characters can be customised, allowing players to create signature moves that fit their own personal playstyle.

Included in the action are Legends and Superstars such as The Rock, John Cena, Triple H, Undertaker, Brock Lesnar, Roman Reigns, Sasha Banks and The Miz, with play-by-play commentary by WWE announcers Michael Cole and Corey Graves.

#UnleashTheMania! Battle the best, build your team, and take on the world to top Leaderboards and become a WWE Champion today! Download WWE Tap Mania now from the App Store for iPhone and iPad and Google Play Store for Android devices.

To stay up-to-date, follow WWE Tap Mania on Twitter, Instagram, and Facebook.

WWE Tap Mania’s launch trailer is visible here

The iOS and Android versions of WWE Tap Mania are available to download here

*WWE Tap Mania is not currently available in Japan, Korea or Mainland China

About SEGA Networks, SEGA’s mobile division in the West:
SEGA’s mobile division in the West has its headquarters based in San Francisco with dedicated studios across North America and the UK. Focused on creating fun, compelling and engaging games, SEGA’s games feature iconic intellectual property as well as original innovative content for mobile and tablet devices. Since 2008, it has been a leader in the smartphone and tablet space and continues to be at the forefront of mobile gaming. SEGA’s mobile studios include Hardlight™ and Demiurge Studios™. For more information, visit www.mobile.sega.com.

About WWE
WWE, a publicly traded company (NYSE: WWE), is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family friendly entertainment on its television programming, pay-per-view, digital media and publishing platforms. WWE programming reaches more than 650 million homes worldwide in 20 languages. WWE Network, the first-ever 24/7 over-the-top premium network that includes all live pay-per-views, scheduled programming and a massive video-on-demand library, is currently available in more than 180 countries. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, London, Mexico City, Mumbai, Shanghai, Singapore, Dubai, Munich and Tokyo.
Additional information on WWE (NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to http://www.wwe.com/worldwide/

The Gladiator Update for MIRAGE: ARCANE WARFARE Unleashes New Content Into The Arena

The Gladiator Update for MIRAGE: ARCANE WARFARE Unleashes New Content Into The Arena

Bots, New Weapon, New Magic Abilities, New Maps and Localization of 12 Total Languages Included in First Big Post-Release Content Drop

TORONTO, CANADA, July 20, 2017— Mirage: Arcane Warfare, the skill-based multiplayer FPS from the creators of the popular first-person medieval melee slasher Chivalry: Medieval Warfare, is receiving its first big addition of new content since launching on Steam May 23. The Gladiator Update includes new weapons and new Arenas, and the addition of language localization, adding 10 new languages to bring the total up to 12. In addition to English and Russian, Mirage: Arcane Warfare is now also fully localized in French, Italian, Spanish, German, Traditional Chinese, Simplified Chinese, Japanese, Korean, Portuguese, and Portuguese Brazilian.

The Gladiator Update will also add a much-requested new feature with the implementation of bot-assisted servers. On select 6v6 and 3v3 maps and modes, AI opponents will be added or removed as players join or leave to keep the teams populated and even throughout the match.

Check out the new trailer for The Gladiator Update here:

The powerful Taurant class will have a new double-handed Greatsword to hack enemies to gibs with, with dozens of art variants to keep the visuals fresh. Other characters will receive new magic abilities to punish their enemies in battle with including:

  • Alchemancer – Depth Charge: Release a flurry of explosions along the ground in front of you
  • Vypress – Pincer: A brutal melee attack with a long wind-up that leads to a crushing blow on a single rival
  • Vigilist – Surround Parry: Put up a magical armor barrier around you that stops all incoming attacks for the time it is active

Players can explore these new tools of chaos in two new Arena maps. Both Arena maps feature smaller areas for more intense 3 on 3 combat action:

  • The Pit: Beware of the exploding geyser in the center of this map, a sunken pit under the blaze of a hot desert sun. Prisoners are thrown into this arena to fight to the death, for the entertainment of their captors
  • Old Arena: Located high in remote mountains, battle in this crumbling, forsaken gladiatorial arena with a twist. Avoid falling through the collapsed floor or risk losing your limbs in a death trap of painful wooden scaffolding

Veteran players of Mirage: Arcane Warfare who have achieved higher rankings will also get their own special new content in The Gladiator Update. New armor variant unlocks will be available to those high-ranking players, with exclusive color gradients per team.

In Mirage: Arcane Warfare, the calm of a strange fantasy world is shattered by ruthless civil war. Warriors armed with steel and magic bring violence and death as they do battle across a fantastical Arabian and Persian-inspired setting of desert sands, market bazaars and grand palaces. Built using the powerful new capabilities of Unreal Engine 4, Mirage: Arcane Warfare presents visually stunning backdrops to some viscerally brutal multiplayer combat.

For the latest information on Mirage: Arcane Warfare, please visit @MirageGame on Twitter, on Facebook or go to MirageArcaneWarfare.com.

About Torn Banner Studios

Torn Banner Studios is a small indie games studio that makes BIG games. Based in Toronto Canada, Torn Banner Studios was founded in 2012 by a group of passionate game developers who are dedicated to creating powerful and unique games for a dedicated audience of fans. The nucleus of the team first came together from a group of modders who created a well-known Half-Life 2 mod called Age of Chivalry. Their first full game, Chivalry: Medieval Warfare, was a critical and commercial success and has driven the dedicated team at Torn Banner to continue to develop great games and ongoing content for their passionate community of fans. For more information visit TornBanner.com or follow @TornBanner.

GIGANTIC OFFICIALLY LAUNCHES ON STEAM, ARC, WINDOWS 10 & XBOX ONE

GIGANTIC OFFICIALLY LAUNCHES ON STEAM, ARC, WINDOWS 10 & XBOX ONE

Motiga’s Strategic Hero Shooter Offers Players Biggest Fight of Their Lives

REDWOOD CITY, Calif.July 20, 2017 – Today Perfect World Entertainment Inc., a leading publisher of free-to-play online games, and Motiga, Inc. announced Gigantic has officially launched on Steam, Arc, Xbox One and Windows 10. The free-to-play strategic hero shooter combines visually stunning heroes, diverse creature families to summon and massive Guardians to aid in epic battles for victory.

“We’re thrilled to welcome all players to the vibrant world of Gigantic,” said Chris Chung, CEO of Motiga. “The team has worked incredibly hard to develop an experience unlike any other. We hope you join us and the community of players who have fallen in love with the game and helped us throughout its development.”

Check out the Gigantic Launch Trailer: https://youtu.be/muLx0HxqWh0

Assets for Gigantic’s launch can be found here: https://perfectworld.box.com/v/GiganticOfficialLaunch

Gigantic launches with an exciting new update which introduces text chat, new packs and a brand-new, blade-wielding hero. Players can now access the game’s 19th hero, Ramsay, a cunning heavy-hitter brandishing a seriously lethal blade. Ramsay is the first of many characters to join the game’s original diverse roster, with a new hero planned for release each month following launch.

In addition, Steam players who log in to the game and play a match will receive an exclusive Stone Relics skin for the jet pack pilot Beckett. Logging into Arc and playing a match will grant players a Lightning skin for the stealthy assassin Tripp, while Xbox One and Windows 10 players who do the same can get the Excelsior skin for the spinning cyclone of blades, Tyto the Swift.

Players looking to unlock even more for their Gigantic experience can purchase the Ultimate Pack for $29.99 to gain access to all 19 current heroes and any future heroes for life, along with unique skins, progression boosts, fortune cards and premium currency. Steam and Arc players purchasing the Ultimate Pack will also receive a free Starter Pack code to gift to a friend. As a thank you to supportive players, purchasers of the Founder’s Pack will be automatically upgraded to the Ultimate Pack.

Finally, Plays.tv has partnered with Gigantic to launch a Top-5 Plays contest starting today. All players can participate in the global contest and clip their best moments using Plays.tv to win gaming hardware and Steam gift cards.

Gigantic is a free-to-play strategic hero shooter developed by Motiga. Gorgeously rendered, light-hearted and charming, Gigantic is for all types of gamers, pitting teams of five heroes and their massive Guardians against each other in epic battles across a variety of maps. The game combines explosive combat with fast-paced teamwork, strategy and skill, as players must work together and fight relentlessly to defeat the opposing Guardian with spells, guns and swords.

For more information about Gigantic, please visit the official website: www.GoGigantic.com.

###

ABOUT PERFECT WORLD ENTERTAINMENT INC.

Perfect World Entertainment is a leading North American online games publisher specializing in immersive free-to-play MMORPGs. Founded in 2008, Perfect World Entertainment has published a number of popular titles, including Swordsman, Blacklight Retribution, Forsaken World, PWI and Star Trek Online. The company works closely with its American development teams and partners, such as Cryptic Studios, developer of the highly acclaimed MMORPG Dungeons & Dragons Neverwinter, and Runic Games, developer of the hit Torchlight series, to provide unparalleled quality of service and game experiences to its players. A subsidiary of Perfect World Group, Perfect World Entertainment is headquartered in Silicon Valley, California. For more information, please visit: www.perfectworld.com.

ABOUT MOTIGA

Motiga is an independent game studio based in Bellevue, Wash., that has been working on Gigantic since 2012. Motiga is dedicated to enabling passionate teams to create magical game experiences and do its part in helping the industry move forward.

Little Red Lie Review

Little Red Lie

Developer: WZOGI
Publisher: WZOGI
Format: PC (Reviewed)
Release Date: 7 Jul 2017
Price: $9.99USD – Available Here

Overview

We don’t see often games who decide to grapple with serious topics. After a while, we begin to understand why is that. The majority of those who try approach such issues in a safe way, sometimes with a ham-fisted lesson that beats you over the head with its “subtlety”. Not to mention, many of them are just scared to scratch more beneath the surface. Will O’Neill is not one of those people. His previous game, Actual Sunlight, dealt with the topic of depression in a brutally honest way. The first time I saw his new release of Little Red Lie on Steam, I knew there was a lot more besides that pitch of “a contemporary adventure game about debt, family, and the truth about honesty”. My assumptions were correct.

Story

The central premise of the game is lies. Whether it is about living one or telling them to others (and ourselves) on daily basis. In this game, lies are conveniently colored in red whenever we interact with anyone or anything. That way it serves as an interesting contrast when we observe between what the characters are saying and actually thinking. Speaking of characters, we will be stalking two major ones in this game. Their lives and backgrounds are vastly different but what connects them are -you guessed it- lies. Sarah Stone is a middle age office administrator. Well, ex office administrator. We meet her shortly after she lost her job and pretty early it’s clear to us it couldn’t happen at the worst time. Money problems with her family, sister suffering from depression who decided to go full hikikomori and there is the issue of Sarah’s anxiety that just the icing on a cake. Her life is falling apart and we have to use lies to our advantage to fix what can be fixed that way. On the other hand, we have Arthur. Oh, Arthur. Think of someone who worked really hard in his life using lies and all the following tactics and it actually got them somewhere. Arthur is a sexist, racist, misogynistic and every-other-bad-thing-you-can-think-of kind of guy. He is a life coach/motivational speaker aka someone getting rich on other peoples stupidity.

Gameplay

As we control these characters, our interaction doesn’t go beyond that. We are not there to make them see the errors of their ways. If anything, we are nothing more than observers of how one might end up using lies to their advantage. What matters the most though, is deciding when we use them and to what extent. For example, Arthur Fox is your average, profit-driven sociopath who made the most of it once he removed morals and conscience from the equation. Sarah, on the other hand, is someone using lies as an escape window when you’re pretty much out of ideas. Good ones, especially. Funny thing is, while playing Little Red Lie most of the interactions happen on the other side of the screen. It’s almost like the game is…..playing you (duun duun duuuuun ♪). To elaborate in a more serious manner – Actual Sunlight dealt with one heavy topic and Little Red Lie deals with that one plus some more. Depression, debt, anxiety, feeling lost,  feeling you’ll never amount to anything – pick your poison. And they will all get to you. There were plenty of times where I had to put down a game for a second and space out because something a character said would send me down that contemplative path. This is not a game about making choices. All the crucial ones already happened and now it’s just about observing the aftermath and pondering if we would do things any differently.

Visuals

The story of Little Red Lie already sucked me in more than I expected so it’s not a surprise that the visual aspect went somewhat unnoticed. The environments and design served their purpose and can’t say anything really stood out on that front. Well, almost anything and sadly it wasn’t in a good way. Some examples of backdrop art or backgrounds were rather peculiar, to say the least. It’s like the artist went with the initial sketch, added color and called it a day. It is not a major flaw, you only notice it once the first few backdrops are shown. Eventually, you get used to it but that’s mostly because you’re far engrossed in the story at that point.

Audio

Significant effort went into crafting the music pieces for Little Red Lie so they would often reflect what is happening on screen. At more than one occasion, the audio toys with you by producing unsettling notes as something equally tense is happening. Sometimes it even “rewards” you with chill and relaxing tune as you managed to weasel your way out of a tricky situation. The music here does not serve as a forced addition, it is almost a narrative angle imperative to the story.

Overall

In the end, do I recommend Little Red Lie? Absolutely. Just keep in mind you might be playing something that might not make you feel good at the end. However, it will make you feel. There won’t be any resolution or a happy ending in Little Red Lie. Sometimes characters don’t lie for the sake of a greater good, they do it because they can. You will witness bad things happening to good people and bad things happening to bad people and some things won’t even make sense in how unfair they are. But you know what else doesn’t make sense most of the time? Life. At the end, that’s what Little Red Lie is about. Reggie Fils-Aime once famously said “if the game is not fun, why bother?” I’d also add that if the game doesn’t move you, what’s the point? Will O’Neill understands that and Little Red Lie is a game that will (despite its soul crushing topics) move you to the core. And it will do a damn good job at it.
Capsule Computers review guidelines can be found here.

CRYSTAL DYNAMICS CELEBRATES 25 YEARS

CRYSTAL DYNAMICS CELEBRATES 25 YEARS

Award-Winning Studio Gives Back To the Community and Revisits its Extensive History 

SYDNEY, 20TH July, 2017 This July marks the 25th anniversary for Crystal Dynamics®, the studio behind the critically acclaimed and world-famous TOMB RAIDER® franchise which has sold over 58 million copies globally.  In celebration, the studio has organized a series of charitable events and activities that takes us on a trip down memory lane, commemorating Crystal’s 25 years of producing unforgettable experiences.

“The collaboration of our top industry talent all focused on creating ground-breaking, unprecedented gaming experiences is the engine that drives Crystal,” said Ron Rosenberg, Co-Head of Studio at Crystal Dynamics. “We’re extremely proud of all that we’ve accomplished over the last twenty-five years, and, as we look to the future, we are excited to bring our passion and craftsmanship to even more games including the ‘Avengers’ project.”

Starting today, Square Enix® and Crystal Dynamics are offering an exclusive Crystal Dynamics 25th Anniversary game bundle through GameChanger. Patrons who donate $25 or more will receive this exclusive PC bundle of 12 new and classic Crystal Dynamics games, including Tomb Raider, Lara Croft® and the Temple of Osiris™, Legacy of Kain™: Defiance, Project Snowblind™, and more. Funds raised will be given to GameChanger Charity and support their mission of bringing happiness and gaming to children facing life-threatening illnesses in hospitals around the world.

“This is a momentous milestone for Crystal Dynamics, one we’re delighted to share with gamers everywhere by using this time to give back to charities that move and inspire us,” said Scot Amos, Co-Head of Studio at Crystal Dynamics. “Our studio is full of passionate creatives who shaped Lara Croft and Tomb Raider into iconic franchises. Our developers constantly give of themselves, pouring their heart and their art into each game. Now we are giving back in another way through this GameChanger campaign.”

“At Crystal Dynamics, we continually push ourselves to try and master the craft of storytelling through art, animation and innovation,” said Noah Hughes, Franchise Creative Director at Crystal Dynamics. “Our Crystal Dynamics 25th Anniversary game bundle provides an awesome sampling of that creativity.  We’re confident that longtime fans as well as new players will jump at the opportunity to play all of this amazing history in a single download while contributing to children’s hospitals through our partnership with GameChanger.”

Last year’s hit Rise of the Tomb Raider® 20 Year Celebration received over 100 awards and nominations and is one of the highest rated games on next generation systems.  The studio has developed and published more than 30 award-winning titles over its 25-year history, including Gex™, Legacy of Kain, and Tomb Raider. The studio is currently hard at work on the highly anticipated ‘Avengers’ project, which was announced earlier this year.