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WARNER BROS. INTERACTIVE ENTERTAINMENT AND TURTLE ROCK STUDIOS™ ANNOUNCE “BACK 4 BLOOD”

WARNER BROS. INTERACTIVE ENTERTAINMENT AND TURTLE ROCK STUDIOS™ ANNOUNCE “BACK 4 BLOOD”

Next-gen Co-operative FPS from Zombie Videogame Visionaries to Propel Beloved Genre Forward

Warner Bros. Interactive Entertainment and Turtle Rock Studios have announced Back 4 Blood, from the creators and development team behind the critically acclaimed, co-op phenomenon Left 4 Dead.  Back 4 Blood is designed from the ground-up as an original, premium title and marries the best of what made the co-op zombie shooter so successful with new features and state-of-the-art technology.

“We are thrilled to partner with the proven Turtle Rock Studios team on Back 4 Blood to advance the co-op zombie genre forward with innovative multiplayer gameplay,” said David Haddad, President, Warner Bros. Interactive Entertainment.  “The talented team at Turtle Rock has been developing amazing games together for a long time, and this is a great opportunity to work with them to create a new gaming universe built specifically with the large co-op zombie shooter community in mind.”

“It’s hard to overstate what an awesome opportunity this is. We get to return to a genre that was born in our studio with over ten years of additional experience and zombie ideas racked up in our brains,” said Chris Ashton, Co-founder and Design Director, Turtle Rock Studios. “We also have some of the best teammates in the business at WBIE who understand our development process and are equally committed to our player-first mentality. We love being able to announce, so we can start working with the community right away.”

“We are not resting on any past laurels. Our goal is to take all we’ve learned and push forward. We know that’s a tall order,” said Phil Robb, Co-founder and Creative Director, Turtle Rock Studios. “We’re growing the team considerably because we’re stepping up to the biggest challenge in this studio’s history. We know this title has to stand out and we fully intend to make that happen.”

For more information on Back 4 Blood, please visit: www.Back4Blood.com.

ABOUT WARNER BROS. INTERACTIVE ENTERTAINMENT

Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment, Inc., is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all platforms, including console, handheld, mobile and PC-based gaming for both internal and third-party game titles.

ABOUT TURTLE ROCK STUDIOS

Turtle Rock Studios is an award-winning independent game developer best known for its work on AAA franchises like Left 4 Dead, Evolve, and Counter-Strike. Turtle Rock Studios is currently developing the co-op shooter, Back 4 Blood, in partnership with Warner Bros. Interactive Entertainment.

Back 4 Blood™ © 2019 Turtle Rock Studios, Inc. All Rights Reserved. Turtle Rock Studios®, the Turtle Rock Studios Logo, Back 4 Blood™ and the Back 4 Blood™ logo are trademarks of Turtle Rock Studios, Inc. and may be registered in certain jurisdictions. Published  by WB Games Inc. All other trademarks are the property of their respective owners. All rights reserved.

Back 4 Blood Announced for Xbox One, PS4, and PC

It looks like a new zombie shooter is on the way and it just so happens to be coming from the developers of one of the most popular team zombie shooters in memory. Warner Bros. has announced that they will be working with Turtle Rock Studios, known for their work on Left 4 Dead and then the unfortunate Evolve, to produce a new game called Back 4 Blood. The game will be released sometime in the future for the PlayStation 4, Xbox One, and PC and according to the company it will combine “the best of what made the co-op zombie shooter so successful with new features and state-of-the-art technology.”

Currently there has been no information released about what the game’s exact setting or storyline could be but the developers have stated that Back 4 Blood will have a campaign, PVP, and be a “premium AAA title.” No release date was given at this time though Warner Bros. has stated that more information will be revealed in the future.

World End Syndrome Arrives in Europe on June 14

Those in Europe can expect World End Syndrome, a new mystery/romance visual novel from Toybox Games and Arc System Works, to be released on PlayStation 4 and Nintendo Switch on June 14th courtesy of PQube where it will be available both digitally and at retail with a special art book and collector’s box for the retail release of the game. World End Syndrome has previously been confirmed for release in North America by Arc System Works but no release date has been announced at this time.

World End Syndrome takes place in a coastal town known as “Mihate Town.” The game follows a protagonist as he get transferred to “Mihate High School” in town and begins his new life, where he meets the heroines: Maimi Kusunose, a cheerful girl, and Miu Amana, a quiet girl.How you interact with the girls through unforgettable summer experiences and incidents that happen in the peaceful town will drastically change the ending.

Attack on Titan 2: Final Battle Announced, Western Release Planned

About a year ago Attack on Titan 2‘s video game was released in the West and now Koei Tecmo has announced plans to bring an enhanced version, Attack on Titan 2: Final Battle to the West as well. The game will be released on July 5th in the West for the PlayStation 4, Xbox One, Switch, and PC but if you happen to already own the original game then you can upgrade through a “Final Battle Upgrade Pack” that will be released as paid DLC though no price for this upgrade was announced.

This new enhanced game will follow the story through season 3 of the Attack on Titan anime while highlighting both key moments as well as other conflicts that were never shown before. Final Battle’s Story mode plays through selected characters’ points of view with major heroes active in Season 3 – now playable for the first time – boosting the total number of playable characters to over 40. In addition to the content covering all three seasons of the popular anime series, developers will also include original episodes to create a more fulfilling experience.

Two new gameplay styles will also be added into the game and they are an anti-personnel combat feature using anti-personnel omni directional mobility gear and an all-new wall reclamation mode focused on recovering outside territories. Here, players will have an ability to choose a leader of their squad, pick out the members they want to include – even members who were never together in the original work, and set out to reclaim the lands from the Titans. Thunder Spears will also be equipped for battle for the first time, allowing the take down of the Armored Titan when a normal blade just won’t cut it.

Persona Q2: New Cinema Labyrinth Story Trailer Released

Now that we know that Persona Q2: New Cinema Labyrinth is set to be released in the west this summer Atlus USA has released a new story trailer for the game where we see the Phantom Thieves as they head forth on another adventure only to find themselves trapped within a series of labyrinthine movies, each with its own unique twists and turns themed after various movie genres.

Along the way, you’ll encounter other like-minded heroes who possess the will and strength to help you in your journey. But who is this mysterious girl Hikari, and how will the cast escape from this cinematic entanglement that transcends time and space. You can check out the new footage below and keep an eye out for Persona Q2: New Cinema Labyrinth when it is released in North America and Europe on June 4th.

Destiny Connect: Tick-Tock Travelers Heading West this Fall

NIS America has announced plans to bring Destiny Connect: Tick-Tock Travelers to North America and Europe where it will be available both physically and digitally for the Switch and PlayStation 4 sometime this fall. The game takes place in the town of Clocknee where the city is celebrating advent of a new millennium when time suddenly comes to a halt and a horde of hostile animated machines appears.

It’s up to a young girl named Sherry, her friend Pegreo, and Isaac, the time-traveling robot, to unravel the mystery behind the strange events. Together, they’ll revisit the past and peer into the future, learning some very interesting things about their families and their peculiar town. Destiny Connect: Tick-Tock Travelers will have a launch edition that features a copy of the game, a “Farewell 99” poster, and a set of flippable COGS that look incredibly similar to POGS while a special $64.99 limited edition will include a hardcover art book, soundtrack CD, slammer coin, a collector’s box, and the aforementioned launch bonuses.

The Alliance Alive HD Remastered Western Release Announced

After the original 3DS version was released in the West last year it looks like fans of FuRyu’s The Alliance Alive won’t have to wait too long for The Alliance Alive HD Remastered to make its way overseas. Now handled by NIS America the game will be released physically and digitally for the PlayStation 4 and Switch as well as digitally on PC in North America and Europe.

Releasing sometime this fall the story of the game follows a group of unlikely heroes that band together to spark a fiery revolution after an age of darkness fell upon the world. The Dark Current, a cataclysmic event caused by the Daemons’ emergence, has decimated the population and divided land into separate regions, leaving the survivors to be subjugated by Daemonic overlords.

BUCKLE UP, BUTTERCUP: SKYBOUND AND NMC STUDIOS’ VEHICULAR BATTLE ROYALE GAME notmycar HITS STEAM EARLY ACCESS APRIL 5

BUCKLE UP, BUTTERCUP: SKYBOUND AND NMC STUDIOS’ VEHICULAR BATTLE ROYALE GAME notmycar HITS STEAM EARLY ACCESS APRIL 5

Exclusive Vehicle Paint Job Up for Grabs During Founders’ Week (April 5-12)

March 14, 2019 (LOS ANGELES, Calif.) – From publisher Skybound Games and developer NMC Studios, notmycar drops players onto a massive island battleground where they must outlast the competition to remain the last car standing. Drop, drive and destroy with automotive fury and an arsenal of brutal weapons and abilities in all-out vehicular battle royale mayhem. You’ll need a tight ride and all the cunning, skills and guts you can muster to win the fast-paced, tire-squealing chaos that is notmycar.

notmycar will be available to play for free on Windows PC on April 5 via Steam Early Access! Founders’ Week kicks off on launch day and runs through April 12, rewarding the game’s earliest players with an exclusive custom paint job for notmycar’s one and only pick-up truck of punishment – The Beast. Everyone that plays during Founders’ Week will get The Beast custom paint job for free.

To celebrate the game’s upcoming early access launch, Skybound and NMC Studios have also just released a new video about The Beast here.

Game Features:

Drop: Get a double-shot of adrenaline as you freaking glide your car into each match. Pick the best landing zone on a massive island battleground that gets smaller and smaller, driving all your enemies right into your sights.

Drive: Customize your battle wagon to the nines so your worthless enemies know fear as they spot you on the horizon and remember exactly who blasted them into oblivion. Flags, paint jobs and more: it’s all up to you.

Destroy: It’s pedal-to-the-metal as you race to snatch the best weapons from caches all over the island. Second place is the first loser, so show no mercy and fight your way to the top of the junk heap to be the last car standing!

Players interested in the game can register on www.notmycar.com for up-to-the minute news, reminders and exclusive offers, as well as follow notmycar on Twitter.

About Skybound Games

Skybound Games is a division of Skybound Entertainment that publishes videogames and tabletop games, focusing on unique and exceptional independently developed IP. Skybound Games expanded into the videogames space in 2018, led by CEO Ian Howe. The current slate of games includes Slime Rancher by Monomi Park, The Long Dark by Hinterland, Skullgirls by Lab Zero Games, and Death’s Gambit with Adult Swim Games and White Rabbit. Skybound Games also took ownership of Telltale’s The Walking Dead in October 2018.

Tabletop games include The Grimm Forest with James Hudson and Druid City Games, Pitchstorm with Ben Kepner, and Superfight and Red Flags with Jack Dire.

Skybound Games can be found on Twitter, Facebook and Instagram.

Steel Division 2 Beta Begins March 27, Final Launch Now Scheduled for May 2

Steel Division 2 Beta Begins March 27, Final Launch Now Scheduled for May 2

Eugen Systems Delays Deployment for Steel Division 2 for Steam Beta and Additional Player Feedback

Paris, France – March 14, 2019 – Independent developer and publisher Eugen Systems (R.U.S.E., Wargame series, Steel Division: Normandy 44) is excited to welcome players to phase 1 of the upcoming singleplayer/multiplayer beta for Steel Division 2 on Steam. With phase 1 scheduled to begin on March 27 for 48-hours and open to players who pre-order Steel Division 2 via Steam, Gamesplanet, or The Humble Store, beta testers can look forward to an advanced look at a variety of Steel Division 2’s game modes, including Breakthrough. This mode finds defending players holding control of the map against an attacker – and makes heavy use of the brand-new Defense Structures feature recently highlighted on Eugen Systems’ developer diary. Deploy barbed wire, trenches, gun pits, and bunkers to hold the line. Beta testers can also look forward to checking out Conquest Mode, an objective based mode that charges players with pushing the frontline of battle forward by capturing objectives across the map. Two divisions will be available to choose from for phase 1, starting with the German 5. Panzerdivision and 2nd Guards Tank Corps – with more to come in future phases.

Steel Division 2 fans can also look forward to regular updates and additional 48-hour multiplayer beta phases each week. For full details on the upcoming beta phases for Steel Division 2, please head to the page on Steam. To make room for an extended beta on Steam and to allow for further development work on Steel Division 2 based on player feedback, Steel Division 2 is now scheduled to launch on May 2, 2019.

“We’re excited for Steel Division players to finally experience what we’ve been working so hard on behind closed doors when the Steam beta launches,” said Pierre-Yves Navetat, Marketing and Communication Manager at Eugen Systems. “This beta will allow us time to incorporate player feedback and ensure players the best launch day experience with Steel Division 2.”

For full details on pre-order bonuses for Steel Division 2, please head to the official website at buy.steeldivision2.com.

Steel Division 2 is the sequel to the critically acclaimed real-time strategy title Steel Division: Normandy 44. Set during Operation Bagration on the Eastern Front in the summer of 1944, Steel Division 2 pushes the limits of the World War II tactical experience, delivering new 1:1 scale Dynamic Strategic Campaigns. Command entire armies during Operation Bagration, covering the Soviet counter-attack against Axis forces in Byelorussia. Battle in the multiple skirmish modes on 25 maps and customize your battlegroups in the brand-new deck system, allowing for an unprecedented level of customization.

To stay up to date on the latest regarding Steel Division 2, be sure to visit the game’s official website and follow the developers at Eugen Systems on Twitter, Facebook, and YouTube. Fans can also interact with the Steel Division 2 team at Eugen Systems and find the latest developer diaries on the official Eugen Systems forums.

About Eugen Systems

Eugen Systems is a French video game development studio founded in 2000 by Alexis and Cédric Le Dressay in Paris, France. Over the years, the independent studio has become renowned as masters of the real-time strategy genre, offering detailed and intense tactical combat experience powered by their in-house developed IrisZoom engine. Since their first title Times of Conflict (2000), Eugen Systems has alternated between near-future warfare with Act of War (2005) to historical conflicts in R.U.S.E (2010) and the Wargame series (2012). Historical accuracy of their titles is paramount with the studio taking pride in smart planning and execution, their in-depth simulation systems, and realistic combat. Their latest games include Act of Aggression (2015) and the critically acclaimed Steel Division: Normandy 44 (2017). Eugen Systems is currently working on Steel Division 2 – their first game to be self-published.

Daedalic Entertainment Aims to Revive Classic Real-Time Strategy Genre with A Year Of Rain

Daedalic Entertainment Aims to Revive Classic Real-Time Strategy Genre with A Year Of Rain

Team RTS Will Go Into Early Access for PC Later This Year

HAMBURG, Germany: March 14, 2019 – Daedalic Entertainment is delighted to announce its first internally developed multiplayer real-time strategy game, A Year Of Rain. The game features heroes, an extensive story mode and a heavy emphasis on team gameplay. It will go into early access for PC later this year.   

A Year Of Rain combines classic real-time strategy elements with a strong focus on hero units. Both the co-op campaigns and online and offline modes are being designed with a team of two in mind, whether you play with a human or AI player. The classic 2v2 skirmish mode is being developed for competitive matches from the very start. Meanwhile, “Against all Odds“ is an innovation in the genre where two lone heroes face two entire armies, who have full command of units and structures.

In this team RTS, you can choose one of three rival factions and become immersed in gameplay mixing base-building, resource-gathering, and unit-training. Structures and units can be upgraded in order to enhance efficiency and power. With your carefully assembled army led by a legendary hero, you will be able to fight alongside the noble House Rupah, the Wild Outcasts or join the Restless Undead. A battle without mercy begins!

“A Year Of Rain is set to be one of the largest games we have developed to date and marks our first steps into the esports arena. We are aware of the various complex challenges this genre entails. I am proud to be able to support our dev team with their dream project,” says Carsten Fichtelmann, CEO and founder of Daedalic Entertainment.

Features:

  • Complex real-time strategy game.
  • Extensive co-op and PvP modes.
  • Unique heroes with individual abilities and skills.
  • Three factions: House Rupah, Wild Outcasts and Restless Undead.
  • Esports-ready at launch, featuring a league system, competitive seasons, leaderboards, observer mode, replays, and more.
  • Soundtrack by award-winning composer Neal Acree (StarCraft II, World of Warcraft).

 A Year Of Rain will enter early access on PC in 2019 featuring one initial campaign and several multiplayer modes. The game will continuously be expanded on and supported post-launch, including various new features, content and more.

Further information will be made available shortly.

About A Year Of Rain

A Year Of Rain is a team RTS uniting classical elements like base-building and expansive story campaigns with strong hero focus and team-oriented gameplay. Apart from the co-op campaigns for the three factions, A Year Of Rain features additional 2v2 modes like “Skirmish” and “Against all Odds.”

A Year Of Rain is being developed by Daedalic Entertainment internally and will go into early access for PC in 2019.    

About Daedalic Entertainment

Daedalic Entertainment publishes and develops high-quality games for all platforms. The company has a diverse line-up and offers a variety of high-quality titles, from classic adventure to strategy games, multiplayer games and RPGs. Since May 2014, Daedalic is part of the Bastei Lübbe group of companies.

Based in Hamburg, Germany, Daedalic is one of Europe’s most acclaimed publishers and developers. With a total of 32 awards in the German Developers Awards (including multiple accolades for “Studio of the Year”) and 11 German Computer Game Awards for genre-defining games such as Deponia, Edna & Harvey, Silence, Shadow Tactics: Blades of the Shogun, Ken Follett’s The Pillars of the Earth, The Long Journey Home, and State of Mind, Daedalic is a record holder for the two most prestigious games awards in Germany.

With more than 80 employees, Daedalic is currently developing a new line-up of innovative games across consoles, PC and mobile platforms.