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STAR TREKTM: BRIDGE CREW – THE NEXT GENERATION EXPANSION NOW AVAILABLE 

STAR TREKTM: BRIDGE CREW – THE NEXT GENERATION EXPANSION NOW AVAILABLE 

SYDNEY, AUSTRALIA — May 24, 2018 — Ubisoft® has announced that Star Trek™: Bridge CrewThe Next Generation, the new expansion for Star Trek: Bridge Crew, is available now for PlayStation®VR and PlayStation®4 computer entertainment system, playable with and without VR. It will be available on PC on July 25 for VR players, with HTC Vive, Oculus Rift and Windows Mixed Reality support as well as support for non-VR players. The expansion will be playable cross-platform across all devices.

Developed by Red Storm Entertainment, a Ubisoft Studio, under license by CBS Consumer Products, Star Trek:  The Next Generation expansion allows players to continue exploring the Star Trek universe as they crew the Galaxy Class starship U.S.S. Enterprise NCC-1701-D from Star Trek: The Next Generation and put their combat skills to the test against the enigmatic Romulans and the fan-favourite villain, the relentless Borg.

On board the Enterprise-D, players are introduced to a new command role, Operations. The Operations officer is tasked to strategise and assign NPC crews throughout the ship. By allocating these crews, Operations will have the opportunity to modify the ships’ capabilities, activating features like Shield Modulation, Precision Targeting and additional abilities to combat cloaked ships.

Additionally, the Star Trek: The Next Generation expansion introduces two new modes to Ongoing Voyages, Patrol and Resistance. Patrol mode provides players with opportunity to openly travel through space while experiencing unpredictable battles and objectives for endless hours of adventure. In Resistance mode, even the most experienced crews will be put to the test, completing a series of challenging objectives in preparation for a final showdown against a deadly Borg cube.

Star Trek: Bridge Crew is under license by CBS Consumer Products. For more information about Star Trek: Bridge Crew, please visit startrekbridgecrew.com.

For more on all of Ubisoft’s games visit https://news.ubisoft.com/.

About Star Trek: Bridge Crew
Developed by Red Storm Entertainment, a Ubisoft studio, under license by CBS Consumer Products, Star Trek: Bridge Crew immerses fans into the Star Trek universe as they assume the role of a Starfleet officer and complete missions that will determine the fate of their ship and crew. Playable cooperatively online with a crew, or solo as Captain, Star Trek: Bridge Crew puts players and their friends directly onto the bridge of a new starship, the U.S.S. Aegis, or the U.S.S. Enterprise NCC-1701, recreated from Star Trek: The Original Series.

About CBS Consumer Products
CBS Consumer Products manages worldwide licensing and merchandising for a diverse slate of television brands and series from CBS, CBS Television Studios and CBS Television Distribution, as well as from the company’s extensive library of titles, Showtime and CBS Films. Additionally, the group oversees online sales of programming merchandise. For more information, visit www.cbsconsumerproducts.com.

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2016–17 fiscal year Ubisoft generated sales of €1,460 million. To learn more, please visit www.ubisoftgroup.com.

TM & © 2018 CBS Studios Inc. © 2018 Paramount Pictures Corp. STAR TREK and related marks and logos are trademarks of CBS Studios Inc. All Rights Reserved. Game software © 2018 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.

20XX Blasts to Nintendo Switch, PlayStation 4 on 10 July, Xbox One on 11 July

20XX Blasts to Nintendo Switch, PlayStation 4 on 10 July, Xbox One on 11 July

Third Playable Character Hawk Included with Console Versions

BOSTON – 24 May, 2018 – 20XX, the roguelike action platformer from Batterystaple Games and Fire Hose Games, wall jumps to Nintendo Switch and PlayStation 4 on 10 July, 2018 followed by Xbox One on 11 July, 2018.

Inspired by classic Mega Man titles, but with modern twists, 20XX remixes retro design with roguelike elements to create an exciting “one more play” experience built around skill growth. In 20XX, players will dash, jump, and blast their way through procedurally-built stages made to test their grasp on controls and situational awareness rather than memorization or trial and error.

This structure ensures every session plays out differently than the last and, along with multiple difficulty settings, daily ranked challenges, and co-operative multiplayer (both online and local), provides a near-endless amount content for players to experience and enjoy while jamming out to the heart-warming tunes of 20XX’s pulsing chiptune-inspired soundtrack.

Available now via Steam, where it has sold more than 100,000 units, 20XX was named one of Valve’s Top Early Access Graduates in 2017. The console release of 20XX will be bundled with the “Hawk DLC Pack,” which features a third playable character with a distinct whip-like attack that allows her to steal energy from enemies and power-up five unique special abilities.

20XX is a marriage of classic action platformer gameplay with modern roguelike design,” said Chris King, founder, Batterystaple Games. “The project has been such an incredible success for our team on PC and we can’t wait to bring console players into the fold when it launches in July.”

20XX supports English, French, German, Spanish, Italian, Brazilian Portuguese, Russian, Japanese, Korean, and Simplified Chinese language options.

To learn more, visit 20XX’s website, follow the team on Twitter, and like the game on Facebook.

About Batterystaple Games
Batterystaple Games is a Washington, D.C. independent developer founded by Chris King focused on creating engaging action games. Founded in 2013, Batterystaple Games successfully crowdfunded 20XX on Kickstarter and partnered to develop the project with Fire Hose Games the following year.

About Fire Hose Games
Fire Hose Games is a Boston-based independent game studio dedicated to surprising and delighting players with remarkable entertainment experiences. The team is known for its work on Go Home Dinosaurs and King Kaiju as well as contributions to Ms. Splosion Man, Catlateral Damage, and Harmonix’s Dance Central and Rock Band Blitz.

Battlefield V Returning to Franchise’ WWII Roots on October 19

DICE and EA threw back the curtains on Battlefield V today, ending the months of speculation on the game’s setting. Battlefield V will be returning to the franchise’s roots as a World War II shooter. The story campaign will be broken down into the single player War Stories and the cooperative Combined Arms mode. Much like Battlefield 1, War Stories follows several individuals in different parts of the world as they experience all out war. Unfortunately, no more details are available about the new Combined Arms mode at this time.

Battlefield V’s multiplayer is offering a mix of new and old experiences. Classic modes like 64-player conquest are coming back. The newcomers to multiplayer is Grand Operations and Companies. Grand Operations is a real time event similar to Battlefield 1’s Operations mode, but on a much larger scale. These real time events will have players battling across multiple maps set in historical order to relive some of the greatest battles in history. The full Grand Operations debut will occur on June 10th at the EA PLAY Press Conference.

The new Companies system appears to be the replacement for the traditional soldier class system. Players will have control over the usual customization options for soldiers, weapons, and vehicles. As the player’s account increases in level, their soldiers and equipment will visibly become more experienced, transitioning from green recruit to grizzled veteran.

DICE will be supporting Battlefield V post-launch with Tides of War, instead of a premium pass. All maps and modes will be free downloads to prevent community fragmentation. Each Tides of War update will bring more Grand Operations and customization rewards for Companies. Unfortunately DICE and EA have not announced their monetization strategy yet.

Battlefield V will launch on October 19 for PlayStation 4, Xbox One, and Windows. A Deluxe Edition will offer three days early access, while EA and Origin Access members will get the Play First Trial on October 11. An Enlister Offer will be available for those who pre-order, proving buyers with Open Beta access, customization items, Special Assignments, and five Battlefield 1 weapons.

CARTOON NETWORK REVEALS NEW GAMEPLAY TRAILER AND DETAILS FOR TEEN TITANS GO FIGURE!, COMING THIS SUMMER TO iOS AND ANDROID

CARTOON NETWORK REVEALS NEW GAMEPLAY TRAILER AND DETAILS FOR TEEN TITANS GO FIGURE!, COMING THIS SUMMER TO iOS AND ANDROID

Collect and battle figures from the DC universe in this sequel to Teeny Titans, inspired by the upcoming DC animated feature film Teen Titans GO! to the Movies

Players of the original Teeny Titans mobile game will receive exclusive unlock items in Teen Titans GO Figure! at launch

ATLANTA May 23, 2018 Cartoon Network has released a new gameplay trailer with even more details for Teen Titans GO Figure!, the upcoming mobile game based on the Cartoon Network hit animated series from Warner Bros. Animation, Teen Titans GO!, and inspired by the upcoming Warner Bros. Pictures feature film Teen Titans GO! to the Movies.

https://www.youtube.com/watch?v=Abv5ImPNKwY&feature=youtu.be

As an added bonus, owners of the original Teeny Titans will unlock a free Hooded Hood figure in Teen Titans GO Figure! when it releases. Players who beat Teeny Titans will unlock an extra surprise figure in game, as well.

The sequel to the top-selling mobile game Teeny Titans, Teen Titans GO Figure! combines the cute 3D stylized figures, exciting battle system and engaging shopping simulation of the original with a new adventure featuring the DC universe’s greatest Super Heroes and Super Villains. Someone’s trying to put the Teeny Titans Figure Company out of business and all signs point to… the Justice League?! Play as Robin, Raven, Cyborg, Starfire or Beast Boy as you battle and search for clues to solve this mystery. Journey beyond Jump City to visit Gotham City and explore Wayne Manor, the Batcave, and Arkham Asylum! Travel on to scenic Metropolis, where you can enter the Hall of Justice and even reach the orbiting Justice League Watchtower!

Collect and battle almost 100 delightful figures, including fan-favorite characters like Superman, Batman, Wonder Woman, The Flash, Green Lantern, Black Lightning, Swamp Thing, Shazam and more, each customizable with colorful paint schemes for the perfect look. Head into combat with super accessories like the Batmobile, Green Lantern Battery or Superman’s iconic underwear! You’ll meet a far-reaching cast of DC characters, from Supergirl, Hawkgirl, Commissioner Gordon and Martian Manhunter to Space Cabbie, Rainbow Raider, Booster Gold, Condiment King and many more.

Teen Titans GO Figure! is licensed by Warner Bros. Interactive Entertainment on behalf of DC Entertainment. It is expected to launch on iOS and Android smartphones and tablets via the App Store, Google Play and Amazon Appstore this summer, in time for the release of Teen Titans GO! To the Movies, arriving in theaters only on July 27, 2018.

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About Cartoon Network

Cartoon Network is Turner’s global entertainment brand and the # 1 animation network in the U.S., offering the best in original content for kids and families with such hits as Adventure Time, The Powerpuff Girls, Steven Universe, We Bare Bears and The Amazing World of Gumball. Seen in 192 countries and over 400 million homes, Cartoon Network is known for being a leader in innovation with its approach to engaging and inspiring kids at the intersection of creativity and technology. Its pro-social initiative, Stop Bullying: Speak Up, is an acknowledged and often used resource for kids and adults looking for tools that can assist in dealing with the ongoing issue of bullying.

Turner, a Time Warner company, is a global entertainment, sports and news company that creates premium content and delivers exceptional experiences to fans whenever and wherever they consume content. These efforts are fueled by data-driven insights and industry-leading technology. Turner owns and operates some of the most valuable brands in the world, including Adult Swim, Bleacher Report, Boomerang, Cartoon Network, CNN, ELEAGUE, FilmStruck, Great Big Story, HLN, iStreamPlanet, Super Deluxe, TBS, Turner Classic Movies (TCM), TNT, truTV and Turner Sports.

About “Teen Titans GO! to the Movies”

When the Teen Titans go to the big screen, they go big! “Teen Titans GO! to the Movies” finds our egocentric, wildly satirical superheroes in their first feature film extravaganza—a fresh, gleefully clever, kid-appropriately crass and tongue-in-cheek play on the superhero genre, complete with musical numbers.

Will Arnett (The LEGO® Batman Movie) and Kristen Bell (Frozen) lend their voices to the first-ever big-screen version of DC Entertainment and Cartoon Network’s animated TV show, which also stars Greg Cipes (TV’s Teenage Mutant Ninja Turtles) as Beast Boy, Scott Menville (TV’s Spider-Man) as Robin, Khary Payton (The Walking Dead) as Cyborg, Tara Strong (the My Little Pony franchise) as Raven, and Hynden Walch (TV’s Adventure Time with Finn & Jake) as Starfire, reprising their roles from the series.

The film was directed by Peter Rida Michail and Aaron Horvath, from a screenplay by Michael Jelenic and Horvath, based on characters from DC. Horvath, Jelenic, Peggy Regan, Michail, and Arnett produced, with Sam Register serving as executive producer. The music is by Jared Faber. Apart from Arnett, all are Teen Titans GO! series contributors. Superman was created by Jerry Siegel and Joe Shuster.

Set to release on July 27, 2018, “Teen Titans GO! to the Movies” will be distributed worldwide by Warner Bros. Pictures, a Warner Bros. Entertainment Company. It is rated PG for action and rude humor. TeenTitansGO-movie.com

LIONSGATE AND APPS MINISTRY RELEASE DEPLOY AND DESTROY, A REAL‐TIME MULTIPLAYER FPS FOR MOBILE FEATURING FAN‐FAVORITE ACTION IP

LIONSGATE AND APPS MINISTRY RELEASE DEPLOY AND DESTROY, A REAL‐TIME MULTIPLAYER FPS FOR MOBILE FEATURING FAN‐FAVORITE ACTION IP

New unique action game features characters, weapons and arenas from the worlds of Ash vs Evil Dead and The Divergent Series, with more properties arriving post‐release

LOS ANGELES May 23, 2018 – Global content leader Lionsgate (NYSE: LGF.A, LGF.B) has partnered with independent developer and publisher Apps Ministry to release Deploy and Destroy, a new real‐time multiplayer first‐person shooter free to download today on select iOS and Android smartphones and tablets.

https://www.youtube.com/watch?v=9E-5qIdQ7iQ&feature=youtu.be

The multiverse premise of Deploy and Destroy lets players craft characters from some of the world’s biggest action franchises, beginning with Lionsgate’s robust library of IP. The game showcases designs from fan‐favorite Lionsgate properties like Ash vs Evil Dead and The Divergent Series, as well as original creations from the new Deploy and Destroy brand. Additional themes from other prominent series will arrive in the game in post‐release updates.

Deploy and Destroy brings together some of our most beloved franchises for a fast‐paced and competitive action spectacle. We’re thrilled to partner with Apps Ministry to give fans and FPS players around the world a unique experience they’ve yet to see on mobile,” said Peter Levin, President of Interactive Ventures, Games & Digital Strategy at Lionsgate.

Deploy and Destroy features two real‐time online multiplayer modes at release: eight‐player deathmatch and team deathmatch. Players can level up over time to unlock new and more powerful weapons and armor to unleash upon opponents.

“Lionsgate has given us the opportunity to create the kind of rich multiplayer action experience we’ve always wanted to play on mobile. Deploy and Destroy is designed from the ground up to look and handle great on handheld devices with full 3D environments and pick‐up‐and‐play touchscreen controls,” said Apps Ministry Founder Vadim Shilov. “Teaming up with a forward‐looking company with such a strong record of partnerships in video games has been a fantastic experience.”

This announcement builds on a number of recent successes for Lionsgate’s games division, including the release of the “Reservoir Dogs Heist” DLC for Starbreeze Studios’ hit title PAYDAY 2™, “The SAW® Chapter” DLC for Starbreeze Studios and Behaviour Digital’s Dead by Daylight, Step Up: High Water content integrated into the popular coloring app Recolor, The Divergent Series featured in Ludia Inc.’s interactive role‐playing game What’s Your Story?™, and the mobile hit Power Rangers: Legacy Wars celebrating over 32 million downloads and its release in China. Lionsgate also participated in the launch of The Overwatch League™ through its investment in the Los Angeles Valiant, owned and operated by professional esports organization Immortals.

For more information on Deploy and Destroy, please visit www.deployanddestroy.com.

About Lionsgate

The first major new studio in decades, Lionsgate is a global content platform whose films, television series, digital products and linear and over‐the‐top platforms reach next generation audiences around the world. In addition to its filmed entertainment leadership, Lionsgate content drives a growing presence in interactive and location‐based entertainment, gaming, virtual reality and other new entertainment technologies. Lionsgate’s content initiatives are backed by a 16,000‐title film and television library and delivered through a global licensing infrastructure. The Lionsgate brand is synonymous with original, daring and groundbreaking content created with special emphasis on the evolving patterns and diverse composition of the Company’s worldwide consumer base.

About Apps Ministry

Based in Russia and the U.S., Apps Ministry is a talented, ambitious video game and app developer focused on iOS and Android. Our team of experienced developers, designers, testers, and project managers can handle complex development challenges, integrating the best monetizing models, localization techniques, and testing methods. Learn more at http://appsministry.com.

Twin-Stick Shooter from AAA, Hollywood Veterans Sleep Tight Targets July Launch for Nintendo Switch, PC

Twin-Stick Shooter from AAA, Hollywood Veterans Sleep Tight Targets July Launch for Nintendo Switch, PC

Mixer Functionality, Eight New Playable Characters with Distinct Abilities Revealed

LOS ANGELES – 23 May, 2018 – Sleep Tight, the adrenaline-inducing arcade-style twin-stick shooter with base-building elements, will have a neighborhood full of playable characters when it releases on 26 July for Nintendo Switch and PC. The game will also feature Mixer functionality that allows viewers to interact with streamers during their broadcasts and participate in the experience in fun and exciting ways.

https://www.youtube.com/watch?v=4A1pVsiaFjY&feature=youtu.be

Created by a veteran team of Hollywood film artists and AAA game developers, including VFX artist Maxx Burman (Far Cry 5, Iron Man 3, Game of Thrones) Disney illustrator Dylan Ekren (Wreck It Ralph, Zootopia), and Ubisoft designer Oscar Mar (Far Cry 3, Tom Clancy’s Splinter Cell: Conviction, Rainbow Six Siege) Sleep Tight harnesses that talent to deliver an experience that will appeal to the kid in all of us.

In Sleep Tight, players choose between a cast of 12 kids whose bedrooms are assaulted every night by hordes of monsters pouring out from the dark corners of their homes. Using an array of toy weapons ranging from dart guns to water balloons, players hold the frightening creatures at bay until sunrise. Then they can cash in their piggy banks to build elaborate pillow forts, construct turrets, and buy various other upgrades that will better help them survive increasingly difficult evenings to come.

Each of Sleep Tight’s dozen heroes comes with their own exclusive ability and playstyle. For example, the trigger-happy Tommy starts each match with 500 darts and gets discounts on Weapon Skills, while the comic book fan Dexter has superpowers that give him discounted power-ups, and Rosie uses her building skills to engineer turrets that deal more damage and extra strong pillow fort walls. Every child has their own specialty that keeps the game fresh no matter how many midnight monster hunts players go on.

Sleep Tight has been such a special project to work on,” said Maxx Burman, co-founder and creative director at We Are Fuzzy. “While our team has been lucky to work on so many amazing properties over the course of our careers, it’s been amazing to create such a warm, pure, nostalgic experience, and we look forward to sharing it with everyone when we launch this July.”

To learn more about Sleep Tight, please explore the game’s official website.

About We Are Fuzzy
We Are Fuzzy, founded by Maxx Burman and Banks Boutté in 2017, vaunts a veteran team of Hollywood artists and AAA game designers with experience working on AMC’s The Walking Dead, Hollywood blockbusters such as Iron Man and Godzilla, and video games including Far Cry 5, and Dark Souls 2.

 
About Maxx Burman
 
Maxx Burman is a VFX Artist/Art Director who’s worked in film and games for nearly 10 years. His credits include: Iron Man 3, Godzilla, Pirates of the Caribbean, League of Legends, Call of Duty, Destiny, and more. Sleep Tight is his first step into indie game development and he’s determined to create the best experience of pure fun, and a reminder of what it was like to play make believe. You can learn more here.

Goblin-Themed Sports Game Graveball Scores a 31 July Release on PC

Goblin-Themed Sports Game Graveball Scores a 31 July Release on PC

MASON CITY, IOWA – 22 May 2018 – Graveball, the spooky and savage skill-based sport where goblins kill one another (and themselves!) from developer Goin’ Yumbo and publisher 3D Realms, will begin serving up three-on-three online matches on 31 July 2018.

At a local cemetery, sporting goblins have constructed a spooky “Graveball” court that hosts a madcap meld of football and basketball. On this playing field, depraved shovel-wielding creatures compete to maintain possession of the “skullball” and run it into the opposing end zone to score. Of course, there are other ways to get points in this bizarre blood sport, like shooting the skull into a hoop that appears every 30 seconds – or just killing the other team in quick succession.

The goblins’ shovels make useful tools for smacking the skull down the field or knocking it out of an end zone to prevent the other team from scoring before the three-second scoring timer ends. They’re also equally well-suited to cutting down the competition in more direct and brutal ways. Especially when one considers the rules allow shovels to be thrown and goblins aren’t much of a match for their blades, it’s easy to see why Graveball is played where it’s easy to bury bodies.

But don’t bury those goblins quite yet! Death is not the end in Graveball. After dying, goblins become ghosts that move twice as fast as their living counterparts. Death isn’t enough to stop the competition, and sometimes that ghostly mobility can even lead directly to victory. If that speed boost sounds mighty tempting, a handy little suicide button allows goblins to slit their own throats. But just remember that they can’t touch the skull while in phantom form.

All goblins have the same abilities, so the game remains completely dependent on skill –meaning no auto aim when tossing either the ball or shovels. This ensures an even playing field so the thrills and chills come from emergent moments, rather than any special paid-for powers. But that doesn’t mean these little jerks don’t like to play dress-up. Masks, weapons, hairstyles, and taunt animations do not affect gameplay: sometimes a Goblin just wants to feel pretty.

Know what’s almost as fun as playing Graveball? Watching Graveball. Ragdoll camera? Check. Hang-time and Goblin-body-distance trackers for when someone lands a nasty kill? Double-check. Watch clutch moments like catching opponents’ weapons and blocking their shots or even throwing the shovel to get that last bit of distance needed to reach the goal ring. Matches usually end about five minutes in so it’s always easy to watch or play a few quick games.

“It was important to me to make sure every Goblin had the same abilities, and you can’t just ‘level up’ to be better,” said Riley Dirksen, founder, Goin’ Yumbo. “Every moment of excitement feels earned, so I have a feeling players are going to love that aspect of the experience.”

Graveball will be available digitally in English on the PC via Steam for $4.99 USD with a 10% launch discount.

To learn more, please visit Graveball’s official site, follow Goin’ Yumbo on Twitter, like the Facebook page, and join the game’s official Discord server.

About Goin’ Yumbo
Goin’ Yumbo is Riley Dirksen’s alter ego in the form of a company. He once started a game dev club in his community and he was the only member for a whole year (but he had perfect attendance!). Now his goal is to make games that make people laugh.

To learn more about Goin’ Yumbo, please visit the studio’s official website.

About 3D Realms
Founded 30 years ago as Apogee Software, 3D Realms published classics such as Wolfenstein 3D before creating its own seminal first-person shooters, Duke Nukem 3D, and Shadow Warrior.

3D Realms also produced and published Max PaynePrey, and most recently, Ion Maiden.

To learn more about 3D Realms, please visit the publisher’s official website

TENNIS WORLD TOUR NOW AVAILBLE ON XBOX ONE AND PLAYSTATION 4

TENNIS WORLD TOUR NOW AVAILABLE ON XBOX ONE AND PLAYSTATION 4

– The Court is Yours –

WALNUT CREEK, CA – May 22, 2018 The first AAA tennis game for modern gaming platforms, Tennis World Tour from developer Breakpoint Studios and publisher Maximum Games, is now available on PlayStation®4 and Xbox One For $59.99. The Nintendo Switch and PC versions of this epic tennis experience are set to launch on June 12th.

Tennis World Tour is the new standard of tennis video games from the team behind the Top Spin franchise. Play as one of 31 professional tennis players, learn all the shots, master each type of surface and experience a realistic career mode – Tennis World Tour allows players to harness their skills and define styles of play to become the top ranked player in the world.

31 of the best tennis players in the world: Roger Federer, Angelique Kerber, Stan Wawrinka and many of the sport’s legends.
18 types of courts: hard, clay, grass, carpet and even hardwood. Each surface affects the playing conditions.
Create your player and experience a career inspired by professional’s life: training, tournaments, staff management, equipment purchases, etc.
Decide what strategy to adopt for each match and use your skill cards to defeat your opponents.
Online quick matches will be available shortly after launch. The Leaderboard and the private matches will be available from June 12th. 

Find us on social media:
 @tennisthegame                   TennisWorldGame               Bigben Games

Or hit us up at the official website: https://tennisworldtourgame.com.

About Bigben
Bigben is a major video game publisher, designer and distributor of mobile phone and gaming accessories as well as audio products. The group, recognised for its innovation and creativity, aspires to become a European leader in each of the sectors it is active in. www.bigben.fr

About Breakpoint
Breakpoint is a video game development studio dedicated to sport. Created by industry veterans, the team includes several experts who have in particular participated in the development of the Top Spin series, as well as sport consultants, professional players and top-level coaches.

About Maximum Games
Maximum Games ranks as a top 15 global video game publisher of interactive digital entertainment spanning all genres and supporting multi-platforms. The company’s mission is to provide a proven and strong hands-on approach to publishing, marketing and distribution. Established in 2009, the company is led by female entrepreneur Christina Seelye, a seasoned executive of digital consumer products and channel marketing. Under Seelye’s leadership, the company has been recognized with numerous awards such as “Fastest Growing Tech Company” by American Business Awards, and has made the Inc. 5000 list of Fastest Growing Private Companies for the past three years. Maximum Games has offices in both the US and UK, and continues to expand its scope of global publishing and distribution via direct reach and strategic partnerships. For more information on Maximum Games, visit the company’s website at www.maximumgames.com.

PSYONIX ANNOUNCES SALTY SHORES UPDATE FOR  ROCKET LEAGUE®

PSYONIX ANNOUNCES SALTY SHORES UPDATE FOR  ROCKET LEAGUE®

SAN DIEGO, CA – May 22, 2018 – Independent video game developer and publisher, Psyonix, has announced that the Salty Shores Update will launch in Rocket League on May 29 for all platforms (pending first party certifications).

The Salty Shores Update will include:

ABOUT ROCKET LEAGUE
Winner or nominee of more than 150 “Game of the Year” awards, Rocket League is one of the most critically-acclaimed sports games of our generation. Boasting a community of more than 45 million players, Rocket League is a high-powered hybrid of arcade-style soccer and vehicular mayhem with easy-to-understand controls and fluid, physics-driven competition. Available on Nintendo Switch™, PlayStation®4 computer entertainment system, Xbox One, Windows PC, Mac, and SteamOS via Steam, Rocket League includes more than 100 billion possible customization combinations, a fully-featured offline season mode, multiple game types, casual and competitive online matches, and special “Mutators” that let you change the rules entirely.

To learn more about Rocket League, please visit www.RocketLeague.com, “Like” it on Facebook, and follow it on Twitter @RocketLeague for all the latest developer updates and news.

ABOUT PSYONIX™
Based in San Diego, CA, Psyonix is a critically-acclaimed independent video game developer and leading experts in Unreal Engine technology. For more than 15 years, the studio has been a driving force behind some of the most successful games in the industry, including Gears of War, Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament III, Unreal Tournament 2004, and the award-winning Sports-Action hit, Rocket League®.

Rocket League, Psyonix, and all related marks and logos are trademarks or registered trademarks of Psyonix Inc.© 2015-2018 Psyonix Inc. All rights reserved. All other trademarks are property of their respective owners.

DOUBLE FINE PRESENTS EXPANDS ROSTER WITH NEW PLAYABLES’ TITLE

DOUBLE FINE PRESENTS EXPANDS ROSTER WITH NEW PLAYABLES’ TITLE

Double Fine Presents Welcomes KIDS to the Family

Today, Double Fine Productions’ publishing branch, Double Fine Presents, announced their partnership with Playables to publish the upcoming interactive animation, KIDS. Nominated for a Nuovo Award at the 2018 Independent Games Festival Awards earlier this year, the experience has steadily picked up steam and generated excitement among gamers and artists alike.

“We couldn’t be happier to have KIDS as a part of our Double Fine Presents family” said Greg Rice, Vice President of Business. “We’re huge fans of Playables’ work and in absolute awe of the thoughtfulness they’ve brought to KIDS, resulting in one of the most artistic statements we’ve seen in games in a long while.”

KIDS is an experimental project about the psychology of the group, allowing players to move with and against crowds until everyone is gone. The final products are an interactive animation, a short film and an exhibition. The game is also the second collaboration of director and animator Michael Frei and game designer Mario von Rickenbach after their award-winning animated short film and short game Plug & Play. The game is set to release this year on iOS, Android and Steam (PC/Mac).

Double Fine Productions has successfully launched a number of indie titles including Everything, Gang Beasts and GNOG, in addition to their own in-house developed games like Psychonauts in the Rhombus of Ruin and Full Throttle Remastered. In support of indie titles, Double Fine also hosts Day of the Devs, an annual free indie games festival. Game developers looking to find out more about Double Fine Presents’ activities and efforts can check out the site here.

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About Playables
Playables is a production company based in Zurich. Currently working on KIDS and MIKMA. Playables was founded by Mario von Rickenbach and Michael Frei. They previously worked on award-winning projects like Plug & Play, Krautscape, Dreii, Il Filo Conduttore and the Finger Simulator. Find out more here.

About Double Fine Productions
Double Fine Productions is a San Francisco-based game developer and publisher that makes games with a focus on creativity, characters, and fun. Since its founding in 2000, it has produced many award-winning titles including Psychonauts, Brütal Legend, Costume Quest, Sesame Street: Once Upon a Monster, Broken Age, Headlander and Remastered editions of Grim Fandango, Day of the Tentacle, and Full Throttle. Learn more about Double Fine Productions at www.doublefine.com and on Twitter @DoubleFine.