Beloved Beat-Em-Up Series Returns with Streets of Rage 4, Relentless Beatdowns Imminent
Dotemu, Lizardcube, and Guard Crush Games Tagteam SEGA’s Classic Arcade Franchise
PARIS – Aug. 27, 2018 – Publisher Dotemu (Wonder Boy, Windjammers) and developers Lizardcube (Wonder Boy) and Guard Crush Games today revealed Streets of Rage 4, an all-new continuation of SEGA’s iconic arcade brawler series known for its radical fights, jammin’ ‘90s beats and dashing sparring gloves and bandanas.
Featuring hand-drawn visuals from the team behind 2017’s gorgeous Wonder Boy: The Dragon’s Trap remake, Streets of Rage 4 builds upon the classic trilogy’s gameplay with new mechanics, a fresh story and a gauntlet of dangerous stages with a serious crime problem. Streets of Rage 4 recalls classic gameplay but it stands as an entirely original arcade-style romp thanks to the expertise of Guard Crush Games and Dotemu.
Whether players gang up with a friend or clean up the city solo, Streets of Rage 4 is a skull-bashing, chicken-chomping delight all set to a thumping soundtrack sure to get your blood pumping.
To keep up to date on all things Streets of Rage 4, punch your keyboard until it types www.streets4rage.com, go to www.facebook.com/StreetsofRage4 and slice that follow button on Twitter @Dotemu, @Lizardcube and @Guard_Crush.
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About Dotemu Dotemu is a french video game company specializing in modern releases of beloved retro games. Our mission is simple: give every gamer access to yesteryear’s classic video games on today’s platforms, including PC, mobile, console and more. Working alongside the world’s most cherished and recognized publishers, the Dotemu team has published a number of global top-sellers across both PC and console, including Wonder Boy: The Dragon’s Trap, Windjammers, several games in the Ys series and more.
Founded in 2007, Dotemu leverages its considerable technological know-how to maintain the original spirit of classic games while giving them a second life as rediscovered gems for a new generation of gamers.
About Lizardcube Lizardcube is a Parisian games studio founded by game industry veteran Omar Cornut (Pixeljunk Shooter, Tearaway, Soul Bubbles, Dear ImGui) and traditional comic/animation artist Ben Fiquet (Soul Bubbles). It is best known for the acclaimed remake of Wonder Boy: The Dragon’s Trap, praised for its gorgeous art style and retro engineering marvel.
About Guard Crush Games Guard Crush Games was founded in 2009 by Jordi Asensio and Cyrille Lagarigue based on their passion for classic beat-em-up and sidescrolling titles. The team is best known for its XBox 360 release, Streets of Fury, and follow-up on PC Streets of Fury: Extended Edition in 2015, which revel in over-the-top action and capture the studio’s love for fun sidescrolling brawlers..
When it comes to remaking a classic game from the PlayStation 2 era few publishers can say that they do a better job than Sega. After releasing Yakuza Kiwami worldwide last year to show off just how great these original games can be when brought to the modern day we now have Yakuza Kiwami 2 to continue to bring the story to new and old fans alike. Taking advantage of the Dragon Engine used in this year’s Yakuza 6: The Song of Life is this second remake just as impressive as the first?
Story
A year has passed since the loss of ten billion yen left the Tojo Clan reeling and sent the underworld into a frenzy as everyone scrambled to find the money for themselves even if it meant killing anyone in their way. Since this time Kazuma Kiryu, who has long moved on from his time as the fourth chairman of the Tojo Clan, has been raising Haruka as his own daughter. Unfortunately since leaving the yakuza lifestyle behind, the Tojo Clan has fallen on hard times to the point that war is brewing between them and the Omi Alliance.
With Kiryu being the best hope for potential peace, he is given a task through the fifth chairman’s dying wish to try and bring peace between these factions by forming a brotherhood with the leader of the Omi while also bringing a new chairman to lead the now failing Tojo Clan. Of course, things are never easy as Kiryu learns that there is now someone else calling themselves a “Dragon” in Japan’s yakuza and it just so happens to be someone that not only has a history with the potentially new chairman that Kiryu is sent to retrieve, but also one that is more than willing to let the East and the West go to war.
Ryuji Goda, known as the Dragon of Kansai, serves as the direct opposite of Kiryu, the Dragon of Dojima, making him a perfect threat against Kiryu who, in this game, fights at his prime. With Ryuji believing there to be only room for one dragon to exist in Japan, Kiryu must do what he can to keep the peace and prevent the Tojo Clan and Kamurocho from falling apart in a story filled with various twists and turns. It is worth noting that although the storyline does follow the same pace as it did in the original game, there have been new scenes added in here and there to help add new elements to the story and tie up previously left hanging loose ends.
It is interesting to note that one of the first abilities that players have the ability to unlock as Kiryu is to mark all sub-story locations on the map. This is a major bonus as players previously had to stumbleupon most of these events and now they can easily seek these out. As per usual, these sub-stories range from endearing to outlandishly weird. A number of new sub-events have been added into Yakuza Kiwami 2 that weren’t in the original but returning players will also notice that a handful of other events have been removed entirely. It is also worth noting that a few locations found in the original PlayStation 2 version are also missing but players shouldn’t be too concerned in this regard as a number of new side areas and additional content has been included to make up for these lost locations.
Outside of the core story mode Yakuza Kiwami 2 also adds in a new side story in the form of “The Truth of Goro Majima” that is unlocked over the course of the main storyline. This mode places players back in the shoes of Majima as he tries to get his life back together after the events of Yakuza 0 and Yakuza Kiwami. Unfortunately while this brand new mode does give us a new look at Majima’s life and also features a few familiar faces from the aforementioned games it also feels rather limited in scope as not only is it rather short in nature since there are no sub-stories to complete outside of exploring the world as Majima and playing little mini-games that Kiryu can also take part in, but he is also limited to only the “Mad Dog” fighting style with the previous break dancing and batter styles removed from his repertoire. Still, longtime fans will be pleased to see this new content added in, especially since Majima remains a mainstay favorite.
Gameplay
Players will find that the use of the Dragon Engine and the recent improvements found in Yakuza 6 have been carried over to make Yakuza Kiwami 2 the smoothest feeling game in the series yet. Combat makes use of Kiryu’s standard Dragon of Dojima style and is incredibly fluid thanks in part to the engine as well as the fact that Kiryu is fighting at top shape this time around. It is interesting to note that combat really hasn’t changed too much in this regard as players will still encounter thugs on the streets of Kamurocho and Sotenbori as well as people harrassing random strangers but this time around players will immediately enter fights with little change to the area. In fact as soon as the last body hits the ground the combat will be immediately ended with enemies left lying where they landed, making for some quite devastated looking scenery depending on the Heat moves you’ve used to dispatch them.
Also worth noting is that the game has now added the ability to take weapons dropped by enemies and, instead of simply using them for the fight and losing them when it ends, and store it away for later use. This makes for a more interesting mechanic that allows players to build up an arsenal for a harder battle rather than only relying on their surroundings. Speaking of harder fights, Yakuza Kiwami 2 has made a few modifications to the boss battles in the game making them quite a challenge but not annoyingly so like in Yakuza Kiwami. That being said, most boss fights still end with a “Feel the Heat” style finishing move that sees Kiryu charge up a special attack to give the fight some cinematic flair.
While Kiryu starts out quite strong, he still has been out of the game for a bit and that means players will need to build up various stats and this is handled similar to how it was done in Yakuza 6. Players can earn various types of experience points by doing basically anything in the game be it fighting street thugs, taking part in mini-games that range from simply playing darts or golfing at a driving range to playing Virtual Fighter 2 or “controlling your stream” at the Toylets mini-game and much more, finishing sub-stories, and even eating food at restaurants and finding special food combinations.
These points can be spent on random side skills such as improving the amount of money earned in fights or unlocking the ability to see sub-story locations as mentioned earlier as well as used to increase Kiryu’s running speed, various stats, and even new special moves to expand his ever growing list of attacks and crazy Heat moves.
With players being able to fight it out in the streets and fill their bellies with various types of food in restaurants and bars, there is still plenty of additional side content to explore including some that has plenty of story content all to its own. This includes being able to take the lead in managing a cabaret club in order to prevent it from shutting down, allowing for a number of special scenes with the girls in the club as well as managing a Clan once again in the form of a Clan Creator that is used to defend Majima Construction. These both offer plenty of extensive content that, while not necessary for completion, give players plenty of variety even if they may feel like a bit of a timesink.
Visuals & Audio
It is clear that the Dragon Engine is truly what the Yakuza series needs to shine as Yakuza Kiwami 2 is easily the best looking game in the series to date now that it has been replicated in this engine. Both Kamurocho and Sotenbori are extraordinary to look at both at night and during the day while all of the character models are exceptionally well handled here both in standard gameplay as well as in cutscenes. Thanks to this engine not only are fights capable of being entered without any load times or slowdown, even entering the biggest building can happen immediately, helping breath real life into these cities bustling with activity.
With this release of Yakuza Kiwami 2 Sega has made sure to go over the game with a fine tooth comb to make sure that they have handled all of the goofy and obscure translations necessary to give this game its charm. The only voice track available is the original Japanese which is absolutely what fans should come to expect at this point as these characters have become iconic in this series.
Overall
Sega and the developers of Yakuza Kiwami 2 have done it once again by creating possibly the best game in the franchise to date. While jumping in at this point may seem daunting, there is an option to immediately learn the story of the first game if you are unfamiliar with the series, making this an option for both newcomers and longtime fans looking to get the most out of the Yakuza series.
BATTLE FOR AZEROTH™BECOMES FASTEST-SELLING WORLD OF WARCRAFT® EXPANSION EVER
Horde and Alliance heroes around the world answer their faction’s call to arms in force as Blizzard Entertainment’s latest release surpasses 3.4 million in day-one sales globally
SYDNEY, Australia—24 August, 2018—When the Battle for Azeroth™erupted worldwide last week, champions of the Alliance and the Horde around the globe were called upon to fight for their faction. Heroes everywhere turned out in force, and Blizzard Entertainment today announced that as of Battle for Azeroth’s first full day of launch on 14 August, more than 3.4 million units of the latest World of Warcraft® expansion had sold through worldwide—setting a new day-one sales record for the franchise and making it one of the fastest-selling PC games of all-time.*
“Battle for Azeroth is a definitive chapter in the Horde and Alliance conflict at the heart of Warcraft, and it’s been thrilling to see players representing their factions in record numbers and embarking on their war campaigns—not to mention joining in ourselves,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “But the launch is just the beginning of this conflict. More epic content is coming to World of Warcraft in the weeks ahead, and we can’t wait for players to experience the full story as it unfolds over the course of the expansion.”
As Azeroth’s defenders continue to explore new regions in search of allies and resources, preparations are being made for the next great confrontation in the ongoing war:
In the coming weeks, players will be able to charge into Battle for Azeroth’s first Warfront, Stromgarde—a 20-player co-op battle for control of a key strategic stronghold in the Arathi Highlands.
On 5 September, the gates will open to Battle for Azeroth’s first raid—Uldir, an ancient titan facility housing horrific Old God experiments gone awry.
Also on 5 September, the expansion’s first PvP season and first Mythic Keystone dungeon season will commence. The Mythic Keystone dungeon will feature a unique “seasonal affix”—Infested—that introduces new challenges based on the corrupted denizens dwelling in the Uldir raid.
Beyond that, additional updates are in the works that will provide even more content for players on an ongoing basis, including the ability to recruit the Kul Tiran humans and Zandalari trolls as playable Allied Races. More information on future updates will be shared at a later date.
About World of Warcraft: Battle for Azeroth
World of Warcraft: Battle for Azeroth is the seventh expansion for Blizzard Entertainment’s acclaimed massively multiplayer online role-playing game. As a new age of warfare dawns between the Alliance and the Horde, Azeroth’s heroes must set out on a journey to the lost kingdoms of Kul Tiras and Zandalar in search of new allies; race against rivals for resources in dynamic Island Expeditions; bring new playable Allied Races into their faction’s fold; unlock the power of their gear using the new Heart of Azeroth artifact; and much more.
World of Warcraft: Battle for Azeroth is available in physical and digital standard editions (RRP $69.95 AUD / $79.99 NZD) as well as a Digital Deluxe Edition ($94.95 AUD / $109.99 NZD). The latter contains an arsenal of in-game bonuses for a variety of Blizzard games, including the Seabraid Stallion mount (Alliance), Gilded Ravasaur mount (Horde), and Tottle the Baby Tortollan pet for World of Warcraft; an “Azeroth Is Burning” card back for Hearthstone®; a Primal Flamesaber mount in Heroes of the Storm®; Horde and Alliance sprays for StarCraft® II; and a collection of faction-themed cosmetic loot for Overwatch®.
Battle for Azeroth is also available in a retail-exclusive Collector’s Edition (RRP $144.95 AUD / 154.99 NZD). In addition to the in-game items from the Digital Deluxe Edition, the Collector’s Edition contains a cache of faction-themed loot, including a collectible Horde and Alliance Double-Sided Mark of Allegiance; a limited-edition hardback of the novellas Elegy and A Good War, featuring exclusive artwork; and a Battle for Azeroth digital soundtrack.
To learn more about World of Warcraft: Battle for Azeroth, and for additional details on the different editions available, visit the expansion’s official website at www.worldofwarcraft.com/battle-for-azeroth.
About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft®, Hearthstone®, Overwatch®, the Warcraft®, StarCraft®, and Diablo® franchises, and the multi-franchise Heroes of the Storm®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes twenty-two #1 games* and multiple Game of the Year awards. The company’s online gaming service, Blizzard Battle.net®, is one of the largest in the world, with millions of active players.
*Sales and/or downloads, based on internal company records and reports from key distribution partners.
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Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Blizzard Entertainment’s expectations, plans, intentions or strategies regarding the future, including statements about the release dates and features for the upcoming content for World of Warcraft: Battle for Azeroth, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Blizzard Entertainment’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Blizzard Entertainment and Activision Blizzard as of the date of this release, and neither Blizzard Entertainment nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Blizzard Entertainment or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.
The second Insurgency: Sandstorm pre-order beta test will kick off on August 31st and will run until the game’s launch on September 18th. Beta testers will help New World Interactive stomp out some bugs before launch and test the server’s stability.
New World Interactive has also confirmed they have plenty of post-launch content planned.
Insurgency: Sandstorm is scheduled to launch on Windows on September 18th. The game is available for pre-order via Steam for $26.99 USD or $24.99 USD if the buyer already owns Insurgency. After launch, the price will rise to $29.99 USD
SENRAN KAGURA Series Makes its Nintendo Switch Debut with SENRAN KAGURA Reflexions, Releasing September 13th
XSEED Games Reveals Release Date for Touching, Narrative-Focused Entry in
Genre-Spanning Series
Torrance, Calif. — August 23, 2018 — XSEED Games, the independent-minded publishing brand of Marvelous USA, Inc., today announced that SENRAN KAGURA Reflexions—the Nintendo Switch system exclusive entry in the traditionally “busty brawler” series, which this time focuses on delivering players exciting physical and emotional sensations—will be available in North America as a digital download in the Nintendo eShop on Thursday, September 13 for $9.99. Fans who wish to lay claim to this new entry a little early can pre-purchase the game from the North American eShop right now. The publisher also confirmed that additional fan-favorite characters will be available as DLC content for $9.99 each: Yumi will be available at launch, followed by Murasaki, Ryōna, and Yomi in the weeks to follow.
The unique properties of the Nintendo Switch Joy-Con controllers will let fans get closer than ever to some of the shinobi girls of SENRAN KAGURA, starting with Asuka of the Hanzō National Academy. Get “hands-on” and help massage away her stress by employing the art of reflexology, deepening the relationship formed with her while progressing through a narrative experience with multiple endings. Pay close attention to Asuka’s feedback from the HD rumble technology in the Joy-Con controllers, as the better players react to her signals, the closer they will become to her.
About SENRAN KAGURA Reflexions
After brutal melees, rhythmic cooking contests, and shockingly serious water gun fights, the SENRAN KAGURA series is ready to take on the world of interactive storytelling for the first time and give players a chance to get to know the shinobi heroine Asuka in surprising new ways. SENRAN KAGURA Reflexions uses the unique properties of the Joy-Con to employ the art of reflexology and massage. Melt away Asuka’s worries and stresses by hand or through a variety of useful tools, and explore deeper relationships than have ever been possible in the series before.
The Nintendo Switch system’s advanced HD rumble technology provides a more realistic sense of interaction and feeling with Asuka than ever before, helping guide players to react to her signals and give her some much-needed relaxation. Interacting with her in different ways will lead players across branching paths toward one of seven different situations and six unique endings—and that’s just for Asuka. Scenarios for fan-favorite characters Yumi, Murasaki, Ryōna, and Yomi will be released over the weeks following the game’s launch as additional DLC.
Developed by Honey∞Parade Games, Inc. and slated for digital release in the Nintendo eShop on the Nintendo Switch system, SENRAN KAGURA Reflexions will launch on September 13. This title has been rated “M for Mature” by the ESRB. More information on the game can be found at the product website www.skreflexions.com.
For more information on XSEED Games products, please visit www.xseedgames.com. Fans can also follow XSEED Games on Facebook, Twitter, and via their blog on Tumblr.
About XSEED Games:
XSEED Games is the independent-minded publishing brand of Marvelous USA, Inc., a wholly owned subsidiary of Marvelous Inc., which is a publicly traded company listed in the First Section of the Tokyo Stock Exchange. Formed in 2004 and located in Torrance, California, XSEED Games publishes interactive entertainment content for PC and consoles from the Marvelous portfolio as well as from a wide variety of third-party partners. Whether it’s Marvelous properties such as STORY OF SEASONS (Bokujo Monogatari), SENRAN KAGURA, and Rune Factory, or third-party titles such as the Corpse Party, AKIBA’S TRIP, or The Legend of Heroes: Trails series, XSEED Games has grown its reputation among gamers with its critically acclaimed localizations and commitment to fans, remaining ever dedicated to its “indie spirit, player-first” approach.
SHIO – COCONUT ISLAND GAMES’ FAST-PACED, LANTERN-HOPPING PLATFORMER – IS OUT NOW ON NINTENDO SWITCH™
SHANGHAI – Aug. 23, 2018 – Coconut Island Games has released Shio, the fast-paced action platformer from developer Coconut Island Studio, on Nintendo Switch™ via the Nintendo eShop for $12.99.
Shio’s special twist on classic side-scrolling design is all about lanterns. More than just colorful decoration, these floating lights let you chain jumps in mid-air in gravity-defying combinations, extending your range to let you explore the farthest reaches of the world and master intense tests of skill and reflexes.
The only enemy in Shio is the environment, and it’s more than enough to deliver a serious platforming challenge. Throughout the four chapters of your adventure, you’ll encounter new lands that introduce their own unique themes, weather patterns and obstacles to overcome, including fierce winds, raging fire and heavy fog. There’s also a number of hidden rooms to discover that will help shed light on the sad tale of Shio’s mysterious masked man.
Shio is also available on the PlayStation®4 computer entertainment system and Windows PC and Mac via Steam. This game is rated E (Everyone) by the ESRB. For more information, visit https://coconutisland.games, and follow Coconut Island on Facebook, Twitter and YouTube.
About Coconut Island Games
Coconut Island is an independent game studio based in Shanghai, China. Founded in 2009, we’re committed to creating innovative games of all kinds that we love to play ourselves. Most of our members have worked for years at famous companies in the game industry like Konami and Autodesk. We released Naughty Kitties on Xbox One and One Tap Hero on PlayStation®Vita in China as one of the first Chinese developers making consoles games.
Our games have won many awards and nominations at events like IGF China and the Unity Awards. We also help organize China’s biggest indie games community/conference, IndieACE, with our experience as one of the earliest Chinese indies.
REIGNS: GAME OF THRONES RULES THE MOBILE AND PC REALMS THIS OCTOBER
– Pre-Order Now on App Store, Google Play, and Steam –
Westeros – Nerial, Devolver Digital, and HBO® have unveiled Reigns: Game of Thrones, a new entry in the smash-hit swipe ‘em up series based on the award-winning HBO® TV series Game of Thrones®.
Reigns: Game of Thrones will launch on the App Store, Google Play, and Steam for $3.99 in October and is available for pre-order now where available [reignsgame.com].
Reigns: Game of Thrones extends beyond the HBO® series and explores possible futures for key characters as seen through the fiery visions of Red Priestess, Melisandre. Players can choose to rule as Cersei Lannister, Jon Snow, Daenerys Targaryen, Tyrion Lannister, Sansa Stark, and more while changing between each king and queen to face challenges and mysteries unique to their story. Melisandre’s flames have proven hard to decipher and less than reliable, so players may encounter stories they do not expect. Peer into the flames and you may see Cersei rebuild the Great Sept of Baelor or discover what could happen to the Seven Kingdoms if Sansa Stark married Jaime Lannister.
Players will choose characters to claim the Iron Throne while carefully navigating the complex relationships and hostile factions of the Seven Kingdoms. Employ ruthless tactics to outwit political rivals, wield impervious charm on your fickle bannerman, and maintain the balance and favor of the people to extend your reign to maybe, one day, survive the horrors of a winter in Westeros. Decide the fate of Seven Kingdoms and those that reside in your land to the soaring score of the HBO series.
HBO Licensing & Retail, a division of Home Box Office, Inc., partners with best-in-class licensees around the world to give HBO’s global audience new and exciting ways to engage with their favorite shows. The division leverages iconic, award-winning HBO programs such as Game of Thrones, VEEP, Sex and the City, Silicon Valley, Insecure, The Sopranos, Big Little Lies, True Blood and more to create officially licensed consumer products, innovative merchandise programs, retail activations and live immersive experiences. HBO Licensing & Retail works across a broad range of product categories, including collectibles, apparel, publishing, live branded experiences, digital gaming, fashion and beauty collaborations, luxury accessories, and beyond. Officially licensed HBO merchandise can be purchased in retail stores around the world, online in the US at http://store.hbo.com, and at the groundbreaking HBO retail hub, the HBO Shop®, located at 42nd and 6th Avenue in New York City.
BANDAI NAMCO ENTERTAINMENT AMERICA INC. UNVEILS ITS FIRST CONSOLE MMORPG WITH BLESS UNLEASHED
New MMORPG Built for Console Unleashes the Power of Unreal Engine 4 For Deep Combo-Driven Gameplay and Visually Stunning Graphics, Coming to Xbox One in 2019
SANTA CLARA, Calif., (August 23, 2018) – Leading interactive entertainment developer and publisher, BANDAI NAMCO Entertainment America Inc. today announced Bless Unleashed, a new free-to-play MMORPG experience coming first to the Xbox One family of devices including the Xbox One X. Developed by Round 8 Studio of NEOWIZ, players will dive into an epic multiplayer journey across a vibrant persistent world where gods and mythical beasts exist.
Bless Unleashed takes place in an untamed world with a rich backstory created with hardcore MMO gamers in mind. With deep combo-driven mechanics, player customization and cooperative (PvE) and competitive (PvP) multiplayer, there is an endless amount of content and gameplay possibilities to keep players engaged. The game utilizes the Unreal Engine 4, bringing unparalleled visuals to a fully realized fantasy world, offering one of the most stunning MMORPGs produced on a console platform. Players can enter an open persistent world where mythical beasts roam the land with integrated players-vs-player (PVP) mode. Five classic fantasy classes will be available for players to choose, from an arcane-wielding Mage to a bloodthirsty Berserker.
“Bless Unleashed is a game that takes the gameplay depth and community of an MMORPG and sets itself apart to create a new console RPG experience featuring fast-paced combat and beautifully rendered graphics,” said In Joon Hwang, Sr. Director, Online Publishing at BANDAI NAMCO Entertainment America Inc. “Every aspect, from the story to the combat, to the skill progression has been carefully crafted to portray a new console MMORPG experience.”
BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN®, GALAGA®, TEKKEN®, SOULCALIBUR®, and ACE COMBAT®. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z®, and ONE PIECE®. More information about the company and its products can be found at http://www.bandainamcoent.com or www.facebook.com/BandaiNamcoUS
World of Warships: Legends – First Trailer Released
Premiering at gamescom 2018, naval combat comes to console
August 23, 2018 — The first trailer for World of Warships: Legends, the naval warfare console game developed by Wargaming St Petersburg, has dropped at gamescom 2018. Besides a huge collection of historically accurate warships, the game provides a unique experience, custom-tailored for the console audience.
“The game has been built with console gamers in mind and to fit their needs. Battles are shorter and more action-packed with smaller teams,” states Victor Kislyi, Founder and CEO of Wargaming.
“The UI has been specifically created to give the most player-friendly experience and the frontline of our engineering team has been hard at work completely overhauling the game engine making everything bigger, brighter and more shiny on consoles.”
World of Warships: Legends features a variety of different commanders, each with their own playstyle and perks. It’s important players not only level the commanders up to make their fleet more effective, but also build a collection of these heroes so they can be used on several different ships with varying playstyles.
In terms of graphics, the engine has been significantly reworked to make the most of the console’s specs and provide stunning visuals for Xbox One, Xbox One X, PlayStation4 and PlayStation4 Pro.
World of Warships: Legends provides action-packed, fast-paced 9v9 naval battles. Players take command of history’s most iconic warships, all of which are recreated in accurate detail, and rip apart the biggest manmade sea monsters. The game is scheduled to release in 2019.
About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Founded in 1998, Wargaming has grown to become one of the leaders in the gaming industry with 4500+ employees and more than 20 offices globally. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships.
Wargaming focuses on external partnerships with established and indie developers across PC and console through the company’s third-party publishing unit, Wargaming Alliance. Wargaming Mobile, a unit dedicated to capitalizing on the mobile market, is actively forging new collaborations to deliver new and engaging on-the-go experiences.
Serenity Forge and Graffiti Games Releases Award-Winning Platformer The King’s Bird onto PC
Vancouver and Boulder, Colo. – August 23, 2018 – Master flight in a gorgeously mysterious world with today’s release of award-winning platforming game The King’s Birdfrom Serenity Forge and publisher Graffiti Games. Launching on PC via Steam for $19.99 USD, The King’s Bird is a momentum-driven, precision-platforming game that has players use aerial movements to seamlessly dash, glide and flow, with precision and grace, through a mysterious world. Players can purchase The King’s Bird on Steam at: https://bit.ly/2OscbDz
Set in a cryptic world kept secret by a tyrant, The King’s Bird has players use a unique momentum-based flying mechanic to run, jump, and fly past challenges as they make their way through forgotten lost kingdoms. Only after mastering the world of flight can players discover the truth about their freedom.
“We’ve been working on The King’s Bird for years and thanks to Graffiti Games we can finally bring the highly-anticipated game to the public,” said Kevin Zhang, Producer at Serenity Forge. “After much fanfare from bringing it around to shows, we’re excited to finally get this passion project released and see people’s reactions to this wonderful game.”
For more information regarding The King’s Bird please visit the game’s Steam page, or Serenity Forge’s Twitter page.
About Serenity Forge Serenity Forge’s mission is to create meaningful, value-driven games that challenge the way you think. We believe that video games can become a vital part of art, culture, and education. Ultimately, we are in the business of improving people’s lives.
About Graffiti Games Graffiti Games is an independent video game publisher made up of industry veterans that understand what it takes to launch a successful indie game. We view game publishing as a collaborative effort between our team and developers to ensure everyone benefits from a game’s success. To find out more about us and our titles please visit www.graffitigames.com.