A new trailer for Metro Exodus has been released by Deep Silver and 4A Games with the focus of this trailer being on the storyline for the game. Narrated by Anna, the Spartan Order’s top sniper and Artyom’s wife, the story trailer explores the hostile world of Metro Exodus that lies in wait for the crew of the Aurora as they flee the ruins of Moscow and embark on an epic year-long journey into the unknown. Artyom always believed that there was life beyond the Metro – now his hopes and dreams will be put to the ultimate test in the crucible of the Russian wastelands.
The trailer can be found below while the game itself is set to be released on February 15th for the Xbox One, PlayStation 4, and PC.
Once again Dragon’s Dogma: Dark Arisen will be arriving on a new console as Capcom has announced plans to release the game on the Nintendo Switch. The title will be priced at $29.99 when it is released on April 23rd and will feature a number of the various improvements that were made to the game after it was released two years ago on the PlayStation 4 and Xbox One.
Players will still be able to use the Pawn system without needing an online subscription and, since the Switch is portable, this will also mark the first time that the game will be available on the go. Check out a trailer for this version of the game below.
Grapeshot Games is a spin off development team started by Studio Wildcard. Atlasis a pirate themed survival MMO set in a massive world. Players will sail the high seas as they travel around and make their mark on the world as a pirate, an explorer, or whatever else may catch their fancy.
Atlas offers quite
a bit of character customization thanks to its massive skill tree. Obviously, most
players are not going to be a master of everything, so specializing in certain skills
and teaming up with other players to form a crew seems to be a big part of the
game. The experience gain is a bit slow on official servers, which makes the
game feel a bit grind heavy for casual players right now. I think the
experience rate could be increased by 50% to make progression a little easier.
There is a decent amount of content to explore right now as there
is a beefy tech tree that is tied to the skill tree. The tech tree will keep
players busy between gathering materials, capturing animals, building new
facilities, and crafting new equipment. The world is extremely large as each
official server is essentially a string of smaller server instances with its
own map that connects to another server. Once players get bored of the scenery
or need some resource not available locally, they can explore the high seas for
new locales and adventures.
The servers were lagging quite heavily during testing, which
made combat difficult. There’s a good variety of weapon types in the later half
of the skill tree, so players will have a lot of options to fit their preferred
fighting style. There is also a decent balance between the number of ranged and
melee weapons. Due to the slow experience gain, players will also be spending
quite a bit of time with basic weapons like the stone spear.
The ship system is interesting so far. Players start off
with the most basic raft that serves as a mobile home base and can slowly scale
upwards, creating larger ships and adding crew members. The ship controls do a
pretty good job of mimicking the feeling of sailing an actual ship as players
need to rotate the sail around to move in a certain direction, then unfurl the
sail to control speed. It’s easy enough to learn, but not the most maneuverable
thing in the world. Players are still at the mercy of the wind direction,
meaning getting stuck is still a very real possibility.
The early game is still very much a work in progress right
now. Players choose to join either a PVP or a PVE server, then choose a part of
the world to enter. After character creation, new players are dropped off at
the nearest Freeport with some basic text instructions. The odd tooltip appears
in the top left of the screen, but the usefulness varies wildly. Some basic survival
mechanics like vitamins are still poorly explained and are left to Steam guide
writers and wiki contributors to deal with. At the very least, Freeports are
generally safe areas for players to experiment and get a hang of basic gameplay
mechanics until the level 8 experience cap.
The UI could use some improvements. Certain elements on the
HUD are not well explained. Menus are usable, but they are not as intuitive as
I would like. The crafting menus for crafting stations is very clunky, looking
and working more like Windows Explorer than a proper menu. Inventory management
is decent, though moving items between inventories can be a little clumsy.
Considering Atlas’ roots
in ARK: Survival Evolved, its rocky Steam
Early Access release is a disappointment. Testing the game was a challenge as
servers were in a dire state. Extreme lag was a constant issue, making some
areas of the game nearly unplayable. A lot of technical optimization is needed
in the coming months as the game runs poorly. While the state of Steam Early Access
titles run the entire spectrum of development, it is clear that Atlas is still in its early stages of
development.
Atlas has a lot of
intriguing ideas, taking the well trodden path of sandbox survival games and moulding
it to fill the empty niche of pirate-themed video games. The current sailing
system is an excellent starting point, hitting a decent balance of ship control
and helplessness in the face of the powerful seas. Like all Steam Early Access
titles, Grapeshot Games has a bit of work to do. The game already offers a
decent amount of content thanks to its roots in ARK: Survival Evolved. There is a hefty tech tree, a deep skill
tree, and a large world to enjoy right now. But it’s the less glamourous areas
where Atlas needs the most work. The
game is in dire need of technical optimization and user experience improvements.
It’s not as sexy as new features, but these upgrades need to be at the top of
Grapeshot Games’ priority list.
Action RPGBreachis set to launch on Steam Early Access on January 17th. While the full game will be a free to play title, gamers will need to pay to get their hands on the Steam Early Access version. Pre-order packages are currently available at the official Breach store, with the lowest tier priced at $24.99 USD. No pre-orders will be taken through Steam.
Breach offers an open class system allowing players to dabble in a variety of skills and magic to create their ultimate hero. Up to four players will enter a dungeon, battling mythical beasts and epic bosses.
Other players can invade ongoing dungeons by taking on the role of the Veil Demon. The Veil Demon can take over monsters to strengthen them and grant them human level intelligence. Additionally, the Veil Demon can tear holes between the modern and mythological Earth, causing environmental hazards to pour into the dungeon.
Project Winter mixes in the classic party game Mafia with the trendy survival genre by dropping eight players into the middle of of an icy winter. Among the players are traitors who are attempting to prevent the group from escaping by slowing down production and assassinating survivors. The game is designed to be nearly impossible for players to survive on their own, forcing the survivors to work together with the traitors in hopes of slowly exposing the traitors.
Project Winter is scheduled to launch on Windows. It will be priced at $19.99 USD and will be available through Steam, Humble Bundle, and Greenman Gaming.
Kalypso announced they will be pushing back the PC release date for Tropico 6 to March 29th. The game was originally scheduled to launch on Windows, Mac, and Linux in late January, but feedback from the beta highlighted the need for more time to improve the game’s balance and add some more polish to the game.
The delay does not appear to affect the PlayStation 4 and Xbox One release date, which is still on track to be released later in the year.
Kalypso Owner and Managing Director Simon Hellwig posted an open letter on the company blog apologizing for the delay and offering compensation for those who pre-ordered the game. Those who placed their pre-order through an official digital seller before 7 PM CET on January 10th will receive the first content DLC for Tropico 6 for free. The yet to be named DLC is set to launch sometime in Q2 2019.
Merciless Action RPG Dark Devotion to Combat Heresy on Nintendo Switch, PlayStation 4, PC in Early 2019
New Video
Introduces Deadly Templars, Beasts Which Will Help Players Repent in Q1 2019
PARIS – January
8, 2019 – Publisher The Arcade Crew and developer Hibernian
Workshop today announce that Dark Devotion, the sidescrolling action RPG
depicting a society’s commitment to a macabre religion, will test the
dedication of Nintendo Switch, PlayStation 4 and PC owners at launch early this
year. Dark Devotion has received positive praise in previews, receiving several
nods from PAX East 2018, Gamescom and Bitsummit for impressive showing in early
preview rounds.
Today’s platform reveal is paired with a new gameplay clip detailing a few of the pivotal battles awaiting those brave enough to prove their faith in Dark Devotion’s unforgiving temple. These fights demand flawless reflexes, keen intuition, and an unwavering determination to persevere over an army of godlike adversaries. Only by overcoming these peerless, horrifying warriors can true allegiance to Dark Devotion’s divine designer be proven, a feat well worth unending anguish to the faithful.
Dark Devotion encourages adventurers to explore and
experiment with caution; traps and
ghoulish enemies stand ready to
punish a careless pace, and favoring the wrong weapon could bring a staunch
disadvantage in its style of weighty, calculated combat.
The game’s atmospheric world draws
inspiration from French gothic architecture and the works of H.P. Lovecraft and
Edgar Allen Poe, informing its labyrinth of foreboding chambers with a distinct
sense of dread and danger. Meticulously crafted pixel art brings every
encountered horror to life, lending a sense of beauty to Dark Devotion’s grim
world despite it being plagued with suffering.
About Hibernian Workshop Hibernian Workshop is an indie game studio based in France. For more information please hit up https://www.darkdevotion.fr/ or follow us on Twitter @HibernianWS.
About the Arcade Crew The Arcade Crew is based in Paris as a separate division of Dotemu. The boutique publisher is dedicated to producing and publishing awesome original games with a retro feel from small creative teams. The Crew is thrilled to discover and support new talents and create a real community around classic inspired titles. Get in touch with us at https://www.thearcadecrew.com/ and follow us on Twitter @thearcadecrew
METRO EXODUS STORY TRAILER TAKES
ARTYOM AND HIS CREW OF SPARTANS
ON A JOURNEY BEYOND THE TUNNELS
OF MOSCOW
Pre-Order the Official Xbox One X Metro Saga Bundle Today, including All Three Metro Games
MOSCOW
– Jan. 8, 2019 – Begin
the journey beyond with Deep Silver and 4A Games’ reveal of the Metro Exodus
Story Trailer. This trailer will take you from the frozen Winter streets of
Moscow to the scorched Summer sands of the Caspian desert. The Metro Exodus
Story Trailer features a cast of new characters and provides a first look at
some of the locations Artyom’s band of Spartans will visit on their journey
across post-apocalyptic Russia.
Deep
Silver and Microsoft are also thrilled to announce the Xbox One X Metro Saga
Bundle, which is now available to pre-order. This epic bundle contains a 1TB
Xbox One X Console and all three Metro games; Metro 2033 Redux, Metro: Last
Light Redux and the upcoming Metro Exodus. For newcomers to the series, it’s
the perfect way to jump into this immersive franchise from the beginning.
Narrated
from the perspective of Anna, Artyom’s wife and the Spartan Order’s top sniper,
the Metro Exodus Story Trailer explores the hostile world which awaits the crew
of the Aurora as they flee the ruins of Moscow and embark on an expansive
year-long journey into the unknown. Artyom always believed that there was life
beyond the Metro stations of Moscow – Metro Exodus sees these hopes and dreams
put to the ultimate test in the crucible of the Russian wastelands.
Featuring an original score from series composer Alexey Omelchuk, the Metro Exodus Story Trailer is just the first in a series of upcoming gameplay reveals leading toward the release of Metro Exodus on Feb. 15 for Xbox One, the all-in one games and entertainment system from Microsoft, the PlayStation® 4 computer entertainment system, and PC.Watch the Story Trailer here:
Be the
first to hear about the latest Metro Exodus news by registering at
MetroTheGame.com, following us on Twitter and Instagram @MetroVideoGame or on
Facebook at Facebook.com/MetroVideoGame.
# # #
MORE
ABOUT METRO EXODUS
The year
is 2036.
A
quarter-century after nuclear war devastated the earth, a few thousand
survivors still cling to existence beneath the ruins of Moscow, in the tunnels
of the Metro.
They
have struggled against the poisoned elements, fought mutated beasts and
paranormal horrors, and suffered the flames of civil war.
But now,
as Artyom, you must flee the Metro and lead a band of Spartan Rangers on an
incredible, continent-spanning journey across post-apocalyptic Russia in search
of a new life in the East.
Metro
Exodus is an epic, story-driven first person shooter from 4A Games that blends
deadly combat and stealth with exploration and survival horror in one of the
most immersive game worlds ever created.
Explore
the Russian wilderness across vast, non-linear levels and follow a thrilling
story-line that spans an entire year through spring, summer and autumn to the
depths of nuclear winter.
Inspired
by the novels of Dmitry Glukhovsky, Metro Exodus continues Artyom’s story in
the greatest Metro adventure yet.
……………………………………………………………………………………………………………
Embark on an incredible journey – board the
Aurora, a heavily modified steam locomotive, and join a handful of
survivors as they search for a new life in the East
Experience Sandbox Survival – a gripping story
links together classic Metro gameplay with new huge, non-linear levels
A beautiful, hostile world – discover the
post-apocalyptic Russian wilderness, brought to life with stunning day /
night cycles and dynamic weather
Deadly combat and stealth – scavenge and craft
in the field to customize your arsenal of hand-made weaponry, and engage
human and mutant foes in thrilling tactical combat
Your choices determine your comrades’ fate –
not all your companions will survive the journey; your decisions have
consequence in a gripping storyline that offers massive re-playability
The ultimate in atmosphere and immersion – a
flickering candle in the darkness; a ragged gasp as your gasmask frosts
over; the howl of a mutant on the night wind – Metro will immerse and
terrify you like no other game…
Deep
Silver develops and distributes interactive games for all platforms. The Deep
Silver label means to captivate all gamers who have a passion for thrilling
gameplay in exciting game worlds. Deep Silver works with its partners to
achieve a maximum of success while maintaining the highest possible quality,
always focusing on what the customer desires.
Deep
Silver has published more than 200 games since 2003, including its own brands
like the open world extravaganza Saints Row, the zombie action franchise Dead
Island, and the grim post-apocalyptic future of the Metro series. Deep Silver
also owns the development studios Deep Silver Dambuster Studios in Nottingham,
UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in
Champaign, IL, USA. For more information please visit www.deepsilver.com
All
product titles, publisher names, trademarks, artwork and associated imagery are
trademarks, registered trademarks and/or copyright material of the respective
owners. All rights reserved.
ABOUT
4A GAMES
4A Games
is a multicultural, multinational video game development studio with offices in
both Malta and Ukraine – known for its atmospheric first-person shooters Metro
2033, Metro: Last Light, and Metro Redux.
Established
in Kiev, Ukraine in 2005, the studio was founded by a passionate team of game
industry veterans with the goal of creating AAA-quality games for current
gaming PCs and then “next-gen” game consoles. In 2014, the studio moved its
headquarters – along with more than 50 team members and their families — from
Ukraine to the island of Malta.
Currently
at the heart of the company are over 100 talented designers, programmers,
artists, effects specialists, and writers from all over the world with a diverse
and unique set of backgrounds – bringing countless years of experience in
software development and computer games in particular. To learn more, please
visit www.4A-Games.com
THE BATTLE BEGINS – MULTIPLAYER
DUNGEON BRAWLER BREACH LAUNCHES JANUARY 17 ON STEAM
Be a Badass Hero or Vicious Veil
Demon as You Fight for Humanity in This Highly Refined Early Access Title
JANUARY 8, 2019 – AUSTIN, TX – QC Games, an independent game developer comprised of AAA veterans and cutting-edge creators, announced today that their premier action title, Breach, will be coming to Steam Early Access on January 17, 2019. Disrupting the traditional action-RPG genre by fusing explosive combat, RPG-like depth, and a flexible, customizable open-class system, Breach empowers players to build their ideal hero and battle monsters on an adventure that fuses modern and mythological Earth. In addition to building their own custom heroes, players can switch sides and play as the menacing Veil Demon, a malevolent spirit that wreaks delightful havoc on and brings doom to aspiring heroes.
Special Breach pre-order packages are available starting at $24.99, but time is running out! In order to secure your pre-order package with bonus content that ends with Early Access, visit the Breach Shop by January 16 at 11:59 CDT to grab exclusive offers that include unique in-game items like sprays, dance emotes, a digital artbook, and much more.
Band up with a team of heroes in Breach in the fight to save humanity.
In Breach, players choose from dozens of classes with endless customization options and the ability to switch to any class at any time. From the explosive Gunslinger that mixes magic with technology, to the time-bending abilities of the Chronomancer, all the way to the aerial juggling combos of the Auros Gladiator, there’s a play style for every gamer in Breach. In addition to customizing the perfect hero, players can take on the role of the main antagonist, the Veil Demon. Conjure traps, summon elite creatures, and use the power of possession to control enemies including massive boss monsters to prevent heroes from completing mission objectives. Constant updates are planned during Early Access including new areas, classes, magic abilities and much more!
“With Breach, our vision is to deliver the best elements of popular genres and bring it into one action driven multiplayer buffet,” stated Dallas Dickinson, President/CEO of QC Games. “As players dive in, they’re going to choose a class that best fits their playstyle with a ton more options opening as they progress in the battle for control of the Earth. No pressure, though.”
Play as the ultimate villain – the Veil Demon – and wreak havoc on players around you.
70,000 years ago, humanity was on the verge of extinction until
a group of Immortals created the Veil, splitting Earth into two realities: one
reality that features the Earth we know, and an alternate Earth where
mythological creatures thrive. Now the Veil has been shattered and the two
worlds are collapsing into each other with catastrophic consequences. Players
take control of heroes who have been imbued with “The Spark” to master magical
abilities. Travel across the world to iconic locations that have been breached
by this mystical parallel Earth and clash against legendary mythological
enemies as well as an unexplained malevolent spirit, the Veil Demon.
Breach will
enter paid Steam Early Access January 17, 2019, with
the Free-To-Play full launch coming later in 2019. Can’t wait to prep your
mission loadouts and squad combinations? Look for upcoming announcements by
following the game on Twitter, ‘Like’ us on Facebook, and visit the official
game page at PlayBreach.com.
# # # ABOUT QC GAMES
QC Games Inc. is an Austin-based developer of online games. Founded by industry
veterans in 2015, QC Games’ mission is to combine proprietary technology,
world-class creative talent and best-in-class methodologies to develop great
games for the world to enjoy. Their pursuit to realize a cooperative action-RPG
experience that blends fast-action, intuitive mechanics, loads of customization
and intense playability led them to form QC Games and the birth of their debut
game title, Breach.
Fan-requested
feature will be available from day one
MOSCOW – January 7th, 2019 – Deep Silver and 4A Games today confirmed
that Metro Exodus will feature a Photo Mode, available from day of release on
the 15th February for Xbox One, the all-in one games and
entertainment system from Microsoft, the PlayStation® 4 computer
entertainment system, and PC.
“Photo Mode has been one of the most
requested features from the Metro community,” said Jon Bloch, executive
producer at 4A Games. “They’re relatively rare in first person shooters, but
the team have been determined to make it work and give Metro fans the
opportunity to capture their own stories from the Russian wastelands.”
Photo Mode will be available for all
platforms, while PC players will additionally benefit from support for Ansel,
NVIDIA’s proprietary screenshot capture software.
The reveal of Photo Mode is the first in a
week of daily announcements for Metro Exodus – join us tomorrow as we unveil
the epic Story Trailer, and stay tuned for more reveals over the coming days.
Be the first to hear about the latest
Metro Exodus news by registering at MetroTheGame.com, following us on Twitter
and Instagram @MetroVideoGame or on Facebook at Facebook.com/MetroVideoGame.
Deep
Silver develops and distributes interactive games for all platforms. The Deep
Silver label means to captivate all gamers who have a passion for thrilling
gameplay in exciting game worlds. Deep Silver works with its partners to
achieve a maximum of success while maintaining the highest possible quality,
always focusing on what the customer desires.
Deep Silver has published more than 200 games since
2003, including its own brands like the open world extravaganza Saints Row, the
zombie action franchise Dead Island, and the grim post-apocalyptic future of
the Metro series. Deep Silver also owns the development studios Deep Silver
Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany,
and Deep Silver Volition based in Champaign, IL, USA. For more information
please visit
www.deepsilver.com
All product titles, publisher names, trademarks, artwork and associated
imagery are trademarks, registered trademarks and/or copyright material of the
respective owners. All rights reserved.
ABOUT 4A GAMES
4A Games is a multicultural, multinational video game development studio
with offices in both Malta and Ukraine – known for its atmospheric first-person
shooters Metro 2033, Metro: Last Light, and Metro Redux.
Established in Kiev, Ukraine in 2005, the studio was founded by a
passionate team of game industry veterans with the goal of creating AAA-quality
games for current gaming PCs and then “next-gen” game consoles. In 2014, the
studio moved its headquarters – along with more than 50 team members and their
families — from Ukraine to the island of Malta.
Currently at the heart of the company are over 100 talented designers,
programmers, artists, effects specialists, and writers from all over the world
with a diverse and unique set of backgrounds – bringing countless years of
experience in software development and computer games in particular. To learn
more, please visit www.4A-Games.com