LARGEST COMPETITION IN MOBILE ESPORTS HISTORY CONCLUDES AS TEAM
REPRESENTING CHINA WINS PUBG MOBILE CLUB OPEN 2019 GLOBAL FINALS
China’s TOP ESPORTS team defeats global competition in Berlin and earns
$180,000 USD in 2019 Global Finals Spring Split as first details are revealed
for the 2020 PUBG MOBILE World League
LOS ANGELES –
July 29, 2019 – China’s TOP ESPORTS team won the most valuable Chicken Dinner
of all time in the inaugural PMCO Spring Split Global Finals in
Berlin. The tournament ended as TOP ESPORTS outscored the other 15 other
competitors from around the world with a total of 344 points to win the
championship in the largest competition in mobile esports history. TOP
ESPORTS took home a cash prize of $180,000 and a limited BAPE x PUBG
MOBILE champion outfit.
X-QUEST F from
China came in second place, winning $90,000 and ELITE GAMING from China
earned third place honors with a $45,000 cash prize. RRQ Athena’s G9
took home the Twitter Fan Favorite Player Award and Mortal from Team
SouL earned the Website Fan Favorite Player Award.
Leading global
technology company, Vivo, was the official title sponsor of the PMCO 2019,
providing NEX smartphones to empower players’ conquest at the competition with
an ultra-smooth gaming experience.
“After months of
competition leading up to the championship and three intense days here in
Berlin, we’re thrilled to crown TOP ESPORTS the champions of the PUBG
MOBILEClub Open Global Finals,” said Vincent Wang, General
Manager of Global Publishing Center, Tencent. “We congratulate all the
teams that made it to the finals and showed the gaming community the
playability, action and fun in our game.”
Fans can
celebrate the tournament’s finale by unlocking a limited edition BAPE x PUBG
MOBILE outfit in-game beginning Thursday, Aug. 1 and in physical stores
later in August, in addition to other new in-game and physical BAPE items.
In addition to
the competition, award-winning DJ Alan Walker debuted his new collaborative
song with PUBG MOBILE “Live Fast” with an unprecedented live
performance. NBA superstar Giannis Antetokounmpo and eight other international
celebrities including Boy Pakorn, Pevita Pearce, Powerbang Gaming also dropped
in for a special TEAM UP PUBG MOBILE show match.
At the close of
the event, James Yang, Director of PUBG MOBILE Global Esports at
Tencent Games, revealed impressive statistics for 2019 and a look ahead to
2020. More than four times as many fans tuned into this year’s PUBG
MOBILE Club Open 2019 Spring Split compared to the 2018 PUBG
MOBILE Star Challenge Global Finals, excluding the recent Club Open
Prelims and Finals. Registration for the Fall Split tournament begins on
Thursday, Aug. 8 and is open to all players. Yang also announced the 2020
launch of the PUBG MOBILE World League, which will feature the
best pro teams in the world. More information about the event will be revealed
soon.
The weekend’s
events concluded with Vincent Wang also unveiling that PUBG MOBILE’s
classic Erangel map will receive an overhaul of upgrades including new terrain,
buildings and enhanced quality and clarity throughout. Part of the new content
includes a partnership with AMC’s “The Walking Dead” to bring the popular show
to the PUBG MOBILE. Wang also revealed new Africa servers are
coming soon to celebrate PUBG MOBILE reaching the milestone of
400 million downloads and 50 million daily active players. Stay tuned for more
information about when the new version will arrive.
The PUBG
MOBILE Club Open 2019is divided into Spring and Fall Split,
each with a separate prize pool totaling $2.5 million USD. The top 16 teams
from across 10 regions (South East Asia, India, the Middle East, North America,
South America, Europe, Korea, Japan, China and Wildcard). The qualifiers for
the PUBG MOBILE Club Open 2019began March 2019 when over
30,000 teams battled to earn a spot at the prestigious event. PMCO 2019
provides a path for aspiring semi-pro clubs to pave their way to become esports
professionals.
For more
information about PUBG MOBILE Club Open 2019clickhere.
PUBG MOBILE is
based on PLAYERUNKNOWN’S BATTLEGROUNDS, the phenomenon that took the
world of interactive entertainment by storm in 2017. Up to 100 players
parachute onto a remote island to battle in a winner-takes-all showdown.
Players must locate and scavenge their own weapons, vehicles and supplies, and
defeat every player in a visually and tactically rich battleground that forces
players into a shrinking play zone.
For more
information, please visit the official PUBG MOBILEaccounts
on Facebook, Twitter and YouTube.
Vivo
is a leading global technology company committed to creating trendsetting smart
mobile products and services. Vivo is devoted to forming a vibrant mobile
internet ecosystem, and currently owns and operates an extensive network of
research operations, with R&D centers in San Diego, Shenzhen, Nanjing,
Beijing, Hangzhou and Taipei. These centers focus on the development of
cutting-edge consumer technologies including 5G, AI, mobile photography and
next-generation smartphone design.
Vivo
has also set up 5 production bases around the world across China, South Asia
and Southeast Asia. Vivo has over two hundred million users enjoying its mobile
products and services around the world. Vivo features offline retail stores in
over 1,000 cities worldwide.
Climb,
leap, burrow and explore in this lovable 3D adventure platformer!
McKinney, TX – July 29, 2019 – Playful Studios has announced that New Super Lucky’s Tale, the adorable 3D adventure platformer, will launch globally on Nintendo Switch at physical retailers and digitally via the Nintendo eShop on November 8, 2019.
New
Super Lucky’s Tale is a love letter
to classic 3D platformers, with tons of collectibles to gather, rewarding
secrets to discover, memorable characters to meet, and stylish costumes to show
off. Climb incredible heights, jump agilely over danger, burrow deep
underground, and explore amazing worlds on an epic quest to rescue the Book of
Ages from the nefarious Jinx and his Kitty Litter underlings!
A challenging delight for players of all ages
and skill levels, New Super
Lucky’s Tale features an incredible variety of gameplay with
expansive hubs, story-based adventure levels, 2D side-scrolling challenges,
rewarding mini-games, mind-bending puzzles and thrilling boss battles.
Playful Studios is a premiere independent
game studio that creates timeless stories and characters that bring joy to the
world, one game at a time. Located in McKinney, TX, Playful is the creator of Lucky’s Tale, Super Lucky’s Tale, and Creativerse, and was
founded by the co-creator of Words
With Friends. Visit Playful online at PlayfulStudios.com.
CLAAS Vehicles Join Farming Simulator 19
Platinum Edition, Coming October 22 to PlayStation®4, Xbox
One, Windows PC and Mac!
PARIS
— July 29, 2019 — At
FarmCon 19, the official community event for modders, developers and players of
the Farming Simulator
series, held at CLAAS Technoparc in Harsewinkel, Germany, GIANTS Software and
Focus Home Interactive announced that the world-famous CLAAS brand will join
the fleet in Farming
Simulator 19 Platinum Edition, coming Oct. 22, 2019, to
PlayStation®4, Xbox One, Windows PC and Mac.
More than 35 powerful vehicles and equipment
from CLAAS, one of the world’s leading farming brands, will debut for the very
first time in Farming
Simulator history, letting players discover a wide range of
activities like forage harvesting and baling with ultra-modern design.
Farming
Simulator 19 Platinum Edition will
be available as both a standalone product including the base game, as well as
part of the Farming
Simulator 19 Platinum Expansion for current Farming Simulator 19
owners on PlayStation®4, Xbox One, Windows PC and Mac on Oct. 22.
Further details about Farming Simulator 19 Platinum Edition,
its range of CLAAS products, and other additions will be revealed in the coming
weeks. For more information, visit https://www.farming-simulator.com.
About
Focus Home Interactive
Focus Home Interactive is a French publisher
based in Paris, France. Known for the quality, diversity and originality of its
catalogue, Focus has published and distributed original titles (A Plague Tale: Innocence, Vampyr, Farming Simulator, Call of Cthulhu,Insurgency: Sandstorm)
that have become benchmark titles worldwide, available both in store and for
download across the world. Focus publishes games on all major platforms,
consoles and PC. The publisher’s catalogue will get even richer in the coming
months and years with eagerly awaited games such as The Surge 2, MudRunner 2, GreedFall and many more.
About
Maximum Games
Maximum Games ranks as a top 15 global video
game publisher of interactive digital entertainment spanning all genres and
supporting multi-platforms. The company’s mission is to provide a proven and
strong hands-on approach to publishing, marketing and distribution. Established
in 2009, the company is led by female entrepreneur Christina Seelye, a seasoned
executive of digital consumer products and channel marketing. Under Seelye’s
leadership, the company has been recognized with numerous awards such as
“Fastest Growing Tech Company” by American Business Awards, and has made the
Inc. 5000 list of Fastest Growing Private Companies for the past two years. Maximum
Games has offices in both the US and UK, and continues to expand its scope of
global publishing and distribution via direct reach and strategic partnerships.
Fans of the Atelier franchise have come to expect a new game from Gust almost on an annual basis since, at least in the West, a new game has been released every year since 2005 with spin-offs and enhanced releases often doubling that number. This time around however fans are getting an extra dose of Gust’s popular franchise as not only was a spin-off featuring numerous characters from the series released earlier this year, they now have access to Atelier Lulua: The Scion of Arland as well as another new game later this year. Atelier Lulua has quite a name to live up to however as this release now marks the fourth entry in the popular Arland Trilogy but don’t worry if you haven’t played those entries, as newer fans will still find themselves mostly at home here.
Story
Set sometime after the events of Atelier Meruru, though never with a solid year being stated, Rorona has grown up (properly this time) and now has a daughter by the name of Elmerulia Frixell, who everyone simply calls Lulua. Living in the frontier town of Arklys hasn’t changed the fact that Rorona is still extremely busy and well-known, leaving Lulua as a girl that wants to be just like her mother, a great alchemist. The only problem is progress in Lulua’s studies is rather slow and she often fails even the most simple of recipes when not being overseen by her teacher Piana.
Despite this, Lulua never lets failure get her down and this ends up leading her into a rather dangerous situation that her and her childhood friend Eva barely escape. Only after this does a mysterious artifact, a book called the Alchemyriddle that appears blank for everyone else but shows text for Lulua, do her skills as an alchemist begin to blossom. Through deciphering the cryptic clues the Alchemyriddle provides Lulua’s journey for knowledge explores not only her family life a bit but also reveals more information about the land of Arland itself.
This slightly grander scope than usual helps bridge the gap on some previously unknown knowledge that longtime fans of this trilogy will enjoy and even then the writing is still capable of focusing on the characters themselves as not only is Lulua’s own growth and development given plenty of time to shine, we see numerous other characters from the past make a return in various forms. Of course this means that the story rarely takes on a serious tone but fans of the Atelier series have come to expect a lighter storyline that focuses on character development and interaction and Atelier Lulua delivers rather solidly in that regard.
It does feel a bit unfortunate however that despite the fact that Atelier Lulua: The Scion of Arland is the fourth entry in the trilogy that so many of the older cast of characters play smaller roles in this release. Numerous characters from Rorona and Totori make an appearance but their inclusion often feels more like a cameo to please fans and given the surprisingly low number of playable characters in this entry, it feels like a missed opportunity to have more familiar faces be hands on with assisting Lulua besides the three returning characters in the base game. Unfortunately those who want to see Totori or Meruru join the team will need to purchase them extra as DLC. Perhaps this choice of limiting the returning cast is meant to cast more of a light on the fact this is Lulua’s journey and to make newcomers feel welcome, but longtime fans may feel a bit disappointed in that regard.
Gameplay
It is worth noting that although Atelier Lulua: The Scion of Arland returns to the Arland trilogy it does not bring back the time management mechanic that was used throughout those games and instead adopts the more current mechanic that sees time pass while exploring areas, gathering ingredients, fighting, and synthesizing items without having to worry about strict deadlines. Instead most of the progress is instead handled by players tackling the Alchemyriddle. As they make their way through the game the Alchemyriddle will provide a number of clues as to what to actually do next in the form of mini-tasks. These tend to fall into the category of finding a specific location, gathering a specific item, slaying certain enemies, talking to specific characters, or simply synthesizing a proper item.
Thanks to these being riddles players will need to figure things out for themselves and they do end up feeling rather challenging further into the game. Unfortunately some of these riddles do feel a bit out of place at times since not every riddle in the book actually progresses the story, there are some that instead offer side-rewards but as to when they can actually be completed when received is often more of a challenge. This can lead to some time being wasted trying to solve a riddle that would be easier to complete further along in the game and while not a major problem it is a bit of an annoyance.
Every good alchemist needs a steady supply of ingredients and the best place to do that is out in the field, which also happens to be where players will be spending most of their time. Lulua and her party will travel through numerous locations where Lulua can gather ingredients from various “gather spots” as well as use various tools to obtain either better or harder to obtain items. These tools fall into the standard of being fishing poles, pickaxes, explosives, and even bug nets with various improvements available for each one of these throughout the game. The areas Lulua can explore are varied enough and considering players often have to revisit areas to locate new items or use a new tool, are rather easy to navigate with there even being an option to skip to a location further in if the player’s already cleared the area.
Of course while exploring the land there are a number of threats that will come about where Lulua and her party will need to fight against various monsters. These battles can be triggered simply by touching an enemy on the map or by attacking them ahead of time for advantage. Monster slaying is also a fairly lucrative way to obtain not only experience points for the party but a number of ingredients that can only be obtained in combat. Thankfully the combat mechanics are simple enough to manage and the smaller overall number of playable characters also plays into the fact that combat is handled with three fighters in the front and two support units that can provide various bonuses or swap out with a frontline fighter if need be.
The turn based system is easy to manage as turn order is displayed at the top of the screen with various attacks causing extra time to be spent waiting or push back en opponents turn. It is interesting to note though that Alchemist characters have a bit of extra leeway in this turn order as the “Interrupt” system allows these characters to take an out of turn action using a pre-equipped item. The ability to Interrupt combat charges over time and can play a pivotal role at times as players can use a powerful bomb to defeat an enemy before it unleashes an attack or heal an ally and save them from what otherwise may have been a mortal blow.
Party synergy also happens to play a unique role in Atelier Lulua as some group members can unlock special buffs when fighting together. These can range from increasing item efficiency to sharing various buffs between each other and even the backline can play a part in this as some units can have special skills trigger under certain circumstances. The amount of combinations available plus the ability to interrupt combat with alchemists keeps Atelier Lulua‘s combat from stagnating, though longtime RPG players may want to up the difficulty a bit for an extra challenge if things feel too easy on normal.
Everything players do out in the wilderness then plays a role when they return to Lulua’s home atelier. Once back at the home base all gathered ingredients can be placed into storage and, while the general carrying capacity is quite high, you’ll want to return fairly often to store items instead of missing out on new materials. The synthesis system in Atelier Lulua remains fairly simple to understand as well as something that can be difficult to master primarily due to the ingredient quality. Every recipe requires a certain number of ingredients that fall into various classes, though a few require a very specific item that cannot be exchanged for anything else. These item classes can range from being fuel, explosives, food, water, etc. and depending on their quality and item type they can play a large role in the quality of the item Lulua will produce.
For example, some ingredients can provide fire elements to an item while others may offer earth, though occasionally elements can subtract from one another, thankfully everything is listed prior to actually finishing the product so players can balance out their item choices to best fit their potential goal as certain elemental levels provide additional effects once the item is created. There are even bonus traits that can then be applied once an item is created as well as the ability to awaken hidden traits in some items but this type of nitty-gritty synthesizing isn’t entirely necessary as many items are easily crafted just by selecting the proper ingredients but giving players the ability to really adjust their creations is a great touch to the synthesis system that fans have come to expect from the franchise.
Visuals & Audio
The gorgeous art style that Gust fans have come to know and love stays true in Atelier Lulua: The Scion of Arland as the pastel coloration of the world and many of the characters works wonders for the overall appeal for the game. The characters themselves are also nicely detailed for the series and seeing how returning characters from Rorona and Totori have grown is a welcome treat. The environments players travel through are incredibly diverse and the day and night cycle plays a nice touch at adjusting the enemy spawns in certain locations. Combat can feel like a fairly flashy affair at times since certain items have some great effects when used and some extravagant skills are available as well.
It is worth noting that Atelier Lulua: The Scion of Arland continues the trend of Koei Tecmo not providing an English dub for the game. This may disappoint longtime fans who want to hear their favorite characters in English once more but the Japanese voice cast is a great fit for their roles and thanks to this, nearly every bit of dialogue is voiced. The soundtrack for the series is a calming and familiar set of themes that fans have come to expect though due to this design choice few of the tracks really stand out.
Overall
Atelier Lulua: The Scion of Arland had quite a challenge lying before it as it had to live up to the trilogy that came before it but Gust’s management of the characters and story, as well as various refinements to the synthesis system and changes that keep combat feeling a bit more strategic than before help it meet that hurdle admirably. That being said, the lack of a proper English dub, the occasionally obtuse feeling of the Alchemyriddle’s hints, and the feeling that so much more could have been done with the returning cast of characters from many fans’ favorite trilogy is a bit disappointing however, especially given the minimal number of party members available in the base game. Still, fans of the Atelier series will find that Atelier Lulua once again nails the mark in delivering a comfortable storyline filled with great moments as well as the synthesizing mechanics that players have come to expect.
Capsule Computers review guidelines can be found here.
Magnus Games and publisher 505 Games have announced that they will be releasing Re:Legend, a monster collection and life sim RPG, on Steam as part of an Early Access program on August 30th where it will be priced at $19.99. As usual, those who purchase the game at early access will have access to the game throughout its current development which will see the game world expand with additional biomes as well as full access to the final release of the game.
Re:Legend is set in the world of Ethia, players awake as a legendary hero, washed ashore on Vokka Island with no memories. Players must revive their hero, and find ways to remember the forgotten past. By learning how to survive; cultivating the land, breeding and catching fish, befriending inhabitants, expanding the village, crafting weaponry and training for combat, among all the available activities – players will increase the chances of taming and raising the Magnus, magical creatures that populate this wondrous world.
A trailer for Re:Legend can be found below and as for the game itself, while this early access is only available on PC through Steam at the moment the developer is planning on releasing the full game on PlayStation 4, Xbox One, Nintendo Switch, and PC in the future.
Atlus is continuing their series of character introduction trailers for Persona 5 Royal and this time around they are focusing on the slightly neglected Haru Okumura, who appears quite late in the game compared to the rest of the cast. In the video, found below we see Haru helping the rest of the group gather garbage to recycle before having a nice chat with Morgana. Of course this is followed by a team up attack featuring her riding Morgana’s vehicle form while firing her grenade launcher.
This is followed by an appearance of Haru’s father in what is also a new scene. Currently Persona 5 Royal is set to be released in Japan on October 31st for the PlayStation 4 and has already been confirmed for Western release sometime in 2020.
Some new information and a closer look at a number of characters in Atelier Ryza: Ever Darkness & the Secret Hideout has been released by Gust and Koei Tecmo with most of the focus being placed on Lila Decyrus, a character that will eventually join Ryza’s party in some form. Lila is a female soldier that is full of mystery and possesses high combat capabilities, allowing her to teacher Ryza and the rest of her friends how to properly fight. She is a bit blunt at times and is a rather calm and collected fighter though she does seem to be exploring the island in search of a certain something.
Also introduced slightly are the shaman Kilo Shiness who fights on for something important to her and is someone players will run into in unusual places as well as Agatha Harmon who is the leader of the village’s group of defenders who looks after Ryza and the rest. Currently Atelier Ryza: Ever Darkness & the Secret Hideout is set to be released in Japan on September 26th with a North American release coming on October 29th and November 1st for Europe for the PlayStation 4, Nintendo Switch, and PC.
Earlier this year fans of the Rune Factory series were delighted to hear that a new entry in the franchise would be coming alongside an enhanced version of Rune Factory 4 and while details have been scarce on the game, a new trailer from Marvelous at least teases some new details. In the video, found below, we see the exterior of a house, a sampling of monsters both 2D and 3D, as well as the outline of what the main characters will look like in this release.
The company has also detailed that when Rune Factory 5 is released on the Switch in Japan in 2020 it will also feature bonuses for players who have save data from Rune Factory 4 Special when playing, with two characters appearing in the game.
Sega has revealed plenty of new details for Project Sakura Wars alongside the Japanese release date for the game. While already confirmed for Western release in Spring 2020 the game will now be releasing in Japan on December 12th for the PlayStation 4. The company also detailed the fact that unlike the previous strategy based combat in the series the game will now feature more action based combat that will take place while adventuring throughout the game. Combat will be done using the characters’ mechs that all have unique abilities and can chain combos and special attacks together to defeat enemies.
Those who want to see every element of the Project Sakura Wars event can find not only a simple trailer but also the entire event below. The event features a number of cutscenes being shown between characters as well as footage of the game’s combat systems.
Paramount Pictures has dropped a new featurette for Gemini Man, their film produced by Skydance Media (also producing the new Top Gun) and Jerry Bruckheimer. Interestingly, the film is starring and co-starring Will Smith.
The featurette goes into detail about how the film showcases new digital special effects technology to digitally alter and de-age Smith to play a younger version of his own character. The featurette goes to great effort to highlight this as an evolution in cinematic technology whereby an actor’s face is entirely replaced by a digital replacement.
You can watch the featurette yourself below and let us know what you think of the special effects in the comments.