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New Gemini Man Featurette Showcases New Film Tech

Paramount Pictures has dropped a new featurette for Gemini Man, their film produced by Skydance Media (also producing the new Top Gun) and Jerry Bruckheimer. Interestingly, the film is starring and co-starring Will Smith.

The featurette goes into detail about how the film showcases new digital special effects technology to digitally alter and de-age Smith to play a younger version of his own character. The featurette goes to great effort to highlight this as an evolution in cinematic technology whereby an actor’s face is entirely replaced by a digital replacement.

You can watch the featurette yourself below and let us know what you think of the special effects in the comments.

The film releases in Australia on 10 October 2019

Versus Evil and Obsidian Entertainment Announce Pillars of Eternity: Complete Edition Coming to Nintendo Switch in August

Digital Nintendo Switch Version of Award Winning RPG Launches with White March: Parts I & II

Baltimore, MD – July 26th, 2019 – Independent games publisher Versus Evil in partnership with Obsidian Entertainment today announced that Pillars of Eternity: Complete Edition will launch on Nintendo Switch on August 8th for $49.99 / € 49,99 / £ 44.99. Consumers can now digitally pre-order the game through the Nintendo Switch eShop and receive a 20% discount on the game.

Nintendo Switch players and newcomers to the Pillars universe will get to experience the deep sense of exploration and discovery in a meticulously crafted RPG adventure that was made possible by over 70,000 backers on Kickstarter. Not only will players journey across an original fantasy realm filled with monster infested dungeons and challenges, but they’ll also explore the expanded world and content of the games two part DLC, The White March: Parts I & II.

In addition to that Nintendo Switch players will also benefit from all the major updates from the original PC version, including a raised level cap, expanded party AI options, and new difficulty levels to build out the ultimate RPG adventure.

For its part, Versus Evil General Manager Steve Escalante said: “We are thrilled to be announcing that Pillars of Eternity: Complete Edition is launching on Nintendo Switch in August. Our continued partnership with Obsidian reaffirms our combined commitment in delivering one of the best RPG experiences available to Nintendo Switch players.”

In Pillars of Eternity: Complete Edition players can build out their chosen character and customize their hero as one of eleven classes across any of the six available races, Human, Aumaua, Dwarf, Elf, Godlike and Orlan. Players can side with various factions using the games reputation system and craft their own story with the allegiances they make along the way, including a party of companions that can join their adventure. This is a realm where choices have far reaching consequences and the chosen path can decide the fate of your party. 

With strategic real-time with pause based combat, additional side quests and an epic universe to explore, Pillars of Eternity on Nintendo Switch provides players with the portable opportunity to craft their own compelling RPG with a fantastical world, tactical combat, and an unforgettable storyline that can be taken anywhere they go.

Lastly, the teams at Obsidian Entertainment and Versus Evil would like to thank fans for their patience as they work hard to bring Pillars of Eternity II: Deadfire to all consoles. They can’t wait to share more information next month when the game appears at Gamescom and PAX events where more insights on the game will be revealed.

About versus Evil
Founded in 2013, Versus Evil, LLC is the US based video game publisher behind critically acclaimed video games Pillars of Eternity II: Deadfire and The Banner Saga trilogy. Publishing games on all major mobile, PC and console platforms, Versus Evil works with independent development studios from around the world. Upcoming titles include RPG – collectible card game adventure hybrid Cardpocalypse, Yaga the role-playing folktale, and the zombie arcade – action shooter Into the Dead 2. The corporate philosophy is to champion for the independent game developer. For more information visit https://versusevil.com

About Obsidian 
Obsidian Entertainment specializes in creating the world’s most beloved interactive role-playing games including Fallout: New Vegas, South Park: The Stick of Truth, Alpha Protocol, Star Wars: Knights of the Old Republic II: The Sith Lords, and the Pillars of Eternity franchise. Founded by veterans of Black Isle Studios, with roots in Icewind Dale, Planescape: Torment, Fallout, and Fallout 2, Obsidian continues its commitment to deliver to fans and newcomers alike the most compelling RPGs its wildly creative developers can imagine. For more information, visit www.obsidian.net.

Learn the Enchanting Ways of Alchemyin Atelier Ryza: Ever Darkness & the Secret Hideout

Learn the Enchanting Ways of Alchemyin Atelier Ryza: Ever Darkness & the Secret Hideout

A Completely Revamped Synthesis System Welcomes Both Newcomers and Veterans Alike to Become Full-Fledged Alchemists

Burlingame, Calif. – July 26, 2019 KOEI TECMO America and GUST Studios revealed a treasure trove of information today for their upcoming title Atelier Ryza: Ever Darkness & the Secret Hideout. Slated to launch October 29, 2019 for the Nintendo Switch™, PlayStation®4 computer entertainment system, and Windows PC via Steam®; players will follow the exploits of the teenage tomboy, Ryza, and her band of mischievous friends on a heart-warming adventure – filled with magic, mystery, and self-discovery.

Throughout her journey, Ryza will rely upon her newfound powers of synthesis; creating items which will help her overcome any obstacle in her path, including the powerful new threat facing her beloved hometown. In fact, Atelier Ryza: Ever Darkness & the Secret Hideout features a completely revamped synthesis interface, which clearly displays the required materials and effects that can be added to items at a glance. This new ‘Linkage Synthesis’ system features a fixed number of cells that players can unlock via strategic item placement – extending a variety of different results imbued onto the final product depending on the way the cell branches. Special change recipe cells can also be uncovered to unlock new recipes, enabling aspiring alchemists to experiment with different items while discovering exciting new results.

The new ‘Item Rebuild’ process then allows for these created items to be used again during synthesis. Rebuilding an item offers the chance to make it stronger than it was originally built – the more times an item is rebuilt, the more superior it will become. However, rebuilding an item also causes the amount of dexterity required to increase, limiting the amount of characters who will be able to us them. Choosing between item strength and ease of use is now vital when planning battle strategies.

In addition to the synthesis system information, a charming new trailer for Atelier Ryza: Ever Darkness & the Secret Hideout was also released; along with various images of some of the colorful characters Ryza will meet on her journey including: close childhood friends, Lent and Tao; the courageous merchant’s daughter, Klaudia; the protector of Rasenboden Village, Agatha; the mysterious wandering alchemist, Empel; the cool and composed wandering warrio, Lila; and the young sprit, Kilo.

For more information on Atelier Ryza: Ever Darkness & the Secret Hideout, be sure to check out our official website https://www.koeitecmoamerica.com/ryza/, Like us on www.facebook.com/ateliergames and Follow us on Twitter @koeitecmous.

ABOUT KOEI TECMO AMERICA CORP.

KOEI TECMO AMERICA CORP. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Burlingame, California. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI is best known for its Dynasty Warriors® and Samurai Warriors® franchises. TECMO is best known for the Dead or Alive®, Ninja Gaiden®, Tecmo Bowl®, and Fatal Frame® series.

Atelier Ryza: Ever Darkness & the Secret Hideout ©KOEI TECMO GAMES CO., LTD. All rights reserved. Atelier Ryza: Ever Darkness & the Secret Hideout and GUST are trademarks or registered trademarks of KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD.

“PS” Family logo, “PlayStation” and “PS4” logo are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

© 2019 Nintendo

© Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.

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LYN: THE LIGHTBRINGER SEASON TWO SUMMONS NEW SPELLBOUND ADVENTURES

LYN: THE LIGHTBRINGER SEASON TWO SUMMONS NEW SPELLBOUND ADVENTURES

Story-driven role-playing game earns English voiceovers, new characters and more in latest update for iOS and Android

Seoul – July 26, 2019 – Hand-drawn fantasy characters come to life in a massive Season Two update for LYN: The Lightbringer, the new story-driven role-playing game (RPG) from NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. Beginning today, mobile players worldwide can download and warp into the extensive content update on the App Store and Google Play

Jeong Juno, best known for his work on Lineage 2, teams up with the publishers at Nexon to paint LYN: The Lightbringer’s enchanted world. LYN: The Lightbringer boasts an intriguing and collectable cast of 3D-rendered models inspired by Jeong’s hand-drawn artwork. In this stunning role-playing game, players take control of brave hero Jean to explore the treacherous realm of the godlike Daeva. LYN: The Lightbringer Season Two is also adding an unprecedented roster of new features, including:

  • Thrilling New Area – The treacherous Yggdrasil area beckons only the most daring players. In this all-new Season Two episode, Leora fights back against demons seeking the Element of Creation while Jean’s Reaper powers awaken;
  • Fresh Voiceover – For the first time ever, riveting LYN: The Lightbringer cutscenes have been dubbed with English voiceovers;
  • Mysterious New Characters – Sheila, Adorra and Stihille join the fray of enchanted heroes to fight in LYN’s premiere chain-combo system;
  • Development System – The Gear Transcendence development system is now available for players to further reinforce their characters;
  • Season Two Festivities – To celebrate Season Two, players can log in to participate in exclusive giveaways to win four-star grade Legendary heroes and six-star grade Legendary equipment.

The latest LYN: The Lightbringer content update is available now to download for free on the App Store and Google Play. Additional information for members of the press:

  • Check out the official Facebook page here
  • Visit the official LYN: The Lightbringer website here

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

TURTLE BEACH’S LIMITED-EDITION RECON SPARK AVAILABLE AT TARGET STORES AND TURTLEBEACH.COM SUNDAY, JULY 28, 2019

TURTLE BEACH’S LIMITED-EDITION RECON SPARK AVAILABLE AT TARGET STORES AND TURTLEBEACH.COM SUNDAY, JULY 28, 2019

In Celebration of the Recon Spark’s Launch Turtle Beach is Proudly Sponsoring the Super Girl Gamer Pro Event – A Female-Driven Esports Competition in the U.S.

San Diego, CA – July 26, 2019 – Turtle Beach (Nasdaq: HEAR), a leading global gaming accessory brand, today announced the retail availability of its latest gaming headset – the Recon Spark. An entry-level wired gaming headset with a unique white and lavender style, the Recon Spark is perfect for gaming on any system and is available for a MSRP of $49.95. The Recon Spark will be available for purchase in limited quantities starting this Sunday, July 28, 2019 exclusively at Target stores, at turtlebeach.com in the U.S., and at participating retailers in Europe. In celebration of the Recon Spark’s launch, Turtle Beach has partnered with ASA Entertainment to support the Nissan Super Girl Surf Pro / Super Girl Gamer Pro – the only competitive action sports and esports event focused on supporting women in gaming – taking place today and over the weekend – July 26-28, 2019 in Oceanside, CA at the Oceanside Pier.

“We’re excited to launch the Recon Spark this weekend as Turtle Beach’s first product with a unique Spark color treatment, and to do so in conjunction with a great event supporting and celebrating female gamers and athletes,” said Juergen Stark, CEO, Turtle Beach. “Female gamers are an enormous and growing demographic in the gaming industry, making up approximately half the overall gaming audience, so we’re excited to offer products with more color options that appeal to everyone.”

Debuting a standout white and lavender style based on input from gamers who want a new, distinct look, the Recon Spark delivers comfort-driven performance with great sound and crystal-clear chat through its high-quality 40mm speakers and high-sensitivity flip-to-mute mic. The Recon Spark’s lightweight design, metal-reinforced headband, and glasses-friendly leatherette-wrapped memory foam ear cushions provide added durability and comfort. Additionally, the headset’s standard 3.5mm connection makes it multiplatform compatible and ideal for use with Xbox One, PS4™ Pro & PS4™, Nintendo Switch™, PC gaming with the included PC splitter cable, and for mobile devices with a 3.5mm headset jack.

The Nissan Super Girl Surf Pro is the world’s largest women’s surf event and music festival, and the Super Girl Gamer Pro tournament was created to provide a unique platform for female gamers and to help inspire women to take a larger role within gaming and esports. Attendees can experience the Free Play Zone where they can jump into games including Fortnite, League of Legends, Hearthstone, Super Smash Bros. Ultimate, and Counter-Strike: Global Offensive as they try out Turtle Beach’s all-new Recon Spark gaming headset. For the tournament, some of the world’s top esports athletes and influencers, including Misses Mae, C6urtney, Adept and more will be using Turtle Beach’s Elite Atlas PC gaming headsets with customized Super Girl Gamer Pro speaker plates, as well as ROCCAT’s award-winning Vulcan 120 AIMO and Kone AIMO gaming keyboards and mice as they battle it out to become the top girl on the leaderboard. 

For more information on Turtle Beach’s lineup of high-quality products, accessories, and stories, visit the Turtle Beach website at www.turtlebeach.com and the Turtle Beach Blog at https://blog.turtlebeach.com. Fans can also follow Turtle Beach on Facebook, Twitter, and Instagram. Additionally, for the latest information on ROCCAT’s German-engineered PC gaming accessories, visit https://roccat.org.

About ASA Entertainment

Founded in 1994, ASA Entertainment Group, LLC is an action sports event, television and content production agency focused on creating and executing customized, turn-key marketing programs that range in scale from grassroots to global. ASA’s events, featuring skateboarding, freestyle BMX, inline skating, freestyle motocross, snowboarding, skiing, surfing and music, are broadcast domestically on eight networks (including CBS and FOX Sports), and distributed to more than 700 million HH globally via 30 international broadcast partners. ASA’s productions span the spectrum from large, international competitions such as the ASA Action Sports World Tour, the World Championships of Freestyle Motocross, the Super Girl Pro Series and the ASA Big-Air Triples to amateur contests, lifestyle and branded entertainment events, demonstrations, exhibitions, school programs and mobile tours. After 25 years as a leader in action sports, ASA Entertainment regularly connects brands to consumers through its platform of premium action sports and lifestyle content. For more information, visit ASAentertainment.com.

About Turtle Beach Corporation

Turtle Beach (www.turtlebeach.com) is a leading gaming accessory brand, offering a wide selection of cutting-edge, award-winning gaming headsets. Whether you’re a professional esports athlete, hardcore gamer, casual player, or just starting out, Turtle Beach has the gaming headset to help you truly master your skills. Innovative and advanced technology, amazing high-quality gaming audio, crystal-clear communication, lightweight and comfortable designs, and ease-of-use are just a few features that make Turtle Beach a fan-favorite brand for gamers the world over. Designed for Xbox, PlayStation®, and Nintendo consoles as well as for PC, Mac®, and mobile/tablet devices, a Turtle Beach gaming headset gives you the competitive advantage. Hear Everything. Defeat Everyone.® In June 2019 Turtle Beach acquired ROCCAT, a leading PC accessories maker that combines detail-loving German innovation with a genuine passion for designing the best PC gaming products. Turtle Beach’s shares are traded on the Nasdaq Exchange under the symbol: HEAR.

CornBilt Steams into Gen Con 2019 with LocoMotives

Gallop over to the Tilt Five area in Hall C to get hands-on with this fast-pacedWild West strategy game!

Mountain View, Calif.—July 26, 2019—CornBilt announced today that they will be showcasing the digital version of the upcoming LocoMotives at Gen Con 2019 at the Tilt Five area in Hall C. An epic game of town building, track laying and bandit fighting set in the Wild West for 1-4 players, LocoMotives is currently available for free in digital format for PC, Mac, Android, iOS and webGL, with the tabletop version coming soon to Kickstarter.

“All of us on the team have been playing and making up tabletop games since we were kids, and we met through the game society in college,” said Todd Porter, CEO of CornBilt. “While our various careers took us down different paths, we’ve now come full circle back to LocoMotives, an addictive strategy game that’s fun for all ages.” Combining elements of classic tabletop games like Ticket to Ride and Catan with the crazy sights and explosive sounds of the Wild West, LocoMotives pits players in a race to build the greatest railroad empire using four decks of 60 Cards and 48 Good, Bad and Kinda Ugly Characters. In the digital version, players may test their wits against up to three AI opponents, and up to four players can compete via hotseat. A tutorial quickly familiarizes players with the basics, and a high falutin’ soundtrack sets the Western mood. 

LocoMotives will be a featured title on the upcoming AR board game platform, Tilt Five. The game debuts IsoTiles™, a proprietary technology that generates realistic 3D boards and pieces. This approach uses Unity, a game development tool used to create half of the world’s digital games.

“Our glasses create a holographic image of the board game and don’t block out the world around you,” said Jeri Ellsworth, CEO of Tilt Five. “As a fast-paced game with a lot of humor and player interaction, LocoMotives is a perfect fit for the platform.”For all the latest news, visit www.cornbilt.com and follow us on Facebook.

“Our glasses create a holographic image of the board game and don’t block out the world around you,” said Jeri Ellsworth, CEO of Tilt Five. “As a fast-paced game with a lot of humor and player interaction, LocoMotives is a perfect fit for the platform.” For all the latest news, visit www.cornbilt.com and follow us on Facebook.

About CornBiltFrom farm to tabletop, CornBilt is a board game company formed by three guys who started playing and designing tabletop games while in college in the Midwest. The founders became early leaders in videogames with titles like the Ultima series, Wing Commander, Doom, Madden Football and Chuck Yeager Flight. Collectively they shipped hundreds of products that produced millions of customers and billions of dollars in revenue. LocoMotives is the first of several planned titles. For more information, visit cornbilt.com

Iratus: Lord of the Dead Preview

Iratus: Lord of the Dead

Developer: Unfrozen
Publisher: Daedalic Entertainment
Platform: Windows
Release Date: 24 July 2019
Price: $22.49 USD/$32.35 AUD – Available Here

Video Preview

Iratus: Lord of the Dead is making evil cool again. Players take on the role of Iratus, a necromancer recently freed from a thousand years in prison. He’s not wasting any time and is off to conquer the world once again, slaying any do-good hero that might get in his way.

Iratus: Lord of the Dead is a rouge-like tactical RPG. Developed by Russian developers Unfrozen, the game aims to be a combination of Darkest Dungeon and Overlord. Players work their way through the levels of a dungeon, battling their way through a series of four versus four battles. As a rogue-like game, the death of a minion is permanent. Luckily, a steady stream of body parts from fallen enemies provides players with all the raw material needed to craft replacements soldiers.

We checked out the build that was available at the game’s Steam Early Access launch. The game is mostly feature complete. The game has three out of five levels completed, 16 playable minions, and a full suite of tools for Iratus to use. Future builds will bring more levels, minions, and enemies.  

This game is designed to be hard. At the end of battle, minions who participated in combat will not heal. Minion death is permanent. Losing an entire squad means players must build a new squad and finish off the remaining enemies in the engagement. While losing a minion is painful, it is survivable since players can use parts collected from previous battles to create a new, more powerful minion. Parts are finite though, so players still need to be careful in combat.

Enemies are usually very close in power to the player’s own minions. To win, players will need to exploit enemy weaknesses. Enemies can be killed through health or stress damage. Health can be damaged through physical or magical means. Stress is a little more convoluted. As more stress damage is done, enemies randomly gain an insanity debuff, which can range from an unimpressive loss in evasion to a much more appealing flee. Once the stress level is down to zero, the enemy has a chance of dying every time it takes more stress damage.

While Iratus has his minions do most of his work, he’s no pushover himself either. He has a variety of buildings to increase item, experience and health gains. Four skill trees offer buffs for minions, special spells for Iratus to cast in battle, and extra loot from battle.

Minion crafting is an interesting affair. Body parts and equipment drop from fallen enemies. Rarer parts will impart bonus stats. While losing a minion is annoying, brains will drop occasionally from enemies. Sticking them into a minion will instantly increase the minion’s level. This is also a great way of getting freshly made minions with high end parts up to speed with the rest of the party.

Considering the game has just launched on Steam Early Access, it’s surprisingly well balanced. Combat is brutal, but generally feels fair. Enemies have clear weaknesses and winning requires teams to have synergizing abilities. Each level of the dungeon has its own enemy groups, so there is plenty of time for players to optimize their teams. The boss fights are tough with some very nasty mechanics to amp up the difficulty. Stress feels like a good starting point for future tuning. It’s definitely less flexible than health damage, and the RNG required for kill can be frustrating.

The controls are solid for the most part. The game can be played entirely with a mouse. There are some keyboard shortcuts for abilities, but there is no option to rebind the keys. The menu layout outside of combat is good except for unit management. It’s mostly done at the graveyard located outside of the tower, where players shift units between buildings, active squads, and the mortuary. Unit inventory and stats can only be seen in the tower, requiring players to bounce back and forth between the graveyard and the tower.

If there is one small change that Iratus: Lord of the Dead could use, it’s a quick save button. If a player quits the game mid-combat, it counts as a surrender and the entire squad of minions die. I can understand the need to prevent players from cheating by using alt-F4 to forcibly quit the game and fall back to the save before combat began, but not being able to create a temporary save and quit the game when life gets in the way is frustrating.

The audio/visual presentation in Iratus: Lord of the Dead is excellent so far. The art style is dark fantasy and is a homage to one of the game’s inspirations, Darkest Dungeon. The sound effects and soundtrack are solid. Stefan Weyte of Blood fame does a great job as Iratus.

Iratus: Lord of the Dead is living up to its promise of being Darkest Dungeon meets Overlord. Considering the game just hit Steam Early Access, it’s already very sound mechanically. While the game could use some minor balancing and a few quality of life changes, Iratus: Lord of the Dead could easily slap in more content and still earn itself a decent review score tomorrow.

Pagan Online Officially Launches on August 27 with Massive Feature and Content Updates

Pagan Online Officially Launches on August 27 with Massive Feature and Content Updates

Official Launch Version of Action RPG Will Continue to Develop and Grow After Exiting Early Access

July 26, 2019 – Pagan Online, the hack-and-slash action RPG from Wargaming and Mad Head Games, will exit Early Access on August 27. At launch, the game will feature extensive updates and revamped systems based on player feedback gathered during Early Access. Pagan Online combines classic top-down action RPG gameplay with session-based PVE action, unique characters, and combat that will challenge even the most seasoned players. The release version will have a price tag of AUD$30.

New content and changes coming to Pagan Online at launch include:  

  • Full story campaign – Featuring eight total acts, new zones and maps, and two new bosses
  • Click-to-move controls and full controller support – Originally designed for WASD controls, the control scheme has been extended due to popular demand
  • Two new playable characters – Joining the battle and expanding the roster of heroes players can choose from are:
    • Elden – A quick and nimble dual-wielding ice construct with high attack speed, capable of slowing and potentially freezing enemies with each slice. 
    • Hector – An agile scrapper who specializes in everything fire. His weapon of choice is blunderbuss and he uses dirty tricks to set the battleground ablaze.
  • Fabled Weapons – Some Legendary Weapons could be upgraded to Fabled by overcoming Pagan Online’s toughest battles. 
  • Schools of Magic – Ultra rare gear sets that boost stats and provide awesome new looks. 
  • Revamped crafting and loot drop systems – Making drops more valuable, diverse, and immediately usable, while recipes become more rare and have a bigger impact.  
  • All-new skill trees –  Letting players build and spec out unique heroes by improving, modifying, and unlocking new abilities. 
  • End-game content – Providing new types of challenges for players to experience while continually evolving favourite heroes. 

“Since we began closed alpha testing 10 months ago,  Pagan Online has been constantly evolving with the help of our players,” said Uros Banjesevic, Chief Creative Officer of Mad Head Games. “During our 4 month run in Early Access we have implemented massive changes and amazing new features and mechanics to deliver the best possible 1.0 experience at full launch. It is going to be, literally, a different game.”

“While this is a premium title, it is also a service, and players can expect regular updates to the game both in content and gameplay,” said Jacob Beucler, Product Director at Wargaming. “We are committed to continue to iterate on our game. We are excited to not only end the Early Access journey, but also to begin building what comes next.”

The launch version of Pagan Online will be exclusively playable before release at Gamescom in Cologne, Germany August 20-24 in the Wargaming booth (Booth A031 in Hall 8.1). Players who demo at the booth will receive an exclusive in-game pet, Decimator the dragon, while players who log in to the Early Access version during Gamescom will receive another exclusive in-game pet, Mighty Mut the brave raccoon. 

One more good news for Gamescom visitors would be the live performance of Swedish power metal band Sabaton – two times Metal Hammer Golden Gods Best Live Band – who happen to be special guests of Wargaming booth on Gamescom. Pagan Online fans interested in one of the best heavy metal shows may expect live performance of the song “Swedish Pagans” (among others). Sabaton themed legendary weapons for every playable character and Sabaton themed playable character skin will await players in the game.

The Pagan Online team has also introduced a community initiative called the Might & Glory Club. This club gives content creators, streamers, artists, bloggers and everyone who creates on constant basis or has a community of any size an opportunity to take part in the launch of Pagan Online launch and to be mentioned in the game’s credits.

Club members will be granted access and will be able to stream and publish videos and other content on the release version of Pagan Online a week before launch. All members will also receive codes for in-game rewards, including Decimator the dragon, that can be given away on their channel. Every day from August 21st to 25th the Pagan Online team and its media partners will nominate Heroes of Pagan Online from authors of the most creative and resonant pieces of content. Heroes selected during this event will be included in the game credits and their content will receive media support from Pagan Online and its media partners. The most creative participants will be offered a partnership with Pagan Online, with more information to be shared in the weeks to come.

Content creators are encouraged to apply to join the Might & Glory Club today at https://www.pagan-online.com/pages/might-and-glory-club-application-form  

Check out the latest gameplay trailer for Pagan Online here:

Follow Pagan Online on social media for more information and updates:

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About Wargaming
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Founded in 1998, Wargaming has grown to become one of the leaders in the gaming industry with 4500+ employees and more than 20 offices globally. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms. Their flagship products include the massively popular free-to-play hit World of Tanks and the strategic naval action game World of Warships. 

About Mad Head Games
Mad Head Games is one of the pioneers of game development in Serbia. Founded in 2011, it quickly grew to become an industry leader, blazing the trail for all up-and-coming domestic game developers. The company is known for its innovative approach to casual adventure games, and after years of consecutive successes, it is expanding into new genres.

‘UBISOFT EXPERIENCE’ IS HEADING TO SYDNEY THIS SEPTEMBER

‘UBISOFT EXPERIENCE’ IS HEADING TO SYDNEY THIS SEPTEMBER

Discover Highly Anticipated Games, Developer Panels, Esports Tournaments, Competitions and more

With All Proceeds Going to R U OK?

Sydney, Australia — July 26, 2019 — Today, Ubisoft Australia announced the ‘Ubisoft Experience’, an immersive community event at the Roundhouse, University of New South Wales, taking place on Saturday 14th and Sunday 15th of September, 2019.  Tickets are available for $19.95* via Ticketek, with all proceeds going to R U OK?

As part of an international tour also visiting Paris and Birmingham, the Ubisoft Experience is a gaming celebration giving the community an opportunity to experience and play upcoming and classic games, watch elite esports, attend informative panels, participate in competitions, meet development teams from around the world and more! 

Discover highly anticipated games such as Beyond Good and Evil® 2; Watch Dogs® Legion, Ghost Recon® Breakpoint and Roller Champions as well as classic and retro titles. 

“The Ubisoft Experience is a fantastic opportunity to celebrate the Australian gaming community and directly engage with our fans” says Edward Fong, Managing Director at Ubisoft Australia.

“We can’t wait for the community to see what we have in store for them and are thrilled to showcase some of our biggest titles and host some of our brightest talent from around the world… see you this September!” 

Tickets are available to purchase from today via Ticketek, with all proceeds going to R U OK? that aims to start life-changing conversations. Fans can purchase a one-day pass to the Ubisoft Experience for either Saturday or Sunday here, full details below.

Ubisoft Experience
Roundhouse, University of New South Wales, Anzac Parade, Kensington NSW
Tickets on sale now from Ticketek
All proceeds go to R U OK?

Saturday, September 14, 10:00am – 6:00pm
Sunday, September 15, 10:00am – 6:00pm

Stay tuned for more announcements including the line-up of speakers.  For more information including FAQ and full terms and conditions of entry please visit www.ubisoftexperience.com. Join the conversation with #UbiXP and follow Ubisoft Australia Facebook, Instagram and Twitter for the latest announcements.

*A one-off Ticketek Service & Handling fee of $5.40 per transaction applies on all purchases

ABOUT UBISOFT

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

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Fantasy Strike Now Available for Nintendo Switch, PlayStation 4, PC

Fantasy Strike Now Available for Nintendo Switch, PlayStation 4, PC

EMERYVILLE, Calif. – 26 July, 2019 – Fantasy Strike, the new fighting game from Super Street Fighter II Turbo HD Remix lead designer David Sirlin, launches today for Nintendo Switch and PlayStation 4 while punching its way out of Steam Early Access on Windows, Mac, and Linux.

Fantasy Strike is both a deep tournament game for hardcore genre fans and an introduction to the genre for newcomers. Its design philosophy centers around making the often-opaque aspects of the genre clear and understandable and helping players get to the strategic, decision-making phase of competition as soon as possible.

Beginners benefit from in-depth video tutorials for all 10 characters. These five-minute videos, available via a slick interface in the Learn section of the Main Menu, are narrated by game director David Sirlin. Novices and experts alike all benefit from innovative frame advantage visual effects — never seen in any fighting game before. This imagery communicates with each hit who will recover first and by how much, teaching players which attacks are risky and even shows moves that can be safe depending on timing and spacing.

The online play system seeks to further innovate in the genre by allowing one-click challenges from the in-game friends menu, as well as one-click spectating of any friend. The Ranked Mode uses built-on-the-fly tournaments and a team battle system unlike that of other games; it’s specifically designed to create maximum variety in character matchups for the community. The network code itself uses the excellent GGPO technology combined with proprietary latency-hiding tech that results in extraordinarily smooth online play for a fighting game.

Fantasy Strike also ships with a variety of single-player modes, including a traditional Arcade Mode with beautifully-illustrated story sequences, four Survival Modes, Daily Challenges, and a substantial Boss Rush mode where players build a deck of powerups against increasingly powerful AI bosses.

“I think it’s exciting that Fantasy Strike delivers as much or even more depth than players are used to in this genre while only needing a fraction of the complexity to do it,” said David Sirlin, game director, Sirlin Games. “We look forward to welcoming new faces into the community now that the game is available on consoles and in full release on PC.”

Fantasy Strike is out now via the Nintendo eShop, PlayStation Store, and Steam for $29.99 / €32.99 / £28.99 / $46.99 AUD and supports English, French, Spanish, Norwegian, and

Japanese language options.

To learn more about Fantasy Strike, visit the official website and follow the game on Twitter.

About Sirlin Games

David Sirlin, lead designer of Street Fighter HD Remix, author of Playing to Win and a former pro fighting game player, helms Sirlin Games, an independent video game developer based in Emeryville, California that specializes in competitive multiplayer games.