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Atelier Lulua: The Scion of Arland Review

Atelier Lulua: The Scion of Arland

Developer: Gust
Publisher: Koei Tecmo
Platforms: PlayStation 4 (Reviewed), Switch, PC
Release Date: Available Now
Price: $59.99 USD – Available Here $89.95 AUD – Available Here

Overview

Fans of the Atelier franchise have come to expect a new game from Gust almost on an annual basis since, at least in the West, a new game has been released every year since 2005 with spin-offs and enhanced releases often doubling that number. This time around however fans are getting an extra dose of Gust’s popular franchise as not only was a spin-off featuring numerous characters from the series released earlier this year, they now have access to Atelier Lulua: The Scion of Arland as well as another new game later this year. Atelier Lulua has quite a name to live up to however as this release now marks the fourth entry in the popular Arland Trilogy but don’t worry if you haven’t played those entries, as newer fans will still find themselves mostly at home here.

Story

Set sometime after the events of Atelier Meruru, though never with a solid year being stated, Rorona has grown up (properly this time) and now has a daughter by the name of Elmerulia Frixell, who everyone simply calls Lulua. Living in the frontier town of Arklys hasn’t changed the fact that Rorona is still extremely busy and well-known, leaving Lulua as a girl that wants to be just like her mother, a great alchemist. The only problem is progress in Lulua’s studies is rather slow and she often fails even the most simple of recipes when not being overseen by her teacher Piana.

Despite this, Lulua never lets failure get her down and this ends up leading her into a rather dangerous situation that her and her childhood friend Eva barely escape. Only after this does a mysterious artifact, a book called the Alchemyriddle that appears blank for everyone else but shows text for Lulua, do her skills as an alchemist begin to blossom. Through deciphering the cryptic clues the Alchemyriddle provides Lulua’s journey for knowledge explores not only her family life a bit but also reveals more information about the land of Arland itself.

This slightly grander scope than usual helps bridge the gap on some previously unknown knowledge that longtime fans of this trilogy will enjoy and even then the writing is still capable of focusing on the characters themselves as not only is Lulua’s own growth and development given plenty of time to shine, we see numerous other characters from the past make a return in various forms. Of course this means that the story rarely takes on a serious tone but fans of the Atelier series have come to expect a lighter storyline that focuses on character development and interaction and Atelier Lulua delivers rather solidly in that regard.

It does feel a bit unfortunate however that despite the fact that Atelier Lulua: The Scion of Arland is the fourth entry in the trilogy that so many of the older cast of characters play smaller roles in this release. Numerous characters from Rorona and Totori make an appearance but their inclusion often feels more like a cameo to please fans and given the surprisingly low number of playable characters in this entry, it feels like a missed opportunity to have more familiar faces be hands on with assisting Lulua besides the three returning characters in the base game. Unfortunately those who want to see Totori or Meruru join the team will need to purchase them extra as DLC. Perhaps this choice of limiting the returning cast is meant to cast more of a light on the fact this is Lulua’s journey and to make newcomers feel welcome, but longtime fans may feel a bit disappointed in that regard.

Gameplay

It is worth noting that although Atelier Lulua: The Scion of Arland returns to the Arland trilogy it does not bring back the time management mechanic that was used throughout those games and instead adopts the more current mechanic that sees time pass while exploring areas, gathering ingredients, fighting, and synthesizing items without having to worry about strict deadlines. Instead most of the progress is instead handled by players tackling the Alchemyriddle. As they make their way through the game the Alchemyriddle will provide a number of clues as to what to actually do next in the form of mini-tasks. These tend to fall into the category of finding a specific location, gathering a specific item, slaying certain enemies, talking to specific characters, or simply synthesizing a proper item.

Thanks to these being riddles players will need to figure things out for themselves and they do end up feeling rather challenging further into the game. Unfortunately some of these riddles do feel a bit out of place at times since not every riddle in the book actually progresses the story, there are some that instead offer side-rewards but as to when they can actually be completed when received is often more of a challenge. This can lead to some time being wasted trying to solve a riddle that would be easier to complete further along in the game and while not a major problem it is a bit of an annoyance.

Every good alchemist needs a steady supply of ingredients and the best place to do that is out in the field, which also happens to be where players will be spending most of their time. Lulua and her party will travel through numerous locations where Lulua can gather ingredients from various “gather spots” as well as use various tools to obtain either better or harder to obtain items. These tools fall into the standard of being fishing poles, pickaxes, explosives, and even bug nets with various improvements available for each one of these throughout the game. The areas Lulua can explore are varied enough and considering players often have to revisit areas to locate new items or use a new tool, are rather easy to navigate with there even being an option to skip to a location further in if the player’s already cleared the area.

Of course while exploring the land there are a number of threats that will come about where Lulua and her party will need to fight against various monsters. These battles can be triggered simply by touching an enemy on the map or by attacking them ahead of time for advantage. Monster slaying is also a fairly lucrative way to obtain not only experience points for the party but a number of ingredients that can only be obtained in combat. Thankfully the combat mechanics are simple enough to manage and the smaller overall number of playable characters also plays into the fact that combat is handled with three fighters in the front and two support units that can provide various bonuses or swap out with a frontline fighter if need be.

The turn based system is easy to manage as turn order is displayed at the top of the screen with various attacks causing extra time to be spent waiting or push back en opponents turn. It is interesting to note though that Alchemist characters have a bit of extra leeway in this turn order as the “Interrupt” system allows these characters to take an out of turn action using a pre-equipped item. The ability to Interrupt combat charges over time and can play a pivotal role at times as players can use a powerful bomb to defeat an enemy before it unleashes an attack or heal an ally and save them from what otherwise may have been a mortal blow.

Party synergy also happens to play a unique role in Atelier Lulua as some group members can unlock special buffs when fighting together. These can range from increasing item efficiency to sharing various buffs between each other and even the backline can play a part in this as some units can have special skills trigger under certain circumstances. The amount of combinations available plus the ability to interrupt combat with alchemists keeps Atelier Lulua‘s combat from stagnating, though longtime RPG players may want to up the difficulty a bit for an extra challenge if things feel too easy on normal.

Everything players do out in the wilderness then plays a role when they return to Lulua’s home atelier. Once back at the home base all gathered ingredients can be placed into storage and, while the general carrying capacity is quite high, you’ll want to return fairly often to store items instead of missing out on new materials. The synthesis system in Atelier Lulua remains fairly simple to understand as well as something that can be difficult to master primarily due to the ingredient quality. Every recipe requires a certain number of ingredients that fall into various classes, though a few require a very specific item that cannot be exchanged for anything else. These item classes can range from being fuel, explosives, food, water, etc. and depending on their quality and item type they can play a large role in the quality of the item Lulua will produce.

For example, some ingredients can provide fire elements to an item while others may offer earth, though occasionally elements can subtract from one another, thankfully everything is listed prior to actually finishing the product so players can balance out their item choices to best fit their potential goal as certain elemental levels provide additional effects once the item is created. There are even bonus traits that can then be applied once an item is created as well as the ability to awaken hidden traits in some items but this type of nitty-gritty synthesizing isn’t entirely necessary as many items are easily crafted just by selecting the proper ingredients but giving players the ability to really adjust their creations is a great touch to the synthesis system that fans have come to expect from the franchise.

Visuals & Audio

The gorgeous art style that Gust fans have come to know and love stays true in Atelier Lulua: The Scion of Arland as the pastel coloration of the world and many of the characters works wonders for the overall appeal for the game. The characters themselves are also nicely detailed for the series and seeing how returning characters from Rorona and Totori have grown is a welcome treat. The environments players travel through are incredibly diverse and the day and night cycle plays a nice touch at adjusting the enemy spawns in certain locations. Combat can feel like a fairly flashy affair at times since certain items have some great effects when used and some extravagant skills are available as well.

It is worth noting that Atelier Lulua: The Scion of Arland continues the trend of Koei Tecmo not providing an English dub for the game. This may disappoint longtime fans who want to hear their favorite characters in English once more but the Japanese voice cast is a great fit for their roles and thanks to this, nearly every bit of dialogue is voiced. The soundtrack for the series is a calming and familiar set of themes that fans have come to expect though due to this design choice few of the tracks really stand out.

Overall

Atelier Lulua: The Scion of Arland had quite a challenge lying before it as it had to live up to the trilogy that came before it but Gust’s management of the characters and story, as well as various refinements to the synthesis system and changes that keep combat feeling a bit more strategic than before help it meet that hurdle admirably. That being said, the lack of a proper English dub, the occasionally obtuse feeling of the Alchemyriddle’s hints, and the feeling that so much more could have been done with the returning cast of characters from many fans’ favorite trilogy is a bit disappointing however, especially given the minimal number of party members available in the base game. Still, fans of the Atelier series will find that Atelier Lulua once again nails the mark in delivering a comfortable storyline filled with great moments as well as the synthesizing mechanics that players have come to expect.

Capsule Computers review guidelines can be found here.

Re:Legend Launching on Steam Early Access on August 30

Magnus Games and publisher 505 Games have announced that they will be releasing Re:Legend, a monster collection and life sim RPG, on Steam as part of an Early Access program on August 30th where it will be priced at $19.99. As usual, those who purchase the game at early access will have access to the game throughout its current development which will see the game world expand with additional biomes as well as full access to the final release of the game.

Re:Legend is set in the world of Ethia, players awake as a legendary hero, washed ashore on Vokka Island with no memories. Players must revive their hero, and find ways to remember the forgotten past. By learning how to survive; cultivating the land, breeding and catching fish, befriending inhabitants, expanding the village, crafting weaponry and training for combat, among all the available activities – players will increase the chances of taming and raising the Magnus, magical creatures that populate this wondrous world.

A trailer for Re:Legend can be found below and as for the game itself, while this early access is only available on PC through Steam at the moment the developer is planning on releasing the full game on PlayStation 4, Xbox One, Nintendo Switch, and PC in the future.

Persona 5 Royal Trailer Focuses on Haru Okumura

Atlus is continuing their series of character introduction trailers for Persona 5 Royal and this time around they are focusing on the slightly neglected Haru Okumura, who appears quite late in the game compared to the rest of the cast. In the video, found below we see Haru helping the rest of the group gather garbage to recycle before having a nice chat with Morgana. Of course this is followed by a team up attack featuring her riding Morgana’s vehicle form while firing her grenade launcher.

This is followed by an appearance of Haru’s father in what is also a new scene. Currently Persona 5 Royal is set to be released in Japan on October 31st for the PlayStation 4 and has already been confirmed for Western release sometime in 2020.

Atelier Ryza Introduces Lila, Kilo, and Agatha

Some new information and a closer look at a number of characters in Atelier Ryza: Ever Darkness & the Secret Hideout has been released by Gust and Koei Tecmo with most of the focus being placed on Lila Decyrus, a character that will eventually join Ryza’s party in some form. Lila is a female soldier that is full of mystery and possesses high combat capabilities, allowing her to teacher Ryza and the rest of her friends how to properly fight. She is a bit blunt at times and is a rather calm and collected fighter though she does seem to be exploring the island in search of a certain something.

Also introduced slightly are the shaman Kilo Shiness who fights on for something important to her and is someone players will run into in unusual places as well as Agatha Harmon who is the leader of the village’s group of defenders who looks after Ryza and the rest. Currently Atelier Ryza: Ever Darkness & the Secret Hideout is set to be released in Japan on September 26th with a North American release coming on October 29th and November 1st for Europe for the PlayStation 4, Nintendo Switch, and PC.

Synthesis Linkage
Item Rebuilding

Rune Factory 5 Teases Main Characters

Earlier this year fans of the Rune Factory series were delighted to hear that a new entry in the franchise would be coming alongside an enhanced version of Rune Factory 4 and while details have been scarce on the game, a new trailer from Marvelous at least teases some new details. In the video, found below, we see the exterior of a house, a sampling of monsters both 2D and 3D, as well as the outline of what the main characters will look like in this release.

The company has also detailed that when Rune Factory 5 is released on the Switch in Japan in 2020 it will also feature bonuses for players who have save data from Rune Factory 4 Special when playing, with two characters appearing in the game.

https://youtu.be/Zee5-T4EFqs

Project Sakura Wars Details Combat and More

Sega has revealed plenty of new details for Project Sakura Wars alongside the Japanese release date for the game. While already confirmed for Western release in Spring 2020 the game will now be releasing in Japan on December 12th for the PlayStation 4. The company also detailed the fact that unlike the previous strategy based combat in the series the game will now feature more action based combat that will take place while adventuring throughout the game. Combat will be done using the characters’ mechs that all have unique abilities and can chain combos and special attacks together to defeat enemies.

Those who want to see every element of the Project Sakura Wars event can find not only a simple trailer but also the entire event below. The event features a number of cutscenes being shown between characters as well as footage of the game’s combat systems.

Basic Combat Footage
Extended Gameplay

New Gemini Man Featurette Showcases New Film Tech

Paramount Pictures has dropped a new featurette for Gemini Man, their film produced by Skydance Media (also producing the new Top Gun) and Jerry Bruckheimer. Interestingly, the film is starring and co-starring Will Smith.

The featurette goes into detail about how the film showcases new digital special effects technology to digitally alter and de-age Smith to play a younger version of his own character. The featurette goes to great effort to highlight this as an evolution in cinematic technology whereby an actor’s face is entirely replaced by a digital replacement.

You can watch the featurette yourself below and let us know what you think of the special effects in the comments.

The film releases in Australia on 10 October 2019

Versus Evil and Obsidian Entertainment Announce Pillars of Eternity: Complete Edition Coming to Nintendo Switch in August

Digital Nintendo Switch Version of Award Winning RPG Launches with White March: Parts I & II

Baltimore, MD – July 26th, 2019 – Independent games publisher Versus Evil in partnership with Obsidian Entertainment today announced that Pillars of Eternity: Complete Edition will launch on Nintendo Switch on August 8th for $49.99 / € 49,99 / £ 44.99. Consumers can now digitally pre-order the game through the Nintendo Switch eShop and receive a 20% discount on the game.

Nintendo Switch players and newcomers to the Pillars universe will get to experience the deep sense of exploration and discovery in a meticulously crafted RPG adventure that was made possible by over 70,000 backers on Kickstarter. Not only will players journey across an original fantasy realm filled with monster infested dungeons and challenges, but they’ll also explore the expanded world and content of the games two part DLC, The White March: Parts I & II.

In addition to that Nintendo Switch players will also benefit from all the major updates from the original PC version, including a raised level cap, expanded party AI options, and new difficulty levels to build out the ultimate RPG adventure.

For its part, Versus Evil General Manager Steve Escalante said: “We are thrilled to be announcing that Pillars of Eternity: Complete Edition is launching on Nintendo Switch in August. Our continued partnership with Obsidian reaffirms our combined commitment in delivering one of the best RPG experiences available to Nintendo Switch players.”

In Pillars of Eternity: Complete Edition players can build out their chosen character and customize their hero as one of eleven classes across any of the six available races, Human, Aumaua, Dwarf, Elf, Godlike and Orlan. Players can side with various factions using the games reputation system and craft their own story with the allegiances they make along the way, including a party of companions that can join their adventure. This is a realm where choices have far reaching consequences and the chosen path can decide the fate of your party. 

With strategic real-time with pause based combat, additional side quests and an epic universe to explore, Pillars of Eternity on Nintendo Switch provides players with the portable opportunity to craft their own compelling RPG with a fantastical world, tactical combat, and an unforgettable storyline that can be taken anywhere they go.

Lastly, the teams at Obsidian Entertainment and Versus Evil would like to thank fans for their patience as they work hard to bring Pillars of Eternity II: Deadfire to all consoles. They can’t wait to share more information next month when the game appears at Gamescom and PAX events where more insights on the game will be revealed.

About versus Evil
Founded in 2013, Versus Evil, LLC is the US based video game publisher behind critically acclaimed video games Pillars of Eternity II: Deadfire and The Banner Saga trilogy. Publishing games on all major mobile, PC and console platforms, Versus Evil works with independent development studios from around the world. Upcoming titles include RPG – collectible card game adventure hybrid Cardpocalypse, Yaga the role-playing folktale, and the zombie arcade – action shooter Into the Dead 2. The corporate philosophy is to champion for the independent game developer. For more information visit https://versusevil.com

About Obsidian 
Obsidian Entertainment specializes in creating the world’s most beloved interactive role-playing games including Fallout: New Vegas, South Park: The Stick of Truth, Alpha Protocol, Star Wars: Knights of the Old Republic II: The Sith Lords, and the Pillars of Eternity franchise. Founded by veterans of Black Isle Studios, with roots in Icewind Dale, Planescape: Torment, Fallout, and Fallout 2, Obsidian continues its commitment to deliver to fans and newcomers alike the most compelling RPGs its wildly creative developers can imagine. For more information, visit www.obsidian.net.

Learn the Enchanting Ways of Alchemyin Atelier Ryza: Ever Darkness & the Secret Hideout

Learn the Enchanting Ways of Alchemyin Atelier Ryza: Ever Darkness & the Secret Hideout

A Completely Revamped Synthesis System Welcomes Both Newcomers and Veterans Alike to Become Full-Fledged Alchemists

Burlingame, Calif. – July 26, 2019 KOEI TECMO America and GUST Studios revealed a treasure trove of information today for their upcoming title Atelier Ryza: Ever Darkness & the Secret Hideout. Slated to launch October 29, 2019 for the Nintendo Switch™, PlayStation®4 computer entertainment system, and Windows PC via Steam®; players will follow the exploits of the teenage tomboy, Ryza, and her band of mischievous friends on a heart-warming adventure – filled with magic, mystery, and self-discovery.

Throughout her journey, Ryza will rely upon her newfound powers of synthesis; creating items which will help her overcome any obstacle in her path, including the powerful new threat facing her beloved hometown. In fact, Atelier Ryza: Ever Darkness & the Secret Hideout features a completely revamped synthesis interface, which clearly displays the required materials and effects that can be added to items at a glance. This new ‘Linkage Synthesis’ system features a fixed number of cells that players can unlock via strategic item placement – extending a variety of different results imbued onto the final product depending on the way the cell branches. Special change recipe cells can also be uncovered to unlock new recipes, enabling aspiring alchemists to experiment with different items while discovering exciting new results.

The new ‘Item Rebuild’ process then allows for these created items to be used again during synthesis. Rebuilding an item offers the chance to make it stronger than it was originally built – the more times an item is rebuilt, the more superior it will become. However, rebuilding an item also causes the amount of dexterity required to increase, limiting the amount of characters who will be able to us them. Choosing between item strength and ease of use is now vital when planning battle strategies.

In addition to the synthesis system information, a charming new trailer for Atelier Ryza: Ever Darkness & the Secret Hideout was also released; along with various images of some of the colorful characters Ryza will meet on her journey including: close childhood friends, Lent and Tao; the courageous merchant’s daughter, Klaudia; the protector of Rasenboden Village, Agatha; the mysterious wandering alchemist, Empel; the cool and composed wandering warrio, Lila; and the young sprit, Kilo.

For more information on Atelier Ryza: Ever Darkness & the Secret Hideout, be sure to check out our official website https://www.koeitecmoamerica.com/ryza/, Like us on www.facebook.com/ateliergames and Follow us on Twitter @koeitecmous.

ABOUT KOEI TECMO AMERICA CORP.

KOEI TECMO AMERICA CORP. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Burlingame, California. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI is best known for its Dynasty Warriors® and Samurai Warriors® franchises. TECMO is best known for the Dead or Alive®, Ninja Gaiden®, Tecmo Bowl®, and Fatal Frame® series.

Atelier Ryza: Ever Darkness & the Secret Hideout ©KOEI TECMO GAMES CO., LTD. All rights reserved. Atelier Ryza: Ever Darkness & the Secret Hideout and GUST are trademarks or registered trademarks of KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD.

“PS” Family logo, “PlayStation” and “PS4” logo are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

© 2019 Nintendo

© Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.

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LYN: THE LIGHTBRINGER SEASON TWO SUMMONS NEW SPELLBOUND ADVENTURES

LYN: THE LIGHTBRINGER SEASON TWO SUMMONS NEW SPELLBOUND ADVENTURES

Story-driven role-playing game earns English voiceovers, new characters and more in latest update for iOS and Android

Seoul – July 26, 2019 – Hand-drawn fantasy characters come to life in a massive Season Two update for LYN: The Lightbringer, the new story-driven role-playing game (RPG) from NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. Beginning today, mobile players worldwide can download and warp into the extensive content update on the App Store and Google Play

Jeong Juno, best known for his work on Lineage 2, teams up with the publishers at Nexon to paint LYN: The Lightbringer’s enchanted world. LYN: The Lightbringer boasts an intriguing and collectable cast of 3D-rendered models inspired by Jeong’s hand-drawn artwork. In this stunning role-playing game, players take control of brave hero Jean to explore the treacherous realm of the godlike Daeva. LYN: The Lightbringer Season Two is also adding an unprecedented roster of new features, including:

  • Thrilling New Area – The treacherous Yggdrasil area beckons only the most daring players. In this all-new Season Two episode, Leora fights back against demons seeking the Element of Creation while Jean’s Reaper powers awaken;
  • Fresh Voiceover – For the first time ever, riveting LYN: The Lightbringer cutscenes have been dubbed with English voiceovers;
  • Mysterious New Characters – Sheila, Adorra and Stihille join the fray of enchanted heroes to fight in LYN’s premiere chain-combo system;
  • Development System – The Gear Transcendence development system is now available for players to further reinforce their characters;
  • Season Two Festivities – To celebrate Season Two, players can log in to participate in exclusive giveaways to win four-star grade Legendary heroes and six-star grade Legendary equipment.

The latest LYN: The Lightbringer content update is available now to download for free on the App Store and Google Play. Additional information for members of the press:

  • Check out the official Facebook page here
  • Visit the official LYN: The Lightbringer website here

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.