Blizzard has revealed that Overwatch 2 is indeed on its way and it will be released on the Xbox One, PlayStation 4, PC, and Nintendo Switch sometime in the future but those who don’t want to move onto the “expansion/sequel” won’t have to worry as players with the original game will be able to play with those who upgrade to Overwatch 2 as the primary focus for this appears to simply be adding PVE modes.
In Overwatch 2 will experience the advent of a new Overwatch as Winston, Tracer, and other members of the original Overwatch join forces with a new generation of heroes. Players will take an active role in the Overwatch saga as a new global crisis unfolds through a series of intense, high-stakes four-player missions. As the story progresses, players will team up as different sets of heroes and fight to defend the world from the omnic forces of Null Sector, uncover the motives behind the robotic armies’ attacks, and come face-to-face with rising new threats around the globe.
The battle continues in Hero Missions, where the Overwatch team will be called upon to go beyond their limits as they deploy across the planet, defending cities against robot invasions, taking on elite Talon agents, and battling the villainous forces laying siege to the world. In this highly replayable mode, players can level up their favorite heroes and earn powerful customization options that supercharge their abilities in co-op play—such as altering Reinhardt’s Fire Strike to ignite nearby enemies or modifying Tracer’s Pulse Bomb.
Overwatch 2also represents the beginning of a new era for the series’ world-renowned competitive six-versus-six play. In addition to carrying forward all of the original game’s heroes, maps, and modes, as well as existing Overwatch players’ accomplishments and loot collections, the sequel adds multiple new playable heroes to the ever-growing roster; widens the scope of the world with even more maps and locations; and adds a new Push map type, in which two teams compete to make a robot push the map’s objective to their opponent’s side.
After keeping fans of the series waiting, and a bit frustrated, Blizzard Entertainment has announced that they will be releasing Diablo IV for the PlayStation 4, Xbox One, and PC. The company did not announce when fans could expect the game to be released but they did provide both a cinematic reveal trailer, some gameplay footage, and plenty of details about what players can expect.
Diablo IV will deliver brutal combat, gruesome and varied monsters, legendary loot, and endless playability and progression. Players will find tons of adventure scattered across a land rooted in unique ecologies and inhabited by dangerous new foes. They’ll delve into randomized dungeons packed with unpredictable adversaries and unimaginable treasures. While continuing to fully support solo and coordinated party play, Diablo IV will also provide opportunities for groups of players to encounter each other in the same shared world, whether to tackle bigger challenges, or possibly even slaughter one another in player-versus-player combat.
So far three of Diablo IV‘s character classes have been revealed in the form of The Barbarian who is known for their unparalleled strength and brutal melee combat, utilizes a new and more powerful system in battle, Arsenal, which arms them with the ability to carry and rapidly switch between four different weapons at a time by assigning them to individual attacks, The Sorceress who shapes the elements to obliterate their foes by impaling them upon jagged spikes of ice, electrocuting them with bolts of lightning, or raining flaming meteors from the sky, and finally The Druid who is savage shapeshifter whose updated playstyle empowers them to fluidly transform between werewolf, werebear, and human form to unleash the raw power of nature’s fury on the forces of the Burning Hells.
The latest trailer for Marvel’s Avengers stops beating around the bush and lets Crystal Dynamics and Square Enix immediately jump into showing off both how the story begins and what happens after the world after the Avengers disband. This eventually finds Kamala Khan seeking out the team to reassemble them to try and overcome the dangers that exist in the new world and save humanity once again.
Players will be able to customize their characters with a wide array of equipment and the various skills, abilities, and equipment customization is also shown off in the video alongside a bit of detail regarding co-op play. You can check it out below and keep an eye out for Marvel’s Avengers when it is released on May 15, 2020 for the Xbox One, PlayStation 4, PC, and Stadia.
Koei Tecmo and Team Ninja have announced that they will be releasing Nioh 2 on the PlayStation 4 on March 13, 2020 and that there will be various versions available for pre-order now in the form of a standard $59.99 version and a $79.99 Digital Deluxe edition that will include the Season Pass, the “Demon Horde Weapons Set,” a “Kodama Netsuke Charm,” a PlayStation 4 theme, and a PlayStation Network avatar. Both versions also include the “Demon Horde Armor Set,” “Sudama Netsuke Charm,” as well as a PlayStation 4 theme.
Those who want to try out Nioh 2 currently have the chance to do so as the open beta for the game started today and will run through November 10th and those who have save data from the original Nioh will be able to use William, the protagonist of the first game, as their playable character though the character creation system will still be available for everyone.
Koei Tecmo and Gust have released a new trailer for their upcoming Fairy Tail RPG, that seems to simply be called Fairy Tail, for Paris Games Week and this one gives us a solid look at many of the already announced playable characters, a bit of exploration, combat, and guild events.
The storyline includes the fan-favorite Tenrou Island arc, the Grand Magic Games arc, and the Tartaros arc; as well as other episodes from the original canon. The game’s plot focuses on the time period about halfway through the anime and revolves around the Fairy Tail guild’s near demise after the mysterious absence of Natsu’s party. The trailer can be found below while the game is set to be released on the PlayStation 4, PC, and Nintendo Switch sometime in 2020.
After announcing the release date for the PC version, a release window for the Switch version, and mentioning that it may be coming to more platforms Draw Distance has released a gameplay trailer for their narrative adventure game Vampire: The Masquerade – Coteries of New York where conflicts rise between two vampiric factions: the traditionalist Camarilla and the fiercely independent Anarchs among the iconic landmarks and night lights of The Big Apple.
The trailer can be found below and as for the game itself, Vampire: The Masquerade – Coteries of New York is currently set to be released on PC on December 4th with the Nintendo Switch version arriving sometime in Q1 2020.
It has been announced that Kojima Productions’ Death Stranding will be heading to PC after all as the developer has announced plans to have the game released sometime in early summer 2020.
The PC version of the game is being handled by 505 Games and while this is great news for PC players, those who want to pick up the PlayStation 4 version of the game need only wait a bit longer as that version is still set to be released on November 8th and you can check out the launch trailer below.
Starring Norman Reedus, Mads Mikkelsen, Léa Seydoux, and Lindsay Wagner Death Stranding places players in the shoes of Sam Bridges who, after the collapse of civilization, must journey across a ravaged landscape crawling with otherworldly threats to save mankind from the brink of extinction.
After releasing a number of music videos so far for Project Sakura Wars the trend continues this week as Sega has released another video and this one focuses on the character named Anastasia Palma. The song, named “Kaeru Basho” is performed by the character’s voice actress Ayaka Fukuhara and you can check it out below.
Similar to past videos, this music video gives us a look not only at the character, as well as some gorgeous animated scenes, but also a bit of a preview of their various skills and the design of their mech. Currently Project Sakura Wars is set to be released for the PlayStation 4 in Japan on December 12th with a Western release already confirmed for sometime in 2020.
A NEW ERA DAWNS FOR BLIZZARD ENTERTAINMENT’S
TEAM-BASED SHOOTER WITH OVERWATCH® 2
Upcoming
sequel brings players into the story of Overwatch as the world’s heroes stand together
against a global Null Sector attack
Level up
and customise your heroes with supercharged abilities as you undertake a wide
range of cooperative Hero Missions around the world
Team up
in a new era of Overwatch’s world-class PvP competition with new heroes, maps,
and more
SYDNEY, Australia—2 November, 2019—More than 50 million players* worldwide have teamed up to capture objectives, push payloads, and fight for the future in Overwatch®, Blizzard Entertainment’s acclaimed team-based shooter. Today, before a sold-out crowd of BlizzCon 2019 attendees and millions watching online, Blizzard Entertainment revealed Overwatch 2, a supercharged sequel that will send players deeper into the world and story of Overwatch and build upon the original game’s critically acclaimed foundation of world-class PvP competition.
In Overwatch 2,
players will take on the roles of the world’s heroes in cooperative missions
that challenge them to team up, power up, and stand together against an
overwhelming outbreak of threats around the globe. Players will also battle
each other in the next evolution of competitive Overwatch play, which
carries forward existing players’ accomplishments and loot collections, and features
the current complete Overwatch roster, a new generation of heroes, new
internationally recognisable maps that widen the scope of the world, a new Push
map type, and more.
“With Overwatch 2,
we’re building the cooperative, narrative-driven game experience that players
have been asking for since the original—and that we’ve wanted to make for a
long time,” said J. Allen Brack, president of Blizzard Entertainment. “We’re
looking forward to telling the next chapter of this epic story in-game, and
we’re excited to give players a whole-new kind of co-op experience built around
progressing and customising their favourite heroes—all while providing even
more of everything they love about Overwatch today.”
In the sequel’s
action-packed cooperative Story Missions, players will experience the
advent of a new Overwatch as Winston, Tracer, and other members of the original
Overwatch join forces with a new generation of heroes. Players will take an
active role in the Overwatch saga as a new global crisis unfolds through a
series of intense, high-stakes four-player missions. As the story progresses,
players will team up as different sets of heroes and fight to defend the world
from the omnic forces of Null Sector, uncover the motives behind the robotic
armies’ attacks, and come face-to-face with rising new threats around the
globe.
The battle continues in
Hero Missions, where the Overwatch team will be called upon to go beyond
their limits as they deploy across the planet, defending cities against robot
invasions, taking on elite Talon agents, and battling the villainous forces
laying siege to the world. In this highly replayable mode, players can level
up their favourite heroes and earn powerful customisation options
that supercharge their abilities in co-op play—such as altering Reinhardt’s
Fire Strike to ignite nearby enemies or modifying Tracer’s Pulse Bomb to cause
a devastating chain reaction—granting the extra edge they need against the
overwhelming odds.
To help realise these
missions, the sequel also introduces significant engine upgrades that support
larger maps for co-op (PvE) play, as well as the wide variety of new enemies
and factions that players will encounter on their missions. The game also
introduces visual enhancements designed to bring players’ favourite heroes—and
their new looks for Overwatch 2—to life in greater detail.
Overwatch 2 also represents the beginning of a
new era for the series’ world-renowned competitive 6v6 play. In addition to
carrying forward all of the original game’s heroes, maps, and modes—as well as
existing Overwatch players’ accomplishments and loot collections—the
sequel adds multiple new playable heroes to the ever-growing roster;
widens the scope of the world with even more maps and locations; and
adds a new Push map type, in which two teams compete to make a robot
(that happens to be pretty good at pushing things) push the map’s objective to
their opponent’s side.
Overwatch 2 also renews Blizzard’s commitment
to continue supporting the existing Overwatch community. Current Overwatch
players will battle side-by-side with Overwatch 2 players in PvP
multiplayer. In addition, current Overwatch players will be able to play
Overwatch 2 heroes and maps, ensuring the core PvP experience remains
dynamic and vital for today’s community in the Overwatch 2 era. More
details on Blizzard’s plans, including some of the new heroes joining the fray,
will be announced in the future as development continues.
Newest incarnation of Blizzard Entertainment’s genre-defining action–role-playing franchise returns with dark, visceral gameplay, robust customisation, deep loot, and infinite adventures
SYDNEY, Australia —2 November, 2019—An ancient evilthreatens to engulf Sanctuary in darkness, and new heroes have been called upon to face challenges the world has never seen before. Today, Blizzard Entertainment announced Diablo IV, the highly anticipatednext entry in its genre-defining action–role-playingseries. The newest instalment of Diablo was announced during BlizzCon® 2019, where attendees were eager to be the first in the world to play a public demo of the game.Diablo IV draws players into a grim story line and gives them the freedom to explore and forge their own path across the most expansive and intense vision of the world of Sanctuary—a bleak and shattered hellscape bereft of hope and beset by demons.
True
to the franchise’s roots, Diablo IV will deliver visceral combat,
gruesome and varied monsters, an epic hunt for legendary loot, and endless
playability and progression. Players will find a lifetime’s worth of adventure
scattered across a land rooted in unique ecologies and inhabited by dangerous
new foes. They’ll delve into randomised dungeons packed with unpredictable
adversaries and unimaginable treasures. While continuing to fully support solo
and coordinated party play, Diablo IV will also provide opportunities
for groups of players to encounter each other in the same shared world—whether
to tackle bigger challenges… or possibly even slaughter one another in
player-vs.-player combat.
“Sanctuary has been a home to Diablo
players for more than 20 years, and it’s with our own deep passion for the
series and a deep appreciation of the community that we announce Diablo IV
today,” said J. Allen Brack, president of Blizzard Entertainment. “We’re
excited to be returning to the dark, quintessential Diablo gameplay that
players love while expanding the world and story in new ways, and we can’t wait
for more people to be able to experience it.”
In Diablo
IV, players will attempt to bring hope back to the world by vanquishing
evil in all its vile incarnations—from cannibalistic demon-worshipping cultists
to the all-new drowned undead that emerge from the coastlines to drag their
victims to a watery grave. For the first time in the series, Sanctuary will
be a contiguous, seamless landmass comprising diverse regions ranging from
the burning desert of Kejhistan, to the verdant werewolf-infested forests of
Scosglen, to the harsh and rugged wilderness of the Dry Steppes.
At BlizzCon, Blizzard revealed the
first three of Diablo IV’s character classes, all playable at the show:
The Barbarian, known for their unparalleled strength and
brutal melee combat,utilises a new and more powerful system in
battle, Arsenal, which arms them with the ability to carry and
rapidly switch between four different weapons at a time by assigning them
to individual attacks.
The Sorceress hearkens back to their Diablo II roots
and shapes the elements to obliterate their foes by impaling them upon
jagged spikes of ice, electrocuting them with bolts of lightning, or
raining flaming meteors from the sky.
The Druid is a savage shapeshifter whose updated
playstyle empowers them to fluidly transform between werewolf, werebear,
and human form to unleash the raw power of nature’s furyon the
forces of the Burning Hells.
These
three iconic characters honour the legacy of the franchise and exemplify how Diablo
IV builds upon the series’ history by preserving the core Diablo
fantasy while allowing players to explore untapped gameplay possibilities with
fresh inspiration. Players will be able to experiment and discover countless
character builds through customisable talent trees and skills, a deep
loot system filled with legendary and set items to collect, runes and
rune word combinations, and even personalised mounts for traversing
the open world.
Diablo IV is being developed using modern
technology that pushes the franchise to dark, new depths. This technology is at
the heart of everything players will see, hear, and feel—delivering much higher
fidelity and a more engrossing experience. It opens up countless possibilities
for the Diablo series, from smooth character animations, such as the
Druid’s fluid shapeshifting, to the seamless, vast overworld players will
travel across in search of the next loot-filled underground dungeon.
Ultimately, Diablo IV will ground players in a grittier and deadlier
world.
Diablo IV is currently in development and
will be coming to PC, PlayStation® 4, and Xbox One. Brave souls can
seek out more information at www.diablo.com.