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Cities: Skylines – Parklife Edition Available on PlayStation®4, Xbox One Today Exclusively at GameStop

Cities: Skylines – Parklife Edition Available on PlayStation®4, Xbox One Today Exclusively at GameStop

Larkspur, Calif. – Nov. 12, 2019 – Deep Silver and Paradox team up to bring the award-winning city builder Cities: Skylines back into stores. The Cities: Skylines – Parklife Edition is now available exclusively at GameStop for the PlayStation®4 and the Xbox One family of devices including the Xbox One X. Cities: Skylines – Parklife Edition includes the main game featuring all free DLCs and patches as well as the Parklife expansion.

Cities: Skylines is a modern take on classic city simulation. The game introduces new mechanics to realize the thrill and hardships of creating and maintaining a real city, and allows for high levels of customization and personalization. The console editions have been adapted for play with new UI and controls while sacrificing none of the strategy and creativity.

Parklife adds new ways to play with everything from roller coasters and campsites to flower beds, fountains and flamingos. There’s also a new park area tool, five new maps, a ton of new assets, and level-up features which increase your park’s property values in play.

More leisurely features:

  • Parks and Recreation: Use the new park area tool to create park districts wherever there is empty land, and new city services like Park Maintenance, which boosts happiness and effectiveness as well as leveling up parks.
  • Brick by Brick: Customize your city with new buildings and assets, including a new sightseeing bus line, service buildings, and fresh attractions like amusement parks, nature reserves, city parks, and zoos. There’s also a regal new monument in the Castle of Lord Chirpwick.
  • Freeway Free for All: For the first time in Cities: Skylines, you can place buildings next to paths in the park districts (not just next to roads). Props can be placed anywhere inside park areas.
  • Recesses Between Buildings: Transform those empty spaces between your buildings into vibrant parks and gardens.
  • It’s a Walk in the Park: Customize routes and set ticket prices for new walking and sightseeing tours, among other tourism enhancements.
  • Policies, Please: Take on three new city policies and eight new park policies to deal with recreational hazards like Fireworks and Animal Ethics.

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About Paradox Interactive
Paradox Interactive is a leading global publisher of strategy games for PC and console. The company has developed and published a world-renowned catalog stretching back to 1999, with players hailing from all around the world. The publisher’s steadily-growing portfolio includes firmly established franchises such as the critically acclaimed Europa Universalis, Crusader Kings, Hearts of Iron, and Stellaris series created by Paradox Development Studio, the Age of Wonders series created by Triumph Studios, as well as award-winning titles such as Cities: Skylines, Pillars of Eternity, and more from a network of partner studios. Paradox is the owner of the World of Darkness IPs and is publishing Vampire: The Masquerade – Bloodlines 2.Paradox’s head offices are located in Stockholm, Sweden. Our development studios are located in Stockholm, Malmö and Umeå, Sweden, in Delft, The Netherlands, in Seattle, Washington, and in Berkeley, California. We share a passion for gaming and gamers, and our goal is to provide deep and challenging games with hours of gameplay and endless variety to our ever-growing community. For more information, please visit our forums and follow us on Facebook, Twitter and Instagram.

About Deep Silver
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Saints Row V. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, and Warhorse Studios based in Prague, Czech Republic. For more information please visit www.deepsilver.com

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe, North America and Australia. The Koch Media group has more than 20 years of experience in the digital media business and has risen to become the number one publishing partner in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Codemasters, Kaspersky Labs, Konami, Koei Tecmo, Milestone, Sega, Square Enix, etc. in various European countries. With Headquarter in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic and the United States.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

En Masse Entertainment Begins ‘Celestial Experience’ Event Alongside Latest Update for TERA on PC

Level-Up and Ascend to the Exodor Even Faster During the Event; Latest Update Focuses on Bug Fixes and Class Balance

SEATTLE, November 12, 2019 — En Masse Entertainment, a player-driven publisher focused on delivering great games and great service, today released the v87 update for TERA, their flagship True Action Combat MMORPG on PC. Following a series of significant content updates, v87 focuses on addressing bugs and improving class balance for a smoother experience as players begin to tackle the challenges in the recently-added sky island Exodor.

En Masse Entertainment is kicking off a new ‘Celestial Experience’ event today to make it easier for players to reach level 68 and begin their Exodor adventures. Each day during the event, players will receive Celestial Scales for completing their first Vanguard Request and have a chance to earn additional Scales from defeating dungeon bosses who will drop a “Box and Key”. These Scales can be spent to acquire Experience Boosting scrolls that will grant considerable experience for characters level 65 and up. For characters that are already level 68 or higher, the Scales can be spent to purchase a Celestial Dragon mount.

Upon reaching level 68 with their first character of that class on the server, players will be granted temporary gear to help them begin their Exodor adventures where they can replace the temporary gear with permanent versions.

Additional details about the ‘Celestial Experience’ event and v87 update for TERA on PC can be found in today’s news post here: http://tera.enmasse.com/news/posts/get-ready-for-teras-latest-content-update

Stay up to date on all the latest information for TERA by following the game on Twitter, Facebook and Discord, or check out the TERA web page.

About En Masse Entertainment

Based in Seattle, Washington, En Masse Entertainment embodies the evolution of modern game publishing. The company’s mission is to publish great games and provide great service. Beginning with its inaugural title, TERA, and continuing with Closers, En Masse Entertainment has built a track record of excellence and innovation. The team at En Masse includes experts in online technology, live service, branding, community, and player support, allowing them to thrive as a publisher in the digital era. For more information, visit enmasse.com.

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Modus Games Details Unsettling Mysteries, Characters of Remothered: Broken Porcelain

Modus Games Details Unsettling Mysteries, Characters of Remothered: Broken Porcelain 

Haunting survival horror follow-up to Remothered: Tormented Fathers wishlist-ready on Steam

Walnut Creek Calif. – Nov. 12, 2019 – Indie publishing label Modus Games today revealed new details and art depicting the twisted mystery at the heart of Remothered: Broken Porcelain, the second installment in the critically acclaimed cult saga by Darril Arts. The upcoming survival horror game is also available to wishlist on Steam ahead of its release on PC, PlayStation 4, Nintendo Switch, and Xbox One in 2020. 

Building upon director Chris Darril and developer Stormind Games’ gripping tale, Remothered: Broken Porcelain introduces players to the troubled staff and guests of Ashmann Inn. Patrons of the hotel include a score of surreal, violent guests, and the motives behind each menacing occurrence within the walls of the inn ensure no guest feels at ease during their stay.

Remothered: Broken Porcelain finds an unruly teen Jennifer as Ashmann Inn’s latest caretaker, but strange behavior and inexplicable phenomena quickly inspires her to dig into the secrets lurking in the halls with the help of a potential ally named Lindsay. Meanwhile, Rosemary returns from Remothered: Tormented Fathers to continue her investigation of a girl’s long-unsolved disappearance. These heroines will face unreal terrors and deadly opposition in their search for truth.

Remothered: Broken Porcelain recalls classic survival horror, implementing characters inspired by the genre’s iconic protagonists and themes. For the latest on the game, visit its official site (http://www.remothered.com/remothered-broken-porcelain/), follow Modus Games on Twitter @modus_games and Discord (https://discord.gg/NvX9vfW), like Modus Games on Facebook, and wishlist Remothered: Broken Porcelain on Steam. 

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About Modus Games 

Modus Games is one of the fastest-growing video game publishers in the world. The label prides itself on providing AAA publishing services to talented independent developers across the globe. Modus Studios Brazil is a full-service development studio supporting creators of inspired interactive entertainment. For more information, visit www.modusgames.com.

About Stormind Games

Stormind Games is an Italian development studio creating story-driven experiences for consoles and PC. Following the team’s award-winning debut effort in psychological horror game Remothered: Tormented Fathers, Stormind Games is expanding its engrossing and unsettling universe with Remothered: Broken Porcelain.

About Darril Arts

Darril Arts is a digital arts entertainment company focused on story-rich games designed to elevate the player’s experience. Founded by acclaimed award-winning writer and director Chris Darril, the organization provides a range of multimedia products in the games and animation industry. After its successful debut with Darril’s Remothered: Tormented Fathers Darril Arts is now working on the highly anticipated return of the series with Remothered: Broken Porcelain.

ANGRY BIRDS 10TH ANNIVERSARY CAMPAIGN ENCOURAGES FANS TO #BringTheAnger AS A POSITIVE FORCE FOR GOOD

ANGRY BIRDS 10TH ANNIVERSARY CAMPAIGN ENCOURAGES FANS TO #BringTheAnger AS A POSITIVE FORCE FOR GOOD

New social good campaign features the world’s first anger-powered scooter, a special Angry Birds 2 in-game event, and a $100k donation to UNICEF’s Education in Emergencies fund!

ESPOO, Finland  Nov. 12, 2019 – Since the original Angry Birds debuted nearly 10 years ago, the beloved mobile game and its many hit follow-ups and spin-offs have been downloaded over 4.5 billion times collectively. Today millions of people around the world each day play an Angry Birds title. With the official 10th anniversary coming on Dec. 11, 2019, Rovio Entertainment has kicked off the celebrations with a new campaign – titled “Bring the Anger” – that aims to show how anger can be converted into positive action!

Featuring multiple events that roll out from now through December, #BringTheAnger, created in partnership with Droga5, part of Accenture Interactive, launches today with the reveal of the Angry Birds “Rage Riders,” a custom line of voice-powered electric scooters that go faster the louder you vent. These exclusive scooters are engineered by Spin, the Ford-owned micro-mobility company. While the Rage Riders are not available to the general public, fans can see them in action via the reveal video or through the campaign’s “Squawk Squad,” consisting of popular YouTube creators like Tanner Fox, Team Edge, and Deestroying. The first adventures go live today.

In addition, Rovio – through its Angry Birds 2 mobile game – has teamed up with one of its existing partners, UNICEF Finland, for a new in-game event encouraging players to pop as many pigs as they can throughout November to promote good around the world. The event will culminate in a $100k donation to UNICEF’s Education in Emergencies fund, which supports education for children in conflict zones and other emergencies across the globe. Players do not need to donate any money in game to participate — they just need to play! Members of the Squawk Squad will also be driving their fans to support the event.

Angry Birds 2 (App Store):  https://apps.apple.com/us/app/angry-birds-2/id880047117
Angry Birds 2 (Google Play): https://play.google.com/store/apps/details?id=com.rovio.baba&hl=en_US

And that’s just the beginning! Rovio is closely guarding the details of a new public event that will be unveiled in New York City’s Times Square on Nov. 21, 2019. The attraction will feature an innovative device specially designed to give locals and tourists a chance to convert their anger into something good… and rest assured, it can take a venting, but the outcome will be worthwhile!

Fans can follow #BringTheAnger on Angry Birds’ Facebook, Instagram and Twitter pages for new updates throughout the Angry Birds 10th anniversary celebrations, or visit www.bringtheanger.com.

About Rovio Entertainment

Rovio Entertainment Corporation is a global, games-first entertainment company that creates, develops and publishes mobile games which have been downloaded 4.5 billion times so far. Rovio is best known for the global Angry Birds brand, which started as a popular mobile game in 2009 and has since evolved from games to various entertainment and consumer products in brand licensing. Today Rovio offers multiple mobile games and animations and has produced The Angry Birds Movie, which opened number one in theaters in 50 countries. Its sequel, The Angry Birds Movie 2, released worldwide in August 2019. Rovio is headquartered in Finland, and the company’s shares are listed on the main list of NASDAQ Helsinki stock exchange with the trading code ROVIO. (www.rovio.com)

About Spin

Headquartered in San Francisco, California, Spin is one of the leading micro-mobility companies and a unit of Ford Smart Mobility, LLC. Spin has been recognized for launching the first stationless mobility program in the United States and was instrumental in crafting the world’s first mobility permit system. As a trusted and reliable partner, Spin currently operates electric scooters in many cities and universities nationwide and is the exclusive operator in dozens of markets. Spin is comprised of a diverse team of experienced professionals from government and private sectors, and the transportation advocacy world, all of whom are committed to fulfilling the company’s mission–giving people the freedom to move and bringing people, communities, and their urban environment closer together.

Sonic the Hedgehog Movie Trailer Debuts Sonic’s New Look

Earlier this year in May Paramount Pictures debuted the Sonic the Hedgehog live-action movie to a less than stellar reception with almost all of the criticism focusing on Sonic’s design. The movie studio was quick to step in to state that they had heard the fans and would be working to change the design of Sonic to better match his appearance throughout the Sega video game series.

Now, four days after the film was originally set to be released in theaters in North America, the studio has debuted Sonic‘s new look in Sonic the Hedgehog and it is a significant improvement in nearly every aspect. The video can be found below alongside the movie’s new release date in North America, February 14th.

The Falconeer Coming to Xbox One

Wired Productions and Tomas Sala have announced that their aerial combat game, The Falconeer, where players fly upon a massive bird in an ocean world, will be coming to the Xbox One alongside the previously announced PC version sometime in 2020. The game will be playable for the first time during the X019 London event that runs from November 14th to the 16th but for now everyone can enjoy a new trailer for the game found below.

The Falconeer is set in The Great Ursee, a mystical world drowning in the corruption of the swollen oceans, players will take their armed aerial mounts in third person to the skies as a “Falconeer,” an airborne and agile warrior equipped with devastating ranged weaponry. Your mission as a Falconeer will be what you make it—be it the noble cause or the life of a rogue—each player experience will be unique as they explore the bleak and hauntingly beautiful world, filled with wonderous locations and warmongering rival factions vying for the mysterious secrets hidden at the Ursee’s unfathomable depths.

Google Stadia’s 12 Launch Games Revealed

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So last month we learned exactly when the Google Stadia will be launching and now Google has announced the full list of games that will be playable on the Stadia the day it launches on November 19th.

  • Assassin’s Creed Odyssey
  • Destiny 2: The Collection
  • Gylt
  • Just Dance 2020
  • Kine
  • Mortal Kombat 11
  • Red Dead Redemption 2
  • Rise of the Tomb Raider
  • Samurai Shodown
  • Shadow of the Tomb Raider: Definitive Edition
  • Thumper
  • Tomb Raider: Definitive Edition

Almost every game in the list has been available on other platforms for over half a year, or far longer in some cases, with GYLT being the only launch exclusive. Alongside this the company announced that there are fourteen other games planned for release on the Stadia before the end of the year.

  • Attack on Titan 2: Final Battle
  • Borderlands 3
  • Darksiders Genesis
  • Dragonball Xenoverse 2
  • Farming Simulator 19
  • Final Fantasy 15
  • Football Manager 2020
  • Ghost Recon Breakpoint
  • GRID
  • Metro Exodus
  • NBA 2K20
  • Rage 2
  • Trials Rising
  • Wolfenstein: Youngblood

Red Dead Online and Red Dead Redemption 2 PC Port Review

Red Dead Redemption 2 – Red Dead Online and PC Port

Developer: Rockstar
Publisher: Rockstar
Platform: PlayStation 4, Xbox One, Windows (Reviewed)
Release Date: 5 November 2019
Price: $59.99 USD/$99.95 AUD – Available Here
Single Player Campaign Review: Read Here (9.5/10, Amazing)

Video Review

Overview

Thirteen months of waiting has finally paid off for PC gamers. Rockstar has finally brought a Red Dead title to PC with Red Dead Redemption 2. The PC version boasts graphical upgrades, mouse and keyboard support, and the Red Dead Online mode right out of the gate.

Story

At the start of Red Dead Online, players are freed from death row. They have been framed for a murder they didn’t commit and are rescued by Jessica LeClerk, the widow of the murdered man. In exchange for their freedom, players are tasked with determining who murdered Jessica LeClerk’s husband and bringing the perpetrator to justice.

Red Dead Online delivers a decent storyline to the mode’s open world through a series of story missions. There are a couple of plot lines currently. They aren’t long or deep compared to the story mode but offer some interesting background for the multiplayer missions. Red Dead Online is billed as a game as a service like its Grand Theft Auto Online predecessor, so I hope new story missions are in the works as its definitely in need of some extra content at the moment.

Gameplay

Red Dead Online adapts the single player world of Red Dead Redemption 2. Players are dropped into the open world map where they can pursue a variety of activities. PVE is split between story missions, free roam missions, and three roles: bounty hunter, collector, and trader. The roles offer ways to earn money based on a specific play style. Players can also take a break and engage in a variety of mini-games like poker and five finger fillet.

The world is vast and lively. Most missions and activities are started in town, but players will be sent to all corners of the map in the course of their adventures. Large stretches of wilderness are filled with animals to hunt, plants to harvest, and items to collect. Hostile NPCs are not too common, but plenty of peaceful ones can be found going about their day.

Open world PVP is always a danger but is generally balanced out with clear markers for hostile players and the ability to press charges to put a bounty on the offending player’s head. Things get a little more interesting when players are faced with the possibility of other players interrupting certain activities like shipping goods by wagons. In general, if players are willing to take on the risk of PVP, then they will be rewarded with a bonus for making it out alive.

The story missions are likely Red Dead Online at its best. These missions combine some decent storytelling with multi-step objectives that feel meatier than the free roam missions. Rounding up some friends to tackle missions together is a blast as it is as close as we’ll get to a cooperative Red Dead Redemption 2 campaign. The number of missions is extremely short right now as a significant chunk of missions are locked behind the player’s moral choices. I would have preferred to see another three to five missions available for all at launch.

The economy is tough. Players can earn cash from selling items, completing missions, doing tasks in free roam, completing competitive showdowns, gambling, and turning in bounties. While ammunition is cheap, buying weapons and equipment is not. Players will need to do a fair bit of grinding to have any flexibility in their loadouts. It’s clear Rockstar is planning to monetize gold bar sales heavily once you throw in the prices for cosmetic items. The grind can get boring if players are only interested in one or two playstyles, but Red Dead Online is a lot more fun if players are willing to try everything it has to offer.

The PC port quality is a mixed bag. Graphically, lots of PC specific tweaks and changes have been made to support the more powerful computers and the more granular settings PC gamers come to expect from their games. Even at lower settings, the game looks gorgeous on the PC. Additionally, the new photo mode offers a lot of features for screenshot artists, and I expect to see some amazing work come out over the next couple of months.

On the other hand, I ran into a couple of visual glitches that do not break the game but do break the immersion, such as animals not appearing while being skinned. I found the FPS tends to take a bit of a dive when heading into town. Hard drive load times for Red Dead Online will cause hitches, so it is highly recommended to make space on an SSD for the game.

Mouse and keyboard controls are unnecessarily clunky. Unlike most games, menus are controlled separately from movement. For controllers, moving the hand over to the D-pad isn’t a big deal, but for mouse and keyboard users, the equivalent binding for the PC version takes the hands all the way to the arrow keys. Almost every action can be rebound in the menus, but the sheer volume of keys that need to be bound compared to the console makes me think Rockstar could have doubled up several actions or used more modifiers instead of taking up so many key binds.

Menus are a hit or miss. I like the fact menu navigation keys can be customized within the game. On the other hand, menus are not optimized for use with a mouse. Sometimes mousing over a menu option will cause the list of possible interactions to be overridden by a completely different set of interactions. Other times, inventory text will not be updated for the current item the mouse is hovering over. Clicking on the item will consume it if possible, so the only safe way to navigate the inventory is using the arrow keys. Worst of all, it is impossible to go back to the previous menu while cooking items with the mouse and keyboard. Players must either plug in a controller so they can go back or reconnect to Red Dead Online.  

Visuals

Red Dead Online is gorgeous. The artists have done an excellent job capturing the western United States and compressing it into a manageable area. Travelling from one end of the map to the other is a lovely ride for players willing to slow down and enjoy the changing scenery.

There is a lot of character customization options available, though some will require a lot of grinding. Rockstar has done a decent job of balancing the over the top bling with the gritty Western look.

Audio

The audio experience in Red Dead Online is a bit subtle. Music is used sparingly. Instead, the game focuses more on using sound effects to replicate the feel of being in the wilderness to great effect. Getting caught in a thunderstorm was an absolute breathtaking experience as a headphone user. The voice acting is good, but players are once again mute in Red Dead Online. The writers often play off the silence as a long running joke, but it would be nice to finally have a properly voiced player character for once.

Overall

Red Dead Online probably won’t stand on its own as a full release, but it makes for an intriguing addition to the already fantastic Red Dead Redemption 2 single player campaign. There is a ton of activities to do, though the mode gets bogged down quite a bit by all the grinding.

The PC port on the other hand could use some work. While Rockstar has done a good job offering a ton of customization options expected by PC gamers, they have also failed at ensuring basic menu functionality and are missing some quality of life options. While the game is not completely unplayable with a mouse and keyboard, the controls lack the same level of polish as the controller layout.

Capsule Computers review guidelines can be found here.

CELEBRATED RPG CLASSIC ROMANCING SAGA 3 NOW AVAILABLE ON MODERN PLATFORMS

Mobile Adventure Romancing SaGa Re;univerSe Also Announced for Mobile Devices, Coming in 2020

SYDNEY, 12th November, 2019Square Enix Ltd., today announced that the RPG classic, Romancing SaGa™ 3, is now available to purchase digitally on the Nintendo Switch™ system, PlayStation®4 computer entertainment system, PlayStation®Vita handheld entertainment system, Windows 10, STEAM®, the App Store®, Google Play®, and the Xbox One family of devices, including Xbox One X.

24 years after the game’s initial Japanese release, Romancing Saga 3 is now available for the first time in the West on modern platforms. Romancing Saga 3 gives players the freedom to forge their own path, choosing to play through eight different narratives led by eight protagonists, each with their own motives and unique personalities. Developed by industry veterans, including renowned developer Akitoshi Kawazu (FINAL FANTASY®, Romancing SaGa, SaGa Frontier), this HD remaster will feature optimised graphics, a new dungeon called the ‘Phantom Maze’ to explore, and a NEW GAME+ function. Romancing Saga 3 adds new storylines to the game original game, making it the perfect time for both new and veteran players to experience the SaGa series.

To celebrate the launch of Romancing Saga 3 and introduce a world of new players to the epic adventure, a 20% discount is also available across all platforms from today until 4th December 2019*.

For fans eager for more in the SaGa series, SaGa SCARLET GRACE: AMBITIONS™ will be available on 3rd December on the Nintendo Switch, PlayStation®4, STEAM, the App Store® and Google Play®. Additionally, Romancing SaGa Re;univerSe the popular mobile game with over 15 million downloads based in the world of Romancing SaGa 3, will be available globally in 2020 for iOS and Android devices. To view a teaser for Romancing SaGa Re;univerSe.

Romancing SaGa 3 is now available on the Nintendo Switch, PlayStation®4, PlayStation®Vita, Windows 10, STEAM®, the App Store®, Google Play®, and the Xbox One family of devices, including Xbox One X.

* Discount for PlayStation®4 users requires an active PlayStation®Plus subscription.

Related Links:

Official website: https://sagafranchise.square-enix-games.com/romancing-saga-3
Official Facebook: www.facebook.com/squareenix    
Official Twitter: @squareenix   
Official Instagram: @squareenix  
YouTube: https://www.youtube.com/UKSquareEnix

Airborne Ocean-World Fantasy Combat RPG, The Falconeer, Soars Its Way to Xbox One and PC in 2020 from Wired Productions

New Console Platform Confirmed as First Demo from Indie Developer, Tomas Sala, to be Debuted at X019: A Global Celebration of All Things Xbox

Watford, UK – November 11, 2019 – Award-winning publisher Wired Productions proudly announces it is bringing the ocean-world fantasy aerial combat RPG The Falconeer to console gamers for the first time, on Xbox One. Created byindependent developer Tomas Sala, The Falconeer combines classic aerial dogfighting mechanics and acrobatic twists and turns, with an awe-inspiring open environment and bestiary of fantastic enemies in land, sea, and air. The Falconeer will have its world debut at the upcoming X019 in London on November 14-16, 2019, and will land on Xbox One and PC in 2020.

Check out the mesmerizing new trailer, created using in game footage:

Set above The Great Ursee, a mystical world drowning in the corruption of the swollen oceans, players will take their armed aerial mounts in third person to the skies as a “Falconeer,” an airborne and agile warrior equipped with devastating ranged weaponry. Your mission as a Falconeer will be what you make it – be it the noble cause or the life of a rogue – each player experience will be unique as they explore the bleak and hauntingly beautiful world, filled with wonderous locations and warmongering rival factions vying for the mysterious secrets hidden at the Ursee’s unfathomable depths.

“We’re excited for fans to experience The Falconeer, a true gem that will set the bar for what indie developers can offer games,” said Leo Zullo, Managing Director, Wired Productions. “From the beginning, we’ve been enamoured with this breath-taking aerial combat RPG, and are proud to be able to work collaboratively with Tomas, whose passion and talents can be seen in this beautiful and mesmerizing game.”

Fans of aerial combat will be treated to a fluid and eye-catching open world experience. Majestic mounts control fluidly and freely with graceful flight, just as their bird of prey counterparts, giving players a sense of freedom and awe while being truly immersed in the Ursee’s simultaneously epic and hypnotic soundscape.

The Falconeer will be taking centre stage at X019 with the world’s first playable demo of the unique arcade game. More news will be landing later next year as Wired Productions shares more through official announcements and community channels on the game.

For more information, visit http://www.thefalconeer.com or follow the game now to receive future updates on https://www.facebook.com/wiredpro or Twitter https://twitter.com/WiredP.

About Wired Productions

Wired Productions is an award-winning video games publisher based in Watford, UK. Founded in 2008 and shortlisted by MCV for Indie Publisher of the Year in both 2018 and 2019, Wired has produced and published award-winning titles across all major platforms. Bringing games to market in both physical and digital media, the company has made notable launches to date including Deliver Us The Moon, Close to the Sun, GRIP: Combat Racing, Victor Vran: Overkill Edition, Max: The Curse of Brotherhood, Shaq Fu: A Legend Reborn and The Town of Light. #GETWired reflects the active and ever-growing number of fans and consumers who support us.

About Tomas Sala

Tomas Sala is an independent game artist and designer as well as the co-founder of game studio Little Chicken Game Company. Best known to most gamers for his exotic Skyrim Mod series: Moonpath to Elsweyr, Tomas has developed a unique visual style over the years that have helped turn helped turn games such as Rekt! (iOS/Switch), SXPD (iOS) and TrackLab (PSVR) into unique visual and interactive experiences.