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Cyberpunk 2077 — Free Additional Content and More Arrive in Patch 1.3!

CD PROJEKT RED today announced the latest patch for Cyberpunk 2077 — Patch 1.3 — is now available for the game across all platforms.

The patch includes an array of improvements and fixes, both stability- and performance-wise, geared toward enhancing the overall gameplay experience for all players. The full, detailed patch notes can be found in a dedicated article on the official Cyberpunk 2077 website.

View the Patch 1.3 Patch Notes

Patch 1.3 also includes the first batch of free additional content for Cyberpunk 2077. These include the brand new Archer Quartz “Bandit” car, two new jackets for V to wear around Night City, and an alternate appearance for rebel rockerboy Johnny Silverhand. To find out more, including how these free pieces of content can be accessed in-game, go to this website.


So far this year, CD PROJEKT RED has released numerous patches and hotfixes for Cyberpunk 2077, including Patch 1.3. Later in 2021, a next-gen update for the game will be coming, taking full advantage of the power of the Xbox Series X|S and PlayStation 5 consoles. This update will be free for all owners of the Xbox One and PlayStation 4 versions of Cyberpunk 2077.
For more information on Cyberpunk 2077, follow Facebook, Twitter, and visit cyberpunk.net

About Cyberpunk 2077

Cyberpunk 2077 is a narrative-driven, open world RPG set in the most vibrant and dangerous metropolis of the future — Night City. The game follows the story of V, a hired gun on the rise in a world of cyberenhanced street warriors, tech-savvy netrunners and corporate life-hackers. Featuring CD PROJEKT RED’s hallmark concept of choices and consequences, players will face difficult decisions that ripple through the entire game. Winner of over 200 awards, Cyberpunk 2077 is set in the universe of the classic pen & paper RPG system, Cyberpunk 2020.

About CD PROJEKT RED

CD PROJEKT RED is a game development studio founded in 2002. It develops and publishes video games for personal computers and video game consoles. The studio’s flagship titles include The Witcher series of games, Thronebreaker: The Witcher Tales, GWENT: The Witcher Card Game and the futuristic AAA role-playing game — Cyberpunk 2077. Together with GOG.COM, a game store offering hand-picked titles for PC and Mac, CD PROJEKT RED is part of the CD PROJEKT Capital Group. CD PROJEKT S.A. is listed on the Warsaw Stock Exchange (ISIN: PLOPTTC00011).

NEXON RELEASES NEW TEASER PAGE FOR ANIME RPG BLUE ARCHIVE AHEAD OF GLOBAL LAUNCH

Fans can now chat with Arona using in-game messenger “MomoTalk” and check out a new trailer

SEOUL – Aug. 18, 2021 – An all-new trailer and teaser page is now live for Blue Archive, the mobile anime RPG from publisher Nexon. In anticipation of the game’s upcoming global launch, the latest trailer introduces Blue Archive’s cast of adorable schoolgirl characters while showcasing stunning anime-style key art. The teaser page also includes an exclusive version of the game’s messenger “MomoTalk,” (available for players to converse with the in-game characters), which allows fans to chat back and forth with the game’s main NPC Arona.

Blue Archive is a mobile RPG developed by NAT GAMES, where players take on the role of an academy teacher who must work together with their students to solve mysteries around town. The game is set to launch globally later this year.

Trailer can be found here.

The teaser page can be found here: https://bluearchive.nexon.com/

Fans can follow the Blue Archive Twitter page for the latest news and updates: https://twitter.com/EN_BlueArchive

About NEXON Co. Ltd.

NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

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The Godz Have Announced Arboria’s Release Date for Steam – Mutate in the Weird Trollz-like Roguelite on September 9th, 2021

Heroes don’t need to be beautiful

Kraków, Poland – August 18th, 2021. All in! Games is excited to reveal that Arboria, a roguelite, third-person action RPG developed by Polish indie developer Dreamplant Studio, will be fully released for PC on Steam, September 9th, 2021. The dark fantasy, 3D soulslike game is currently available in Early Access and still growing with new gameplay updates.

“Arboria is the first game to combine 3D roguelite features with dynamic real-time combat on Steam. It has something exceptional, like each of the games in our portfolio,” said Piotr Żygadło, CEO at All in! Games. “The massive jump in its player review score that occurred during its time in Steam Early Access is a clear indication that, not only is the innovative concept and bizarre world of Arboria appealing to the community, but that the game has made huge strides in the run-up to its launch this September.”

Descend into the ever-changing tunnels of Durnar as a warrior, a Yotun, in this first of its kind dark fantasy roguelite on Steam. As you mutate to become stronger and use a range of Symbiotic Weapons to fight the heinous monsters that hurt the Father Tree, you’ll uncover the mysteries of your tribe. Heal the Father Tree and restore the power of your tribe.

Major game features:

  • Descend into Durnar—explore procedurally generated dungeons and make sure the greatest threat you find there is yourself
  • Use a range of Symbiotic Weapons and Bio-Mutations—gotta find them all
  • Unlock new traits and mutate to become stronger—power up future warriors, even if your severed head will only watch them from a jar at the graveyard
  • Face a gazillion unique enemies and bosses—Durnar is dark and full of terrors

About All in! Games

All in! Games is a publicly traded video game publishing and production house based in Krakow, Poland. Founded in 2018, the team creates and supports local and international games for PC and consoles. All in! Games’ portfolio features titles such as Chernobylite (The Farm 51), Paradise Lost (PolyAmorous), Alaloth: Champions of The Four Kingdoms (Gamera Interactive), Tools Up! (The Knights of Unity), and many more. For more information, visit: https://www.allingames.com/

About Dreamplant Studio

Dreamplant Studio focuses on creating high-quality video games for various Hardware platforms like PC, PS4, XBOX ONE. Experienced and ambitious team of enthusiasts aims to deliver outstanding games with high-end graphic and sound design, innovative gameplay solutions and unprecedented storylines. For more information, visit: http://dreamplantstudio.pl/index.php

Angry Alligator Arrives in Q2 for Home Consoles

Developed by Backup Plan and published by Lion Castle, Angry Alligator puts you in the paws of a baby alligator that sees its once peaceful swamp invaded by stinky “hoomans”, who are disrupting the food chain by polluting the land and causing general mess as they are wont to do. It falls onto you, the player, to raise the baby gator by eating basically everything that moves in order to grow into a true devouring machine and drive away the undesirable “hoomans”.

Angry Alligator is a cartoonish and family friendly take on last year’s Maneater. Angry Alligator features an open world to explore and new abilities and forms to unlock. Although no exact date has been announced at the moment, Angry Alligator is set to release in October, both physically and digitally for the Nintendo Switch, PlayStation 5, and PlayStation 4 home consoles.

Nexomon Releasing on Consoles on September 17

PQube has announced that they will be bringing the original Nexomon from VEWO Interactive to the PlayStation 5, PlayStation 4, Xbox Series X, Xbox One, and Nintendo Switch on September 17th. The title was originally released on smart phones in 2017 and PC in 2020 though those who wish to play the game’s sequel, Nexomon: Extinction, will find it readily available on the PlayStation 4, Xbox One, Switch, and PC.

While no price for the game was revealed, the company did provide a new trailer plus plenty of details such as the fact that players will be able to collect over three hundred unique creatures to battle against the NexoLord, taking part in a deep and engaging 2D battle system with animated turn-based combat against wild Nexomon, fellow tamers and legendary champions.

Hololive English’s Second Generation Debuts with Five Characters

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After the success of their first set of English characters Cover has announced that their next set of Hololive English characters will be called he Council with all five members set to debut on August 22nd. Similar to how the previous generation of characters followed various mythos, these characters are all centered around various concepts of the world, such as Chaos, Civilization, Nature, Space, and Time.

The members of Council will include Hakos Baelz who resembles a mouse and is the harbinger of Chaos, Nanashi Mumei the Guardian of Civilization that was created by mankind and based around an owl, Ceres Fauna that is the Keeper of Nature and has antlers made of branches, Tsukumo Sana the Speaker of Space who was first created by the Gods, and the Warden of Time Ouro Kronii, a quiet and aloof girl that is heavily linked with humans.

The debut trailer featuring the characters can be found below and, at the moment, it is unknown what type of genre each Hololive member may focus on, especially since these debuts often serve only as small lore introductions before transitioning into standard Vtubing.

Greak: Memories of Azur Review

Greak: Memories of Azur

Developer: Navegante Games
Publisher: Team 17
Platforms:PC, Xbox Series X|S (Reviewed), Playstation 5, Switch
Release Date: Available Now
Price: $19.99 – Available Here, $49.95 – Available Here

Overview

Back when Xbox Arcade and PSN titles were booming with creativity, we saw a lot of hand-drawn animation-based platformers released in a short time. In some ways, they really didn’t go away, and that is because there usually is an audience who are happy to go in alone or with a friend to have a nice story-driven experience from time to time. Greak: Memories of Azur is the latest from Navegante Games, looking to fill any early void this generation for that genre. Does this title fall in line with the past big-hitters like Braid and Limbo?  Let’s find out. 

Story 

The storytelling in Greak is really well executed. Players take control of one of three protagonists, and must try to stop an invasion of the Urlags, who are basically a strange alien species who are destroying an entire race. Along with his siblings Adara and Raydel, it is up to our small hero to save the Courines as they set off into an adventure in a stunning world. Yes, it’s a plotline we have seen before, but the way it is told sets Greak: Memories of Azur apart. The narrative builds as you progress, with text and cutscenes giving this tale a storybook vibe of sorts, with a lot of charm and heart applied to fleshing out the meaning behind the dialogue and actions within the game. I found myself feeling fully immersed almost instantly in the rich atmosphere these environments had to offer, and I think fans of titles like Insanely Twisted Shadow Planet and other similar titles will be pleased to know how well Greak actually pulls of bringing its story to life.  

Gameplay 

With such an interesting plot, my hopes were high for the actual gameplay mechanics of Greak. Instead, I found there was a lot more to be desired when it comes to how our little trio of siblings actually are controlled. You see, the main mechanics of Greak are built like most side-scrolling adventures, where you control your character in a platforming adventure, stopping to solve the occasional puzzle before moving forward. Early on, the game adds in more substance to this, by allowing the player to seamlessly switch from Greak to Adara or Raydel. During these moments, it Is your goal to press switches and open doors, and then guide any controlled characters to the next destination.  

It is a very familiar gimmick we have seen before, and for these moments, everything works well enough for one to quickly grasp control and get enjoyment from these sections – as some of the puzzles are very well thought out. That said, Greak’s biggest issue is that all of this is executed so well that it feels like a lost opportunity to have these mechanics without any form of multiplayer or even couch co-op tied in. When you make such a strong gimmick like this where the focus is multiple characters, single player is fine but things kind of get a bit tedious and tired early on, as the game begins to unfold like a never-ending game of escorting, which is definitely not what I believe our noble development team actually intended based on how well the story is executed and tied into the gameplay. 

Making matters a little more cumbersome is the combat and control of all three of these heroes. Each one has simple attacks, with Greak able to swing a sword, his sister able to fire projectiles, and on. That is fine as the simplicity of the combat favors the experience, but sadly always feel imprecise. Sometimes it felt like I had to stop everything just to hit an enemy correctly due to the wonky range and hit detection that rarely connects, and in a game built to kind of flow natuarally with its story, it can definitely take you out of the immersion quickly. The inventory system also has issues, as the limited number of items you have compared with what you actually need for a specific section leads to unwanted backtracking. This wouldn’t be a huge issue for some, but it can make it feel like it unnecessarily is padding the length and difficulty, trying to create more substance through limitation rather than allowing the organic length of the title to stand on its own. Other than those qualms, I did enjoy what is here, I just think when you have this type of game you need to create a more fluid experience, and Greak: Memories of Azur always feels like it took one too many shortcuts to get the player from point A to point B. 

Visuals

The visuals are outstanding. The hand-drawn animations truly put you in a world of awe from the start, which is why I think I was so taken back to the shortcomings in the gameplay. This world feels alive, and the minor details from both enemies and the environment make this world with exploring. The cutscenes are just as lovely, with the same attention to detail applied, making the player feel like they are in a really well polished cartoon at times. 

Audio

The soundtrack captures this atmosphere further, and is the strongest part of the experience as a whole. Warm melodies greet the player in each area, adding layers of depth to the world in a haunting fashion. The sound design takes it a step further, with sound effects adding further personality to the characters and foes alike in a very nostalgic way. The Urlags oddly reminded me a bit of the foes in the old Splatterhouse franchise for the same reason, which is a compliment as their squawks and cries carry the same presence of a lot of great platformers from past eras. Even if the gameplay does have a few issues, the sound is the champion that makes Greak worth the player’s time. 

Overall

Greak: Memories of Azur has a ton of potential, but never manages to reach it based on its limited scope. With such seamless one-button character transitions, it feels as if someone else should be able to drop in and make this journey feel complete, but instead we have an average adventure with one player doing all the work of three – adding tedium to the entire offering. Sure, there is still a lot of entertainment to be found here as everything is great from a presentation standpoint, but in a new era where other titles have already refined this genre several times over – Greak is one selection that seems to settle for the basics. 

HUMANKIND IS OUT NOW

If you could re-write the narrative of human history, what story would you shape?

Sydney, Australia – 18th August 2021: It’s been quite the journey since we announced HUMANKIND, the game of our dreams, and we’re thrilled to finally announce that it’s out now at Australian retailers! To celebrate the launch, we’ve prepared an exquisite live-action launch trailer that fully encapsulates our vision of the infinite possibilities you’ll encounter in HUMANKIND

Check out the trailer here:

To thank our players for their support and great feedback during development, we have also prepared an Early Adopters’ bonus offer available for one week after launch, until 24th August! 

And while it may be release day, it’s also just the beginning: we intend to fully support the game for years to come and will be continuing to listen to our players, who have helped us to make this the game that it is! Keep an eye on our TwitterFacebookInstagram and YouTube channels for more details about future updates and events.

MARVEL’S AVENGERS EXPANSION: BLACK PANTHER – WAR FOR WAKANDA NOW AVAILABLE

MARVEL’S AVENGERS EXPANSION: BLACK PANTHER – WAR FOR WAKANDA NOW AVAILABLE

Free Update for Owners of Marvel’s Avengers Adds New Hero, Villains, Enemies, and More

SYDNEY, (August 18, 2021) – Today, SQUARE ENIX® announced that Marvel’s Avengers Expansion: Black Panther – War for Wakanda is now available as a free update to all owners of the core game. In addition to adding Black Panther, the ninth playable Super Hero for the game, the War for Wakanda Expansion also brings with it two new villains, a brand-new environment to explore, new enemies, the Birnin Zana Outpost, new solo or multiplayer Drop Zone and Threat Sector missions and more, adding the most content to Marvel’s Avengers since the game’s launch.

“The War for Wakanda Expansion is the biggest and best update we’ve ever made to Marvel’s Avengers,” said Scot Amos, Co-Head of Studio at Crystal Dynamics. “We’re proud to be able to deliver all this new content for free for everyone who owns the game. Combined with the new features we’ve added and improvements we’ve made since launch, there’s never been a better time to be a Marvel’s Avengers player.”

A Marvel’s Avengers WAR TABLE dedicated to the War for Wakanda Expansion premiered on August 16th as part of the launch celebration for the Expansion and offered an extensive look at what players can expect from the War for Wakanda.

Watch the Marvel’s Avengers WAR TABLE for the War for Wakanda Expansion here.

The War for Wakanda Expansion adds to a game already packed with content, continuing the story begun at launch with the ‘Reassemble’ story campaign, and continued through the ongoing Avengers Initiative content. Marvel’s Avengers now offers several campaigns, nine playable heroes, and endless multiplayer co-op action for up to four players.

About Marvel’s Avengers Expansion: Black Panther – War for Wakanda

The story of the free War for Wakanda Expansion revolves around King T’Challa, the Black Panther, devoted protector and current ruler of Wakanda. When arch-villain Klaw’s forces threaten Wakanda’s safety, T’Challa must take the fight right to them to defend everything and everyone he holds dear. Blindsided by a betrayal and the resulting tragedy, T’Challa finds it difficult to entrust his duty to anyone else, even his sister Shuri, while also confronting those who wish to do Wakanda harm.

Players will experience the game’s story and additional missions in the ongoing Avengers Initiative in the lush jungles of Wakanda, an entirely new environment and sole location of the world’s Vibranium – the most precious resource in the world. They’ll also get to explore the Royal Palace that overlooks Birnin Zana, known as “The Golden City,” in a new Outpost that contains Shuri’s laboratory, Zawavari’s chambers, and the Wakandan War Room.

About Marvel’s Avengers

Marvel’s Avengers offers players a truly rich experience and combines the single-player focused Reassemble story campaign with the ongoing Avengers Initiative’s War Zone missions, which take the Avengers around the world and beyond. Each mission in the Reassemble campaign is designed to showcase one or more hero’s unique abilities, while the Avengers Initiative missions can be played solo with your own custom AI team or with a group of up to four players* as any Hero in the player’s roster.

The narrative of Marvel’s Avengers continues to expand over time with the addition of new stories featuring new heroes, villains, mission types, regions, items, and more delivered to players at no additional cost once they own the core game, such as the recently released Operations, Kate Bishop – Taking AIM and Hawkeye – Future Imperfect. These stories move the entire Marvel’s Avengers narrative world forward on a multi-year arc, and all new missions are accessible to the entire roster of playable heroes.


Marvel’s Avengers is currently available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC, and Stadia.

*Internet connection required. Your platform’s online multiplayer requirements will apply.

Related Links
Official Homepage: www.playavengers.com
Official Twitter: @PlayAvengers
Official Facebook: https://www.facebook.com/PlayAvengersGame/
Official YouTube: http://youtube.com/PlayAvengers
#PlayAvengers #Reassemble #EmbraceYourPowers

About Marvel Entertainment
Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media for over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media. For more information visit marvel.com. © 2021 MARVEL
 
About Crystal Dynamics
Crystal Dynamics® has developed and published more than 30 award-winning titles during its 29-year adventure. Some of the company’s beloved franchises include Gex®, Legacy of Kain® and most recently, TOMB RAIDER® which has sold more than 84 million copies worldwide. With over 20 video game titles released and hundreds of awards, the heroine Lara Croft® has been a cultural icon for more than 25 years and has made an indelible mark on virtually every facet of entertainment. In addition to their headquarters in Redwood City, CA, Crystal Dynamics has two additional studios: Crystal Northwest™ in Bellevue, WA, and Crystal Southwest™ in Austin, TX.For more information on Crystal Dynamics, please visit http://www.crystald.com/, their Twitter account, Facebook page, or their LinkedIn page.

 
About Eidos-Montréal
Eidos-Montréal™ (a Square Enix® studio) is focused on creating immersive and captivating experiences. For the last decade, the development teams at Eidos-Montréal have orchestrated the successful reboot of the DEUS EX® series (Deus Ex: Human Revolution®, Deus Ex: Mankind Divided®), released the latest entry in the THIEF® franchise, and have also played a key role in the development of the award-winning TOMB RAIDER® series.
 
For more information on the studio, please visit https://eidosmontreal.com/ and find us on TwitterInstagramFacebook and LinkedIn.
 
About Square Enix Ltd.

Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal®. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 163 million units worldwide; DRAGON QUEST®, which has sold over 83 million units worldwide; TOMB RAIDER®, which has sold over 84 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix Ltd. can be found at https://square-enix-games.com

Developed by Crystal Dynamics and Eidos Montréal. Development support provided by Nixxes. All rights reserved.

CRYSTAL DYNAMICS, the CRYSTAL DYNAMICS logo, CRYSTAL NORTHWEST, CRYSTAL SOUTHWEST, EIDOS, EIDOS-MONTRÉAL and the EIDOS-MONTRÉAL logo are registered trademarks or trademarks of Square Enix Limited. SQUARE ENIX and the SQUARE ENIX logo are registered trademarks or trademarks of Square Enix Holdings Co., Ltd. DEUS EX, DEUS EX: HUMAN REVOLUTION, DEUS EX: MANKIND DIVIDED, DRAGON QUEST, FINAL FANTASY, GEX, LARA CROFT, LEGACY OF KAIN, SPACE INVADERS, TAITO, THIEF, and TOMB RAIDER are registered trademarks or trademarks of the Square Enix group of companies. Nixxes and the Nixxes logo are trademarks of Nixxes Software BV. All other trademarks are the property of their respective owners. STEELBOOK is a trademark of Glud & Marstrand and is marketed globally by Scanavo.

The Latest in Red Dead Online: Double Rewards on Camp and Homestead Robberies, Free Emotes, Care Package and More

Double Rewards for Skilled Thieves on Camp and Homestead Robberies

Plus Quick Draw Club Benefits, and More

Living on the fringe of society is dangerous, but the criminal lifestyle certainly has additional perks. Where most folk eke out a living toiling for their employers, some are inclined to simply take what they want, when they want it. Rob any Camp or Homestead this week in Clearing House or Dirty Money, Dirty Deeds — either during a Blood Money mission or while freely roaming the frontier — to earn 2X RDO$ and XP.

Pay a visit to Sean Macguire, Joe, James Langton, or Anthony Foreman for information on vulnerable targets scattered across the five states. What’s more, successfully completing one of these robberies will earn you an Offer for 30% off a Revolver within 72 hours.

Free Roam Mission Bonus

Visit any Free Roam Mission contact on your travels and complete any Free Roam Mission to land a Reward for a select pair of Gloves up to Rank 15, also awarded within 72 hours.

Quick Draw Club Benefits

Owners of The Quick Draw Club No. 1 who purchase the second installment by August 23 will receive RDO$300 and 2,000 Character XP. Each installment of The Quick Draw Club costs 25 Gold Bars and gives you access to 25 ranks of Rewards.

Earn 25 Gold Bars back for each pass by completing all 25 Ranks. Plus, purchase all four installments of The Quick Draw Club to get a Reward for The Halloween Pass 2 for free. 

Free Emote for Players on Both Ends of The Honor Scale

Regardless of whether you choose the high road or the low, there are benefits for hardened veterans. Players Ranked 100 and up who dip into Low Honor during the next seven days will unlock the You vs Me Emote within 72 hours to let their foes know what’s what. Rank 100+ players who begin this week with High Honor and maintain it through August 23 will unlock the Jovial Laugh Emote within 72 hours of logging in after August 24, perfect for lightening the mood around camp.

Special Care Package

To keep you in fine shape for all your misdeeds, playing at any point this week will get you 3 Potent Health Cures and 3 Special Miracle Tonics, available at the Post Office or in your Camp Lockbox within 72 hours.

Discounts

Don’t get caught short out in the wilderness — make sure you’re well stocked. Take advantage of these discounts from vendors of all sorts across the frontier:

  • 50% off all Consumables at the Doctor
    • 30% off all Multi Class Horses
    • 30% off the Fast Travel Post
    • 30% off all Throwable Weapons
    • 30% off all Bandanas
    • 30% off all Cosmetic Role Items from Madam Nazar

Prime Gaming Benefits

Red Dead Online players who connect their Rockstar Games Social Club account to Prime Gaming before August 30 will receive a Reward for a free Hat up to Rank 15, as well as Offers for 50% off the Rolling Block Rifle and 30% off select Camp Equipment from Wilderness Outfitters.

Check Rockstar Support for details and limitations.