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Splinter Cell Conviction – Limited Collector’s Edition UnBOXING Video Review

G’day Everyone MasterAbbott’s back with another of his Collector’s Edition unBOXings !!  Today we test drive UBISOFT’s Splinter Cell Conviction Limited Collector’s Edition on Xbox 360.

This is what you get in the Limited Collectors Edition on the Xbox 360 PAL / EURO

* An exclusive Sam Fisher Figurine
* Tom Clancy’s Splinter Cell Conviction Game
* Infiltration Mode : Eliminate All Hostiles in the mission area without being detected
* A special playable skin : SHADOW ARMOR
* Early Access to 3 weapons :   SC3000, SMG-2 and MP5
* The Official Splinter Cell Conviction Soundtrack (Over 17 Tracks)

Check out the video unBOXing below to see everything up close and personal.

The Limited Collectors Edition does come with a few cool little extras.  But most of them should just be included in the game.  There’s no limited edition art book, that normally comes with collector’s editions, and the case is just your standard Xbox 360 case.  In other parts of the world this collectors edition actually comes in a nice tin case.  The saving grace for this collectors edition is the Sam Fisher Figurine.  It’s finely crafted and doesn’t look cheap, time and effort has gone into make Sam Fisher look as realistic as possible.  The soundtrack is also pretty cool but expected in a collector’s edition box set. 

How much would you expect to pay for all of this ?  Well here in Australia the RRP is $119.  Yes quite a steep price to pay for a game a sountract and a plastic doll.  If your a super keen fan of the Splinter Cell series you could swallow your pride and pay the price.  But for the rest of you just wanting to play the game, this collectors edition is a little to expensive.

Good Points :  

Sam Fisher Figure looks very nice

Soundtrack

Bad Points :

No Art book

Content should already been included in the game

PRICE WAY TOO HIGH

Overall score :

8-0-capsules-out-of-10

Fall of the Xbox = More Features on Xbox 360

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As suggested back when we first heard news of the cancellation of the original Xbox Live support will provide more flexibility on the Xbox 360’s version of Xbox Live, and it turns out to be true.

In an interview by CVG, Microsoft product director Aaron Greenberg has stated that they know of their consumer’s requests to expand Friends lists, and even possibly provide more methods to sort and group together your friends.

Greenberg also has stated that with the loss of “Xbox 1’s” Xbox Live will provide even further flexibility for the 360’s online interface; and you can take that as you will. But personally I don’t understand how much it was hindered by the old Xbox considering there was already no similarity to the two.

“We’re at that point now where that community has largely transitioned off and onto the Xbox 360, and now, by discontinuing that support, we’re able to add more features without necessarily having to support things like that friends list integration where you could see your friends on Xbox1 or Xbox 360. Having that new flexibility will allow us to bring more features to the Xbox Live Community on Xbox 360.”

There has been no official announcement of any changes being made, though one can expect them to come closer towards the next seasonal update. Though personally the friends list issue will only affect a few people, as I don’t know many people who have issues holding over 100 friends themselves short of special GamerTags for events. The grouping ability would be welcome though, as you can group your friends to which game you usually interact with them with. I can’t wait to see what else they have in store now, don’t you? Any idea what they could be changing now that they have more “flexibility” with what they can do?

Interview provided by: Computer and Video Games

Mayoi Neko Overrun, overrun with directors?

Has anyone here ever seen a TV series where they changed directors for every episode? I sure haven’t. The standard of TV series usually has the same exact director for as many years that they air for. However that is not true now for a brand new anime called Mayoi Neko Overrun.

The show has been listed for a director that is “Under Negotiation”, however now the makers of said anime, AIC, have stated in the website’s official blog that the show will have a different director for each of the show’s 12 episode run.

The first episode was directed by Shin Itagaki, Kenichi Yatani directed the second, and Yoshimasa Hiraike directed the third episode. They have not quite said which director will produce the fourth episode, nor do they release who they have lined up. However one thing is true, it will be quite interesting to see how each episode may vary slightly due to the difference in director. One episode may contain extremely dramatic happenings, while another is lighthearted and joyful as it follows the standard storyline of the show.

In case anyone is interested in the plot of Mayoi Neko Overrun, an adopted orphan boy and his childhood friend work for a pastry shop owned by the boy’s adoptive sister. They take in stray cats and stray other things, including a girl who appears to be mysteriously like a cat girl herself.

Quite interesting if I do say so myself. Do you think that most shows would actually benefit from a variety of directors doing different episodes? Maybe a little change of pace every now and then in shows which have hit a stagnating point?

Mothers Day SIZZLING Specials at Fishpond

Fishpond have just released their SIZZLING Mother’s day Specials !!  I think its time to get mum something cool this year !! check out the titles below and grab youself a BARGAIN !!  Mum will love you for it !!

 Just Dance  Just Dance Wii $29.97 (57% OFF!) 

We SingWe Sing Wii $22.95 (62% OFF!)

 Your Shape with Camera Your Shape With Camera Wii $39.95 (56% OFF!)

 My Fitness Coach My Fitness Coach Wii $22.95 (54% OFF!)

 Touchmaster 3 Touchmaster 3 DS $29.99 (40% OFF!)

Uplay Help Video

In Assassin’s Creed 2 you were able to gain Uplay points through certain tasks, which could then be used to unlock extras for in your game. Splinter Cell: Conviction also included Uplay. It seems a lot of people still don’t understand how to use the system, and Ubisoft has created a video to explain how you can unlock the cool items in the game in response. Admittedly, the Assassin’s Creed Uplay menu was much easier to miss then the Splinter Cell: Conviction menu, but I guess a late explanation is better then none.

Playstation 3 ver 3.30 System Software Update

The latest system update from Sony for the Playstation 3 ver 3.30 will be a mandatory update thats going to be available very soon. The Trophy Enhancements are possibly the most interesting part of the update,  you can now easily sort trophies and compare trophies sections.   Along with this update Sony are also preparing the Playstation 3 with some cool new features, this includes the 3D Stereoscopic gaming, thats going to be availabe as soon as the Sony 3D BRAVIA TV’s hit !!

Check out the details on the Trophy Enhancements below :

  • Trophy enhancements –- Now you can more easily sort trophies in the [Trophy Collection] and [Comparing Trophy] sections. Sorting can be done with [Trophy Collection] in the [Game Category] and also when comparing trophies with your friends in the [Friend Category]
    • Trophy Folder (Title List) can be sorted by game name/ by title according to the date in which you earned your last trophy (ascending/descending)
    • Add-on list (Group list) can be sorted by original/the date in which you earned your last trophy (ascending/descending)
    • Trophy list can be sorted by original/trophy name/grade/date of obtaining the trophy (ascending/descending)

Whats everyone think of these updates ?  Let us know leave a comment below

(info provided by Sony)

Alpha Protocol: Meet the Characters

A scumbag weapons dealer, a horny German, and a grouchy Russian. Characters that you will meat in Alpha Protocol throughout it’s choice based path. Below are 3 videos for the characters. Enjoy. Alpha Protocol comes out May 28th.

EA’s Phenomic Introduces Strategy Game ‘Lord Of Ultima’

Press Release from EA.  If your a fan of Ultimate you can now play Lord Of Ultima online for free !! YES FREE

Check out the press release below and then head on over to the site and give it a whirl.  Let us know what you think of it 🙂

Free-To-Play Web-Based Game Transports Players to Legendary Ultima Universe

Phenomic, an EA studio, announced today Lord of Ultima, a new browser-based online strategy game is available worldwide for free* starting today. Lord of Ultima immerses players in a brand-new, deeply-rich strategy game set within the Ultima universe. The game introduces innovative social features, such as advanced trading, alliance creation, online chat and community forums, make for an endlessly entertaining experience.

Lord of Ultima was designed to ensure that everyone, from strategy newcomers to diehard fans, can make it to the top of the leader board,” said Volker Wertich, Creative Director at Phenomic. “Phenomic is committed to building dynamic communities that delight players as they interact with the game, each other and the legendary world of Ultima.”

To become the Lord of Ultima, players will master the arts of diplomacy and trade, as well as the military activities of spying, plundering, and the takeover of enemy cities. Set in thenew world of Caledonia, players start the game as eager conquerors in the early stages of raising an empire, and then move from developing a humble village and evolving it into a prosperous, highly customized capital. Players can flourish as peaceful merchants by trading resources over land or sea and using diplomacy. They can also become feared conquerors, by creating mighty armies of knights and mages to crush enemies.

Lord of Ultimais a free-to-play MTX browser-based game. No download or installation is needed and players do not need to register to play.  Lord of Ultima is available in English and German and is playable now by visiting the Official Website.

*Internet Connection Required

Apple’s New iPhone 4

It’s been all over the Internet probably 6 billion times now.  It also made it on the news even down here in Australia.  Looks like a someone from Apple got a little drunk and accidentally misplaced the new prototype of the Apple iPhone.  It was picked up by Gizmodo and they have really given it a good working over.  It’s legit and it looks pretty good.

If you want to know all about it, make your way over to Gizmodo’s website and read all about it.  It’s a very thorough article and goes through nearly everything.

Click on the image below to check it out

(image taken from www.gizmodo.com)

Alan Wake Interview with Managing Director of Remedy Games : Matias Myllyrinne

Last night Microsoft hosted a Community Event for a selected number of Community sites and fans to get an exclusive look, play and feel for the highly anticipated Alan Wake by Remedy Games on Xbox 360.

(Left : Remedy Community Manager Peter Papadopoulos and Right : Managing Director : Matias Myllyrinne)

Managing Director of Remedy Games: Matias Myllyrinnewas there to run us through a few levels of the game and explain the gameplay mechanics and story of Alan Wake.  From what we saw last night the wait for Alan Wake has been well worth it.  Graphically the game looks absolutely amazing, the attention to detail is outstanding.  The story feels like it has a purpose and is very solid, Alan also has a support staff of NPC’s that help him through the game at certain parts with combat but also provide great storytelling and dialog conversations which breathes even more life into the game. 

Most importantly the game-play is outstanding.  Anyone who’s played Max Payne will feel right at home.  Using their proprietary Remedy Engine called “ALAN WAKE”, the movement and feel when controling Alan in combat is excellent, aiming your torch and using your selected weapon of choice to take down your enemies soon becomes second nature as the control system is amazingly easy to master.   This is perfect as it makes playing through the game even more enjoyable.  Unfortunately there is no Bullet-time  but there are some special slow-mo moments that happen when you blow up your emenies with flares and other cool weapons, hard to explain in writing but trust me its a pleasure to see 🙂

MasterAbbott was able to get an interview with Matias and ask him some questions about Remedy Games as well as Alan Wake.  Check it out below :

(Special thanks to Matias for taking the time answer in answering these questions for the Capsules Computers Community)

As Alan Wake won’t be available till 20th of May in Australia.  No pictures of Gameplay or videoing of the game was allowed on the night.  But we managed to get a great group photo right at the end before everyone went home.  He’s a before and after shot 😉

Before :

After :

(MasterAbbott – Phil,  Peter & Matias)

Special thanks to all the fine people at Microsoft Australia and also Remedy Games for organizing such a great and very successful community night !!