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Call of Duty: Modern Warfare 2 Review

 

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<span style=”color: #ffff00; font-size: medium;”><strong><a target=”_blank”><span style=”color: #ffff00;”>all of Duty: Modern Warfare 2</span></a></strong></span>
<span style=”color: #ffff00;”><strong>Platform:</strong></span> Xbox 360 (Reviewed), Playstation 3, Wii, PC
<span style=”color: #ffff00;”><strong>Publisher:</strong></span> Activision
<span style=”color: #ffff00;”><strong>Developer:</strong></span> Infinity Ward
<span style=”color: #ffff00;”><strong>Release Date:</strong></span> November 10, 2009

Hype is a treacherous gamble. On the one hand, it offers unprecedented awareness for a game giving it a good chance of selling millions of copies. On the other, it creates an obscurely perfect mirage in the minds of the fans, who can be nothing but disappointed with the actual release version. But surely the developers of console favourites Call Of Duty 2 and Call Of Duty 4 wouldn’t disappoint. Would they?

With the tussle of development surrounding the Call Of Duty series, it has been Infinity Ward who have been favoured by the community having taken the series out of the saturated WWII market and into the modern day. With their first post-20th century Call Of Duty, Modern Warfare, creating one of the most popular multiplayer experiences of all time and certainly redefining the FPS genre with its use of ‘perks’ in its gameplay, Modern Warfare 2 was going to need something special to even match the success of its predecessor.

The game is broken into three distinct modes; Campaign, Special Ops and Multiplayer. The single player campaign continues the story from CoD4, following the protagonist ‘Soap’ MacTavish through the eyes of new recruit Gary ‘Roach’ Sanderson among other minor characters. With the Ultranationalist threat growing, it’s down to the Task Force 141, an elite band of specialist personnel to eliminiate this threat. But, the cunningness and sly intelligence of the antagonist Vladimir Makarov leads to a threat not even the US can be encumbered with. By now, you will be familiar with the ‘terrible’ inclusion that is the ‘No Russian’ airport scene. After playing, you will realise it is necessary to evoke the harshest of emotions in the player to create the compelling narrative and storytelling prowess that Infinity Ward have mastered. Packing more punch than an Arnie film, more humour than Ben Stiller and more testosterone than if Chuck Norris and Mr T had a baby, this campaign blows all others out of the water.

Mention ‘Mile High Club’ and many gamers will start waffling about their extreme hatred of the infamous level that left many a controller broken and many a gamer weak and frustrated. So, Infinity Ward have taken a co-op approach to 23 mini missions, similar in build to their ‘MHC’ cousin but showcasing a lot more variety and enjoyment. Ranging from wave defense, target elimination, stealth and even snowmobile races, there is no lack of escapism for those bored with multiplayer and finished with solo. With 23 missions all available on regular, hardened and veteran missions, it’s going to take a long time to complete and offering much replayability. Oh, and you’ll soon be saying how the Juggernaut of Call Of Duty 4 wasn’t so bad…

Unless you’ve rented or got cash to burn, Modern Warfare 2 will be your big purchase for now, and you want playability. How about a multiplayer experience that combines the beautifully designed and successful CoD4 multiplayer and the Rainbow Six: Vegas 2 customisability. With literally thousands of combinations with well over40 weapons, over 15 attachments, equipment, perks, deathstreaks, killstreaks, grenades… you get the picture. Modern Warfare 2’s multiplayer is bigger, badder and downright FPS brilliance on show. With a bunch of locations on offer including Afghan (surprisingly set in Afghanistan), Favela (a hectic close quarters Brazilian slum) and Wasteland (living in a snipers paradise) there is so many different ways to approach levels, leaving you querying whether to use a thermal scope or acog, silencer or go loud and whether a launcher is needed to protect from air assaults. And, with killstreaks featuring Chopper Gunners, the infamous AC130 and many other types of aircraft, it’s good to see maps featuring a divine combination of buildings, open ground and sly camping spots to satisfy everyones needs.

Whilst the game is near perfect, certain flaws generally related to a lack of public beta are evident. Overpowered weapons and minimal recoil seem to show the target of a mainstream market. But, minor flaws aside, without doubt Modern Warfare 2 is the pinnacle of what console gaming has to offer, beautiful graphics, a Hans Zimmer orchestrated masterpiece and some of the best FPS gameplay seen this generation.

9-0-capsules-out-of-10

Write a review win a XBLA Game – Contest Winners

It was a long and hard decision.  The Team had to read and re-read all the reviews and we have come up with 3 LUCKY winners.  They are :

MJGB with his/her review of : Call Of Duty Modern Warfare 2

Talus with his review of : BORDERLANDS

and  

koga88 with his/her review of Dragon Age : Origins

I will be posting these reviews right here for everyone to read very shortly.  The winners will be notified via email to claim their prizes 🙂

Resident Evil The Darkside Chronicles Video Review

Resident Evil The Darkside Chronicles is the second installment of the point and shoot style games from Capcom.  This time around graphics have improved tremendously and the stories are well layed out with a few little never before seen sections to keep you on your toes.

There are 3 Main chapters within the game, one covering the Resident Evil 2 storyline, the next one takes you into Resident Evil Codename Veronica and then there is a new chapter never seen before entitled Operation Javier.  I have to say that all chapters mesh perfectly together, Capcom has done a superb effort in interlinking all the three chapter stories, enticing players to move forward to see what happens next.  For fans who are very familiar with both Resident Evil 2 and Code Veronica, Capcom have added some never before seen locations that you get to explore and along with that, some new ugly looking and tough as nails end of level bosses to battle against.

The combat system is quite simple but yet VERY hard to master.  You must have a VERY Stready hand as most of the time your moving around, jumping, dodging and shooting at the same time, making gameplay fun and also very challenging.  If your new to this, I would recommend starting off on the EASY level so you can get acquainted with the action and movement whilst having to aim your wii mote at the screen and attempting to pull off a perfect zombie headshot, I must add that when you do get those headshots, the sound of a zombie head exploding along with the amazing graphics is just a complete pleasure to see.  You get that sence of achievement that your life is now complete and worth living.  Nothing goes down better than taking aim with the wii mote, lining up that good for nothing zombie and BAM !! blowing it’s head CLEAN off with a Magnum.  BRAAIINNSSSS !!!!!! .. all over the floor, wall and probably all over you.. but hey it’s well worth it and the game rewards you at the end of the level with a ranking from E to S (for SUPERSTAR) for the amount of headshots you’ve pull off.  Along with some others like score and time taken to complete level.

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I wont bore you with endless writing as I cover all the good stuff in the video review.  But I do want to add that Resident Evil The Darkside Chronicles is BEST Played at night, very dark and with the sound up high, and also with a second player.  It helps to have two people shooting, at the screen, as they say .. Two headshots are better than one.  And with two players shooting all over the place being able to shoot boxes, lights, etc to uncover collect ables is far easier than one person.  Its very hard to get the job done on your own if your looking at trying to get all the those cool extras hidden all over within the game by yourself.  Now I know there are probably a few superstars that can do it.  But to save you the pain,  I would recommend getting someone in to play with you (even if has to be your grandmother) and together blow up, shoot and maim as many things as you possibly can.  It’s what Capcom would want you to do and how you get the most out of this fantastic game. 

Now without further ado, sit back and enjoy another MasterAbbot video game review.  Resident Evil :  The Darkside Chronicles (now .. where’s the popcorn)

Capsule Computers gives Resident Evil : The Darkside Chronicles a 9 Capsule Out Of 10.  The gripping storyline, amazing cut scene movies are to die for, and all the extra little collectables you can find and read up and check out after each mission will keep you busy for quite some.  And not to mention the Achievement style awards called titles you can gun for.  Recommended for fans of the Resident Evil series and for anyone that enjoys shooting zombies, and shooting style games.  You cannot go wrong at all with Resident Evil : The Darkside Chronicles.  Capcom have done a fantastic job at nailing every aspect of the game.  And kudos for for adding in extra pieces of useful information that fans of the Resident Evil series would greatly appreciate.

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Let us know what you think of this video review and also what u think of the game.

Interview with Capcom’s Associate Producer for Final Fight Double Impact — MR Robby Zinchak

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G’day everyone, and welcome to another Capsule Computers interview, today we have returning to the studio Capcom’s Associate Producer for Final Fight Double Impact — MR Robby Zinchak.  Robby.  Welcome back to the hot seat.  How you been ? 

Been keeping busy as we close out the project, but excited to see both how good the game is looking and how excited the community is about it.

Ok question number 1 : Let’s get down to the nitty gritty straight away :  Please explain to everyone what Final Fight Double Impact contains, what new features we can expect and has anything been changed to make it better. (ie HD graphics new characters, multiplayer ect)

Final Fight: Double Impact includes both the original arcade versions of Final Fight and Magic Sword.  You can play through both games in their pure forms with no extra features… or you can flip the switch and play using the beautiful HD filters and remixed music from the creators of the critically acclaimed Bionic Commando: Rearmed soundtrack.  We’ve also added a system called the Vault – which is basically an area containing tons of cool unlockable content.

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Question 2 : What gaming consoles will Final Fight Double Impact be available on ?  And what changes (if any) have been made to accommodate Final Fight DI on these platforms.  Also how much will Final Fight Double Impact set us all back ?

Yep, now you can play the games cooperatively online!  We’re using a technology called GGPO to provide an excellent online experience on 360 & PS3.  No pricing has been announced yet.  Also, you can expect an assortment of leaderboards and trophies for both platforms.

Question 3 : How long has this little project been in development.  Who came up with the idea of bringing back one of the most popular beat-em-ups of all time ?

We’ve been in development pretty much since Flock came out.  The idea of bringing it back was a team decision – we were all very passionate about both classics and wanted to bring them back together.

Question 4 : Why was Magic Sword chosen, to partner up with Final Fighter Double Impact compared to some of the other more popular Capcom Arcade Titles.

Magic Sword was chosen as we think that players who enjoy Final Fight would also enjoy Magic Sword.  The gameplay of Magic Sword is a little more advanced than Final Fight, and includes some more cool features like captives that you can rescue and recruit.  But many players may have missed out on Magic Sword, so by pairing it with a popular title like Final Fight, it’s a great opportunity for us to reintroduce it.

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Question 5 : Explain how the multiplayer option will work for both games. From what I’ve heard your using GGPO technology.  Could you give us a rundown on how that works as most people haven’t heard of GGPO and its cool features for online play with old school arcade games.

Yeah, we’re trying something new and innovative here – players will be able to seamlessly drop into currently running games.  You can launch singleplayer games and other players can join in, so it’s very fast to get into the game.  Basically we want to simulate the experience of playing in the arcades and other players being able to walk up and start playing.

Question 6 :  What can players expect to see relation to achievements, trophies or goals etc with both Final Fight and Magic Sword.  Will they be challenging or a walk in the Metro City Park ?

Well, I wouldn’t say walking anywhere in Metro City is easy – but I think there’s a pretty good spread of easy, medium and challenging achievements.

Question 7 : Will this just be the start of a beautiful life together with Capcom Arcade games and next generation consoles ?? Will we be seeing more of these Double Impact packs in the future ?

We’ll have to wait and see, but I’m keeping my fingers crossed I have the opportunity to bring more Capcom classics to you 🙂

Question 8 :  Now Final Fight was around when other classic side scrolling beat-em-ups were in their prime like Double Dragon, possibly one of the best and legendary fighting games of all time.  … If both worlds collided and Billy and Billy Lee met Guy, Cody and Mike.  Who would win ?  Would they would join forces or battle each other to the bitter end .. your words, comments and suggestions on this 😉

Hmm, I think they’d probably team up to take down both crime syndicates.

Thanks Robby.

Sure thing, nice talking with you!

Well that ends our interview with Robby on  Final Fight Double Impact.  Be sure to check back regularly for more information and updates regarding this.

Let us know what you thought of this interview, leave a comment below.

Thanks

MasterAbbott
Capsule Computers

Celebrate Mega Man 10 with 10% Off for 10 Days!

Given the incredible response to Mega Man’s 22nd Birthday Celebration Live Event most of you probably already know about this week’s Capcom Store Deal Of the Week; well at 80,000 of you do.

For those of you who missed the broadcast, here’s all the detainls. For 10 days, which started 12/16 and goes through Christmas day, every Mega Man item in the Capcom Store is 10% off!

As usual, the disount is good either until Capcom run out of stock or the deal ends. A couple of items have already sold out so don’t wait. Get your Mega Man fix now!

Splinter Cell: Conviction Co-Op Story Mode Walk-Through (video gameplay)

Patrick Redding walks us through Prologue, the co-op multiplayer mode of Splinter Cell: Conviction.

Getting Jiggies With It: Banjo-Kazooie Join ASR On 360!

 

Exclusively for XBox 360, Rare’s Bear and Bird (Banjo & Kazooie) combination bring their racer, the Bolt Bucket to take on Sonic, Ryo, Billy Hatcher and SEGA’s best… AND YOU.

Yes, your avatar can join the fun personally in the “Avacar” and your All-Star move? Well… we all get by with a little help from our friends..

Working closely with the Rare Studio to bring the popular characters to life, Sonic & SEGA All-Stars Racing sees Banjo and Kazooie taking their place on the starting grid alongside classic SEGA characters such as Sonic, AiAi, Amy, Knuckles and Ryo Hazuki. As well as mastering the drift system to get the best out of the tracks, and picking up weapons such as Sonic speed boots and homing rockets along the way, Banjo and his faithful sidekick Kazooie will be able to unleash their own unique All-Star move in a bid to cross the finish line in pole position!

This looks fantastic .. first we get Ryo from Shenmu,  now we get Banjo and his troublesome sidekick Kazooie join in on the fun.  I wonder who else will end up in this super looking Racer.  Only time will tell 😉

Heavy Rain to introduce delayed trophies

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Sony has given the go-ahead to Quantic Dream to try something new with trophy implementation in the upcoming release of Heavy Rain. The game will have trophies but you will not know you unlocked one until the chapter you are playing has finished. Quantic Dream’s CEO Guilaume de Fondaumiere advised that the game’s trophy alerts will be on a delay to eliminate interruption of the game flow during tense crime-scene investigation scenes. He hopes that the game’s mood is held intact by rewarding the gamer with alerts during transitional scenes.

This is a pretty good idea from Quantic Dream and a great call from Sony for giving them permission.

Let us know what you think about delayed trophies and Quantic Dream has impletmented.

Heavy Rain is sceduled for release in early Spring 2010 for the PS3

TRIALS HD new TRAILER – PLUS FULL Details on BIG PACK DLC !!

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Here is a new a new special Trailer and more info on Trials HD – BIG Pack DLC

Trials HD – BIG Pack, will be released exclusively on Xbox LIVE Arcade on December 23rd 2009.  Trials HD – Big Pack nearly doubles the amount of RedLynx-made tracks and adds a big selection of new physics made objects to the game, enabling new types of tracks and monster appliances.  Trials HD – Big Pack will be available for 400 Microsoft Points.  In addition, a title update will be released which develops some parts of the game even further, addresses community player feedback, and makes some specific fixes and improvements
 
Check out the New Special Trailer below :

httpv://www.youtube.com/watch?v=mwFFi2HfQp8
 
New Achievements in DLC are:
-Piggyback (15G):  Catch a ride and surf on top of a car in Dangerous Ride. Can you go the distance?
-Ride on top of a car in Dangerous Ride DLC track.
-No Deal (15G): Which box to choose and when to bailout?
-Bail out and land the rider inside a lucky box.
-Look ma I can fly! (20G): Bounce 5 trampolines in succession in Skyway to reach new heights.
 
In more detail, Trials HD – BIG Pack includes:
-35 brand new Trials HD tracks, with a special focus on medium and hard tracks, the difficulty levels most requested by players – the sweet-spot of track difficulty:
-23 racing tracks: 12 medium, 9 hard and 2 extreme – most with new physics objects providing Trials rides never experienced before
-12 skill game tracks
-Five new tournaments including all the new tracks -More than 50 new crazy physics objects: Car, rocket turbine, gravity field, wind, motor and many others!  These objects will also be available on the level editor for users to utilize in creating their own tracks.
-Three new fun Achievements worth 50 Gamerscore
 
In further detail, free Title Update includes:
– Ultimate Endurance tournament simplified.  This change makes the close to impossible Marathon achievement possible for much wider audience.  The tournament now includes beginner/easy/medium tracks.
– Improved Down the Stairs skill game. The physics glitch all top players used is fixed and now the user has better control over the tumbling down rider.
– Fixed the corrupted leaderboard scores found in some tracks (zero times, impossible scores). All leaderboards have been cleaned off corrupted scores and we have a system in place to keep them clean in the future as well.
– Fixed a number of minor bugs reported by players and found by testers. Now the game is even more polished and stable than before.
Due to huge demand, the amount of tracks users can save in their hard disks and memory cards is doubled.
 
The following Trials HD Xbox Live items will also be launched soon:
-Trials HD Xbox premium theme
-Trials HD Xbox avatar item pack
 
As a special note, Chiptune in “1 bit part” of the trailer  is made by 8 Bit Weapon and song is “Closer (Bitpop Mix)” (www.8bitweapon.com )
 
8 Bit weapon are Seth & Michelle and they have performed across two continents with their arsenal of 8 bit weapons. Inspired by classic videogame soundtracks and electronic music from the 70s and 80s, 8 Bit Weapon delivers a sound that is as unique as it is original. Clever melodies, nostalgic atmosphere, and energetic beats create a decidedly modern sound while maintaining a fun, lo-tech aesthetic. So we thought that in order to boost the theme we included their great song in the trailer! 😀 Check also other tunes.

Info thanks for Red Lynx Studios

God Of War 3 ULTIMATE COLLECTOR’S EDITION Announced !!!

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EBGAMES.com.au today announced a GOD OF WAR III – ZOMG – ULTIMATE EDITION !!

Check out the images below to see what you get in this monster collectors edition, at the moment there is no date and also on release for this Epic Playstation 3 title .. But keep on checking Capsule Computers.  Once we have more information we’ll keep you posted !!  For now just look and drool 😉

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The God of War III: Ultimate Trilogy Edition contains:

  • God of War III
  • God of War Collection
    • God of War and God of War II, remastered in HD, running at 60 fps, with Trophy support, all on one Blu-ray Disc)
  • Extra game content downloadable via PlayStation Network:

    • God of War Combat Arena containing an exclusive environment and seven challenges to complete
    • Dominus character skin
    • Apollo character skin
    • Phantom of Chaos character skin
    • Forgotten Warrior character skin
  • Exclusive video content downloadable via PlayStation Network:

    • God of War: Unearthing the Legend Franchise Documentary. This is a full-length documentary detailing the history of the God of War franchise. A must have for fans!
  • Special audio bonus content:

    • God of War Trilogy Soundtrack – God of War, II, and III scores from the game
    • God of War: Blood and Metal EP – a heavy metal homage featuring original music inspired by God of War
  • Additional content:

    • Artbook
    • Postcards