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Retailers Give Duke Nukem Forever a Release Date

The Duke Nukem Forever official site is now linking to stores where you can pre-order the game. What else? Those retailers are also listing a release date for the longly awaited title of February 1, 2011.

Gearbox has not yet confirmed the release date but one thing is for sure, Duke Nukem Forever is finally around the corner.

Check out our previous coverage of the game.

Katamari Damacy creator starts new company – Uvula

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As some of you may have heard, famed director of Katamari Damacy, Keita Takahashi, left Namco a little while ago.  I, myself, was a bit dismayed at this fact as I am quite the fan of the Katamari Damacy series and its signature level of Japanese crazysauce.  Fortunately enough, however, Takahashi (and his wife) has uneviled a new company via japanese (they have disjointed Engrish for us non-japanese folk) website, Uvula.  Quite the weird name, but one wouldn’t expect anything less from the creator of Katamari Damacy.  Instead of solely being a games company,  Uvula’s “About Us” page claims that it will be a coagulation of music and videogames.  One can only imagine what will come forth from this studio, especially if any indication is what you can find on the site’s “others” page which consists of presumably self made, functional works of art.  Just goes to show what a true visionary Keita Takahashi is.  Here’s to hoping that his next game is as good as his art is weird.

Sled Shred Races into Stores October 12th!

October is a crazy month for gamers and many will be out looking for a title that looks unique and fun. Southpeak’s latest Wii title Sled Shred seems to offer just that. You must take control of a Jamaican bobsled team and lead them to victory at the The World Snow Games in this odd title. You really don’t see many games based on bobsledding which is why this title caught my attention.

Coach Mon has embarked on a mission to find those rare individuals that have what it takes. Are you fit enough? Are you focused enough? Are you brave enough to jump on a bobsled and rocket down that tube of ice at break neck speeds? In Sled Shred featuring the Jamaican Bobsled Team, prove yourself to the legendary Jamaican bobsledders and learn the ropes of downhill sledding in order to join the coolest team in the world!


Features Include:

  • Exhilarating downhill sledding using Wii Balance Board™ controls, Wii Remote™ with Nunchuk™, or Wii Remote™ and Classic Controller
  • Unlockable characters, vehicles, and super special abilities
  • Shred up the slopes with one of nine entertaining characters
  • Take sledding to the extreme by executing tricks to boost your speed or score
  • Dash down the hills in inner tubes, giant discs, toboggans, classic steel runners, and bonafide 2-and 4-man bobsleds
  • Race with friends in a single race, choose from a variety of circuits, or create your own customized race
  • Pelt your opponents with snowballs to knock them off course
  • Use in-game achievements to track your sledding accomplishments

At a nice cool as ice price of $19.99, Sled Shred looks to be a great single or multi-player experience for anyone looking for a new experience. You can find Sled Shred in stores come October 12th.

Duke Nukem Forever – Firstlook opening gameplay

Here is a nice little video showing a few minutes of gameplay from the LONG awaited Duke Nukem Forever by Gearbox from the Firstlook gaming convention in Amsterdam.  You may have seen some of this stuff from previous game conventions, but they were often low quality shaky cam, this is the real deal right here, so don’t miss it!

RAPALA PRO BASS FISHING AVAILABLE NOW FOR iPhone AND iPad

Activision have released Rapala Pro Bass Fishing on both Apple iPhone and iPad.  (BUY NOW)

There’s a few fishing games out at the moment but looks like Activision might be on a real winner with this one.  Check out all the great things you can do in this version of Pro Bass Fishing.

You can compete against real life pro fishermen in authentic tournament action and prove you’re the best !

Highlights :

Fully Integrated Motion and Touch Controls: Experience fishing action on the water with precise angling mechanics that allow you to feel the smooth precision of the cast, intensity of the strike and the struggle of the fight with unprecedented accuracy. Tilt, steer and touch to cast it, crank it and set the hook!

Authentic Pro Experience: Use the same tools the pros use including an unequaled assortment of Rapala® lures and licensed equipment and gear to fish for 20 trophy species of fish.

Exciting Tournament Action: Experience pro tournament action as you compete against the Rapala® pro staff in over 25 tournament-style events.

“Sports TV” Presentation: Announcer commentary, live updates, cinematics and heart-pounding final weigh-ins.

Bonus for iPad players – Simultaneous Multiplayer VS. Mode: Challenge a friend in a variety of competitive arcade-style fishing challenges. (NOTE: Only available when the game is downloaded to iPad)

Rapala Pro Bass Fishing is currently only available through the US iTunes Store and priced at only $4.99 US it’s a  bargain.  It’s even cheaper than buying frozen bait from the tackle store. 

Net this one up before it gets away !! 

Greg Hastings Paintball 2 – Review

Game Name: Greg Hastings Paintball 2
Platforms: Xbox 360, Playstation 3, Nintendo Wii
Publisher(s): Majesco Entertainment
Developer(s): Super X Studios
Genre(s): Sports/First Person Shooter
Release Date: September 28th, 2010
Price: $39.99 (US)

The Greg Hastings Paintball series has pretty much grew into the “Madden” franchise so to speak for the sport of paintball. With 62 locations, online multi-player with up to 20 players and 3 branches of career mode, this title offers up a load of content and fan service for paintball lovers. Here is my Review of Greg Hastings Paintball 2.

Story
In Career Mode, you start out as a rookie paintball player. There are three different paths to choose from, Tournament Speedball, Recball, and Tournament Woodsball. Greg is the guide from the start and will be heard throughout the career mode explaining tips and a bit of information about each game type you will be facing. This was a huge plus for me as I am not too familiar with paintball and the tips and tutorials unlike some titles out there actually were very helpful and taught me a lot about the differences between various guns field types.

The further you progress through your career, the more you can unlock through the games in game currency system allowing for upgrades to your guns and gear. Career Mode is rather simple for the most part, beat a team in the set number of rounds given and move on to the next. While it was a bit simple though, I found the overall experience to be rewarding and the game kept it fresh by mixing up the match types and different fields.

Gameplay
GHP2 offers many different things in the gameplay department. From Capture The Flag to Assault and many other game types, the content is surely enough to keep you busy, but my biggest worry was how the game would control. I was happy to find out that nearly every function can be customized to the player’s liking making the ability to control your character a comfortable and easy experience by simply changing the settings. As far as the default controls go, I really found nothing wrong with those at all but as fast paced as this title is, it is nice to be able to adjust small areas such as turn speed for more precise movement and shooting. Movements work well and there are three positions you can adjust to, standing, crouching, or prone. It is also very easy to pull off a quick dive to duck behind cover when being shot at.

Speaking of shooting, the guns to their job well and with practice, it is relatively easy to get down the methods of how to hit your targets as sometimes you may find the wind speeds to play into how accurate your shot is. You can also change the hand you carry the gun at anytime during a match which is very useful for what section of the field you are on. Focusing on a target will improve accuracy, but will play into speed and sight range. The guns all feel and react very realistically so skill is something the game does make you earn over time and the learning curve might be a bit much for some players out there but if you stick with it, the fun of that you can get out of the title will start to shine through and the game becomes very enjoyable.

One part of the game that was a mixed bag was the AI. At times my team members would stand on the wrong side of the cover and get eliminated quickly by the opposing team. I also was literally pushed out of my cover a few times which was comedic but did hurt the outcome of a match more than once and made me feel that a lot of AI was preset and a bit robotic. The AI players seem to always want to run down the middle of the field for CTF matches after they grab the flag making them easy targets for the opponents so in many cases it may feel like you need to be a one man team to win a match.

You can however control your team with certain actions such as sending them to various points in the field or to defend an area which doesn’t really fix the problems with your team, but it does help to get them in the areas you feel they need to be. The opponents AI is usually smart for the most part though and can create quite a challenge with some unpredictable strategies that add a lot of fun to a match. There is also a “Cheat Meter” which lets you have a cheating by hitting the correct spot on the meter to wipe the paint off. Most of the time this won’t be helpful as I seemed to get pelted right after pulling this off (which was difficult to start with).

My best advice is to go into Greg Hastings Paintball 2 without the readiness to play your typical FPS. I learned quickly that the game’s engine is purely focuses on the sport of paintball. Learning and listening to the tutorials and minor tips really do sort out any confusion of how to play.

Graphics/Audio
In the graphics department, it seems like more was focused on the little things than the overall experience. The fields and even the players themselves are rather generic. Yes, the fields do FEEL different, but the bland textures do not make them LOOK different aside from colors and terrain. Each player in the game also looks dated and it can be hard to distinguish one from the next. With that said, I was surprised to see how well little details were handled. Your goggles can fog up from a dive with heavy breath and you can have soaked eyesight from the paint, rain, or mud which helped me get past the other graphical problems.

The music in the game is mainly upbeat rock tracks which fit well. Each character is given a voice which they use during the matches from the AI competitors and were actually kind of smart. I could hear a team member shout that they were going to get the flag and I would instantly see their model make their way to that point which was rather cool and I was happy to see how well the voice commands matched up with the somewhat flawed AI. There is also a virtual crowd that burst out during exciting moments of each match but they can drown out crucial things such as the sound of footsteps approaching, which while realistic can be a bit frustrating due to how many times the crowd yells throughout a match.

Overall
Greg Hastings Paintball 2 was a rather pleasant surprise. There are quite a few flaws within the game without a doubt but I feel like if you are a paintball fan, you really won’t mind these as this title pays so much attention to detail when it comes to the guns and real-life field recreations it can outweigh the negative aspects of the game very easily.

Even if you are not a paintball fan, I would say give this title at least a try before you put it off for it’s lacking presentation. I found myself having a lot of fun in the online and offline modes and the engine used is quite addictive and is truly unique. The minor details in the game were pleasant to see and the career mode was challenging and enjoyable and kept the whole process of moving through from being too monotonous. With a ton of content,a field editor,online & local multi-player and even a single player exhibition, Greg Hastings Paintball 2 is a solid title that overcomes its flaws by being full of content and fan service.

I Give Greg Hastings Paintball 2
8-0-capsules-out-of-10

PC: Medal Of Honor to Have Open Beta For Four Days

The highly anticipated Medal of Honor is going to be holding an open multiplayer beta from October 4th through the 8th for PC users.  I have personally played it on the Xbox 360, and it is definitely worth trying out.  Several sites will be providing the downloadable client, and the entire list is here.

Details

Medal of Honor’s multiplayer provides two opposing forces: the Coalition and the recently renamed “OPFOR” (previously the Taliban).  In the beta, there will be two different maps available.  One is the Shahikot Mountains where players will be able to play the Combat Mission mode.  In Combat Mission, the Coalition has five consecutive bases to capture while the OPFOR tries to defend them.  Each base is timed, and if time runs out then the OPFOR wins.

The other map is the Kunar Base where players will be able to play the Sector Control mode.  The Sector Control mode is pretty much exactly how it sounds: each team will try to control sectors (bases).  The longer that the team controls each base, the higher the score.

The official site lists tips, information about the game, and has some fun videos, so check it out.

Snakebyte Heals Your Exploding Hand

When used in the proper context, PS3 controllers and explosions are a wonderful thing.  However, if PS3 controllers are the things exploding, it leads to lawsuits and warnings from Sony.  Therefore, Sony killed off the Snakebyte controller in Firmware 3.50.  But the wired Snakebyte controller will still work with your PS3.  If you want your current Snakebyte controller repaired or returned after October 5, 2010, you can apply for their mailing list.  They will also be sending a free HDMI cable as an apology.

Snakebyte’s official stance on the matter: “As a brand and manufacturer with a dedication to quality and a history of producing high-quality products, Snakebyte strongly distances itself from this statement. The so-called ‘”counterfeit controllers”‘ (copies of the Dual Shock 3) don’t only damage Sony Computer Entertainment’s bottom line – they put established third-party manufacturers under price pressure as well. The unsubstantiated announcement cited above implies that an award-winning, certified product like the Snakebyte Premium Bluetooth controller for the PlayStation 3 is also a danger to consumers that ‘”may ignite or explode.”‘

“Snakebyte is dedicated to making high-quality products that offer our customers a better gaming experience. We’re proud of our products and, especially in this case, we stand by them. A technical solution to the problem already exists, and we ask for your patience as we prepare to roll it out.”  Sounds like firmware won’t stop them.

Sora no Otoshimono Forte Episode 1

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With an opening song that makes fun of the last season’s opening the show quickly sets the tone for the whole series yet again for being full of hilariousness bordering on plain idiotic, and even perverseness mixed in-between. The actual opening for this series thankfully will be something entirely different as this was purely for comedic purposes.

We start with Tomoki waking up in the morning after dreaming of an angel in his dreams telling him to beware the angel, only to wake up to Ikaros and Nymph wanting him to get ready for school, only for him to suffer angel missiles being fired right into where it hurts the most, all the while with a big smile on his face. After arriving at school Tomoki again has the same dream in class and the group plans to enter his dreams to find out what they truly are about.

The name of the game from Synapse is the Dive game, where angeloid’s allow their masters to enter different people’s dreams and experience them as if they were real life. What would have sounded like a great idea, only devolves into a hilarious romp through all of the main characters dreams which provides a laughable insight into Eishirou, Mikako, and Sohara’s inner thoughts.

Out of them all the most unexpected was Mikako with her dreams full of murder and destruction where she rips apart not only the enemy but begins to go after her friends in a homicidal rage that befits her Yakuza origins. Then we even see Sohara’s dreams. Surprisingly enough Sohara always came off as innocent and always beating the heck out of Tomoki for his perverted actions lead us to believe she hates perverted things. Though one peak into her dreams where she has Tomoki all over her in many hilarious ways was completely unexpected but the ensuing mental breakdown was enjoyable to watch.

As it turns out the reason that they had yet to be able into Tomoki’s mind is that there has been some sort of protection placed over his mind, which brings the question up: Who is protecting Tomoki and why? Then again with the various dreams that they did experience the least of their worries should be a little bit of protection.

As they enter the dream world yet again however, Tomoki tells everyone that this is still not his dream, but instead they are standing on a barren field with a stone monument in the middle that has writing that none of the group can understand. They quickly leave and return to the real world to yell at Nymph though they quit trying at that point to find the dream that Tomoki has consistently been having

An interesting bit to note however is that Ikaros had been very reluctant to even allow Tomoki to do the Dive Game and then as they entered subsequent dreams she grew more and more reserved, but she refuses to speak about what is bothering her.

The very end of the show follows Eishirou with a seed that he had brought back from Tomoki’s dream only to realize that things brought back from a dream should have disappeared which gives the revelation that they may not have been in a dream at all. As he ponders this however a giant ball of light explodes into the ground near him.

Standing in the light is yet another angeloid, Astraea and she is out for Tomoki’s blood. She takes off quickly and leaves Eishirou behind stunned. Overall the episode was a great starter with many enjoyable moments, especially the dream sequences. The only negative I found was the fact that the main part of the story was introduced so late in the first episode that it barely set up any story structure from the getgo.