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Castlevania: Lords of Shadow Dated

Castlevania: Harmony of Despair simply not doing it for you? Well I have good news for you. Castlevania: Lords of Shadow has been dated for release on October 5th. Now it just becomes a waiting game.

Along with this news I bring you an image to wet your appetite. But since we start all posts with images, I bet you didn’t even notice it. Go ahead, look now. Yeah, you want the game now don’t you?!

Red Faction: Armageddon Dev Diary

Danny Bilson discusses Red Faction: Armageddon and outlines some plans the publisher has for the game’s 2011 launch in this Dev Diary.

A majority of the video is just promoting the game, but there are some nice little bits of gameplay footage that makes the video worth a watch.

Check it out and Enjoy.

Atlus is bringing Catherine to the 360 and PS3 in Japan

Fans of the Persona series by Atlus may be a bit angry at the news that the next game by the creators of their favorite franchise is working on a new game that is not an RPG, but an action adventure game called Catherine. And it will definitely be a game for more mature audiences as the themes are very unique as you will see in the trailer below.

The game contains horror elements and melds together very well with various crazy elements such as sheep in ties and the fact that the main character Vincent will be constantly seduced by Catherine the girl in which the game is named. In more detail we have Vincent as a 32 year old salaryman that as not been married and has barely any interest in love as a whole. That is of course until he runs into 22 year old Catherine who rattles Vincent’s mind, in more ways than one. After meeting her he starts to experience nightmares that involve a never ending staircase that will constantly throw him into nightmares until he reaches the top.

There is even a rumor going around in the game world that if you die in the dreams, you die in real life, which places Vincent in constant fear for his life as he experiences many strange occurrences in his dreams. While in real life he is dealing with the very forward Catherine. It would definitely be a very interesting game to see overseas and with the successes of the Persona series in the West it would be a major loss if this game never saw the light of day outside of Japan. But as it stands there is no release date other than that for Japan which is in Winter of 2010.

Beware the below trailer is slightly NSFW due to some parts around the minute mark.

320GB and 160GB Slim PS3’s Have been announced!

Just when you thought you had it all Sony announces at Gamescom that they are bringing out a new PS3 slim not one but two new models. They are going to release the whopping 320GB PS3 Slim in time for Sony’s Launch of the Playstation Move on September 15th this will retail for £284.99 (349 Euros) the same price as the current 250GB that is on sale at the moment.

This will be followed by the new 160GB version in October which has been designed to replace the current 120GB version. This will also retail for the same price of £249.99 (299 Euros)

But still no news on the PSP2……….

 

Naruto Shippuden: Ultimate Ninja Storm 2 trailer shows of Taka and Akatsuki characters

Naruto Shippuden, one of the largest franchises in Manga and Anime history has taken yet another step to solidify itself as one of the few Anime’s to reach American shores and bring together a large following. Well anyone who enjoys Naruto will definitely be glad to see the following trailer released by Namco Bandai at Gamescom.

The trailer itself is showing Naruto’s biggest enemies at the present moment, Akatsuki and the Taka forces. These two forces are also designed to fight eachother though which should make for interesting three way battles if they are established. We see the members of Akatsuki; Itachi, Kisame, Deidara, Sasori, Hidan, Pain, Kakuzu, and Konan. As well as those of Taka which are Karin, Jugo, Suigetsu, and Sasuke do battle with one another as well as against the Konoha forces. There is even a bit that shows the various boss battles which will show off the major battles that have occurred in the series so far.

The game itself is due for release on October 12th on the 360 and the PS3 in America and the 15th elsewhere, though the demo for American audiences is set for release next week. It’s interesting to see the video game franchise making larger steps to catching up with the current Manga issue than English translated episodes of the series, which may leave some American fans in the dark as to who they are playing as.

Enslaved recieves tons of gameplay footage

Gamescom has gotten a major influx of Enslaved: Odyssey to the West gameplay footage from Namco Bandai today as they are not only showing some of Trip’s abilities but Monkey’s as well. In the first video below we are introduced into the fighting mechanics of the game as monkey does battle alone using his staff against robotic opponents.

Then the next video shows off Trip’s electronic prowess as she manufactures a robotic dragonfly that helps scout the area and show Monkey where he has to go to perform various actions that are required to advance in the game and looks to be a nice feature as it also shows various enemy weakpoints.

Then again what gameplay video package release would be complete without a boss battle shown off in the middle of it all? We can see Monkey doing battle with what looks like a gigantic robotic rhino and injuring it using what appears to be a staff activated mine. Then again we won’t be doing battle with giant robotic rhinos or following robotic dragonflys around until the game releases onto the PS3 and Xbox 360 on October 5th.

Infamous 2 gameplay footage straight from Gamescom

Gamescom has a bit of extra inFamous 2 gameplay footage and boy does it look good. Sure it is some of what we have seen before but I am definitely liking the fact that you can channel your electricity through a sword now from what it looks like. There is even a new enemy introduced in this footage called the corrupted. Expect to see inFamous 2 sometime next year in 2011 but we do not know when exactly just yet.

You don’t have to murder people in the next MGS either

With all the slicing and dicing we’ve seen in the trailer for Metal Gear Solid Rising, how could you possibly expect to not end up murdering someone with a single swipe of the blade? There isn’t any blunt edge weapons that could knock them out could there be? But Konami has assured us at Gamescom that there is still the pacifist no kill run in the game, similar to what you will find in every other Metal Gear game.

IGN has managed to snag a bit of information about this detail of the game which was otherwise left in the dark due to the brutal nature of what we have seen.

“When you encounter human resistance you can slice their weapons in half, causing them to run away in fear, if you accidentally slice off a hand or two, well, that will be forgiven, we are told.”

This is some good news because in older games there was a reward for not killing anyone that is then carried over to the second playthrough which makes the game either more enjoyable or much more easier. This also means that you don’t have to be very cautious when it comes to human resistance, since in the video game world a loss of a hand or two never was a problem before eh? Though it’ll be interesting to see if you have to aim your sword strikes at a proper place to sever the hand or weapon, or if there will be a simple button push to do it instead, as I would see many frustrated gamers swinging slightly off of target and ruining their no kill game.

New Splatterhouse “Retro” Trailer Released

With Namco’s new Splatterhouse game coming out soon, many gamers have been firing up their old Sega consoles to relive some of the classic games in the series. A new trailer has come forth which compares the classic game to the brand new installment. Take a look below and be sure to share your thoughts in the comments.

New Features and More Confirmed for WWE Smackdown vs Raw 2011…

Having sold over 50 million units worldwide, the Smackdown vs Raw series is the biggest wrestling game franchise in the industry. Being a wrestling fan, I have purchased each one every year to keep an updated roster and try out the newest additions. This year’s Smackdown vs Raw 2011 is looking very promising in many ways though due to some new announcements that will bring back some older features and be adding some new things that will be sure to get any wrestling fan running to their local video game store come this fall.

“WWE SmackDown vs. Raw 2011 is on track to deliver the most incredible WWE simulation experience to date in our storied franchise,” said Danny Bilson, Executive Vice President, Core Games, THQ. “This year’s game will offer players a variety of intuitive new gameplay features, impactful upgrades, industry-leading creation and customization tools, as well as unparalleled freedom to experience their own virtual WWE moments in line with those seen weekly in WWE.”

The first new mode up is the WWE Universe mode. In this gameplay scenarios will change based on player decisions, allowing for new rivalries, alliances, championship matches and more spontaneous WWE action in and out of the ring. Additionally, the popular, story-driven Road to WrestleMania mode will return with significant updates and new storylines, including the ability to freely roam through locker room areas, select opponents, break into impromptu matches and fulfill destinies based on player choices.

If you are huge fan of the CAS (Create-A-Superstar) function in the game, you will be glad to know that SvR 2011 will offer the largest offering to date of top notch creation and customization features. Players will have more creative tools than ever to customize their created Superstars, finishing moves, story designs, paint tool creations and more.Searching and sharing content will be greatly simplified through improvements to the highly regarded WWE Community Creations feature, which generated nearly 10 million downloads in its franchise debut.

Of course players will also be getting a huge roster that will be fully updated with over 70 Superstars. 100 match types will also be available including TLC, Money in the Bank and Hell in a Cell which can be fought among several new arenas. A brand new physics system will ensure all matches and object interactions look and feel unique, dynamic and unpredictable to capture the full essence and authenticity of WWE.

Oddly enough the first DLC package has also been announced. WWE Superstar Chris Masters (playable character), WWE Superstar Rey Mysterio (“Dia de los Muertos” Halloween-themed attire) and WWE Diva Kelly Kelly (“Devil” Halloween-themed attire) will be the first DLC that will be available at launch, but don’t worry as all gamers who buy the game new will be getting this content for free as a code in the instruction manual.

The feature I am most hyped about is the new physics engine for weapons such as tables, ladders and environments. If you slammed someone into a ladder in the old games, nothing really happened. Now the superstars will feel more pain and have animations set to go off upon interaction with many types of weaponry.

All in all WWE Smackdown vs Raw 2011 is shaping up to be huge this year and things are getting addressed that the fans have wanted. The 12th entry of the much loved Smackdown franchise releases October 26th for all systems (Yes, that includes the PS2). Take a look at the newest trailer which shows off some of the ways you can recreate your favorite moments of the WWE Universe with this new title.