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X-Men Destiny teased in new trailer

Unfortunately still not much known about the newly announced X-Men: Destiny game but we now have a nice little teaser trailer to go along with what we already know. The makers of the game, Silicon Knights and Activision have been very tight lipped about any details. So we will have to see what will come out after this weekends NYCC. Also if you happen to be at Comic-Con, you can find the booth itself at #1833 or the Marvel Games Panel this Saturday at 10:45 AM in Room 1A06.

Catch the teaser below.

Enslaved: Odyssey to the West Review

Game: Enslaved: Odyssey to the West
Publisher/Developer: Namco Bandai/Ninja Theory
Platforms: Xbox 360 (Reviewed), PS3
Genre: Action/Adventure
Price: $59.99 USD
Release Date: October 5, 2010- Out Now

Try the Demo!

Story

Enslaved: Journey to the West is a game loosely based around a 400 year old Chinese book, Journey to the West. The game starts with a human nicknamed Monkey. He has been captured and is on a slave ship. His cell allows him to see Trip, another human who has been enslaved. Trip manages to escape and blow the ship up. Monkey survives, only to find that he was enslaved while he was knocked out. Trip placed a headband around Monkey that causes him extreme pain or death when he disobeys.

I will remember the story most of all when I think back on playing this game. Character development, plot lines and characters were all extremely well handled. Cut-scenes were sharp and well acted to the point that sometimes I felt like I was almost in a regular movie. Facial animations were a little bit stiff, but the superb voice acting makes you forget all about that. Throughout the game, I wavered between thinking I had the whole plot figured out, or if I was in for a surprise. The tale of Monkey and Trip really drove the whole experience and made me want to find out what happens next. Even though the story ends rather abruptly, I did not feel cheated. It wrapped up all of the questions I had been wondering about and left enough loose ends to make me want to play the forthcoming DLC.

Gameplay

Monkey’s acrobatic agility and combat prowess are the main gameplay elements used in the game. Master of the monkey bars, Monkey has great platforming animations and watching him swing and jump is satisfying. One of the more ingenious aspects of the game is when platforming is combined with “blockbuster” moments. For example, early in the game, Monkey is climbing on a ship when it suddenly explodes. You as the player must help him climb back up. Later on, there are many sections that will start to crumble when he jumps on them. Sections like these really drew me into the experience and were much better than watching a cut scene of him doing it himself.  However, most of the platforming is very simplistic, and it is fairly easy to merely press a button and not even think about where you must jump next. This can be fun and relaxing, but it is also a little boring. It is not until the game is nearly over that the player must actually time his moves and dodge obstacles while platforming. Another aspect that was annoying was the seemingly endless invisible walls. To illustrate, many times it was required for Monkey to climb off buildings and such. However, he HAD to go down just one pathway when there were multiple options that were similar. I understand that linearity is important to this game, but does it matter that much which side of the building I jump off? Finally, the controls are very infuriating. Many times the camera would refuse to move when I needed it. Other times it would swing wildly where ever it wanted to go. Jumping over blocks and coming out of cover were also troublesome. Invariably I would roll four or five times before I would be able to get the game to understand that he needed to jump instead.

Monkey is equipped with a staff that can shock, shoot and club enemies. Although that sounds really cool, it can be tedious eventually. Upgrading the staff will unlock varied moves, but these are extremely limited. Even these specialized combos are merely slight variations of what he can already do. They do add some strategy and can give you the upper hand, but it is usually not worth it to even bother. Combat usually involves just pressing the same button over and over unless you want to shoot enemies. But aiming is loose and will often take so much time that an enemy has already drained half Monkey’s health.  In the beginning of the game, Trip and Monkey worked together to distract enemies and kill them. Using a good command system, Monkey and Trip were an ultimate team. As the game progresses though, Monkey ended up doing almost all the combat and would end up rescuing Trip more often than Trip helped out. This was not always bad, but it would’ve been nice for there to be more areas where co-op combat were put to use.  Enemies and bosses are basically recycled throughout the game. There are maybe four types of enemies and only a few bosses. These bosses are really creative though and add good gameplay. A few of the regular enemies can be taken down via a specialized animation, but there is only one animation per enemy. Even though you fight a few of the boss battles many times, each boss take-down is unique and awesome. Most of the bosses are fairly easy, but they are engaging and incredible.

Audio and Graphics

The soundtrack is stellar and adds depth to an already incredible story. As mentioned above, voice acting is amazing. Sound effects are also well rendered; they make the battles and actions much more visceral. One problem I had with the sound was that conversations would occasionally layer over each other. Otherwise, the audio was excellent and an awesome addition to the experience.

Graphics were nothing short of astounding. Although the occasional pop out would occur, the Unreal Engine really showed what it can do in this game. The graphics also highlighted the extraordinary art direction and style. When I think of a post apocalyptic world, I generally think in dark colors like brown and black. Painting the environments with bright reds and softer greens, Ninja Theory discarded that unoriginal notion and made the environments illuminated and original.

Overview

Enslaved: Odyssey to the West is an action packed story that will be remembered by this editor. Namco Bandai and Ninja Theory did a plethora of things right when they created this game. Inspired storytelling and characters, insanely creative art direction, and a well done soundtrack are the standouts of this game. Nevertheless, terrible controls and irksome combat hold the game back.

I give Enslaved: Odyssey to the West:

8-0-capsules-out-of-10

Dragon Ball Z Raging Blast 2 demo dated

Indeed the Dragon Ball Z Raging Blast 2 demo is coming toward a console near you. A lot of people enjoyed Dragon Ball Z Raging Blast, the first game. You will be able to go super sayian again in this new installment. Improved fighting mechanics and updated roster are assumed in the new Raging Blast 2. The demo comes with a few characters to play with.

Super Saiyan Goku
Ultimate Gohan
Dabura
Majin Buu

PSN will get the demo a day earlier.

PSN: October 13th

Xbox Live: October 14th

Now lets hurry up and wait.

Divinity II: The Dragon Knight Saga – Website Launch and Trailer

The official website for Divinity II: The Dragon Knight Saga, from Focus Home Interactive is now up, and in collaboration with the website launch, a new trailer has been released too. It’s now only a few weeks prior to the release of the game for Xbox 360 and PC, so what better way to celebrate that fact than with this reveal.

The website provides all you need to know about the game, from the story and main protagonist, to media sections to look at all the videos and screens your heart desires. The official site for Divinity II: The Dragon Knight Saga is available now so check it out if you want to learn more about the game: http://www.divinity2-saga.com/index.php?rub=home

In short, Divinity II: The Dragon Knight Saga picks up from it’s predecessor as you play through the eyes of a Dragon Knight. However, don’t let this lead you on to think you’ll be hindered by a linear set path, as your character will be fully customizable and you will be able to choose from a selection of classes. These classes are: Wizard, Warrior, Ranger, Priest and finally, Dragon Slayer. While most of these are your stereotypical classes RPG-wise, the dragon element of the game should offer a refreshing twist to the genre. Also, as you can see from the screens, the fantasy world of Rivellon looks stunning,

Divinity II: The Dragon Knight Saga includes the original adventure Ego Draconis in a fully remastered version, as well as Flames of Vengeance, which continues the original adventure with dozens of hours of gameplay, with numerous new quests to complete, new monsters to fight, and new weapons and armour to collect.

But, it’s not only the website that was released today. In addition, a new trailer has been revealed, which gives a good look at the gameplay elements featured in the full-title. Just in case you weren’t excited, there’s dragon flying involved as you will see from the video, not only fulfilling your dreams of being able to fly, but allowing you to be one of the coolest (albeit fictional) creatures around. You can watch the trailer and leave comments if you wish, below.

Divinity II: The Dragon Knight Saga is due for release on PC and Xbox 360, November 2010.

Modern Combat 2: Black Pegasus – iPhone/iPod Touch Review

Modern Combat 2: Black Pegasus
Company: Gameloft
Release Date: October 7, 2010
Price: $6.99 USD
BUY NOW!

Video Review also included in this review at the bottom : Review completed by Philip Federico

Story:

Modern Combat 2: Black Pegasus is the long-awaited sequel to Modern Combat: Sandstorm. Modern Combat is known to be a Call of Duty-style game, featuring the best FPS for the iPhone and iPod Touch. Destroy enemies with an awesome collection of weapons and your stealth abilities. Your goal: Don’t die, and make sure everyone else does.

Modern-Combat-2-Screenshots-01

Graphics and Audio:

Who dares even question the graphics of Modern Combat 2: Black Pegasus – sequel to an already amazing Modern Combat: Sandstorm?! This game has great graphics quality, it can even be considered AWESOME! No FPS game in the App Store comes close to the graphic qualities of Modern Combat 2: Black Pegasus. The audio is great and each gun has it’s own sound scheme similar to the sound effects of the actual weapon! The entire environment and every object in it, along with the allies and enemies are greatly detailed and also look very good on older-gen iDevices as well! It has great audio and amazing graphics, compared to any other FPS available in the App Store. The graphics and sound make you want to keep playing to the end, providing hours of great entertainment. Other apps may have better graphics and/or audio, but no FPS comes close in the App Store.

Modern-Combat-2-Screenshots-14

Gameplay and Controls:

Living up to Modern Combat’s name, this sequel is the best ever when it comes to FPS for mobile devices. This is a major upgrade from the original Modern Combat: Sandstorm. It includes more and better weapons, better environment, a better control scheme, more features, better sound and much more! That’s right: It’s the Super-Awesome-Fully-Loaded FPS for iPhone and iPod Touch! Whether it’s shooting, knifing – yes, knifing – or exploding the enemy, this game implements it perfectly. Play as 1 of 3 different characters in 12 different battlefields set in the Middle-East, Eastern Europe and South America. Use your choice of 15 different weapons that are actually used in the military! Make use of an AK-47 or maybe an RPG. Like sniper refiles? It has those, too. Upgrade your weapon with accessories and take out your enemies with ease. The controls are simple, with an explanation of them in the beginning. Movement controls on the left, firing controls on the right, knifing and special tactics controls in the center all make this game great. A sequel to this would be crazy! Gameloft did a great job redesigning this game and don’t forget about the amazing multiplayer! Play online in amazing environment and have more fun than any other online multiplayer FPS out there, and of course online multiplayer is better than the original Modern Combat: Sandstorm – by far! Play Multiplayer either online, on your local Wi-Fi or via your local Bluetooth with up to 10 players! 4 different multiplayer modes are available: Battle, Team Battle, Defuse The Bomb and Capture The Flag. Earn experience through 72 ranks, reward messages, unlockable weapons and leaderboards, all part of Gameloft LIVE! Looking for hours of awesome gameplay? Like shooting games? Consider this one first. It lives up to what every FPS should have, and then some!

Modern-Combat-2-Screenshots-25

Summary:

If you didn’t read the review and you skipped to this section, there’s one word to describe this game: Awesome! If you did take the time to read what great features this game has and how it’s much better than the already-amazing Modern Combat: Sandstorm, then you already know you should consider buying this game. There is no other FPS available in the App Store at this time that even compares to the great gameplay and quality of Modern Combat 2: Black Pegasus. This game deserves an EXCELLENT rating of 9.5 capsules! Gameloft has done it once again! I can’t wait to see what they have in store for the next Modern Combat, if they have one!

9-5-capsules-out-of-10

WiiWare/DSiWare Releases For This Week Ending 8th October

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  • Fenimore Fillmore “The Westerner” (WiiWare: Revistronic, 1000 Wii points)
  • Rival Turf! (Virtual Console: Jaleco, 800 Wii points)
  • Match Up! (DSiWare: Digital Leisure, 200 DSi points)
  • Thorium Wars (DSiWare: Big John Games, 800 DSi points)
  • Datamine (DSiWare: Enjoy Gaming, 500 DSi points)

So that’s all for this week. Anyone interested? It’s not the best week of Nintendo downloads, it has to be said. Among this week’s 5 releases are Fenimore Fillmore “The Westerner”, the revival of a ten-year-old PC game, and Rival Turf! for the Virtual Console, a side scrolling beat ’em up originally seen on the SNES.

Capsule Computers is Hitting the New York Comic Con!

An Excited Fan Meets His Hero

Are you guys ready for this?! All weekend I’m gonna be comin’ atcha LIVE from the New York Comic Con! That’s right, I’ll be reporting all the latest news and previews and interviews and WOOS I can straight from the Big Apple!

Oh, and did I mention SWAG?!? That’s right, I’ll be collecting as much swag as I can to give out to the loyal Capsule Computer fans in a series of competitions we’ll be holding after the convention.

If you’re not going to be attending NYCC this weekend, then keep yourself glued to Capsule Computers all weekend long because I’ll be posting sporadically, and if you are at NYCC, don’t forget to say hi to me and ask for an autograph, like the fella in the picture did last year. No, I will not be wearing that hat this year. I’m sorry.

STAY TUNED!!!!

PES 2011 to Have Free Roster Update at Launch

Konami’s latest Pro Evolution Soccer game releases on October 12th and new DLC has already been announced. The free (yes, you heard that right, FREE) update will be available free to PlayStation 3, Xbox 360 and PC users. The download will bring the player roster files completely up to date, while clubs that qualified for the UEFA Champions League Group Round, will be added to the game’s dedicated mode. A number of team kits have also been updated in line with their current use, and four more licensed boots have been incorporated.

That is not all of the free content to be included though, as there will also be three new wallpapers featuring cover star Lionel Messi in the ‘Extra Content’ folder of the title. All of the DLC will be available day one when PES 2011 drops on October 12th.

New Trailer for Lucha Libre AAA: Heroes of the Ring Surfaces…

It is now officially that time of the year where wrestling fans everywhere are getting ready for the newest Smackdown title to emerge. But I can say this year another option to go to, even if you already have that copy of SvR pre-ordered for the 26th of October. Konami’s Lucha Libre AAA: Heroes of the Ring is coming out next Tuesday in the states and is aiming to capture success with the built ground-up gameplay system and fan favorite filled roster. A trailer was recently released for the title showing off the multiplayer mode and quite honestly looks great from what I have seen.

The movements do look a bit robotic compared to the Smackdown series but Lucha Libre AAA: Heroes of the Ring seems to be going for a more “meat and bones” approach with the actual sport of wrestling being the high point of the title.

A sad announcement was made recently though for all U.S. residents though. Due to saftey issues the pre-order masks will sadly not be a Gamestop bonus. For those who just let out a collective sigh, be happy to know that the good out of this is the $10 discount that all pre-order customers will receive instead.

Check out the new trailer below and judge the game for yourself. In the comments, let us know what you think as well, and which wrestling title are you most interested in?

Gearbox doing its best to honor over a decades worth of Duke Nukem Forever pre-orders

See that picture up there? That poor fellow pre-ordered Duke Nukem Forever back in 1998. Also see the list of stores on there? The only one that is still very well recognized is GameStop, with the rest of those stores being either re-named to the aforementioned used game giant or have shut their doors entirely. But gamers may see something back for the money they spent many years ago.

Gearbox’s boss Randy Pitchford spoke with VG247 in London and told them that they would like to not let down people who happened to pre-order DNF all those years ago. They have even started to inquire to game retailers on whether or not they can still make these people happy. His full response is below.

“There are a lot of people who pre-ordered the game. We’ve been starting to talk with retailers because we didn’t take them directly, and 3D Realms didn’t take them, it was all retailers going ‘I’m going to take this guy’s money.’

“We’ve started to engage them, saying ‘Hey, you’ve got customers who you made a promise to, and any bad feeling they have will reflect on us, so can we work together to do something for those people?’

“I don’t know what we can do yet, but something should be done for the people who pre-ordered.”

Question is however, what if the company you pre-ordered your game from happened to go out of business. Or what if you lost your receipt, or simply had it disintegrate, or fade into unintelligible letters. Twelve years is a very long time for a receipt to last. It is nice to see that Gearbox is extending their hands to the gaming community, but the question is: How will they be able to handle the above circumstances with consumers?

Image Courtesy of Robbie Schumacher