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3DS Ambassador program ends tonight at midnight Eastern Time

Despite Walmart and a number of other stores breaking price drop date on Nintendo’s 3DS system, Nintendo doesn’t care. As long as you are a current owner of the Nintendo 3DS, regardless of if you paid $250 or $170 for it, today is the last day to become a 3DS Ambassador by connecting to the 3DS to the Nintendo eShop and registering it online on Nintendo’s website before 11:59PM EST

By becoming a Nintendo 3DS Ambassador you will be able to obtain 10 free NES virtual games on September 1st and 10 GBA virtual games by the end of the year. So if you haven’t opened up or registered your 3DS yet, now is the time because there will be no extension of this date if you are lazy and miss the cut off point.

Grand Slam Tennis 2 set for release in 2012 for PS3 and 360

EA Sports has released plenty of games for most recognized sports, including plenty for Football and Soccer. One game that hasn’t seen a lot of love from EA Sports however is Tennis and this was especially true with the Grand Slam Tennis series. The first title was released on the Wii and was claimed to be the best tennis game on the console at the time.

The HD version of the first title was delayed indefinitely and killed, now however EA Sports has announced that they will be releasing Grand Slam Tennis 2 for both the Xbox 360 and PlayStation 3 some time in 2012. Some features mentioned for the game include Total Racquet Control, Legends of Now and Then as well as all four Grand Slam Championships as well as Wimbledon.

Spelunker HD Review

Spelunker HD
Platform: PSN
Developer: Tozai Games
Publisher: Tozai Games
Price: $9.99

Overview:

Spelunker HD is a refresh of a 1983 cave exploration game that sees you cast as a nameless, plotless hero who decides to explore a huge set of cave systems – presumably in search of a mystical, shiny treasure.

Gameplay consists of collecting the keys needed to open old and mystical doors that take you to the next level of the cave. There are a myriad of deadly obstacles to avoid, along with bizarre looking oxygen supplies , score boosting points and hidden gems. You are armed only with bombs, flares, and your oxygen tank, which comes in handy to clear out the ghosts you’ll run into occasionally.

A DISCLAIMER!

Spelunker HD is so hard that I died 24 times in the first five minutes. That’s pretty much once every six seconds.  So if you don’t enjoy truly difficult platformers, stay well clear. It’s tempting to review the game in a Gollum and Smeagol like fashion, one calm and considerate, one ranting and raving. But with more time spent playing the game I chose to give it a fair trial.

Gameplay:

The control system is picky to the point of insanity, and could easily be interpreted as badly designed for any less than patient gamers. Still holding the direction button when you land on a rope? Dead. Clip the side of platform? Dead. Fall an infinitesimally small distance? Dead. I could go on. It demands 100% concentration and really is tough, you have to learn the system, which at least is consistent in it’s eagerness to kill you.

But despite this, I stuck with it – not everybody will want to. The game rewards patience and practice, and when you get the hang of the controls and know what to avoid, the gameplay becomes pretty addictive. The difficulty involved means that when you do succeed there is a big sense of achievement, but this is often balanced out by bouts of sheer frustration. There can be moments during Spelunker HD, when you’re standing looking at the spot where you’ve died about 20 times in ten minutes, that you want to embed the controller in the wall. Hard.

The levels com in sets of 10, each with its own theme and dangers. The game begins in a fairly standard mine setting, with Indiana Jones style rolling boulders, pooping bats (yes, the bat guano is deadly), spiders, snakes, pitfalls and jets of fire. Spelunking your way to level ten unlocks a more watery set of graves for you to die in, and the platforming also becomes more complex as the game goes on.

Aside from the difficulty, the games other weak point is the way level progression and game overs are handled. The game dutifully records all your play data, slotting you in to the global rankings every time you hit game over. The total death tally and your worldwide ranking is fun to keep an eye on, but the process slows down the game restarts, which in a game of normal difficulty wouldn’t be a problem, but here it is.  You have to go through the rankings screens, the home screen, hit continue, load up the level, and you have to do it a lot.

And this is where the save system adds to the party. The game autosaves, but only after you complete each block of ten levels, which to any normal human being is next to useless unless you want to replay every level over and over again. The only solution is to save and quit every time you make a bit of progress, which slows the game down even more.

When you complete a block of ten it enables you to start a new game in retro or HD mode from level 10, 20 etc, useful if you find yourself saved at a difficult point with no lives left to get you anywhere.

Audio & Visual:

The up to date graphics of the HD mode are fine, but lack the charm of the brightly colored retro mode. Your spelunker in particular is a bit bland, but some of the death animations more than make up for it – as well as showing off the games sense of humor.  Little flashes of it crop up here and there, and do a lot to help you stick with the game.

The music is an update of the original theme – which can of course be found in retro mode. It’s an upbeat, electro dance number, with a constant backbeat. If the games going well and you’re flying through the stages, it’s great – cheery stuff. If your falling to your death constantly, not so much.  There’s little variation to it throughout, only changing for a spooky theme that plays to let you know when there’s a ghost on the prowl.

Multiplayer:

Multiplayer is available in two styles, wisely divided into competition and co-op modes.  Both online options support anything from two to six players, whom you can find in public or friend rooms, or if you’re playing offline, up to four people.

It’s well set up, with the screen mostly given over to the exploits of your own adventurer. Other players if close enough will be in your own view of the action, but otherwise take up smaller snippets of the screen so you can get an idea of what everybody’s up to.

In the group excursions  there’s a true element of co-operation needed. Every key can only be picked up once, so if you want to get through a set of doors, all keys and their grabbers have to live long enough to get to get there. Multiplayer is quickly paced, and holds up well with the melee caused by throwing 6 players into a death prone world. Sadly I never found anyone in the competitive play rooms, so can make no call on that particular mode.

In addition to the main gameplay there’s a simple emoticon system that lets player communicate with each other in multiplayer, sporting helpful stuff such as ‘wait’ or ‘come here’ and the ever essential mockery options, although my personal favorite is ‘timeout’ complete with a picture of a toilet. It shows off the wry sense of humor that runs through the game.

Overall:

Whether you love or hate Spelunker HD is down to how you interpret the games difficulty. Embrace it and the platforming is a fun experience, the sensitive controls a challenge to be beaten; reject it and you’ll abandon the game within minutes.  The humour that occassionally pops up helps a lot if you decide to give the game a chance, and the music combined with the constant dying can actually become quite funny, especially in multiplayer.

With 100 levels and plenty of promising multiplayer on offer, there’s a lot of value to Spelunker HD if tough platforming’s your thing. But I cannot emphasize it enough, if you don’t like difficulty, don’t do it!

If you do complete this game, let me know, and I’ll call the Pope to get you that sainthood.

7-0-capsules-out-of-10

Saints Row: The Third trailer freefalls into sight

If you have any questions in your mind if you should be buying Saints Row: The Third or not then all you need to do is watch the newly released video for the game to answer that question. THQ released the below video for Saints Row: The Third which takes viewers through the game’s second level which is named Freefalling. The video itself shows a little bit of cutscene but also a lot of gunfire.

Of course the free falling comes in to play as the player has to literally free fall out of the back of the airplane and shoot enemies as they are falling through the air. Volition has made a lot of improvements to the game and it is obviously going to be everything Saints Row fans want and more.

Fairy Tail Dub Full Cast Announced


Today Funimation has announced through their FUNi Blogs the entire cast of the first 12 episodes of their English version dub of hit shonen anime Fairy Tail. The following have finished up recording parts for the first 12 episodes of the series:

  • Alzack played by Austin Tindle
  • Angelica played by Heather Walker
  • Aquarius played by Jessica Canvagh
  • Belno played by Wendy Powell
  • Bisca played by Angela Chase
  • Bob played by Antimere Robinson
  • Bobo played by Elias Taylorson
  • Bora played by Ian Sinclair
  • Byard played by Tyson Rinehart
  • Cana played by Jamie Marchi
  • Elfman played by Christopher R. Sabat
  • Erigor played by Jonathan Brooks
  • Erza Scarlet played by Colleen Clinkenbeard
  • Duke Everlue played by Christopher Ayres
  • Gray Fullbuster played by Newton Pittman
  • Happy played by Tia Ballard
  • Horologium played by Ben Bryant
  • Jet played by Michael Chinnici
  • Kaby played by Dave Trosko
  • Kageyama played by Chad Cox
  • Karacka played by Chris Cason
  • Kemu played by Jerry Russell
  • Laki played by Apphia Yu
  • Laxus played by Patrick Seitz
  • Levy played by Kristi Bingham
  • Loke played by Eric Vale
  • Lucy Heartfilia played by Cherami Leigh
  • Lyon played by Jerry Jewell
  • Lyra played by Kristin Sutton
  • Macao played by Brian Mathis
  • Makarov played by R. Bruce Elliot
  • Mirajane played by Monica Rial
  • Moka played by Kenny Green
  • Mystogan played by Rob McCollum
  • Nab played by Mike McFarland
  • Narrator played by Bob Magruder
  • Natsu Dragneel played by Todd Haberkorn
  • Rayule played by Will Christoferson
  • Reedus played by Sonny Strait
  • Romeo played by Kayla Carlyle
  • Siegrain played by Rob McCollum
  • Sherry played by Trina Nishimura
  • Toby played by Chad Halbrook
  • Ur played by Kira Vincent Davis
  • Ultear played by Lydia Mackay
  • Vijeeter played by Tyler Walker
  • Wakaba played by Charlie Campbell
  • Yuka played by Anthony Bowling
  • Zarti played by Mark Stoddard

With such a great cast the upcoming Fairy Tail dub looks to be amazing. The first Fairy Tail Collection is set to be released on DVD and Blu-Ray on November 23rd, 2011. So mark your calanders or and get those dollars ready otherwise you might just end up a Fairy Fail!

Leave a comment below letting us know what you think of the cast for the Fairy Tail dub.

Kirby Mass Attack Sucks up a new Trailer…

Since the announcement of Kirby Mass Attack, we have only had a few brief snippets and screenshots to show just how this new adventure will play. Nintendo released a new trailer for the game today, showing us just what kind of game Mass Attack will actually be.

Think of your classic Kirby title, add in a dash of Pikmin, and then multiply the result times 10. This new clip shows off an interesting formula that has the player use the stylus to assign attacks or moves to multiple Kirbys in a Dream-landy platform experience. If you also didn’t notice, some of the usual faces such as Whispy Woods will be returning to cause Kirby and his Mass Attack pack trouble in his new DS adventure. Check out the new trailer below to watch Kirby in all his pink glory.

Gamestop Offering the 3DS for $99 with trade-in…

The 3DS may be preparing for a price-drop, but retailers are already planning on promotions to kick start extra sales for the device. Starting this Friday and ending on Sunday, Gamestop will be offering the 3DS for $99 with the trade in of a DS Lite, DSi, or DSiXL for their “Power Up Pro” members.

This deal really isn’t a fantastic one by any means as technically old DS owners will just be using their old unit for $70 in credit, but those short a few bucks are sure to find this offer tempting. To take advantage of this deal, you can check out www.poweruprewards.com, where a printable coupon should already be waiting if you are member.

Zumba 2 to Feature Pitbull, Nicole Scherzinger, & More!

The original Zumba was one of 2010’s most successful releases, selling over 3 million copies to date. Majesco have plans to bring the sequel back to the Wii in November, but now with even more music for users to “shake their booty” to. Today it was announced that Pitbull, Nicole Scherzinger, and Yolanda Be Cool & DCup will all have their own tracks featured on Zumba 2. While it doesn’t sound like a whole lot, this is the first time a commercial artist has appeared in the Zumba Fitness series, which is a bit of a landmark on it’s own.

Nicole Scherzinger’s track “Poison” will be featured as an “exclusive Zumba remix”, Pitbull will bring his song “Pause”, and Yolanda Be Cool & DCup’s million seller “We No Speak Americano” has also been added in for player’s to work up a sweat to.

With all the fans out there of the Zumba program, adding in commercial hits is surely a move that will please all and it will certainly be interesting to see how well Zumba 2 performs on the Wii in November as well as the “mystery platform” it will land on in early 2012. For now though, you can check out the two new screens that Majesco released below.

RAGE diary reveals the secrets behind the games art and sound

In the final developer diary from id Software, they talk about how they created the artwork and the sounds that we will be hearing when RAGE is released. The diary was released earlier today by Bethesda and the unsung heroes behind the sound and art of the game are here to let us know about their craft. Despite the fact that RAGE takes place in a desolate wasteland, the game’s setting and enemies are very impressive, perhaps the best of the year so far.

Of course the sound of a wasteland is just as important as the destruction that we are seeing and it seems that the developers have done a great job with that according to this diary. Everything from gunfire to the sound of your feet walking on the sand has been modeled to the highest quality. We’ll see how true these claioms are when the game is released in just a few months on October 4th for the Xbox 360, PlayStation 3 and PC.

Worms: Ultimate Mayhem Trailer Released

Just after recently announcing DLC for Worms 2: Armageddon for PSN, Team 17 has released the debut trailer for Worms: Ultimate Mayhem for XBLA, PSN and Steam. Calling it “the definitive 3D Worms game”, Team 17’s latest venture with the franchise takes the classic formula into 3D, creating a new dimension in tactics and strategies. Sporting 70+ single-player missions and challenges, both local and online multi-player for up to 4 players with 5 multi-player modes, customisable worms and weapons, fully destructible environments and of coarse, Achievements/Trophies, perhaps this game really could be the definitive 3D worms title!

To make things even better, Worms: Ultimate Mayhem is basically two games in one, as you can battle and puzzle your way through all the classic missions from both Worms 3d and Worms 4: Mayhem. It doesn’t stop there though, because Team 17 have also included HD visuals to see all of that wormy goodness we love, gameplay enhancements as well as new additional content, Worms: Ultimate Mayhem is sure to be one hell of a blast!

Worms: Ultimate Mayhem is coming soon to Xbox Live Arcade, PlayStation Network and Steam.

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