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Free iOS Download The Sims 3 World Adventures One Day Only

In celebration of The Sims Social launch on Facebook, The Sims 3 World Adventures (usually priced at $2.99) is now free to download for iOS devices but for one day only. This iOS spin-off of the first expansion pack for The Sims 3 on PC game sets your sims across the world in new exotic locations such as Egypt, China, and France.

The game also features 55 new goals and 4 mini games as well as new personals, careers and fetches quests. You can also import your sim for The Sims 3 into your handheld game. The Sims 3 World Adventures is defiantly worth a look, and remember it’s free but download quickly because it’s only for one day!

Download The Sims 3 World Adventures from the App Store here

Need for Speed World New Trailer Released

A new trailer for Need for Speed World was released at Gamescom and they seem to have pulled out all the stops. The trailer shows off the sexy curves and turns of a Porsche 911 GT3 RS and a Lambourghini Murcielago LP 640 racing through the streets of Rockport. Its less about giving you information about the game and more about getting your pulse racing, which it damn well does.

Still, they manage to also show off the great customization details that has always made Need for Speed fun. Nothing like pimping up your already sweet ride so that it makes every other car pale in comparison.

Boasting millions of worldwide players, this foray into the free-to-play MMOR genre seems to be hungry for more. And hey, who can resist those curves?

Check out the video below.

Pezzini Games- Interview

To celebrate the recent release of His Adventure for IOS devices, we spoke to young 17 year old developer Oliver Pezzini of Pezzini Games about His Adventure and Highway Madness available now on IOS devices, and about what it’s like to get into creating games for the app store.

Let’s start off with the most important question of all: what’s your high score on Highway Madness?

That game is damn near impossible at some points. Last time I remember it was around 156.

How did you get into developing games for IOS devices and can you tell us how you got around to starting Pezzini Games? How long have you been doing this for?

I started watching videos on game development on youtube. There was one person in particular who I enjoyed who now has a show on the escapist magazine called extra credits. I finally though I would just try and make a game so I googled “create games for the app store” and the first hit was GameSalad.com. I was just planning on creating games for fun but then I found out I could publish my creations to the app store for only $99 a year so I went for it. That was back in February, so less than a year but I plan to continue this for a long time, it’s a lot of fun.

How has the reception for your latest release, His Adventure been so far?

As I am new to the app store and developer scene I am always learning new things. How to market apps and that sort of thing. Press releases and contacting sites has been a completely new experience for me, and one I can improve on. The reviews on sites and on the app store really made the whole development process worth it. I have also had a lot of feedback saying the difficulty was too hard for some and there was need for different controls. I have released an update to fix these issues and I hope people continue to enjoy the game.

His Adventure is quite a unique title, where did the idea behind it come from?

The idea came from a flash game I used to play a while back, I always wanted there to be an iOS version as I thought it would work great. I thought of all the cool things you could do with it and realised I could do it myself, so I did.

Can you tell us a bit more about the character, and his design? I imagine eating McDonalds would be hard for him since he doesn’t have any arms or a mouth!

On my initial brainstorm I had narrowed the art style down to the hand drawn/ cartooney style. I’m no artist so simplicity was the key, the less complex the better. I was just drawing random sketches of potential designs and just thought of the simplest one, a bit round face, huge eyes and small body. Turns out that worked in my favour because he looks cute and fits the style perfectly.

An interesting update for His Adventure has recently been released, can you tell us a bit about that?

I had a lot of feedback from various people once the game had been released. Two issues came up, the game was too hard and the controls were annoying. In the update (1.1.1) the difficulty has been lowered on some of the harder levels. The main improvement though it the new control style. In the options menu you can now chose from the regular style (the platform follows just above your finger and jumps to where you touch) or the relative style (the platform moves relative to the position of your finger). There is also a short tutorial added to explain the basics if the in game tutorial isn’t enough. Hopefully people will be happy with the update.

His Adventure is a very challenging title! Any hints or tips to gamers out there aiming to get all 216 stars?

It’s the ultimate challenge! From world two onwards some stars start to disappear after a set amount of time. The key is to learn which ones disappear first and go for them in that order, try and use the shortest path from star to star.

Any plans on any more future updates? I’d love to see an option for struggling players to skip levels or something similar!

I will continue to support this game for as long as I can. That’s certainly feature I will look into for a future update.

Do you have any other up coming projects in the works at the moment, or any ideas for future titles you would like to share with us?

I am always toying with ideas for new games. I can’t share any with you now but be sure to look out for future Pezzini Games titles.

We here at Capsule Computers would like to thank Oliver Pezzini for his time and insightful answers, and wish him and the best of luck with the future of Pezzini Games! You can check out our review of His Adventure here!

Raving Rabbids and Rayman Origins Gamescom Trailers

Although the rabbids have been hanging around consoles for a while now, it’s been quite a while since Rayman himself got a taste of the limelight, so it’s great to see Ubisoft giving both the crazy rabbit things and the limbless wonder a shot at the action with Raving Rabbids: Alive & Kicking and Rayman Origins. Raving Rabbids will be an Xb0x 360 Kinect title, whilst Rayman himself will appear across all platforms bar the PC.

Raving Rabbids: Alive & Kicking is the next instalment in the party game series, and the first to  have been developed solely for the Kinect on Xbox 360. As you would expect from the freaky little dudes the trailer promises plenty of mad mini games with the added bonus of the Kinects full body motion control to make players look extra silly.

Warning: one of the trailers below includes hairy men moshing, air licking, and a strangely empty room…

With the Rabbids safely out of the way on Kinect, Rayman once more gets to be the star of his own franchise, this time in an origin story set before even the very first Rayman game. It’s all set to be a return to the originals style, with sidescrolling platforming in a gorgeous 2D world. The Rayman games have always had a goofy sense of humour, so it’s great to see that it’s still very much alive in the trailer for Rayman Origins, which although featuring no moshing, does have an old lady beheading her husband.

Rabbids

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=zgpq0ySKcac&feature=youtu.be[/pro-player]

Rayman

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=AfXSHC67zso&feature=youtu.be[/pro-player]

NHL ’12 Final Two Legends Revealed

EA Sports have unveiled the final two legendary players that will be available in NHL 2012 are none other than “Mr. Hockey” Gordie Howe and Mario Lemieux. These two complete the list of nine legends, joining Gretzky, Chellios, Bourque; Yzerman, Salming, Roy and Roenick.

You will be able to use these players in all game modes, including of course the game’s new headlining mode “Be a Legend”. That wraps up the list of ice hockey legends in time for next month’s release. You can check out the final reveal video of Howe and Lemieux below. That outta keep you happy or at least another day or two while you wait for the game to come out.

What do you think of the final list? Did one of your favourite legends get snubbed? Let us know in the comment section at the bottom of the page.

NHL 2012 will be out September 9th in Australia.

Razer’s cryptic call to arms

So what exactly do Razer have planned for us come the 26th of this month, the destruction of all household consoles via some kind of virus or electrical pulse; who knows? All we have been given is this cryptic video courtesy of a newly emerged website with the URL pcgamingisnotdead.com.
“There is something terribly wrong with gaming” claims the electronic voice in the video, referring to consoles as closed systems that offer shoddy ports. In what sounds like a call to arms, the video urges all 300000000 PC gamers to end their silence and stand tall.
Interestingly there are more open system PC gamers than all console gamers combined, making sure that the platform that made gaming what it is today remains alive and well.

Zero no Tsukaima’s final season announced for 2012

For those that felt like the last season of Zero no Tsukaima, Zero no Tsukaima: Princess no Rondo left too many questions unanswered then you will be happy to hear that Zero no Tsukaima will be getting one more and supposedly final anime series which will wrap up the story. This news comes on the wrap-around jacket of the light novel’s manga adaptation.

This announcement also comes shortly after the writer of the light novel series, Noboru Yamaguchi, said that the light novels would be ending next year. For those who are curious as to what Zero no Tsukaima is, it is an anime with romance and harem tendencies that focuses around a boy who was summoned from Earth to a magical land by a girl with the nickname “Louise the Zero” due to her initial poor skill with magic.

In October, Zero no Tsukaima Kessakusen will air and contain certain episodes from the past three anime series to help refresh viewers on what they will be watching. Noboru Yamaguchi stated on his twitter that the series would air sometime in 2012, most likely coinciding with the finale of the light novels or shortly after.

UFC Undisputed 3’s latest trailer introduces new moves and more pain

When THQ first announced the existence of UFC Undisputed 3 at E3, everyone knew that the company would be adding some enhancements to the title. Today in a new trailer released by THQ, which you can see below, we can see some of those new features right now. First off there are plenty of new attacks as well as ways to avoid being hit, but c’mon MMA and especially the UFC is all about beating your opponent into a quivering pile of muscle in the center of the octagon right?

Something also shown off was a variety of new submission moves and maneuvers which means that not only can you punch and kick people in a new way, but also attempt to break their limbs or choke them unconscious as well… Sounds like quite a violent sport huh? Good thing its all just a video game right…?

Spice and Wolf Season 2 Review


Spice and Wolf Season 2
Studio: Brains Base
Publisher/Localization: Madman / FUNimation
Genre: Romance, Economics, Drama, Fantasy
Release Date: August 30, 2011
Price: $59.95 Blu-ray 0r DVD – ORDER NOW

Overview:
Many anime can be remembered for their protagonists, their storyline or even their premise. But few can be remembered for all of these things. Spice and Wolf was a series that began as a light novel in 2006 by Isuna Hasekura. The light novel series was then adapted into a manga and then finally into an anime series. The series has already seen one successful season and now Spice and Wolf Season 2 graces North American shores with its presence. Picking up shortly after where the first season left off, how does Spice and Wolf’s unique blend of economics, romance and drama transfer to the second season?

Story:
Spice and Wolf Season 2 includes both the original video animation that was released separately from the rest of the series in Japan, as well as the next twelve episodes in the series. This means that the first episode, otherwise known as Episode 00, focuses on Holo, Lawrence and Norah as they celebrate their success during the finale of Season 1, and Holo shows off her jealous side.

Moving past the OVA, Spice and Wolf continues to follow the same storyline as the first season, with Lawrence and the wise wolf Holo traveling through the countryside in search of Holo’s original home. Along the way however, Lawrence, a trader and merchant who still is trying to make money on his journey, ends up entering some dangerous business deals that threaten not only to leave him bankrupt but also separate the two forever.

The storyline is broken up into roughly two story arcs. The arcs themselves each focus heavily on the separation that may occur between Holo and Lawrence should things go south. While this may seem repetitive while you are reading this, it is actually much to the shows benefit as not only do we get to see Lawrence’s haggling and merchant skills shine as he tries to predict the rise and fall of prices on the market and even backhandedly try to swing things his way, we also see the true feelings that hide behind Lawrence’s desperation.

Spice and Wolf may be a series that focuses heavily on economics and drama, but one of the best things this series has which many have attempted to do but failed, is create a slow burning romance story that will leave the viewer eager to see what will happen next as Holo and Lawrence’s interact with one another and their relationship reaches a new level despite the fact that he is a human and she is a wolf-deity.

The romantic aspect that continues to build up and the anticipation of fans wanting to see Holo and Lawrence journey continue with one another becomes the perfect piece to the dramatic puzzle that Spice and Wolf puts together. As earlier I mentioned that the focus of most of the problems that they encounter involve separating the two forever, either through Holo testing Lawrence or Holo being sold off to pay for Lawrence’s failed dealings.

By having the slow burning romance between Holo and Lawrence be the focus of the story whenever there is down time in the drama, viewers will tend to feel tense as things begin to look bad for the two of them. The drama itself tends to focus heavily around developing the two characters Holo and Lawrence and their interactions with one another are always priceless, especially whenever Lawrence manages to make Holo blush.

Artwork:
The first season of Spice and Wolf was animated by Imagin, but for the second season the studio behind the animation is a company named Brains Base. Despite this change however the characters don’t appear to have changed very much overall, though Holo’s tail seems to be a bit off in places, but often does a good job showing her true emotions.

The color palette used is best described rustic and it compliments both the medieval setting and the feel of the story very well. The background settings of the towns occasionally feel a little bit too similar to one another, and after you’ve seen one you’ve seen all of them. This monotonous town design is broken up by a few festivals that are thrown every once in a while which help provide a dash of color to the town and provide Holo more chances to drink.

The animation quality is very well done and I only occasionally noticed a small dip in facial expression quality when the characters were viewed from a distance. Besides that however, the animation is extremely smooth and even side characters or non-important crowd fillers are well drawn and don’t detract from the quality.

During a few times in the series, Holo will appear nude. However her nudity isn’t actually present for fan-service purposes nor are there any actual nipples shown so there is really no need for censorship as the anime itself provides nothing to truly “censor.” Continuing with Holo, while she is not wearing her disguise, paying attention to her tail and her ears are truly a delight as special care seems to have gone into making sure they always respond to her emotions or reveal how she feels inside despite her stubbornness.

Audio:
As with past FUNimation releases, Spice and Wolf Season 2 retains both the original Japanese language as well as the English dub. In the original Japanese dub, Holo’s voice actress Ami Koshimizu provides one of the best performances in anime that you could act for. Especially when she is paired with Holo’s haughty and better-than-thou personality, it creates a masterpiece at work. The English voice actress which takes over for Koshimizu is Briane Palencia. Briane provides an excellent job by not only conveying the same presence as the Japanese Holo, but her slight accent makes Holo truly sound just like the deity she is.

The rest of the cast is suitably well voiced, Lawrence’s authoritative voice sounds well when haggling and negotiating a deal but occasionally sounds out of place for softer moments of the story. Besides the voice acting, the background music is subtle and has a medieval styled them about itself. This means that you will be hearing old timey instruments used to accent certain moments of drama or comedy.

As for the opening and ending themes we have “Mitsu no Yoake” by Akino Arai and the ending theme is “Perfect World” by Rocky Chack. The opening theme is very slow paced and the animation works quite flawlessly with the song and is something the viewer will gladly be able to sit through each episode. “Perfect World” is similar to the first season’s song as not only is it played alongside simple drawings and animation of the characters. It is interesting to see the different pictures displayed to the song, but can be otherwise forgettable and not as appealing as the opening song.

Characters:
As in the first season, the only two characters which are focused on and receive any character development are Holo and Lawrence. Lawrence is a traveling merchant who uses his intelligence and connections to try and make deals that will make him a profit. He dreams of making enough money to be able to open up a shop of his own and quit traveling. In the first season, Lawrence wasn’t given much character development outside of being an intelligent merchant, but this time around he can be seen as a man struggling with his feelings for a certain wolf-deity while also trying to turn a buck or two.

The other main character is the Heroine Holo. “The Wise Wolf” Holo as she calls herself was a wolf-deity who used to provide healthy grain harvests for a town that worshipped her. But now she is traveling alongside Lawrence in an effort to see the world and also find her hometown. She is a very mischievous character who not only messes around with Lawrence through simple actions but sometimes appears to work against him to test his resolve. Holo begins to understand the fact that she is a wolf-deity and that the person she is developing feelings for’s life will be over in a blink of an eye compared to her own existence.

The romance between these two characters is perhaps one of the best you can find in the fantasy-romance genre in recent years. Even though Lawrence can appear a bit idiotic to Holo’s feelings and Holo often denies her actions and blushes, their relationship can best be compared to that of a young couple. They are unsure of how to advance, but their chemistry is perfect which makes the slow-burning romance of Spice and Wolf its biggest highlight.

Extras:
As per standard in a FUNimation release, you have your standard anime trailers for upcoming or recently released anime. Also included is a clean version of the opening and ending song which is actually quite a treat in this case as the opening animation is a sight to behold.

Besides these two standard inclusions to the discs, there are also two pieces of extra “with Holo” content. The two pieces of content can be best seen as “advice” but also provide a bit of out of character time to watch Holo and her strange antics. The first is “Studying with Holo” where she describes a little bit about the world such as their food and other things, while the second is “Stretching with Holo, Yoitz Style” wherein Holo explains how she keeps herself and her tail in shape. This can be seen as a bit on the fan-service side but also for comedic purpose as well.

Overall:
Spice and Wolf Season 2 does everything that fans of the first season would have wanted. It spends a reasonable amount of time on Lawrence’s trading and the economics of their world, but also focuses heavily on developing the budding relationship between Holo and Lawrence. The biggest highlights to Season 2 are the character developments that take place and the romance. There is little action to be had, much less than the first season, but the long conversations are still prevalent. There are a lot of moments where the show may become slow simply due to heavy focus on the economical side of things, but Spice and Wolf Season 2 not only meets Season 1’s expectations but surpasses them.

I give Spice and Wolf Season 2
9-0-capsules-out-of-10

Freeplay 2011 Winners

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You may not have heard of Freeplay, but Freeplay is Australia’s longest running independent games festival (since 2004) exploring the intersection of indie development, culture, arts and education. It’s a five day long festival celebrating the industry and its full of gamers, workshops, debates, discussions panels and everything revolving around independent games development. There’s also healthy competition in the scene and this years winners you can find below.

Event organiser Paul Callaghan had this to say about the festival “The awards reflect both the values of the festival and the wide range of projects being created locally and overseas,”. Feel free to check out the winning games below.

Here are the winners:

Best Australian Game Nominees

• Solar 2 – Jay Watts

• Antichamber – Alexander Bruce

• Rocket Bunnies – Defiant Development

Winner: Antichamber – Alexander Bruce

Best International Game Nominees

• Kromaia – Kraken Empire

• Gemini Rue – Joshua Nuernberger

• The Swapper – Facepalm Games

Winner: The Swapper – Facepalm Games

Best Design Nominees

• Warco – Defiant Development

• Antichamber – Alexander Bruce

• Solar 2 – Jay Watts

Winner: Antichamber – Alexander Bruce

Best on paper design Nominees

• The Adventures of MonkeyGuy – Josip Ivancic

• The Factory – Ariel Magnes

• Dead Eye – Kristian David Terry

Winner: Dead Eye – Kristian David Terry

Best Art Nominees

• Kingspray – Michael Sharpe

• Rocket Bunnies – Defiant Development

• Warco – Defiant Development

Winner: Warco – Defiant Development

Best Concept Art Nominees

• The Adventures of MonkeyGuy – Josip Ivancic

• The Factory – Ariel Magnes

• Firo – Daniela Hammer

Winner: Firo – Daniela Hammer

Best Technical Innovation Nominees

• Beat Booster – Current Circus

• Kingspray – Michael Sharpe

• Antichamber – Alexander Bruce

Winner: Kingspray – Michael Sharpe

Best Game Writing Nominees

• Warco – Defiant Development

• Solar 2 – Jay Watts

• MacGuffin’s Curse – Brawsome

Winner: MacGuffin’s Curse – Brawsome

Best Audio Nominees

• Solar 2 – Jay Watts

• Warco – Defiant Development

• Battle Group – Bane Games

Winner: Solar 2 – Jay Watts

Congrats to the Local Aussie Industry for pulling off an awesome event, and ofcourse to all the winners!