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Nintendo 3DS XL breaks your pocket with a 4.88 inch screen

The Japanese Nintendo Direct conference is going on now and look at what they announced, a 3DS who just happened to get a hold of one of one of Mario’s mushrooms because it has seen a major size upgrade. Currently the larger 3DS is called the Nintendo 3DS XL and has seen an upgraded 4.88 inch top screen and a 4.18 inch bottom screen as well as a 4GB SD card.

At the moment those who buy the game in Japan will receive the New Super Mario Bros. 2 and Onitore, which is the newest Brain Age title. Take a look at the image above to see just how large these screens are! When it is released in Japan on July 28th it will cost 18,900 yen and will come in white, black and red, and silver and black colors. We can assume a US version of these prices and release dates will be revealed once the English Nintendo Direct conference begins.

Platinum Games’ developer diary is very insightful


If you’re a gamer than it’s likely that at one point in your gaming history you have played or at the very least seen a game made by Platinum Games. It’s hard to dispute that this developer has etched their own truly unique persona that is felt within each of their titles. So I am sure that if you have played a game from Platinum before, you may be interested to see their developer diary that they have just released. It’s insightful to say the least.

The Platinum Games developer diary which can be seen below (switch captions on for English subtitles) details the studio’s philosophy for creating games and for what they think a game should be. Not only that but the video diary also includes some footage of one of their current project, Metal Gear Rising: Revengeance (they are also currently working on Project P-100). So be sure to check out this very interesting developer diary for Platinum Games below and let us know what you think in the comments section.

Dreamatrix presents Legends of Dawn

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In the lands of Munich, Germany a new role-playing game is coming to fruition. Developed by Dreamatrix, Legends of Dawn provides non-linear gameplay for natural adventurers. Wielding sword and magic, players can develop and adjust playing styles at any moment.

The world of Narr can be quite unforgiving amongst several different civilizations and the races that inhabit them. Danians, Humans, Elves, Dwarves, and Rizars create the dynamic atmosphere of Narr and provide an uneasiness between cultures. Beyond the normal races that are known to the fantasy realms, Danians surprised me with the most interesting characteristics. Their offspring may become male, female, or androgyne. Androgynes may conform to either sex but more importantly devote themselves to magic. Additionally, Danians have origins in water but cannot recall their historical emergence.

Dreamatrix plans for Legends of Dawn’s release in Q3 of this year. Find their official website (here), and check out the gameplay trailer below.

Next Nintendo Direct conference happens later tonight

You have to love Nintendo, sometimes they will let you know about things way ahead of time, other times they will literally drop news right in your lap a few hours before it is meant to actually happen. Anyways, Nintendo revealed that their next Nintendo Direct presentation, which will be hosted by company president, Satoru Iwata, is going to happen at noon Japan time on June 22nd.

Now while the date today is June 21st for most of us, due to time differences this means the presentation will actually happen at 8:30PM Pacific Standard Time. Now we will be providing up to the minute coverage as the presentation goes on, but you can also check it out for yourself here.

Final Fantasy VII coming to PC with achievements according to leak

It seems that every time rumors about a re-release of Final Fantasy VII begin to die down, there has to be something else that appears to keep all those die-hard fans foaming at the mouth for a potential re-release of the game. This time around a google cache of the website finalfantasyviipc.com displays that the game will be released sometime in the future with achievements, cloud saves and something called a “character booster.”

This character booster will apparently allow players to more or less mod the game by increasing HP, MP, and money “with the simple click of a button, leaving you to enjoy your adventure.” Anyways, Joystiq did a bit of digging and discovered that the domain name is owned by Square Enix, so take that as you will.

Hatsune Miku Project Diva f’s newly revealed songs shown off in new trailer

Earlier this week Sega revealed a slew of new songs for Hatsune Miku Project Diva f and today they have released a new gameplay trailer of the game which shows off a little bit of each song, including which vocaloids will be taking part.

For those curious about which songs are being played when, the first one is called Freely Tomorrow and it continues on with Time Machine, Cat Food, Hai Ha Hai Ni, Nostalogic, Melancholic, Fire Flower, Secret Police, DYE, World’s End Dance Hall, Odds & Ends , and Weekender Girl.

Currently Hatsune Miku Project Diva f is set for release on the PlayStation Vita on August 30th in Japan. Now it is worth noting that Sega here in North America has still not said a word about potentially bringing this title over, though they did have an English build of the game on the E3 show floor. Perhaps some fan support will go a long way?

Take a look at Senran Kagura Burst’s opening video

Today Marvelous AQL released the opening video for their upcoming Senran Kagura Burst: Crimson Girls. As with the previous game, the opening video is presented in anime style but unlike the previous game’s opening, this one has some minor naughty bits, though nothing that fans of the first game haven’t seen already.

While Senran Kagura Burst: Crimson Girls is currently set to be released on the Nintendo 3DS on August 30th in Japan, the title still continues to go unlicensed for release in the West. Perhaps Burst has a slightly better chance than its predecessor however, considering the fact this release also includes the first game Senran Kagura: Portrait of Girls, for free.

NIS America drops plans to release Clan of Champions on Xbox 360

NIS America has primarily released games for Sony platforms exclusively in North America, however last year the company announced that they would be bringing a game called Clan of Champions over to the States and it would actually be the first title that would be released not only on the PlayStation 3 but also on the Xbox 360 and PC.

Unfortunately, NIS America revealed today that they will not be releasing the game on the Xbox 360 at all and will be simply releasing the game on the PlayStation 3 as a digital download sometime this summer. PC gamers can still expect to see a Steam release, though it will be later this year. No reason was given for the dropped support of the Xbox 360 version of the title, though with this being the first time we’ve heard about the game since its license acquisition last year, there may have been unforeseen issues.

Dead or Alive 5 will not include post-launch DLC characters

It is strange how the actions of certain video game developers can make other developers of the same genre seem like saints. Five years ago, this may never even have been news or may have even have been frowned upon, but Team Ninja head Yosuke Hayashi has certainly made a great announcement in his interview with Videogamer.

You see, he stated that when Dead or Alive 5 is released there will be no plans to release any DLC characters, the reason for this being that the practice of introducing characters after the game is finished will potentially ruin the already established balance. This quote sums it up best perhaps: “If we had 50, how much more time would need to balance the game? It gets that much harder to get it right, and it’s already very difficult to get right.”

So, bravo Team Ninja and bravo Tecmo Koei, you are currently sitting as the #1 fighting game developer in the genre thanks that that one statement alone.

PC version of Dishonored to have own interface

With nearly every multiplatform game being developed primarily for console players to feel at home, some PC gamers are left out in the cold with poor interfaces and designs which don’t really work for PCs. Thankfully it seems that Arkane Studios has chosen to throw PC gamers a bone and include an interface just for PCs.

In an interview with PC Gamer, designer Raphaël Colantonio explained that the companies background is “very PC for sure” and he assured fans that “yes, the PC has its own different interface.” If memory serves, PC gamers were a bit upset with Skyrim’s PC interface which was the same as the console version, so perhaps this is the best move for both Arkane and Bethesda.