There is a new release date for Transformers: Fall of Cybertron in Australia. Those in Australia who are waiting for the game will now have to circle August 22 on their calender as that is the new release date. With the announcement of this release date, Activision has released a new trailer. The trailer shows off various Autobots and Decepticons fighting in different sections of Cybertron. You can check it out below.
Transformers: Fall of Cybertron continues the story started in War For Cybertron where the Autobots and Decepticons are at war over the control of their homeworld, Cybertron. In this game, the tale told is the end of the war, where Cybertron falls and the Autobots are forced to flee. Fall of Cybertron comes out on the Playstation 3, Xbox 360 and PC on August 22 in Australia and August 21 in North America.
You may already know, but EVO 2012 was this weekend and considering it is one of the biggest fighting events all year long, NetherRealm and Warner Bros. would have been missing out if they didn’t show up with a chance to offer those in attendance a chance to play their upcoming super hero fighting game Injustice: Gods Among Us.
Today IGN released fifteen minutes of gameplay footage featuring Flash getting his speedy butt handed to him by Superman in the middle of Batman’s cave as well as Batman battling against Solomon Grundy. The footage can be seen below and is also narrated by NetherRealm’s founder, Ed Boon.
While the PlayStation Portable has actually gotten a little bit of love over the past thirty or so days, that love isn’t about to stop. Atlus has launched the official website for their next title, a tactical role-playing game that goes by the name of Growlanser: Wayfarer of Time. Those eager to check out the website and learn more about the game can do so here.
We’ve already heard about the fact that Growlanser: Wayfarer of Time is going to be released later this summer and with the launch of the official website we now have a set release date of July 31st. What makes this news even better for fans of physical releases is the fact that Growlanser: Wayfarer of Time will be released both on the PSN as well as on a UMD. No news at the moment whether the digital version of Growlanser: Wayfarer of Time will be Vita compatible upon release, though we have reached out to Atlus for a possible answer to this question.
Now that the demo for Resident Evil 6 has been made available for download, the only use Dragon’s Dogma’s disc has probably gotten from most of us is simply launching the demo. However it seems that Capcom isn’t about to let the rather successful title fall by the wayside.
In an interview with 4Gamer, translated by Andriasang, Dragon’s Dogma director Hideaki Itsuno confirmed that there will indeed be more DLC in the future that will add “new play elements” to the game. These new elements will apparently be enough to intrigue gamers who have already completed the title once into trying out the content once again.
Literally sick in this case, as the first 100 people who pre-order the game at Activision’s booth at Comic Con this weekend will receive a rather gruesome piece of swag. Similar to the one which Daryl was making in the last season of AMC’s Walking Dead, pre-orderers will receive an “extremely limited edition version of Daryl’s ‘walker ears’ necklace.”
While I have never actually attended the show myself, it may be quite troublesome to be one of these hundred people, but then again… this piece of swag is sick in more of the literal sense and less than in the metaphorical one. Either way, Activision’s version of The Walking Dead FPS is going to be shown for the first time at the San Diego Comic-Con and today they have released a little teaser trailer which can be seen below.
In spirit of Valve’s close relationship with the gaming community, Valve has announced their latest project, Steam Greenlight. Previously, to add a game to the Steam store, the Valve team approved games submitted from developers as a small group. Now with the giant growth of the Steam distribution platform, Valve has decided to go democratic. Steam Greenlight builds upon the Steam Workshop system to allow Steam users to vote on games submitted by developers. Games that reach a required amount of approval will be allowed onto the Steam store. The Steam Greenlight program is slated to begin in August. A full detailed FAQ can be found here.
Nintendo has stated that attendees of the San Diego Comic-Con this week will have the opportunity to go hands-on with its new 3DS XL system, over a month ahead of its US release on 19th August (UK launch on 28th July).
In addition to its booth at the show, Nintendo will also have a Nintendo Gaming Lounge open to the public – you won’t need a ticket to Comic-Con to get in.
Inside, you’ll find playable versions of:
Nintendo 3DS / Nintendo 3DS XL
– New Super Mario Bros. 2
– Luigi’s Mansion: Dark Moon
– Kid Icarus: Uprising
– Mario Kart 7
– Super Mario 3D Land
– Castlevania: Lords of Shadow – Mirror of Fate
– HEROES OF RUIN
– KINGDOM HEARTS 3D [Dream Drop Distance]
– LEGO Batman 2: DC Super Heroes
Nintendo DS family
– Pokémon Conquest
Wii
– Kirby’s Dream Collection: Special Edition
– Just Dance 4 (Ubisoft)
Comic-Con takes place from July 12-15 at the San Diego Convention Center. The Nintendo Gaming Lounge will be located in the San Diego Ballroom at the Marriott Marquis & Marina at 333 W. Harbor Drive, adjacent to the San Diego Convention Center.
There have been many attempts to bring popular video game titles to the big screen in feature length movie form and a scant few have succeeded. After disappointments such as Doom, Prince of Persia and Max Payne, a lot of gamers have given up on ever being able to see their favorite video game characters correctly represented at the movies; however if you are a fan of the Assassins Creed mega franchise and want to see the hooded vigilante on the big screen, there may be hope for you yet.
Last year Ubisoft announced the formation of Ubisoft Motion Pictures; a motion pictures studio tasked with creating film adaptations of their hit video games. Shortly thereafter the undertaking of an Assassins Creed film began and remains in development with an estimated release in 2014. The production has been pretty quiet and not many updates have been giving until now.
Michael Fassbender will be co-producing and starring in the film adaptation of Assassin’s Creed. Michael has seen a lot of attention since X-Men: First Class, Inglorious Bastards and more recently Prometheus. If you haven’t seen his performance in Prometheus yet, you should. CEO of Ubisoft Motion Pictures, Jean-Julien Baronnet told Variety in an interview,” Michael Fassbender was our first choice to play the franchise’s iconic hooded hero” and that “Michael is an extremely smart, talented, versatile and committed actor.”
Resident Evil Chronicles HD Collection Developer: Capcom Publisher: Capcom Platform: Playstation 3 (via PSN in North America & Europe) Release Date: 26/06/2012 Price: $19.99
Overview
The Resident Evil Chronicles games have seen a release before. Originally, both the Umbrella Chronicles and the Darkside Chronicles were released for the Nintendo Wii. Now they are both available for the Playstation 3. Both North America and Europe will be receiving the game via the Playstation Store. However, Japan (where the series is named Biohazard) will receive a physical copy of the HD remastered games. These two on-rail shooters retell the events of Resident Evil 0, 1, 2, 3 and Code: Veronica, as well as expanding on the stories with two new scenarios. Are these two games worth the time of anyone or just the Resident Evil fan?
Story
The two Resident Evil Chronicles games are in fact a retelling of previous Resident Evil games with a few extra titbits here and there. The Umbrella Chronicles is the earlier of the two. It takes care of Resident Evil 0, 1, & 3 and a new scenario that takes place in the year 2003, some five years after the events of Raccoon City. The Darkside Chronicles retell the events of Resident Evil 2 and Code: Veronica. It too features a new scenario set in the jungles of South America. With a lot of story to cover, the two game features an extensive list of characters from those games. Favourites such as Leon S. Kennedy, Chris Redfield, Jill Valentine and much more make an appearance in one of these two games.
The retelling of each story is actually done well. As a newcomer to the Resident Evil series (this is the first time I have encountered the series), I was able to understand what was going on without feeling lost or confused The newer scenarios also expanded on the Resident Evil world. If there is one complaint I have about the story, it would be the pacing. At times, the game would just trudge along at a slow pace, usually when two characters are conversing. While it seems necessary for character development, at times, conversations should have not dragged for the time it did. Shorter breaks would have allowed the player to catch their breath while not get too bored.
Gameplay
The Resident Evil Chronicles games are both on-rails shooters. One or two players will go through different scenarios and defeat the enemies of the game, the B.O.Ws. They do vary, from slow, low damaging commoners to more powerful beasts, ready to strike you down. Each B.O.W has a critical spot to find, allowing players to score extra points as well as taking down the enemy much faster. For the boss battles, they are usually finding the weak spot to drain the lifebar. They also require more precision and patience than one would give for the average zombie. This brings a certain challenge to the game, even on the easiest difficulty setting. At the end of each level, the player is awarded a score, where they can post it onto an online leaderboard.
Shooting B.O.Ws won’t be the only thing that the player will do in the game. Shooting environmental items will reveal usable weapons items, as well as collectables, such as character profiles and more. There are different weapons available to use, usually picked up during gameplay. All are upgradeable using gold scattered all over the levels. What adds to the strategy of this game is the fact that each gun has limited ammo, expect for the handgun, which has unlimited ammo. Ammo supplies differ with difficulty level, but players must watch their supplies, even for the boss battles. The handgun is not a weapon one would want to be stuck with while fighting a monstrous boss.
A fantastic addition is Playstation Move support. While the controller won’t hinder the player’s experience or skill, the Playstation Move is the recommended choice for these two games. The Playstation Move is accurate and easy to use. If you don’t have a navigational controller, then that is no problem at all. The Playstation Move can be used by itself. With that said, there is no native support for the Sharpshooter or any gun attachment for the Playstation Move. In order to use these attachments, the Move controller must be paired with a navigational controller. Even then, the slider used for reloading will not be available for that feature. Not exactly the best move, but this is more or less as HD re-release, so it is no surprise it isn’t included.
If there is a complaint about these two games, it would be how the camera could get quite annoying. It occurs in both games, but moreso in the Darkside Chronicles. At times, the camera will suddenly change direction, even when there are zombies right behind the characters. While it is meant to express the threat the characters face, it does rob the player a chance to get points. These sorts of changes in the camera occur in a split second. Another complaint is the use of quick time events. I would have never though that an on-rail shooter would use quick time events. They usually pop up more in the Umbrella Chronicles and feel tacked on rather than a natural occurrence.
Visuals & Audio
Being a HD remaster of a Wii game, one would expect the visuals to be sharper and clearer. Well, the visuals are a mixed bag. It does have its strengths, but also its failings. The sharpness of the character models and settings do get a bunp up. However, not much has improved. The character models do look like they did come from the Wii, with nothing much done with them. The same can be said for the settings. The CGI cutscenes look great, though. With that said, players do have to put up with an annoying grain filter playing, which does hinder how beautiful these CGI cutscenes are. The audio is your typical Resident Evil music. Errie tracks evoke a sense of the unknown lurking behind the characters, ready to strike when they have the right time. The sound effects are pretty good and the voice acting seems to have a range. Some characters are good, while others needed some more work.
Overall
Despite being a re-release of two Wii titles, Resident Evil Chronicles HD offers two excellent games worth playing for both the newcomer and the veteran. The on-rails mechanic offers a new spin on old stories. The content available helps expand the world of Resident Evil and the stories behind them. Playstation Move support is excellent, with accurate controls. With that said, it would have been nice to offer a better visual experience and work on some of the voice acting. Also, the camera in the Darkside Chronicles went a little too far, shaking quite a lot and pulling away from the action at the wrong moment. Quick time events were an odd mechanic to implement in an on-rails shooter. Overall, these two games are worth your time and money, no matter how you feel towards the Resident Evil franchise. It is fun, with a great retelling of some classic stories and excellent use of the Playstation Move.
This is it, the reason that we have been delayed in our somewhat congruent podcast. The Absolute Reason. THIS IS OUR 50TH ANNIVERSARY PODCAST! In this podcast we celebrate our 50th podcast release and it took a fair bit of planning to get it there. So come and join us as we take a retrospective look at our time on the website, sharing memories and having an awesome time. This is also probably our funniest episode.
Cast: Dustin Spencer, Philip Federico, Luke Halliday, Benjamin Webb and guest starring Dylan Radcliffe
Music for this podcast is from The Legend Of Zelda, The Legend of Zelda 25th Anniversary.
Thanks for listening and let us know what you think!
We have gained a product sponsor for future podcasts (that’s each podcast after this one). Razer will now be doing giveaways on our podcast, so be sure to tune in next week for more info.
SPOILERS BEYOND THIS POINT DO NOT LOOK UNTIL YOU GET TO THE GAMESHOW!!!
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