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Hybrid Review

Hybrid
Developer: 5th Cell
Publisher: Microsoft Studios
Platform: XBLA
Release Date: August 8, 2012
Price: 1200 MS Points ($15) – Available Here

Overview
5th Cell is fairly well known as the company that brought us Drawn to Life and Scribblenauts, very innovative games that allowed players to draw most of the game art assets and write most of the game’s story themselves, respectively.  This wasn’t a bad thing, the functionality of the games allowed for a decent amount of freedom and later Scribblenauts games allowing for more and more detailed objects to spawn and use.  This time around 5th Cell hasn’t made Hybrid to be fun little cartoony game though, stepping into the genre of the shooter 5th Cell is hoping to bring the innovation it’s brought to its previous games to the third-person shooter and massive multiplayer online play-styles.  With the gameplay split into seasons and the first season having been completed this past weekend, it’s time to look at the game as a whole.

Story
The story of Hybrid is pretty easy to sum up, seeing as the only time it comes up is after loading it up.  At its most basic, in the future aliens have invaded Earth and now a human group, named Paladins, are fighting with the aliens, called Variants, over the resource of Dark Matter.  In all honestly, these elements could be changed to anything and the game would play exactly the same.  This is both good and bad, as the story is not a crutch, but it boils down to an entirely multiplayer game, not that there’s anything wrong with that.  If you thought that this was a cool premise for a game though, sorry, that’s all it is, just a premise.

Gameplay
While lacking in story, gameplay is the meat and potatoes of Hybrid.  The game is very well designed to allow for users to customize and play exactly as they want to.  At the base of the game is the cover-based shooting, with plenty of weapons and abilities to choose from to give any player what they want.  Yes, it can take a few levels to unlock the exact weapon type and ability a player wants, but once a player can unlock one of the shotguns they can choose from ANY of the shotguns without having to be at a specific level for each.  Additionally, the game has certain freemium qualities, in that if players’ don’t want to wait until a level so they can unlock a specific type of weapon or ability they can just purchase points to get whatever when ever, but isn’t necessary for a player willing to wait to get what they want.

Weapons aside, the abilities also greatly impact gameplay, such as special grenades to do anything from blowing up the enemy to turning an enemy drone to your side.  Other abilities aide the player’s team instead of hurting the other, like healing or giving the entire team the ability to know where all the enemies are.  Some abilities are only good for specific situations, being able to blow yourself up and kill all the enemies around isn’t very useful in deathmatch, but can be a big help in some objectives.  The versatility and variety of the abilities is really nice to see and adds a lot to giving players a wide berth to play exactly how they want to play.

Armed with the same weapons and abilities the two sides are essentially the same, with the only different being cosmetics.  With the game set up the way it is, it is even possible that players don’t necessarily need to be the opposite side to go against each other, technically being able to just make each team look like the other and players wouldn’t even know.  Though there doesn’t seem to be any need for this to be happening.  Though both sides are the same, they are still competing for the same goal 100 units of Dark Matter, which is spread across the world.  To earn them each team plays matches in different sectors, with the same gametypes and maps in each sector, but after so much a sector is claimed for 2 Dark Matter by the first team to reach the goal and 1 Dark Matter by the team reaching the goal second, if they do reach the goal.  This is the strategy MMO portion of the game, pushing and gaining different sectors first and claiming an entire continent grants 5 bonus Dark Matter.  The first season came down to 6 Dark Matter or basically scoring with anentire continent.

The matches needed to reach the goals are pretty straight forward shooter stuff.  Cover based shooting and standard objective types, team deatchmatch, king of the hill, capture, etc, the real innovations are the movement style and the kill streak drones available.  Movement is something players have to get used to to really get into the game, instead of running from cover to cover, players literally fly from point to point.  Once down the movement is pretty quick and seamless, with the ability to easily retreat if they run into trouble, plus players can find cover on walls and the ceiling.  It isn’t just straight lines either, as that will get players shot to hell, but have a decent amount of control when in the air to maneuver and avoid.

Drones in the game add another layer, with streaks of 1, 3, and 5 earning different drones and enemy drones counting for those streaks, it adds in more to fight and utilize in a 3-vs-3 match.  Fairly well balanced in terms of damage, speed, and health, the three drones can make a difference in a fight without being overpowered, plus if a player really gets hammered they earn two drones to help and get back in the fight.  Though, just because they count for the kill streak doesn’t mean they attribute to team deathmatch kills, only player kills count there and that’s the way it should be.

The best thing about the game is the it isn’t too time consuming, matches are fairly short, which is good to prevent griefing.  Even the first season only took less than a dozen days to finish and then players could go at it all over again.  Plus, players don’t lose their levels or equipment between seasons, being able to continue into the next fully armed the way they like.  About the only things that do reset are the Dark Matter totals and the Specializations, which are single attribute boosts that players can choose each loadout, that can be upgraded for a bigger boost through playing in different sectors.  All around, plenty of balance and customization to make a good deal of fun.

Audio and Visuals
Being set as a futuristic Earth there are plenty of auditory reminders of it.  The music as a good deal of synth feel to it and the futuristic weapons do a good job sounding the part too.  The best aspects of the audio are really more of the drones than anything else though.  The huge Warbringer is just funny in general with what it says as it enters into battle such as “I mean you no harm” right before opening fire and it adds a good deal of lightheartedness to the game, while the noise the Preyon makes when entering into battle can really put a player on edge and start trying to find her before she rips them a new one.

Visually the game looks amazing, at 60 FPS the game plays out fast and the models just look great.  The levels are a little small, but fairly detailed to make up for it.  Player characters’ only personality comes from the helmets though as all the bodies look the same on a given team, and even certain helmets seem to get used far more than others especially now that the Paladins of first Season all have the Helm of Valor as a token of victory.  In terms of looks for each side, the Variant focusing on a mostly white motif stemming all the way to the guns that their side brought with them, while Paladins go more of an Earth tones, dark greens, etc, and the guns seem to stick to the old-fashioned looking and at the very edge of junky, when compared to Variant ones.  A nice aesthetic runs throughout the game though, and there is a pretty wide diversity in colors as well.

Overall
Hybrid is by no means a perfect game, it relies a lot on established aspects of the shooter genre, but the innovations that it does bring do play out pretty well.  Not all players will find this to be for them though, as some could see it as being kind of generic despite what it brings to the table.  Players that are really into the multiplayer shooter genre, should probably look into this though as it does offer a few unique aspects to the game and will feel familiar after getting used to the movement controls.  Though another factor may be how long the community will exist, as this was the first 2 weeks after release and the season gameplay seems pretty dependent on a good number of players.  All summed up though I give Hybrid 

7-5-capsules-out-of-10

Toy Story Short: Partysaurus Rex

 

Partysaurus Rex is the upcoming third episode in the Toy Story Toons series following Hawaiian Vacation (released with the theatrical release of Cars 2) and Small Fry (attached to the theatrical release of The Muppets) episodes. Pixar has recently released the first sneak peek clip online featuring Rex getting the party started in a bathtub with some of his new buddies at Bonnie’s house. The new episode features new toys such as the whale-shaped tap sleeve and a yellow rubber duck with a funny accent.

Rex (voiced by Wallace Shawn), who gets brought for bath time, is the only toy with limbs capable of getting the party going for the dried-out toys which leads to a soap bubble rave, combined with glow-in-the-dark toys, happily enjoying themselves to Grammy-nominated electronica musician BT’s dance music. The new short is being directed by Mark Walsh and produced at Pixar Canada in Vancouver. It will be shown in the theatrical 3D Finding Nemo re-release in September 14th this year. Two more shorts are currently being developed with one of them planned for release in Spring 2013 as well as two TV specials expected to come out in October 2013 and Spring 2014.

Be sure to check out the preview embedded below.

101 Dalmatians Platinum Edition Review


101 Dalmatians: Platinum Edition
Studio: Disney
Publisher: Disney
Format: DVD
Release Date: Available NOW
Price: $39.95 – Available Here

Overview

Having been released over fifty years ago, 101 Dalmatians is one of those epically classic Disney films. People who watched it in their childhood have shared it with their children, and chances are those children will share it with theirs. It inspired a live action film, and is one of the most awesome animal-based films. Every so often Disney graces us with a re-release of these classics, and this platinum version of 101 Dalmatians grants us just that.

Story

While there can’t be many people out there who haven’t seen 101 Dalmatians in one form or another, I have to admit I haven’t seen it since I was very young, so it was nice to rewatch a movie that I watched over and over again as a kid, but this time from an adult perspective. And I gotta say, it holds up.

101 Dalmatians doesn’t follow the standard Disney protocol, i.e. Disney princess, singing, and learning valuable lessons about being yourself. In 101 Dalmatians the valuable lesson is learning not to trust crazy ladies who are obsessed with fur, have insane cheekbones, and want to buy your puppies.

The story moves at a rapid pace, never dallying and retaining that urgent nature throughout. While there are no massive face offs with the hero of the story going up against the villain, it’s kind of refreshing to watch a Disney movie break that type. Especially given the fact that it was made in 1961, after we were graced with the classics of Snow White, Cinderella and Sleeping Beauty.

Pongo is a lovely and wonderful hero, and Perdita is a great mother and wife that (as you get older) you can find yourself relating to more. As a kid? Well, puppies, adventures, and many more exciting things! 101 Dalmatians also shows a side of relationships that doesn’t often get explored in Disney movies by having the wedding (of both humans and dogs) happen at the start of the film. It is a departure from your usual Disney experience, but it keeps the same Disney magic (and inserts some awesomely cute puppies).

101 Dalmatians doesn’t teach kids that they need to go explore to find the place that they belong, it’s all about family and hey, there’s probably a pretty big pro-adoption message in there too. It’s probably a better message for kids than teaching them to go off and find their prince, or that they should pretend to be poor or a man to explore the world. Plus, puppies.

There are the most heartwarming scenes, mostly because they will remind you of things a normal family would do, or what a married couple would do. There’s something about 101 Dalmatians (and I don’t think this is just because I watched it over and over as a kid) that feels a little like coming home. It’s like the movie version of walking into a warm home with the smell of your favourite food wafting from the kitchen and the promise of your favourite piece of furniture to flop down on to.

Not only is it a Disney movie to reminisce to, it really is a well constructed film with an interesting and compelling plot, and it will definitely make you want to watch it again and again (and if you can get your kids to join you then you get to blame them for that).

Visuals

101 Dalmatians was the transition from Disney’s softer, hand painted animations to their Xeroxed copies that were far more modern and contemporary looking. 101 Dalmatians looks far different, from the rougher drawings, to the stylizing of it. It’s far less romantic and more edgy and defined, and the city itself has a personality that you don’t really see in other films (the fact that it is in a quite defined area might be the reason for that too).

The animation of both humans and animals is extremely well done and smooth, which is no surprise given the talent at Disney. And then there’s Cruella, who is one of the most memorable villains that Disney has come out with. The way she’s drawn is just brilliant, and really cements her in your mind, and from the first moment that her silhouette falls against the front door you know that she’s going to be the antagonist of the piece. There’s nothing quite like the unspoken things that you gather from her, like the usually lit cigarette that fills up all of her surroundings with foul green smoke.

Audio

101 Dalmatians isn’t big on songs, despite the main male human being a songwriter, in fact there are only two songs, Cruella De Vil and Dalmatian Plantation. Still, Cruella De Vil is certainly a memorable song, and something that remains stuck in your head for days after hearing it. Apart from songs with lyrics the soundtrack really does accompany the movie well, and it highlights some of the more carefree, as well as the suspenseful, moments. Soundtracks are always something that Disney does well and 101 Dalmatians is no exception to the rule.

Special Features

The platinum release of 101 Dalmatians has plenty of special features for you to explore, not only for adults who have gained an interest to know more about the movie and its creation, but there are also some games for the kids to play on the second disc.

There is quite a bit of interview footage in there about the different important things that 101 Dalmatians meant to Disney, including some archival footage from people actually involved with the project. As a person who used to be in love with the film as a kid, and now loves it as an adult, it was truly interesting to get a behind the scenes look at the film, particularly in how it represented a changing time for Disney animations.

Overall

101 Dalmatians is simply a classic, the film that every child should have the pleasure of seeing. It does become overlooked when people start talking about Disney princesses, or the later generation movies, but it is most certainly one of the classics – and it is a well deserved title.

The Platinum release of 101 Dalmatians would make a fantastic addition to any DVD collection.

10-0-capsules-out-of-10

Digimon Masters Is Now 1 Years Old

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Players of the Digimon Masters MMORPG will be enthused to know that the game has only just turned one year old. As an MMORPG, the first year is often a turbulent time. What this means is that often a game will start with a high playerbase and then it will steadily drop players until it becomes unfeasible to run. Fortunately it seems that the game survived this first year and has therefore avoided the fate of many other games.

On the birthday, Joymax had this to say –

“It’s always a special moment when one of our games hits its anniversary,” said Nam-Chul Kim, CEO of Joymax,  “It reminds us of how we started off and how the game has lasted this long through the love and interest from our players.”

To celebrate the games success so far, there are plans to have eight different events go up for players to participate in. The event has players collecting some digital cake and working towards earning rare DigiEggs. Players will also notice a 30% increase in speed during the duration of the event.

Be sure to check out the official site for more info.

Mojo Bones Announce Release Date For ‘The Curse’

The mysterious figure appears from behind a burst of smoke, his voice deep and taunting…

“I must say, I can’t thank you enough for your generous gift of freedom. I’ve been hidden away for so long…”

The realization of what you’ve done suddenly hits. Upon activating the book you’ve unleashed an ancient curse and unwittingly released the Mannequin: a mischievous adversary who lays a challenge before you.

“Solve all pages of this very book, and you can undo what you have so accidentally done. However, success is highly unlikely…”

The Curse is the second game from independent developers Mojo Bones. Co-produced by Mojo Bones and Toy Studio, The Curse is a puzzle/strategy game – featuring over 100 memory and logic based puzzles, interactive cutscenes, and the ability to share your achievements with the world.

Make sure you visit the official website of The Curse for more information prior to release. The Curse will be available for download on the 23rd of August on the iOS App store, with release set for Google Play, Amazon, and Nook to follow. In the mean time, be sure to check out the video below at let us know what you think.

WIN – Razer Electra – CC Podcast Episode 56

Episode 56 of the Capsule Computers Gaming Podcast is now live. Each week, thanks to Razer, we will be giving away a prize a week competition held through Capsule Computers Gaming Podcast.

To win, simply listen to the podcast EPISODE 56 (download here from iTunes) for the weekly question and SPECIAL CODE, once you have it  send us an email with the Special Code,  your name and full address to [email protected].

At the end of the week, a winner will be randomly selected from the pool of entries. The winner will then be announced on the next podcast. This week, we’ll be giving away the awesome Razer Electra gaming headphones, thanks to our good friends at Razer. If you have yet to listen to Capsule Computers Gaming Podcast you can do so HERE.

This week’s Competition end on the 28th AUGUST Good luck to all!

 

Competition is open World Wide.

 

Follow us on : Twitter | FACEBOOK | YouTube | Google Plus | RSS

 

Check out our other Competitions here

PES 2013 Cover and Steelbook Unveiled

Following on shortly after the confirmation of several continuing licenses and partnerships that will keep PES 2013 going strong, Konami have revealed the cover art for the game and announced the pre-order incentives. With UEFA still along for the ride there will be be a special pre-order edition of the game celebrating the partnership. The rather slick UEFA Steelbook edition is pictured below, and will feature a DLC code  in addition to the pretty packaging. The code will unlock Historic UEFA Champions League Match Balls as seen in the real-life competition. The UK will also be party to a second special edition of the game, which will feature a steelbook with Manchester United club livery.

The cover star for this iteration of the PES franchise is the most expensive man to ever kick a small leather ball – Cristiano Ronaldo, the Portuguese football star who is currently signed to Real Madrid.  Below you can check out the PC, PS3 and Xbox 360 packshots, and as with the images above, can click through for a larger look at the full cover.

PES 2013 will hit stores in September.

Capsule Computers Podcast Episode 056 – Bringing Konami Around

Prepare for a scare as we discuss that one hill that remains quiet, as well as a few other Konami greats. Will Pyramid-head resurface? Or is she actually incredibly rich and thus our beneficiary? Find out more on this episode of Dragon Ball Z- err… The Capsule Computers Podcast!

Cast: Dustin Spencer, Luke Halliday, Travis Bruno, David Partin; hosted by: Benjamin Webb.

Music for this podcast is from: Super Mario World.

Thanks for listening and let us know what you think!

 

 

SUBSCRIBE: iTunes Podcast Channel | Podcast RSS Feed

DOWNLOAD: iTunes | MP3 (right click/save as)

Send all your video game or podcast questions, hints, suggestions, answers to questions and feedback to [email protected]

SPECIAL ANNOUNCEMENT

And the contest is back open now we’re playing prizes by ear. So pay close attention to future casts.

Each week, thanks to Razer, we will be giving away a prize a week competition held through Capsule Computers Gaming Podcast.

To win, simply listen to the podcast for the weekly question and SPECIAL CODE, once you have it send us an email with your name and address to [email protected], make sure you include the secret code. At the end of the week, a winner will be randomly selected from the pool of entries. The winner will then be announced on the next podcast.

This week, we’ll be giving away the awesome Razer Electra gaming headphones, thanks to our good friends at Razer.

 

STORIES COVERED IN THIS PODCAST:

News –

https://www.capsulecomputers.com.au/2012/08/silent-hill-hd-collection-patch-canceled-on-the-xbox-360/
https://www.capsulecomputers.com.au/2012/08/konami-goes-for-gold/
https://www.capsulecomputers.com.au/2012/08/dayz-confirmed-as-standalone-game/
https://www.capsulecomputers.com.au/2012/08/konami-launch-new-site-to-celebrate-metal-gear-25th-anniversary/
https://www.capsulecomputers.com.au/2012/08/ssx-update-brings-two-new-game-modes/

Reviews –

https://www.capsulecomputers.com.au/2012/08/test-drive-ferrari-racing-legends-review/
https://www.capsulecomputers.com.au/2012/08/growlanser-wayfarer-of-time-review/
https://www.capsulecomputers.com.au/2012/08/death-rally-review/

Thanks for listening. Copyright Capsule Computers Pty Ltd – All Rights Reserved.
All Other Samples Are Copyright And Property Of Their Official Copyright Holders.

 

The Gaming Connection Episode 1 – MMORPGs

Welcome to the first episode of The Gaming Connection with me as your host, Benjamin “LinkageAX” Webb. In this weeks extra-long pilot episode of the series, we take a slightly-shallow dig at the MMORPG genre in gaming. Starting with Ultima Online, we move into a somewhat shallow analysis of freedom within the genre.

The Episode is titled The Gaming Connection with LinkageAX – Freedom in MMORPGs. Hope you enjoy it!

This weeks agenda is as follows –

The Gaming Connection –
With LinkageAX.

Topic: MMORPG’s

Agenda –

Opening
-Greet peeps
-Introduce Self
-Introduce Topic

Middle
-What is an MMORPG?
-Comparison between old and new.
-Example of horrible recent MMORPG (The Secret World)
-Example of okay recent MMORPG (TERA)
-How I feel MMORPG’s should be handled

Ending
-Closing Statements
-Connecting with you: What is your favourite MMORPG and why? #GamingConnection
-Check out my twitter @LinkageAX
-Check out our official website https://www.capsulecomputers.com.au
-See everyone off
-Adios.

Just remember guys, you can contact me on Twitter with any feedback and responses for the show @LinkageAX. You can also reach me privately at my email address [email protected].

The opinions shared in this series are my own and not reflect the views of Capsule Computers as a whole. Check out the video embedded below for this weeks Gaming Connection goodness.

JoJo’s Bizarre Adventure HD will not be re-balanced


Fans of the classic arcade fighting game JoJo’s Bizarre Adventure, which is of course based upon the legendary manga of the same name, should know that the game wasn’t perfect. In fact, it was quite well known that the game suffered from some strength balancing issues. In particular with the character Pet Shop, the single most powerful character in the entire game.

The game’s director Ryota Niitsuma has confirmed on his official twitter that the HD version of the game which is set to be released tomorrow on XBLA and PSN will not re-balance the game and will leave it’s mechanics untouched. He revealed this funnily enough after being questioned about whether or not Pet Shop would be weakened in strength in the new version.

What do you think about no re-balancing in JoJo’s Bizarre Adventure HD? Will you be spamming online with Pet Shop? Let us know in the comments section. You can also check out the mighty over-powered nature of Pet Shop in the video below.