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Corpse Princess Shikabane Hime Complete Collection Review


Corpse Princess Shikabane Hime

Studio: Gainax, Feel
Publisher: Madman
Format: DvD
Release Date: July 4, 2012
Price: $59.95 (Buy Here)

Overview

What if you regretted something in your life so much that you just could not let it go, even after death? What if it was possible that these regrets were so strong that you could essentially come back to life in order to fulfill them? That is what, essentially, a Shikabane is. Someone with such a powerful regret that they have not been able to pass onto the next life.

Shikibane Hime are essentially undead women who must battle with Shikabane with the assistance of their Kougon Sect monk masters. Upon reaching 108 Shikabane kills, they are finally allowed to leave this world and get into heaven. However for Makina, this is only secondary to her primary objective – defeating those Shikabane responsible for the deaths of herself and her family.

Story

When people die with really strong regrets, there is a chance that their bodies will not leave this world. People that end up like this are known as Shikibane and they are powered by their strongest and most unresolved regrets. To battle these are a monk sect known as the Kougon Sect that work with undead warrior women known as Shikabane Hime.

What makes this story so interesting is that not only do each of the characters have their own motivations for hunting down Shikabane, or working within the Kougon Sect, but they all have such unique personalities. For example, the main characters older adoptive brother is a massive goofball with a serious side to him, whereas his Shikabane Hime is incredibly focused and dangerous.

The series initially feels like a monster of the week type of deal, which is something that I was pretty okay with because there did seem to be some kind of underlying story waiting to be told, but after a few episodes it seemed to have switched into a more arc-like story. Honestly speaking, I much prefer watching series that have a story arc over monster of the week types of deals. I feel that this series has benefited from switching the formula by the second disc.

What really makes this series great though, is the fact that some bad things happen and there are consequences on the characters for getting it wrong. In one episode we see this really clearly when the Shikibane Hime Makina loses her arm. There is also a much stronger example in the series, but I wont go into that here.

Visuals

Visually speaking, Corpse Princess has some pretty cool looking visuals. The art style is typically Gainax whilst also carrying some rather fine touches in visual quality and fluidity in animation.

In this series, each of the characters look fairly unique which makes identifying them much easier. For instance, no two Shikabane Hime look the same. However, there is an exception to this rule in relation to some of the lesser characters in the Kougon Sect. I’m pretty sure I saw the same bald-headed monk three times in one scene.

As an Anime series with a focus on action and monsters, these things must be represented visually within the series. And I must say that all of the action sequences are not only directed wonderfully, but are also incredibly fluid. There are also a bunch of pretty gross looking things happening in some of the sequences, like this one guy has captured a whole bunch of souls in a cube thing and uses parts of their bodies as shields, weapons and the like.

This is definitely a series where visual quality has been a large priority for the producers and it really shows. Fans of quality will definitely want to check this series out.

Audio

Beautiful Fighter is easily one of my now all time favourite anime openings. Having that opening theme for this series was brilliant and set the tone of each episode beautifully. Not only that, the first ending theme was incredibly awesome but was followed by one that didn’t quite sit right with me. Sadly this is the case with most anime ending themes and is not a case that I particularly enjoy.

I think I’ve mentioned this in previous reviews, but the dub track in this series had a kind of tinny-sound to it. It’s hard to explain, but it’s like there was this subtle grinding on the end of each word. It’s not a deal-breaker by any stretch, it’s just really weird having that there if you can notice it.

What was actually really impressive with both the dub track and sub track was that the characters sounded like an accurate representation of each character. Although, I will admit that even if the dub doesn’t quite match up with the subtitles at times, it is still an enjoyable experience.

Overall the audio quality in Corpse Princess is a fairly solid deal. It isn’t revolutionary or groundbreaking, but for the kind of story it is – it doesn’t need to be.

Extras

What’s really great about Corpse Princess Shikibane Hime Complete Collection is that it comes with some pretty solid Special Features. The special features include commentaries, trailer and textless endings and openings. Whilst this may seem standard to most anime fans, it feels as though most current releases have been neglecting things like these.

With the commentary, you can listen to various cast members give out some interesting and entertaining spiel surrounding the show and working on it. Commentary tracks are always a great addition to shows and the tracks on this anime exemplify that.

And that just leaves the opening and closing clean animations without all the text and trailers. Not really much to talk about with these, the animations are quite good and worth the watch. The songs are awesome too. And lastly, trailers! Trailers are trailers, I don’t know why but I always seem to watch through them.

Overall

Corpse Princess Shikabane Hime Complete Collection is an amazing package over an amazing series. Whilst it is not a work of art in any stretch, it is incredibly detailed and fluid that it doesn’t really matter. The show is also able to provide a fair amount of feels throughout the story which is always a plus for me. Anime fans will not find any regrets in purchasing this series.

 9-0-capsules-out-of-10

Apple Locks In iPhone 5 Event

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Apple is to likely to unveil the new iPhone 5 at an official invite only event in San Francisco in exactly one week from now on September 12. The iPhone 5 is expected to be thinner, larger, and more powerful than its predecessor.

Apple has released the following teaser image showing the date 12 with a shadowy 5. The new iPhone 5 is expect to bring more than just the small cosmetic changes and hardware update seen in last year’s iPhone 4S announcement, and instead will be updated significantly.

On the rumour mill, iPhone 5 is “said” to have new redesigned two-tone unibody, a redesigned dock connector, 4G LTE, new NFC technology, a larger 4-inch display using Sharp’s IGZO technology along new redesigned earbuds.

Rome: Total War Anthology Review

Rome: Total War Anthology
Developer: Creative Assembly
Publisher: SEGA/Avanquest Software
Platform: PC
Release Date: Out Now
Price: £19.99 – Available Here

Overview:
Welcome to Rome. Welcome to war. And now, welcome to 2004. Back then, playing Rome: Total War meant going to the past in the sense of recreating the great Roman campaigns rather than in the sense of revisiting an older game. But hasn’t it aged well? Avanquest Software has helpfully compiled a comprehensive edition of the game for pseudo-Caesars, featuring Rome: Total War and the Barbarian Invasion and Alexander expansion packs, all at a budget price of £20.

Story:
Both through a number of given historical battles and a free-flowing, long-winded but thoroughly enjoyable roaming campaign mode, you live out dreams of being a Roman general. Your orders sculpt every aspect of your campaign, from where to strike enemy forces in battle to where on the map to direct the expansion of your empire first.

Rome: Total War Barbarian Invasion sees a shadow cast over Rome; the unified empire died with the last Emperor and it’s every man for himself. You stuck with Rome through the glory days and now the barbarians are here you must lead your people through the darker days. The second expansion pack, Rome: Total War Alexander, challenges you to better one of history’s legendary war generals as the map expands beyond the regions that acted as your playground in the first two iterations. Like Barbarian Invasion, the expansion pack introduces a number of new factions and troop-types, but now you take up a new East-bound heading to Macedonia and the Persian Empire.

Gameplay:
One of the reasons Rome: Total War has lasted so well and still stands its ground amongst other more modern titles is it was so ahead of its time and one of the leading strategy games on the market back then. It did the basics well but at the same time was an innovator, offering scale and depth to your warfare that hadn’t been done before. Even now it’s still impressive how it seems to have a system for everything, from sieges and soldier formations to advancing your civilisation and generating a profit. Yes, the graphics haven’t held up quite so well, but its past prowess has put it in good stead for the current day as over half a decade on it’s still as playable as ever.

In combat the game comes to life; battles can be lost with one bad move just as they can be won with one show of quick-thinking. Also, visually it comes alive. Cavalry, foot soldiers with all manner of weapons, and special units like war dogs and armoured elephants do battle to stunning effect, the overview of hundreds, almost thousands of troops in varied, natural (an in the case of a siege, man-made) surroundings enough to bring out the war general in all of us.

There’s a start phase where you get to organise all your soldiers involved into formation before you commence the battle. The fight then wages on in real-time, unless you utilise controls to fast-forward if it’s a little slow going or pause time if it’s getting too hectic. The battle is won when the enemy retreats (ruthless leaders can give chase and chop them down up to their red line of safety or, in the case of a siege where there is nowhere to run, when the last man falls to the ground and the settlement is claimed.

Newbies are eased into proceedings with a prologue mission in which the ins and outs of the battle controls are explained. Thereafter, optional advice is given for battle and the goings-on in the campaign map when the game feels you could use some pointers. A magnifying glass button takes you to the point of reference.

Open war is only one part of the game. A section of a world map plays host to a sort of living and breathing board game. You, your Roman allies and all other factions take it in turns to move you forces, although it doesn’t stop at just moving armies around the board. You are responsible for managing all the settlements you control; setting the tax rate, build schedule and soldiers to be trained or recruited.

Also, in this turn-based phase you’ll have agents like spies and diplomats under your control. Spies can be put to use to get a sneak preview of enemy units before you go charging off into battle with them, whereas diplomats can negotiate to find a peaceful solution, establish trade routes or widen your knowledge of the map in which unknown areas are dark and unlabelled. You also receive missions from the senate which, though aren’t a total necessity, carry a reward for successful completion.

As you can imagine, this campaign map part of the game is as tactical as the actual battles, if a little less action-packed, and has just as vast a scale as the set pieces in the way a war of attrition with one faction can wage on for ages until a victor finally emerges. It works so well that this aspect of gameplay doesn’t feel like a stop-gap between battles, the only inconsistency in quality coming in the form of naval warfare. While it shows just another string to its bow that you can take off in fleets of boats, transporting armies and engaging in naval warfare, the actual combat at sea hasn’t even been attempted. Instead, all boat-to-boat battles are simulated and done in a couple of seconds based on probability, the same as if you choose to sim a battle inland instead of fighting it.

Visuals & Audio:
Visuals and audio are two aspects of a game that deteriorate with time. Fortunately, it hasn’t reached a point where they seem so dated as to make the game unbearable. Instead, it’s just something you notice but are relatively unaffected by. The game allows you to zoom right in to battles to see the action unfold at ground level, and it’s only here you even realise shortcomings. In fact, the sound effects have held up well, the only problem is the in-game animations don’t always match them. Loading screens all carry a proverb or quote from that era too, which is a nice touch.

Overall:
Fro the amount of playtime on offer in this three-way bundle, it works out as very cheap entertainment. Even though it is getting on, it hasn’t yet reached its yield point and the gameplay’s as good as it ever was. Sometimes it’s worth delving into the back catalogue to unearth some truly brilliant games, and this comes with a strong recommendation for lovers of the Roman era of warfare and tacticians who may have missed it the first time round. What better time to pick it up than on the eve of the release of Rome: Total War 2 in preparation for the sequel.

9-0-capsules-out-of-10

Skyrim’s Hearthfire DLC available Now

If you’ve been busy collecting materials and gold over the past week when the next piece of Skyrim DLC, Hearthfire, was announced then you will now be able to put all of it to good use. Today anyone who happens to own a Xbox 360 version of Skyrim can now pick up the Hearthfire DLC from the Xbox Live Marketplace for 400 MSP.

Hearthfire adds a house building mode allowing players to create and customize their own house and add in various crafting areas, storage and even livestock. Players can even adopt children and move their wife into their house. Currently it is unknown when the DLC will make it to the PC or if it will make it at all to the PS3.

Let Mike Tyson tell you why he’s the baddest man on the planet in WWE 13

As part of a special bonus, anyone who happens to pre-order WWE 13 before it is released on October 30th will be getting a chance to play as Mike Tyson. Today THQ released a little interview with Tyson where he talks about his few appearances in the WWE back in the ’90s. The interview is being conducted by Paul Heyman but you can only hear him at one point.

The video can be found below and is worth watch, especially when Tyson takes a little shot at himself saying what is next, an ear joke? Don’t worry Tyson, no one will ever forget about that. Shame that it probably won’t be his finishing move when the title hits the Xbox 360, PS3 and even the Wii next month.

R.A.W. – Realms of Ancient War Rogue Trailer and Release Date

Focus Home Interactive and WizarBox Games have released the trailer for the third and final playable character in R.A.W. (Realms of Ancient War) with the Rogue.  The trailer just shows off the Rogue going around beating down the bads with her bow and daggers, but in addition to the trailer itself Focus Home has finally announced the release date for R.A.W. for XBLA, PSN, and PC as September 19th.

Realms of Ancient War is an action RPG that beyond the regular single player will also feature coop play as the players go out into the world to stop an evil in a continent already suffering from a terrible war a decade before.  Besides the Rogue, the previously featured playable characters were the Wizard and the Warrior, so players should be able to play exactly how they want when it comes out September 19th.

Resident Evil 6 demo available to everyone on September 18

If you happened to buy Dragon’s Dogma on the Xbox 360 back when it was released then you probably have already tried out the demo for Resident Evil 6 and while PlayStation 3 owners can now use their codes to play the demo today, they won’t be too far ahead of everyone else as Capcom revealed today that a new demo featuring different stages fro Leon, Jake and Chris as well as some online co-op gameplay will be released to the public on September 18th.

For those who enjoy the demo, it is worth noting that Resident Evil 6 will be hitting consoles on October 2nd so there isn’t too much longer to wait at this point in time.

Skies of Arcadia trademark renewed by Sega

Those who have been hoping for an eventual Skies of Arcadia HD re-release or even a simple re-release of the title on current-generation consoles may be able to get their hopes up a little bit today as it has been discovered by CVG that Sega has renewed the trademark on the title.

Of course this isn’t solid proof of an HD remake or even proof that anything for Skies of Arcadia is even being developed, though it is worth noting that it is also one of the most requested of Sega’s older titles next to Shenmue. Will something eventually be done with Skies of Arcadia? Let’s hope so, because it truly was a gem back on the Dreamcast and would probably do well this generation.

Listing states Wii U will be released November 11th in three different versions

Another day another Wii U pricing and release date rumor. This latest rumor comes from an online supplier called Video Products Distributors’, which handles products that are given to Amazon, Newegg and Blockbuster, listing which GoNintendo happened to catch a glimpse of. The listing of this supplier pointed to three different versions of the Wii U available at launch, though exactly what these three models will contain or what their differences are currently unknown.

We have the following release date of November 11th and prices:

WIIU SYSTEM – GM 11/11/12 $249.99
WIIU SYSTEM W/ – GM 11/11/12 $299.99
WIIU SYSTEM 349 W/ – GM 11/11/12 $349.99

It is worth noting that Nintendo still has made no official statement at this point, so this should be taken as a rumor still at this point, though with the holiday season creeping up on us, it won’t be long until Nintendo makes a statement of their own.

Sarah and La Mariposa show off their Dead or Alive 5 swimsuits

When Dead or Alive 5 is released later this month on September 25th, there will be a special collector’s edition version of the title which will include a number of special swimsuits for the female half of the roster. Now we’ve already seen what most of their swimsuits will look like and even what Helena’s outfit will be, but what about our guest character from Virtua Fighter Sarah and La Mariposa (Lisa)?

Today Tecmo Koei revealed these last two swimsuits which can be seen below. It is worth noting that those who also pre-order the game from Amazon or GameStop also have the ability to gain some special bunny bikinis depending on their retailer of choice, making Dead or Alive 5’s swimsuit count rivaled only by Dead or Alive Xtreme.