Home Blog Page 5033

CC Screen: American Horror Story 02×01 Recap “Welcome to the Crazy”

American Horror Story has adopted a practice that is different from the usual, it’s the first mainstream show that has changed the cast, the setting and the entire feel of the show from season to season. Last season was about a family who buys a haunted house and gets more than they bargained for, this season is about an asylum.

Not only does the setting and cast change (although a lot of the cast from the first season have been kept on), but the feel of it as well. Instead of having a ghost horror, it’s more of a creepy, gory horror. There aren’t the shock suspense moments that make you jump, but instead an intense sense of unease and repulsion.

The episode kicks off with Adam Levine and his newly wed wife going on a horror tour honeymoon. Because that’s normal. They’re exploring an abandoned asylum, which gives the show a chance to shove a bunch of exposition about the history of the asylum that includes it starting as a tuberculosis ward, then being bought by the church and used as a sanitarium for the criminally insane. Fun place for a honeymoon.

They go for some sexy time in a patient chair with Adam Levine playing doctor (which I’m sure was put away as spank bank material by a few people), before they’re interrupted by a noise. So, like the odd person that she is, Levine’s wife suggests they go investigate it. They go to where the noise is coming from and his wife suggests he look inside the room to see what it is in return for a blowjob. Using the power of the iPhone, he sticks his hand in the slot while she kneels in front of him and goes to town.

Ever the cock block, something within the room grabs and yanks off Adam’s arm. Like completely off. He shoves his wife away, pulls out his bloody stump and the title theme rolls.

The opening theme isn’t quite as scary as the first season one was, that set my skin crawling – this one is just kind of creepy. It’s got all the asylum stuff, but it’s not as concise and spliced together in time with the music as the first one. That might have also been because the first one was surprising in the high quality of the horror, while my expectations were quite high for this one to start off with.

It’s back in 1964 at a gas station, with a family complaining about paying 30 cents a gallon – LOLs, oh you’re in for a shock in the coming years. And who is serving this family but Evan Peters (AKA Tate Langdon from the first season) who is now playing Kit – an older and far less emo character.

The lights flicker and I’m all ready to get a glance at some supernatural activity, but it’s just a group of guys messing with Kit and making some comments about him having a maid and chocolate, which don’t make much sense until he goes home and you see that he’s married to a black girl. Unfortunately for them, it’s not really a good time for it, and they’re forced to hide it from everyone.

They have a very sweet and beautiful relationship and- SHE’S TOTALLY GOING TO DIE

Anyway, after they get their freak on some weird stuff starts happening and there’s bright lights, some really weird stuff starts happening, and it looks like something extraterrestrial is going on. Sigh, aliens. Now, this show has always asked to stretch the imagination a bit, but ghosts I could deal with, aliens? That’s less horror and more sci-fi. I’m holding out hope that it was in his head.

We’ve returned to the asylum, though still in the sixties. Instead of the broken down wreck of a building, it’s now all new and fancy. A reporter, Lana, is there to write an article about the bakery (because all asylums for the criminally insane have bakery attachments). She is greeted by Sister Eunice (Lily Rabe, who played Nora, the original house owner in the first season) who leads her through the asylum to Sister Jude (Jessica Lange, previously Constance). Like in the first season Jessica Lange’s character is uninterested in messing around, and comes across as harsh. Although, in this season she is strictly religious, and thinks that mental illness is simply an absence of religion.

Lana isn’t all that interested in the bakery though, the serial killer Bloody Face is arriving, and she is desperate for the story. Her ambition sends Sister Jude into a rant about how she can see the sin and all that. Kind of love how Jessica Lange can switch it from someone so sinful, to someone who is the exact opposite. She still keeps that same energy and somewhat off-putting nature, but it just works very well. It’s obvious why she’s been kept on, along with her Golden Globe and Emmy win.

Bloody Face has arrived, and guess what, it’s Kit. He looks just as sweet faced and innocent as he did in the beginning, and it’s really hard to imagine him hurting innocent women. Much less, as Sister Jude reveals, his wife.

You start seeing the asylum through Kit’s eyes, such as the common room, which is full of a range of different psychotics. He’s about to turn off the music, which is super annoying, before a pretty young French girl steps in front and informs him that there are rules for just about everything and breaking them is inadvisable. Pssh, yeah no kidding.

Some angry looking guy taunts Kit about his supposed kills – including his wife – and a fight breaks out between them. If he’s going to get angry every time someone makes a comment then he’s going to be in a heck of a lot of fights. Sister Jude and two orderlies show up to break it up, her using a piercing whistle to stun everyone, and the orderlies clock him on the head before he can try to defend himself.

Medal Of Honor: Warfighter New Multiplayer Trailer

0

So Medal of Honor Fans, we hear that Warfighter is coming out in just a few days time. So EA have released a brand new Multiplayer trailer for the masses to enjoy.

In the multiplayer portions of Medal of Honor: Warfighter, players will be able to join a fireteam with their buddy and take control of one of 12 special Tier 1 operator units. This trailer showcases many of these features as well as a lot of multiplayer footage. It looks incredibly fun.

Be sure to check out the trailer embedded below for more info.

Roccat Hiro Gaming Mousepad Detailed

Today ROCCAT unveiled their latest mousepad, Hiro, which is shown to be one of the most durable mousepads on the market. By utilising a new bonding process, the team are claiming that this mousepad won’t ever fray or get damaged. This claim comes after their patented pair-bonding process uniquely binds the top layer material with the lower layer material to create an unrivaled durability.

The mousepad also boasts a unique silicone based surface with complex 3D patterns to assure the ultimate gliding experience on both the X and Y axis. On the mousepad, Roccat had this to say:

“With the Hiro, we are yet again bringing true innovation to gaming,” says ROCCAT Founder and CEO, René Korte. “Frayed edges are a thing of the past with this mousepad. And its groundbreaking, one-of-a-kind surface delivers speed and precision that will thrill even the most demanding gamers. We built the Hiro using only the most advanced materials and construction methods – so gamers can rest assured their pad will provide max battle durability and performance, mission after mission.”

Be sure to check out the official website for more info.

Assassin’s Creed 3 Liberation – Story Trailer


Ubisoft have released a brand new trailer for the intriguing upcoming PS Vita title Assassin’s Creed 3 Liberation, this time focusing on the games story mode. The game itself is of course a spin-off of the full console release and features another Assassin that isn’t named Connor and happens to be a woman.

You can check out the brand new Assassin’s Creed 3 Liberation story mode trailer, which shows off what appears to be an incredibly deep story mode on par with the console Assassin’s Creed 3’s deep story about being a Native American Assassin in the Revolutionary War.

Be sure to let us know waht you think of the Assassin’s Creed 3 Liberation trailer in the comments section below.

Need For Speed: Most Wanted Live Action Trailer


EA Australia have today released a brand new trailer for their hotly anticipated upcoming open-world racing game Need For Speed: Most Wanted. But the trailer is not what you’d expect, it is in fact a live-action trailer featuring a Hollywood style car chase sequence that pits the Police against the hooligans causing chaos on the roads.

You can check out the awesome live-action trailer for Need For Speed: Most Wanted below. It is sure to excite you in some way or another even if you aren’t particular interested in the game, it’s a good bit of marketing that clearly had a decent budget behind it so give it a watch.

After checking out the live-action trailer be sure to let us know what you thought in the comments section below.

Space Disorder Review

Space Disorder Review
Developer: Mi-Clos
Publisher: Bulky Pix
Platforms: iPhone (Reviewed), iPad, iPod Touch
Release Date: October 11, 2012
Price: Free – Available Here

Overview

So this mean robot steals your one and only and you play the part of Noah, the apparent hero. He then straps on his jetpack and goes to save the day. Sound familiar? Comparisons to other games don’t end there, there are countless games similar to Space Disorder on the app store, and so what makes this so different? Well not too much, aside from some nice level design and graphics, my general experience with this platform game is pretty boring to be honest. It’s main downfall is the controls, they’re not immediately user-friendly and it hurts the games accessibility.

 

Visuals and Audio

The presentation is solid, which is the main appeal of the game. It’s cartoony, colorful, and has an aesthetically pleasant style. The animation is decent and in particular the death-animation is the highlight, I would know, I died quite often initially when the controls were being frustrating. I guess you could say it’s family friendly, the music is appropriately spacey and inspired by some sort of techno-pop, but as usual I never play smart phone games with sound (why would I?). My short-time with sound was that it fit with the theme, but it did sound like it was just stock music from the internet, although it’s understandable for small games. To be honest I didn’t like the UI, it reminded me of Jetpack joyride and other side-scrollers I’ve played, it’s functional but just too generic. The social media and other links in the right bottom corner of the main screen is also another strange design decision, why not just put it in the centre of screen?

Gameplay

To control the little dude, you’ll have to swipe and hold in different directions, it can be quite jarring initially. Swiping left or right makes him walk on the floors of the spaceships, there seems be a little delay depending how far your finger is away from Noah. Holding down on screen makes Noah glide with the jetpack, which is what you’ll be doing most of the time.  I basically spent most of my time playing in paranoia of obstacles, I’m not sure if that’s the point, but once you’re used to it the controls can become functional. These ships are filled with coins to collect in order to buy the keys that will free the adorable little xenomorphs, which requires a key to unlock from prison. It may take a few levels to get enough money for one key, but once you’ve rescued your first alien, you can give it gifts to improve its mood. Obstacles will also need you to occasionally throw grenades and user other power ups, which might tickle your fancy, but it felt pretty bland to me.  When the little dudes are happy, the aliens will give you missions to complete as you make your way through levels. This virtual pet simulator that nobody asked for is interesting, but not advertised initially so your interest kind of wanes.

In fact, it probably took too long to collect enough coins to get a key to release an alien. The levels are also interesting, in that apparently they’re randomly generated, but they all seem pretty similar. It did cause some confusion after playing for quite awhile, if it wasn’t for the loading it would be like an open world game, never ending on the same level. The whole thing might as well be Noah’s own version of the film “Moon”, where he’s condemned to spend all eternity floating around in space waiting to go home and doing mindless tasks along the way. Also if you want to bypass all of the trouble just to save critters, you can always invest in the blatant in-app purchases system and use real money. In general, I think it just took a little too long to do anything satisfying in game, which is a problem when you’re dealing with the short attention spans of smartphone gamers.

 

Overall

Space Disorder has some disorder’s of it’s own, I had to use that at some point in the review, and this was it. It has average controls, a generic feel and it’s just not too fun. Apparently there’s an update to controls on the way, from what I read on a forum, but until that happens you may as well stay away from this game. It is free to play, so it might be worth checking out, if you’re looking for an average ride that has some pretty sights along the way.

6--capsules-out-of-10

 

SimCity – How to Deal with Disasters

SimCity Public Service Pictures presents How to Deal with Disasters. In SimCity you never know when disasters will strike! In this educational video, you’ll witness the first four disasters of more to come and tips for how you can best rebuild your city in the event of unwelcoming destruction. Did Howard of New Haven, Connecticut allocate space for police, fire and health in his megatropolis? Will he survive a meteor shower? Did Chelsia’s industrial city of Little Rock, Arkansas hold up after an earthquake? Or did Taylor’s modest community in Spokane, Washington recover smoothly from a tornado?

Find out what happens when UFO’s attack and more in the video below!

Cyberpunk 2077 Announced

0

CD Projekt RED has officially unveiled the title of their upcoming RPG game that is currently in development. “Cyberpunk 2077” is set in the world created by Mike Pondsmith who is one of the founding fathers of the founding fathers of the genre and creator of the RPG, Cyberpunk. Mike Pondsmith said the following about Cyberpunk 2077:

“The team has to love the material. The Team has to want to be faithful to the material. The Team has to have the skills to execute the material and see that vision through to the end. They have to be on fire with the desire to make an extraordinary game. An that leads why, at last, to why we hooked up with CD Projekt RED.”

Players will be thrown into the dark future of the year 2077 and into a world where advanced technologies have become both the salvation and the curse of humanity. They game will be set in the lively city of Night City and its surroundings. Players will be able to revisit places that are well known from its predecessor “Cyberpunk 2020”, some of these include a combat zone over ran by gangs, the legendary Afterlife joint and the nostalgic Forlorn Hope.

The gameplay will consist of some aspects you may remember from “Cyberpunk 2020” which will all be adjusted to fit the sandbox perfectly. You will also get to use some of your favorite weapons like guns, rifles, implants, and best of all, dozens of gadgets.

No platforms or release date has been announced for Cyberpunk 2077 but it rumored to be releasing some time in 2014 or 2015.

Stone Cold Steve Austin Unleashed on WWE 13

Leading up to SummerSlam, WWE Games spoke with the legendary Texas Rattlesnake, WWE Hall of Famer Stone Cold Steve Austin. Aubrey Sitterson went into the interview with a list of questions for the iconic Superstar, including his thoughts on WWE ’13, the “Attitude Era” and current WWE Champion CM Punk. Unfortunately, things took a different spin, as Austin took issue with Sitterson’s line of questions, tone and pretty much everything about the hapless WWE Games Community Manager.

Check out the interview below, and be sure to follow WWE Games on Twitter and Facebook for all the latest on WWE ’13 – on sale October 30, 2012!

Halo 4 Skulls Revealed

The skulls for Halo 4 have officially been revealed. For those of you who don’t know, skulls can be found throughout the game’s campaign. Once you find a skull you can use it in the campaign to modify an aspect of the how the game plays. Here is the list of the skulls that will be included in Halo 4:

  • Famine – Weapons drop much less ammo.
  • Tilt – Enemy resistances and weaknesses are increased.
  • Mythic – Enemies have increased health.
  • Catch – Enemies are grenade happy!
  • Black Eye – Shields don’t recharge unless you melee enemies.
  • Tough Luck – Enemies always go berserk, always dive out of the way, and never flee.
  • Iron – Co-op: Back to previous checkpoint on death. Solo: Restart mission on death.
  • Thunderstorm – Major upgrade to the capabilities of enemies.
  • Cloud – Motion sensor is disabled.
  • Cowbell – Acceleration from explosions is increased.
  • IWHBYD – Rare combat dialogue becomes more common.
  • Grunt Birthday Party – Headshot a Grunt, HAPPY BOOM TIME!
  • Blind – The HUD and the first person arms and weapon are hidden.

You will be able to use these skull when Halo 4 launches exclusively on the Xbox 360 on November 6.