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Call of Duty: Black Ops 2 Live Action Trailer Released

A new trailer for Treyarch’s latest foray into the series, Black Ops 2 has been released. This is a live-action trailer which presumably shows off all the different cool gadgets and weapons you can use in the game, but of course in real life!

The trailer features big names like Robert Downey Junior of Ironman fame and the host of YouTube channel FPS Russia; Mister Kyle Myers. With cameos from Omar Sy and iJustine and directed by Guy Ritchie (who also helmed the Sherlock Holmes movies), this trailer titled “Suprise”  is certainly entertaining enough to stir up some hype for the game’s imminent release.

In just two weeks, players will get to experience the new title and arguably the largest release of the year. With the motto, “There’s a soldier in all of us”, this high octane trailer will certainly turn some heads.

Call of Duty: Black Ops 2 will release on November 13th in Europe and North America for the PC, Playstation 3 and Xbox 360; with the Wii U version releasing on November 18th and 30th for North America and Europe respectively.

12 Gameloft Titles Hitting Xbox for Windows Phone 8

Gameloft has been busy with the release of Xbox for Windows Phone 8. They have optimized 12 of their top titles for the new platform to be fully compatible with the Xbox ecosystem including leaderboards and the ever popular Achievements.

Gameloft is thrilled to be able to take advantage of the integrated Xbox gaming service on Windows Phone 8,” said Baudouin Corman Vice-President of Publishing for the Americas at Gameloft. “As smartphones continue to gain ground as one of the most widely adopted gaming devices, we see this as a great opportunity for us to optimize our titles for Windows Phone 8 users to enjoy with the platform’s new features.”

Headlining the set of twelve games is Modern Combat 4: Zero Hour, the much anticipated followup to Modern Combat 3: Fallen Nation. Check out the full list of titles below.

  • Ice Age Village
  • N.O.V.A. 3: Near Orbit Vanguard Alliance
  • Modern Combat 4: Zero Hour
  • Shark Dash
  • Asphalt 7: Heat
  • The Dark Knight Rises
  • UNO™ & Friends
  • Order & Chaos Online
  • The Amazing Spider-Man
  • Fashion Icon
  • Poker for Prizes
  • Real Soccer 2013

M.U.S.E. Launches to Android

Ayopa Games and Lab Rats Studio’s explosive third person shooter M.U.S.E. is hitting Android. The Android version is getting all of the content found on the iOS versions including the 1.2 content patch. As a bonus, M.U.S.E. supports the MOGA Mobile Gaming System controller from PowerA. The MOGA controller won Best Hardware of E3 2012 and can be purchased here.

M.U.S.E. is a 3rd person RPG shooter with an episodic single player campaign. The game features arcade style scoring systems, RPG styled character advancement, destructible environments, and a variety of high tech weaponary. Check out Capsule Computer’s review of M.U.S.E. on iOS here. The game is available for $1.99 on the Google Play store here.

Maxim Australia Knows How to Throw a Halloween Party

Who says Australians don’t celebrate Halloween? This October 31st Maxim Australia is throwing a HOT 100 Halloween Party at the Marquee, with Sophie Monk (number seven on the Hot 100 list) will be making her only Sydney appearance.

With a guest list of over 500 (plenty of those being hot women from the Maxim list), and the music done by The Faders (famous for performing at some of the biggest parties, as well as festivals such as Splendour in the Grass and Future Music), this certainly sounds like it’ll shape up to be a crazy awesome event. Too bad it isn’t open to the public, but hey we can dream right?

Maxim Australia’s Hot 100 Australian Women edition is on stands now! Make sure to pick yourself up a copy, whether it be for jealousy or pleasure.

Sophie Monk had this to say about making number 7 on the Maxim Hot 100 list:

“I’d like to thank my mum for voting for me and apologies to my brother who will most likely buy every copy on the Gold Coast so his friends don’t see it. I love that Australia is celebrating Halloween but I’m not sure how I’m going to make a pumpkin outfit sexy. I will try!”

And I’m sure that, since she’s Sophie Monk, she will be successful in that endeavour.

Check out the Maxim site HERE for more information on the Hot 100 list, but if you want the full list you’re going to have to pick up a mag in the store!

The CW’s Arrow Picked up for Full Season

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Good news for Arrow fans, the show has been picked up for a full 22 episode season. After three episodes airing, Arrow has received the highest ratings for the network in years, so it’s no surprise that it got picked up.

Arrow follows Oliver Queen, a billionaire who was stranded on an island for years and returns to his home city with a plan to rid it of corruption. While he was on the island he picked up a few skills, namely the ability to shoot arrows really well and some great combat moves. Based on Green Arrow, Arrow is an action-packed, dark super hero drama that mirrors that of Nolan’s Batman series.

While at times it can go a little too far into angst, or heavy handed dialogue, it is an interesting watch for those who like their superheroes. CC Screen does a weekly recap of the episodes, so if you want to catch up, or just like recaps, then make sure to check them out!

The Mystical Laws to premiere in Australia

The Mystical Laws is an anime film that has taken Japan by storm recently when it debuted at #2 in the Japanese box-office right behind the Madoka Magica film. It is a religious anime film that features animators that worked on legendary anime series such as Naruto, Yu-Gi-Oh and Neon Genesis Evangelion.

The official facebook page of The Mystical Laws has announced that the film will premiere in Australia this week in Sydney at Hoyts Broadway on Friday the 2nd of November and run until Sunday the 4th of November. You can purchase tickets to this very interesting film here.

If you want to get a taste of what to expect in the ‘spectacular’ film known as The Mystical Laws be sure to check out the trailer for the film below. It is sure to get you pumped and ready for what appears to be a very exciting anime film. You can also visit the official website of The Mystical Laws here. Let us know what you think of The Mystical Laws in the comments section.

The Online Community, Offline

The thought came like a very pleasant slap in the face. I was sitting in an auditorium at the Melbourne Convention Centre last week, as part of Game Connect Asia Pacific (GCAP, to everyone who’s ever spoken it aloud).

Obsidian Entertainment’s Chris Avellone was discussing in detail the design of Fallout: New Vegas, one of my favourite games. The story structure has always fascinated me: discovering little pockets of narrative while wandering the Wasteland was largely responsible for the 170-odd hours I sank into it. It seemed to be the most appealing element for a lot of players, so when Avellone placed narrative at the bottom of the production priorities list, I was surprised. I immediately jumped onto Twitter to “voice” that, and got involved in a discussion on the topic with game developers and writers I respect.

The slap came then, in the sudden realization of how engaged I was with the industry.

It wasn’t the first culture I’d tried to get involved in. During my second year of uni, while undertaking a Professional Writing course, I had a short story published in the annual student-produced anthology. At the book launch at Readings on Lygon Street, I got my first real taste of the culture of Melbourne’s amateur fiction and poetry circles.

As passionate as I was about the craft, I just couldn’t connect with the community surrounding it. I had a conversation that night with a man who spoke to me like he was sitting in a high-backed armchair by the fire, with a glass of brandy and a cigar. We exchanged details of the novels we were each working on: his was about a father who struggles with drug addiction after the death of his daughter, who he’d accidentally killed with his car. Mine was a kid’s story about pens, pencils and crayons battling for supremacy of the desks in an office. I wanted to write silly things, and not many others saw the value in it.

My stereotype-perpetuating, exaggerated descriptions aside, it felt to me that the community wasn’t really welcoming, as a whole. I appreciated what it was, but it wasn’t for me. I think worst of all was the subconscious assumption that I needed to keep my other passion quiet: after all, those video game things can’t produce anything of artistic merit, right?

My (long-winded) point is that five years on, I’ve found a community that is incredibly welcoming, and actively encourages the kind of frivolity I was looking for, while still taking their medium seriously.

Events like GCAP are fantastic for indulging my (not-so-)inner gamer, writer, debater, ponderer and fun-haver, while meeting like-minded folk. Everyone is passionate about their own fields, and it’s enlightening to mingle with people from schools as varied as animation, programming, environment and character design, sound design, writing, journalism, marketing, business, architecture, and various sciences.

The exciting results of this mash-up of skills was demonstrated first thing Monday morning, with a showreel of Australian-produced games and animations. This four-minute video makes you appreciate the work coming out of the local industry, and might inspire you to contribute to it – fitting, considering the theme of this year’s GCAP is “Inspire”.

The Victorian Parliament Member for Prahran, Clem Newton-Brown, took to the stage for a couple of announcements, including a new funding program from the Federal Government for independent start-ups, the details of which are to be released in the next few weeks.

To the delight of locals (and maybe to the annoyance of interstate visitors), he suggested that Victoria, especially Melbourne, might be considered the hub of the games industry in Australia. As a local, it definitely feels that way: between GCAP, the Freeplay Independent Games Festival, the Games For Change Festival, ACMI’s Game Masters exhibition, and a particularly active chapter of the Independent Game Developers Association, there’s always something gamey on. And now international industry eyes will be turning towards Melbourne next July: rumours had been flying around, but that morning Melbourne was officially declared as the host city for PAX Australia in 2013 and 2014.

Unfortunately, the news was leaked onto Twitter about twenty minutes earlier, so the surprise was somewhat spoiled. Still, it’s a great time to be a Melbournian.

Warning: Image may beget false hope for Melbourne in winter

With the entree of announcements and feigned surprise out of the way, the two-day main course of GCAP began with the keynote speech, as thatgamecompany’s Robin Hunicke discussed the journey of Journey. Sadly I’m yet to try the game, but it’s on several mental lists of mine, including “games I need to play” and “reasons I regret choosing Xbox 360 over Playstation 3”.

Journey was already pretty high on those lists, but Robin’s passionate discussion and general outlook definitely bumped it up a few slots. As evident in the final product, emotion and character were the focus of the design process, and while it wouldn’t suit every project, there was no doubt about its effectiveness. She wove a fantastic sense of whimsy and playfulness through the presentation, and by the end I think I developed a little (entirely professional, mind you) crush.

The afternoon session, Chris Avellone’s design master class, stood as an interesting counterpoint. It was still an informative talk, communicated with a lot of enthusiasm, but the focus was of a more technical nature. As mentioned earlier, Avellone had a tendency to prioritize the gameplay over narrative and emotion – and that’s great. Taken together, Avellone and Hunicke demonstrated that the development processes can vary from studio to studio, and the resulting games can be equally enjoyable, while mechanically very different.

This encouragement of both approaches to development was evident all through GCAP. For every technical class in the Unreal or Unity engines, there was a discussion on character creation or atmosphere, or the culture of the medium.

Arguably, the drinking and game-playing at ACMI that night constituted a lesson in the culture of the community, but Sheri Graner Ray’s discussion on diversity the next morning was a little more direct. To be honest, it’s not something I’ve given a lot of thought to, but the session went a long way towards changing that. I was already of the mindset that it should be obvious to people that diversity is good, but Ray backed it up with facts and figures: it’s literally good for business, on the whole. I know, that’s a rather unromantic way to look at it, but if that’s what it takes for those who can’t already see the importance to consider branching out when hiring, well, that can’t be all bad.

It’s often touted that almost 50% of gamers are female, but on the other side of the controller, only 11% of those making the games are female. There’s an obvious discrepancy there, and potentially a huge, untapped market.

The trap though is not to sacrifice the quality of the product for the sake of diversity. It won’t help anyone to hire unqualified people purely based on their nationality or gender. The focus should be on enticing those people to develop the skills in the first place.

Looking around the room with a newfound perspective, I noticed quite a diverse range of faces – I mean, amongst all the white, 20-something, male faces of varying degrees of beardedness. There’s still a fair way to go, but it’s getting better.

And that’s why we need you. Whoever you are, whatever you do, if you have the interest, you have something to bring to the table. Get involved in your local IGDA chapter, and attend these kinds of events.

Come say hi, we’re more welcoming than the first friendly town in an RPG.

 

DUST 514: Way of the Mercenary Trailer

CCP Games has released a new trailer for DUST 514 to help players that didn’t get into the beta to get prepped for the game.  “Way of the Mercenary” is both about showing players where and how to get things done menu-wise as well as being combat focused to show what battles have to offer.  Since beta players have already gotten a leg up in these areas, this is a pretty important watch for those interested in joining in when it officially comes out.

Taking place in the same universe as EVE and having important crossover with it as well, from getting missions through EVE corporations to getting support from actual ships in orbit in game.  But, as players from DUST 514 are indeed mercenaries, just because a ship is supplying an orbital bombardment for you in one game, doesn’t mean you wont be blasted by the same ship down the road should you have no preference for who you work for.

Be sure to check out the trailer embedded below to try and get up to speed for when DUST 514 comes out for everyone on the PSN.

MOGA for Android Released

What could possibly improve the gaming possibilities of an Android smartphone or tablet?  Well according to PowerA, giving players the ability to use a standardized controller with them.  As seen in the picture to the right, the MOGA allows players to use the smartphone or tablet as the screen and allowing the hands to game like console uses have grown used to.

With demo stations currently set up in Toys”R”Us stores and some Best Buy stores in the United States, and available in 7000+ stores, MOGA is the best way to get more out of gaming on Android devices.  Though it is only designed to be compatible with Android 2.3 and above, so those with older models wont get any use out of it.

Players can enjoy more than 45 games compatible so far, unfortunately it is only available in the US right now, however in first quarter 2013 it will be coming to Australia and New Zealand.  Those wanting to see a little bit more before then can check out the video embedded below.

Greenman Gaming Aliens and Space Sale

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Not to be outdone by Steam’s legendary sales, digital download new comer heavyweight Greenman Gaming is entering the Halloween Sales fray with their very own Aliens and Space promo. Games with the Aliens and Space theme are being knocked down up to 75% of their regular price. The downloads are split between Greenman Gaming’s own Capsule downloader that allows players to trade in used downloaded game for store credit and Steam keys. If you are attempting to keep everything on Steam, make sure you real the minimum requirements carefully to see what platform the game will be downloaded to.

Major titles on sale includes the Red Faction series, Warhammer 40k Dawn of War II Chaos, Unstoppable Gorg, Nexuiz, S.P.A.Z., and Warhammer 40k Space Marine. Check out the full list of games on sale here.