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Halo 4: Crimson Map Pack Impressions

Halo 4 received its first DLC with the Crimson Map Pack adding in 3 new maps and 8 new achievements for players to play on and achieve as well as the added bonus of 1 new gametype specifically for the new playlist of all new maps all the time.  Priced at 800 MS Points ($10), but included in the War Games Map Pass and Limited Edition the question comes down to how do the maps look, feel, and play.

Shatter:
The first map up to test its worth is the crystalline mine based Shatter, that is designed with big teams in mind.  The map is fairly circular and and provides plenty of cover as well in the form of large green crystals protruding from the ground.  It’s probably because of these crystals then that the vehicle use on the map is limited to just Ghosts and a Mantis for each side in its current matchmaking incarnation.  The building structures on the map are mirrored to give an equal starting field for both teams and also provide more levels for combat to take place on.  Shatter is primarily strong with objectives with it’s layout and is in fact the only map that supports the new Extraction gametype of the three.  Outlaying structures spawn and provide good sniping positions, so those wanting to do that can cover the center structures quite well to support their team.  The look of the map itself is pretty unique, both the green hue on everything and the particles floating in the air, most likely from the mining of the crystals.  The background also gives a lovely view of an erupting green volcano, though players should be sure to appreciate it when not being shot at.

Wreckage:
Looking like something right out of the campaign with the crashed ships and parts strewn about the level, the map provides interesting cover as well as man cannons to easily get around.  For the most part flat in terms of combat space there is still a few changes in height to provide different vantages, but no where on the map that has multiple levels.  This level is probably the hardest to get a grasp of where you are as at first the destroyed ship pieces look very much the same.  If navigation proves difficult the best idea is to use the man cannons as orientation as each sides are visibly different by color.  As the map is pretty level and mostly mirrored down the middle lengthwise, it feels better geared towards slayer matches and with the Warthogs and Ghosts provides pretty interesting vehicle combat.  Visually the map has a more orange tint with the sun beating down on the dust, but other than that the coloring is fairly generic with the monotony broken up with huge sections of ship.

Harvest:
Technically a a medium sized map taking a page from the Halo fiction and taking place on the first planet where humans met the Covenant.  While having more actual structures than Wreckage it has the same many dirt ground, but to make up for it at least there are some pretty nice rock ramps to give a bit of life into vehicle combat.  The layout of the map itself makes it better for objective games as the outside provides an easy paths for vehicles to take, while the structures have their own paths for players to take on foot.  The map is on the smaller side of medium however, so at the max number of players it can get a little congested, especially with 4 Warthogs and 4 Mongeese.  The map may seem a little difficult to orient as well, but as one side has a wall and the other a beautiful vista it gets much easier to navigate.

Achievements:
As with most DLC the Crimson Map Pack adds achievements for Halo 4, though the achievements for it are only good for these three maps and if playing in matchmaking. The 8 achievements that they add focus on the brand new Mantis vehicle and the man cannons with a couple for other activities.  For the most part the achievements are nice to see they are all fun and interesting things that can come up in a match or players to seek out if they want to get them right away, such as killing a Mantis or killing players on a Man Cannon or vice versa.  There are a few that seem kind of problematic though in terms of gameplay and they somewhat conflict with other achievements for players to get.

Boarding a Mantis? Alright, that’s cool, something that can players can shoot for instead of just keeping their distance.  Killing a Mantis?  That’s fine, though making it an achievements puts each player in a race against all the other players looking to score the kill.  Stomp 20 enemies in a Mantis? Problematic, as players are now gung ho for boarding/killing them.  In theory the Mantis could try to stomp everyone trying to board it, but Plasma Pistols are so prevalent they hardly stand a chance.  Worse there is only one map with the Mantis on it currently, so it’s also limited by map selection.  While this is something that can be achieved over time, 20 still seems like a lot for them to aim for.  Maybe if Shatter or other DLC maps appeared in Spartan Ops at some point, so players and fans of that mode could get in on these achievements it could also alleviate all the congestion of players dashing for the Mantis at the start of every match on Shatter, and maybe let players get to having actual fun.

Overall:
At 800 MS Points, the Crimson Map Pack provides 3 new multiplayer maps that are all well designed and provide a fairly varied experience from each other.  While the maps play great and each provide a different look as well the achievements range from fun to frustrating with the Mantis stomping, which has teammates fighting over each other to try and get.  Halo fans that try keep up with the map packs should find themselves a more varied War Games experience with these downloaded, but achievement hunters should settle in for a bit of a ride.

Idolmaster: Shiny Festa trademarked in the US

You may have seen that last week that a trademark had been filed by Namco Bandai for The Idolm@ster as well as The Idolm@ster Shiny Festa in Europe. Well today Siliconera, who discovered the original trademark filing, has also discovered that Namco Bandai has chosen to file a trademark for The Idolm@ster Shiny Festa and The Idolm@ster in the United States as well.

It is worth noting that Namco Bandai Games has never hinted at any plans for localizing the Idolm@ster games, but these trademarks are certainly interesting, especially when you consider the fact that The Idolm@ster series as a whole is six years old already, so suddenly trademarking the names is definitely strange.

It is also worth noting that unlike the standard Idolm@ster games which involve training idols and having them sing, Shiny Festa only features rhythm based gameplay with the Idolm@ster songs and characters. If you want to see how the game looks in action, check out an older trailer for the game below.

Hyperdimension Neptunia Victory to hit stores March 2013

We’ve battled against Arfoire with the CPUs and even the CPU candidates over the past two Hyperdimension Neptunia games and ever since their last victory over the evil organization, the CPUs have had an easier time of things, however that is all changes when Neptune is sucked into another dimension where Gamindustri is only in the 1980s.

During this time period a new enemies has arisen called the “Seven Sages” which want to set the world free from CPU rule and a new CPU has appeared by the name of Plutia. Today NIS America revealed when fans can expect to see Hyperdimension Neptunia Victory in stores, or at least what month they can expect to at the very least.

We now know that Hyperdimension Neptunia Victory is set to be released sometime in March 2013 exclusively on the PlayStation 3 and alongside this release date announcement the company also revealed a number of new English screenshots as well as a trailer, both of which can be seen below.

Metro: Last Light’s Genesis trailer released

If you haven’t been looking forward to Metro: Last Light then you will be as soon as you check out the trailer below. You see, THQ released this new trailer which they are calling “Genesis” today and it not only shows how spectacular the game looks, but also how creepy the game will be.

Don’t believe me? Well check out the video below and see how the creepy creatures and dark environments of the first half work so well together as well as the action which takes place during the second half. Currently Metro: Last Light is set to be released sometime in March 2013.

Metro 2033 available for free from Steam until Dec. 16

Fancy picking up a rather enjoyable title on the PC for absolutely free? Well you now have the ability to do so thanks to a promotion that THQ is having for Metro Last Light. Anyone who has a Facebook account can simply access the page here and follow the instructions on said page, and they will be given a free Steam code that will download Metro 2033 with no strings attached.

The promotion will run until December 16th and is really as easy as simply liking the Metro Facebook page and redeeming the provided code. So what are you waiting for?

Dishonored’s ‘Dunwall City Trials’ DLC available now for PC, PS3 and 360

In case you’ve been snoozing, you may already know that Dishonored’s first piece of DLC was going to be available today, but just in case here’s a little reminder. Today Dishonord’s “Dunwall City Trials” DLC pack was made available for download on the PlayStation 3, Xbox 360 and PC.

The DLC costs only $5/400MSP and offers players 10 challenge maps which will test their assassination skills by giving them a number of obstacles to overcome and goals to complete. As for actual story DLC, it has previously been revealed that two forms of story-driven DLC are scheduled to be released sometime in Spring of 2013 and one of them will involve Daud in some way. If you still have some reservations about whether or not Dishonored is worth your time, then you maybe our review of the game will change your mind.

PopCap Games presents Hidden Agenda

PopCap Games is pleased to announce their latest project named “Hidden Agenda”. Currently in beta testing, this point-and-click hidden object title incorporates the very soul of PopCap games while adding a mysterious story. Here’s the pitch straight from PopCap:

Hidden Agenda is a small town mystery where everything is a hidden object game and everyone has a secret. As an up-and-coming private detective, you will encounter a colorful cast of characters as you solve a series of cases filled with suspense and intrigue. The truth is often hiding and no one is who they seem.

So what is in store for you? Expect plenty of mystery at every corner. Hidden Agenda promises that everyone has a secret, and these secrets will nearly tear the town apart. I should mention that the inhabitants of the town are a variety of animals. This will surely make for interesting dialogue and confrontation among the town’s inhabitants. Ran by two feuding families, the town will be clouded in mystery involving its history, business, and blood.

Let PopCap’s history speak for itself as Hidden Agenda spawns from the creators of Bejeweled and Plants Vs. Zombies. Let’s not forget to mention the successful hidden object games that contributed to the new title: Mystery PI, Amazing Adventures, Vacation Quest, and Escape Rosecliff Island.

Hidden Agenda will release in January 2013 on Facebook! Take a look at the screenshots below and leave a comment about your thoughts of the upcoming PopCap adventure.

Toki Tori 2 Delayed, Again

Indie darlings Two Tribes delivered sad news today, Toki Tori 2 for the Wii U has been delayed again. Originally slated to be a Wii U launch title, Toki Tori 2 was initially pushed back to put the final polish on the game. Unfortunately, Two Tribes decided to push the game further back to the beginning of 2013. The developers are looking to improve what they feel are weak spots in the game that range from game play to the technology Toki Tori 2 uses. It is always great to hear a developer is willing to spend more time working on a game than push out a half finished product.

No firm release date has been announced. Check out Two World’s full  announcement here.

Mionix Naos 8200 Gaming Mouse Announced

Swedish gaming accessory manufacturer Mionix announced the release of their latest product today, the Naos 8200. The wired mouse features a 32bit ARM-processor driving an 8200 DPI laser sensor, 128kb built in memory to store profiles and macros, adjustable polling rates, and plug and play capabilities. The body of the mouse features an ergonomic design for right handed players, LEDs capable of displaying 16.8 million  different colours in a variety of different lighting effects, and seven programmable mouse buttons.

The Mionix Naos 8200 is available for pre-order for a MSRP of $89.99 / €89.99 / £89.99 / 899 SEK and is slated for release in December. Check out the mouse here.

Eclectic Delights Bundle in a Box Adds 2 Games

Bundle in a Box: Eclectic Delights added two new games to their assorted bundle of indie games. A pre-order for Shadows on the Vatican: Act II Greed, the second part of a point and click thriller has been added. Act I was one of the games originally announced in the Eclectic Bundle. Bundle buyers will get access to the game as soon as the game is released. Additionally buyers will receive Skylight a 3d platform jumping game that features randomly generated levels by Monument Studios.

Bundle in a Box: Eclectic Delights now features a total of nine great games for buyers and five soundtracks for all buyers. The bundle has now expanded to a total of eleven games, five for all buyers and an additional six for those who beat the average, plus the five soundtracks. Pick up your bundle here.