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‘Earn to Die’ releasing on Android this week

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Start your engines!

Your mission: reach the military base for emergency evacuation before zombies overrun you.

The successful online and mobile flash game Earn to Die will be released on Google Play for Android this Tuesday, March 12th. Brought to you by Toffee Games and Not Doppler, the action and survival racing game promises you a satisfying dose of zombie kills as you demolish your way through hordes of them in the cross-country.

The game’s features include a brand new and extended zombie apocalypse Story Mode, eight awesome upgradeable vehicles, Championship Mode to improve your overall race times and an intimidating Halloween Mode! As can be expected, the Android version will contain all the characteristics offered in last year’s iOS version.

It has been announced that Earn to Die will be available on Android for $1.19. Check out the teaser trailer provided below.

Photo Kano anime poster revealed

photo-kano-posterMadhouse have released a promotional poster for their upcoming anime series Photo Kano. The poster which can be seen to the right features the series’ main female protagonist Haruka Niimi.

Photo Kano which is based on a PS Vita Gal Game of the same name follows Maeda Kazuya as he decides to photograph several of the girls in his school which in turn causes him to become to object of their affection as you would expect from a harem anime.

What do you think of the upcoming Madhouse anime Photo Kano? Let us know what you think of it in the comments section below.

The SimCity Saga Pays Off With Free Games

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It’s been a hell of a weekend for all those wannabe urban planners who have been subjected to SimCity’s DRM failures. The first release from the SimCity franchise since ‘SimCity 4’ in 2003 has been plagued by inadequate server space leaving vast swathes of players getting error messages since the day it came out.

Lucy Bradshaw, the General Manager of the Maxis label put out a press release detailing the issues and their response. Essentially the game was more popular than they expected and players were playing the game in unexpected ways. In essence they’re saying they had no idea how many people bought the game, and those people were playing the game wrong.

There is a silver lining to the failure however. No, they aren’t removing the always online element. They’re giving away 1 title from the EA library to those impacted by the issues. Players who signed up before a certain date will receive an email detailing how to claim the game. The only thing to put EA and Maxis back into our good graces here isn’t the free game in my opinion. It’s that they admitted that they were total douches about it:

I know that’s a little contrived – kind of like buying a present for a friend after you did something crummy.  But we feel bad about what happened.  We’re hoping you won’t stay mad and that we’ll be friends again when SimCity is running at 100 percent.

Contrived? Yes, but it’s better than telling us to suck eggs.

Initial D manga nearing its finish line

initial-d-mangaNow in its 18th year serialized the Initial D manga looks to be finally reaching its own finish line with this week’s Young Magazine revealing that the enduring racing manga will end in the near future. No solid date was given for the end of the Initial D manga as of yet but the details are sure to come to light in the coming weeks.

The Initial D manga is highly regarded as one of the greatest racing manga of all time and has spawned an array of adaptations including 5 anime series, a number of video-games and even a live-action film.

What do you think of the Initial D manga being in its final lap? Let us know in the comments section below.

Source: manganews

Attack on Titan cast and staff details

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Ahead of the premiere of Production I.G.’s adaptation of popular manga series Attack on Titan they have confirmed a plethora of details for the anime, specifically details regarding the cast and staff working on the series.

The cast for the Attack on Titan anime is as follows:

  • Marina Inoue as Armin
  • Yui Ishikawa as Mikasa
  • Yuuki Kaji as Eren
  • Hiro Shimono as Conny
  • Kishô Taniyama as Jean
  • Ryota Ohsaka as Marco
  • Shiori Mikami as Christa
  • Yu Kobayashi as Sasha
  • Yu Shimamura as Annie
  • Yoshimasa Hosoya as Reiner
  • Tomohisa Hashizume as Bertholt
  • Saki Fujita as Ymir
  • Keiji Fujiwara as Hannet

The staff working on the series has been confirmed as:

  • Director: Tetsuro Araki
  • Series Composition: Yasuko Kobayashi
  • Character Design: Kyoji Asano
  • Assistant Directors: Hiroyuki Tanaka, Masashi Hizuka
  • Chief Animation Directors: Kyoji Asano, Satoshi Kadowaki
  • Action Animation Directors: Yasuyuki Ebara, Arifumi Imai
  • Art Director: Shunichiro Yoshihara
  • Art Setting: Yuuho Taniuchi
  • Giant Design: Takaaki Chiba
  • Prop Design: Masashi Hizuka
  • Colour Design: Ken Hashimoto
  • 3D Director: Shuhei Yabuta
  • Director of Photography: Kazuhiro Yamada
  • Editing: Aya Hida
  • Sound Director: Masafumi Mima
  • Music: Hiroyuki Sawano
  • Sound Effects: Shizuo Kurahashi
  • Sound Production: Techno Sound
  • Animation Production: Wit Studio
  • Production Assistance: Production I.G.

What do you think of the casting and staffing choices for the Attack on Titan anime series? Let us know what you think of all this in the comments section below.

Source: Crunchyroll

Media Blasters loses rights to Bakuman, Berserk, Kenshin and drops release plans

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Things seem to only be getting worse for Media Blasters. Following last years string of bad news which included mass lay-offs and release cancellations, it has been revealed through their official website that Media Blasters have lost the rights to Bakuman, Rurouni Kenshin and Berserk.

That isn’t the worst of it though, they have announced that they have no plans on ever releasing Squid Girl season 2, Sayonara Zetsubou-Sensei and Moyashimon. Instead they will be sitting on the license for these series until another company decides to pick one of them up which could ultimately cause these series to not see a release in the West for quite some time.

In the post on their website CEO John Sirabella explained that he had originally planned on ending Media Blasters as a company in order to pursue his own original productions such as Fever Dreams. Instead he decided to attempt to restore Media Blasters.

He has confirmed that Media Blasters will be working exclusively with AnimeWorks, Tokyo Shock and Kitty Media moving forward to release their titles. It is unknown at this point in time in what fashion Media Blasters will release products from these companies.

It remains to be seen whether Media Blasters can be restored to its former stature. Please let us know your thoughts on this situation in the comments section below.

F-Zero AX discovered within F-Zero GX ten years later

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It has been 10 years since the legendary Gamecube iteration of F-Zero was released and after all those years F-Zero GX has been hiding one major secret.

A group of hackers have discovered that the F-Zero GX game disc also houses F-Zero AX the arcade racing game that had memory card connectivity with GX. The connectivity allows players to insert a memory card with a GX save file into the arcade cabinet and receive special AX tracks to race on. What players did not know that in order to accomplish this Nintendo had placed the entire AX game within the GX game just hidden beneath the surface.

If you still have a copy of F-Zero GX and a Gamecube gameshark you can fully access F-Zero AX using codes you can find here.

What do you think of this shocking discovery? Let us know in the comments section below.

Highschool of the Dead manga return date announced

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We recently heard that the Highschool of the Dead manga would finally be returning from it’s two year long hiatus, but unfortunately that announcement did not say when fans could expect this return. Now today it has been discovered that the next chapter of the manga will be included in the next issue of Dragon Age, which will be published on April 9th.

Now that the manga is finally returning, this means that the anime which originally finished in 2010 could receive a follow-up season, or at least an additional non-fan-service OVA. Those interested in checking out the rather simple announcement can click the image below to see check it out.

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Kasumi, Momiji and Ayane tear up Ninja Gaiden 3: Razor’s Edge’s latest trailer

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One of the best features, at least for me, in Tecmo Koei’s upcoming Ninja Gaiden 3: Razor’s Edge release for the PlayStation 3 and the Xbox 360 is the fact that Ayane, Momiji and Kasumi will be playable. In fact, this marks the first time that Kasumi has ever been playable in a Ninja Gaiden title.

To show off what these girls can do, Tecmo Koei has released a new gameplay trailer showing off each girl’s special abilities and combat style. It is interesting to note that those with the Wii U can pick up Kasumi and the other girls as free DLC, but as for the rest of us, we have to wait until Razor’s Edge debuts on the PS3 and 360 on April 2 in North America and April 5 in Europe.

Toy Story: Smash It Review

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Toy Story: Smash It
Developer: Disney Interactive
Publisher: Disney Interactive
Platform: Android, iPad (Reviewed), iPhone, iPod Touch
Release Date: Feb 28, 2013
Price: $0.99  Get it on iTunes or Android 

Overview

Toy Story: Smash It is a physics based puzzler stars the gang from Toy Story playing make believe in Andy’s bedroom. Buzz Lightyear is the takes centre stage in Toy Story: Smash It, hurling a variety of objects in this kid friendly game.

Story

Remember the days when kids played make believe with their toys? Toy Story: Smash It contains four episodes, each one held together with the sort of make believe tale that Andy himself would have imagined while playing with his toys. The theme of the episode is told in a short conversation at the beginning of each episode. The episodes are playful, kid friendly, yet still capable of inspiring a wonderful feeling of nostalgia in adults.

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Gameplay

The puzzling element breaks out of the traditional two dimensional slingshot puzzle game into the 3d realm. Not only will the player have to concern themselves with where they are lobbing their projectile, but also where they are lobbing the projectile from. Buzz has a small crescent shaped platform from where he throws his projectiles, providing a variety of possible angles. As the game progresses, Buzz will gain access to new projectiles like balloon bombs that inflate on command. The levels manage to incorporate the special projectiles in creative new ways that become progressively more difficult as the game progresses. The difficulty level in Toy Story: Smash It is bang on. It is a perfect balance, managing to be challenging without being next to impossible. The reset and replay buttons are in easy reach, encouraging experimenting to get the best score possible.

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The controls are simple enough for a child to pick up and work very well. A nice sized crosshair gives a good idea where your balls will land. It is great to see small touches like bonus blocks highlighted and glowing when a shot will collect the block. Buttons are large enough to be easily accessed without being intrusive and the UI is well designed.

Visuals

Toy Story: Smash It looks like it stepped right off the movie theatres. The blocks replicate the toys that inspired them and fall convincingly when struck. I love the brown cardboard and crayon drawings that make up the scenery in the game. It really makes the childhood make believe vibe of Toy Story come to life.

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Audio

The menu greets the player with an instrumental version of Toy Story’s theme song, Paul Newman’s You’ve Got a Friend in Me. The music in game is almost the same tune done to match the theme of the episode. For example, the second episode clothes the song in the cowboy theme with the classic whistles and guitar strumming. There’s nothing particularly offensive about it, but the same tune does get a little boring after a while, making me look forward to the few seconds of You’ve Got a Friend in Me during the menu. The sounds effects are excellent, I particularly like the comments Buzz Lightyear will make during the game to provide a hint on the level. I’m not sure if they brought Tim Allen in to provide the voice of Buzz Lightyear, but if they didn’t, they found a voice actor that sounds very much like him.

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Overall

Toy Story: Smash It is a fabulous example of taking a movie franchise and making a good game out of it. It’s obvious the developers took the time and care to create a fantastic game that happens to be part of the Toy Story franchise rather than creating a crappy to mediocre game with the franchise slapped on. It is a refreshing breath of air in a generally stagnant genre. It appears the developers are prepared to provide more content for Toy Story: Smash it, so the game is a fantastic buy at $0.99. I highly recommend this polished and fun game.

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Capsule Computers review guidelines can be found here.