Home Blog Page 4829

Serious Sam Double D XXL Unloading onto XBLA Today

Fans of crazy action classic Serious Sam can get a small fix today now that Serious Sam Double D XXL has released onto XBLA.  Packed with additional content for the title that was originally released as part of the Serious Sam Indie Series, the game includes couch co-op and new missions, weapons, and enemies.

The key feature of Serious Sam Double D XXL is the Gunstacker, an item that turns plain old multiple guns in one stacked pile of firepower ready to shoot all at once.  Armed with such a powerful boon players should be able to take care of all those nasty enemies in the 2D shooter whether solo or with a buddy.

Serious Sam Double D XXL is available for XBLA priced at 800 MS Points HERE.  As well as a launch trailer to show off what the game has to offer, which players can find embedded below.

Diablo III to come to PS4 Fully Optimized

diablo-3-vga-trailer

Blizzard and Sony have announced a strategic partnership, seeing the gaming giant returning to the console market. Chris Metzen told the audience that Diablo III will be coming to the PS4 fully optimized for the new controller.

There is a huge leap from the complex menus and controls to a console platform but Chris Metzen ensured us that this port will be focused making Diablo III user interface more friendly than the PC version. In particular he highlighted the frustration some PC users indicated they had with customizing your character’s avatar.

Without going into detail Blizzard also announced that the game will be 4 player cooperative without the difficulties of a camera squeezing all characters in the one shot. How this will be achieved was not described in detail but they seemed to be pretty confident that one player could go to town without ruining game play for everyone else. Blizzard is using the tagline ‘One Couch to Rule Them All’ to describe this achievement.

PlayStation 4 third-party support demonstrated via logo barrage

ps4-third-party-support

Whenever a console is released, they require a lot of third party support or else consumers will move away from the system. You see, without multiple titles worth playing from everyone’s favorite developers and series.

As such, during their PlayStation 4 presentation Sony decided to toss up an image of a large collection of company logos such as Activision, EA, Square Enix, Namco Bandai, Ubisoft and more huge companies. Also found in this list are a number of smaller Japanese companies such as Gust, Nippon Ichi, Atlus and more. So expect to see plenty of games in the future for the PlayStation 4. No big surprise but hey why not show them off early.

PlayStation 2013: Watch_Dogs on the PS4

Watch-Dogs-Screen-01

Yves Guillemot, CEO and Chairman introduced Watch Dogs creative director Johnathan Morin to lead us into a live Watch Dogs demo, although as mentioned immediately after the conference on GameTrailers, the demo was actually on PC, but the game will look/run very similarly on PS4. We have video of the demonstration to show you below, courtesy of Ubisoft.

The demo was very impressive and showed off many new abilities of Aiden Pearce (not Superhuman of course) as he hacks his way across Chicago. Aiden’s first course of action was hacking an ATM machine to gain some cash before he decides to follow a girl who may have been under threat. Witnessing a potential crime in-action, Aiden could see the chance in percentages that the offender would actually commit a crime above his head and decides to intervene at around 80% as the assailant holds a knife to the girl’s neck.

As he moves on, even more functionality and mechanics are shown. It suffices to say that Aiden truly has control over the city. Check out the video below to see how the demo progresses. For all future Watch Dogs news, stay tuned to Capsule Computers.

PlayStation 4 hits store shelves this holiday 2013 season

playstation-4-announced

After revealing a number of first party titles and showing off a number of third party games running on the PlayStation 4, Sony’s New York City presentation started to wind to a close but before the event ended, Sony had one more major announcement for those in attendance.

At the last few seconds of the show, it was announced that the PlayStation 4 would be available in stores this holiday season. This means that the PlayStation 4 will likely be released sometime between September-November 2013. Currently there is no pricing information or even any release details, nor have there been any images of the actual console itself shown off but at least we now have a release window.

PlayStation 4 to support PlayStation Move

ps-move-dongles

If you thought that Sony’s PlayStation Move would be a thing of the past once the PlayStation 4 was announced then you have another thing coming. Today during Sony’s PlayStation Event, Media Molecule’s Alex Evans went on stage to state how the PlayStation Move will be used for various things on the PS4.

The Move was shown as a sculpting tool, a paint brush and to control dancing avatars and avatars playing various musical instruments. No actual game was shown off but it was done to demonstrate the fact that the Move will be used for the PS4 and that the PlayStation 4 is a creative powerhouse as well as a gaming powerhouse.

Yoshinori Ono Announces Deep Down for PlayStation 4

deep-down-ps4

As he stood on stage at the PlayStation Meeting 2013, Capcom’s Yoshinori Ono reflected on past Capcom series like Street FighterResident Evil, and Monster Hunter.

More importantly, though, Ono announced, in both English and Japanese, the first Capcom game for the PlayStation 4 – a game with the working title Deep Down.

Deep Down looks like a deep, dark fantasy adventure akin to Dark Souls.  It will be one of the first games that will use Capcom’s new Panta Rhei engine.

The announcement trailer featured at Sony’s 2013 Meeting showed a soldier fighting a dragon in gorgeous 3D, and accompanied it with the tag line “Conquer your fear or die trying.”

DriveClub Announced for PlayStation 4

ps4-drive-club-01

In the past, PlayStation consoles have always launched with a racing game, whether Ridge Racer or Gran Turismo.  This time around, a new challenger enters the race.

Evolution Studios, developers of MotorStorm, have announced their inaugural PlayStation 4 title.  With its focus on team-based racing, DriveClub will come to the PlayStation 4 with all of the detail you were wanting from a Gran Turismo game and more.  DriveClub features extremely detailed real-world cars.  The developers even went so far as to model the leather and suede on the interior so the lighting is correct on it.

DriveClub will feature team-based challenges instead of focusing on a set of races.  Also, like a squad-based first person shooter, DriveClub will reward players based on how well they do in conjunction with their club – the online team they choose to race with.  DriveClub looks to be everything Gran Turismo fans could hope for and more.

Keep it tuned to Capsule Computers as we cover the rest of Sony’s 2013 Meeting.

Killzone: Shadow Fall announced for the PlayStation 4

Killzone-Shadow-Fall-Announcement

Guerrilla Games Co-Founder and company Director Hermen Hulst have just announced the newest addition to the Killzone franchise – Killzone: Shadow Fall.

The footage shown starts with the protagonists landing in a futuristic city, based – according to Hermen Hulst – on Cold War Berlin. This is brought to life by the use of a giant wall that divides the two factions; the Helghast and Vekta. These two races are in a permanent race war, with the Helghast claiming genetic superiority over the Vekta.

The next gen graphics in these videos are awesome. The explosive packed goodness of Killzone: Shadowfall was relentless, with the video showing tactics like flanking heavily shielded turrets and balls-to-the-wall action sequences. It starts with the protagonist landing on the roof of a gigantic skyscraper.

After being scanned at a security checkpoint, hell breaks loose. The facility has just been brutally attacked by an unseen force, who begin executing every single person they can find. The action doesn’t let up – in the final sequence, where our protagonist jumps off a skyscraper and catches a rope dangling out of a helicopters loading dock, my blood started pumping harder then it ever had before.

PlayStation 2013: inFAMOUS: Second Son Revealed

inFAMOUS-Second-Son-Screen-01

Nate Fox game director at Sucker Punch, took to the PlayStation 2013 stage to announce and introduce inFAMOUS: Second Son. The debut trailer shown can be viewed below this article!

He started the presentation speaking about the price of our security, stating, “4.2 million security cameras are distributed all around Great Britain…Our security comes at a high price – our freedom.” Then he spoke about how great it would be to have superpowers that allow you to circumvent a highly monitored world…that’s when it became clear that we were about to see a new entry in the inFAMOUS franchise.

A PS4 exclusive, inFAMOUS: Second Son looks to make you more powerful than ever, allowing you to phase in and out of space. Now, without spoiling any previous storylines/conclusions, we can tell you Cole McGrath is not the player character this time. The trailer shown was all cinematics and hopefully there will be a video online soon for us to show you. Stay tuned to Capsule Computers for all future inFAMOUS: Second Son news.