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Harmo Knight Due out March 28th for the eShop

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Harmo Knight is worthy of your attention due to it’s developer’s name alone. Game Freak, known of course for the Pokemon franchise have crafted this charming little rhythm puzzler, and today- it was announced that Harmo Knight would be hitting the 3DS eShop on March 28th.

The mechanics are rather simple, as players must control their character through brightly colored levels and platform to the beat in order to progress. Check out the new trailer below, and we will keep you posted about Harmo Knight as it’s date draws near.

Kersploosh! Trailer drops down a Well

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Out of all of the announcements today for the 3DS with Nintendo Direct, I was perhaps most intrigued by Kersploosh!, which has a simple concept yet looks to be quite an experience.

Have you ever dropped a stone down a well? Well, Kersploosh! is just that. Players get to be the stone, and take the thrilling ride to the bottom, dodging obstacles and racking up points along the way. It sounds rather simple, doesn’t it? Well, watch the new trailer down below and you can see for yourself why Kersploosh! may be the best use of 3D we have seen to date on the platform, and one eShop title worth keeping an eye on. Kersploosh! launches on March 7th.

Redneck Revenge: A Zombie Roadtrip Released

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Redneck Revenge: A Zombie Roadtrip, the latest game from Bulkypix, has been released to iOS, Android, and Blackberry, featuring a redneck bartender named Red who must contend with a horde of zombie clubbers.  Luckily, Red is armed with plenty of guns as any red neck bartender should be, you just never know what you’ll have to deal with.  Guns aren’t the only support however, as the game also includes non-conventional weapons like chickens stuffed with dynamite and killer whales.

Help Red find and defeat the source of the zombies across 30 levels as he ventures forth from his workplace to make the world a better place for those that enjoy a quiet night in a bar.  Players can customize Red’s attire any way they want in the story mode as well as the survival mode that features more than 50 different objectives to try and accomplish.

Redneck Revenge: A Zombie Roadtrip is available for just $0.99 or 0.89€ at either the iOS App Store HERE or Google Play HERE.  But as a free bonus here’s a video of zombies dancing.

LEGO City Undercover: The Chase Begins is looking Solid

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Yes folks, an all original Lego game that was promised two years ago is ready to make it’s debut soon on the Wii U, but let’s not forget that a portable version will also be up for grabs. LEGO City Undercover: The Chase Begins is scheduled to release in April, and will launch alongside it’s much bigger brother.

In this version, players will take the role of a cop by the name of Chase (go figure), and will partake in missions to take down criminals and keep the city safe. Is it campy? You bet. Think of it as a light hearted version of Grand Theft Auto – but made for players of all ages. I am digging what we have seen so far, and you will to once you check out the new trailer down below.

Mario and Donkey Kong: Minis on the Move Announced with Trailer

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Out of all of the Mario spin-offs, the Mario vs DK series has always kind of stayed under the radar. Sure, puzzle games can be a bit of a niche, but Nintendo are ready to keep on slugging with the successful, yet quaint line – as it was announced today that Mario and Donkey Kong: Minis on the Move will be heading to the eShop.

Along with this news also comes a nice little trailer that you can see below, showing off just what this little game is all about. Sure, players will control the fates of the mini Marios as they attempt to reach their destination, but this time, the experience will feature the 3D gimmickry at work and also include a brand new level editor. It all looks pretty good, but with no release date as of yet, we can only wonder when Nintendo will drop this gem on their digital service.

Fist of the North Star: Ken’s Rage 2 Review

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Fist of the North Star: Ken’s Rage 2
Developer: Omega Force
Publisher: Tecmo Koei
Platform: Xbox 360 (Reviewed) Playstation 3, Nintendo Wii U
Release Date: February 5, 2013 (Xbox 360, PS3) February 7, 2013 (Wii U)
Price: $59.99

Overview
Fist of the North Star: Ken’s Rage hit shores back in 2010, allowing players to relive one of the greatest mangas of all time in video game form. Fast forward three years later, and it is now the 30th anniversary of the franchise, and no better time to see a return to the story that made one warrior into a legend. I never really got around to playing the first Ken’s Rage, but being a fan of Tecmo’s similar series, I found a lot of reason to be eager to get my hands on this anticipated sequel. Does this follow-up have all the right moves? Let’s find out.

Story
If Ken’s Rage 2 does anything well, it’s telling a story. Sure, the gameplay (which we will cover in a moment) is solid, but the already lovely manga series has been spanned out and streamlined for easy consumption, providing a roller coaster ride for the player – full of ups and downs. In the meat and potatoes of the experience – known as Legend Mode, players take the role of Kenshiro, reliving old feuds and encounters that we seen in the first game – while getting to go a bit further and run through a few new arcs exclusive to this sequel. The overall length of the story is drawn out due to the amount of material Omega Force packed in, and if you happen to be a fan, you are bound to be pleased on all of the lore and fan service on display.

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The narrative itself is sure to keep even those who are not familiar with the franchise interested, but that isn’t really the highlight. Instead of seeing cutscene after cutscene, this follow-up tells it’s story frame by frame, as if the player was reading a living version of the manga. Yeah, it can take some time to get used to following the plot in this manner, but that in itself doesn’t take long so all that is left is to sit back, pummel enemies, and enjoy the over-the-top sequences as they occur (and trust me, there are a lot of these sequences throughout both Legend and Dream Mode).

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Dream Mode also holds up a bit of the story as well, allowing players to take the roles of enemies and allies alike and participate in some non-canon scenarios that further the possibilities of the cast, increasing the game’s replayability greatly as players unlock new characters during their time spent within Legend. Yeah, some of these arcs can be less impressive than others, but Ken’s Rage 2 certainly goes out of it’s way to please the open-minded, answering those “what ifs” with it’s fine rewards.

Gameplay
If you are familiar with any Omega Force title, you know what to expect from Ken’s Rage 2. Dynasty and Samurai Warriors alike have been offering the same, fast-paced brawling experience for years now, and this title shares that same concept – but focuses on hand to hand combat for it’s main protagonist. Kenshiro is a beast in combat, and can tackle thousands of enemies at once with lighting fast punches and kicks, as well as a variety of special moves. As mentioned, this is all displayed in Legend Mode, where the player runs from point A to point B, fighting mass crowds of foes in order to progress further. From time to time, there will be a boss fight to change up the pace and there are even a few stealth sequences mixed in, but none prove to be as prominent or as the satisfying – than the fluid and fast beat-em-up stylings within.

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Controlling Ken comes easy enough, as all attacks have been mapped out accordingly, with our hero featuring a strong attack, weak attack, a dodge, and a special maneuver – ready to be used at the tap of a button. Much like the Warriors franchise, Ken’s Rage 2 rewards the player for chaining together large combos, and never proves to be that much of a threat when it comes to difficulty due to the large amount of items scattered about and the handy auto healing technique Ken automatically utilizes outside battle. Yes, this sequel is definitely accessible, but there is a small amount of depth to be found under the ho-hum mechanics of the past. As enemies are defeated, orbs are dropped that boost Ken’s own experience. These orbs as a bit of a leveling system, adding experience to scrolls in order to level up one’s main stats. If all of the five allotted scrolls are aligned, that particular stat will see a hefty bonus and access to a new skill. Now, this does work, but is a bit confusing to follow as there are no experience gauges to speak of, and the player literally will have to find out when the hit a new level as it happens.

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That really isn’t too much of a setback, however – as the system is rather unique and useful, giving this game a bit of it’s own flare amongst the other Warriors titles that seem to stick to the same rule set. Skills of course are learned as the player makes their way through the campaign, adding unique abilities for Ken to utilize in combat. These moves are fine on their own, but prove to be strongest against bosses or enemies with a lot of HP, as it can be a waste of power to focus the stronger attacks on standard enemies when a few punches can take out large groups in one small combo. That is really where the biggest problem of Ken’s Rage 2 lies, honestly. It has the tools to be great, but never offers anything new to test them out. It’s always battle, cutscene, battle, boss, and that along with the rarely changing combat becomes tiresome rather quickly. You got a new move? Well, you can use that later and just focus on clobbering the reskinned foes yet again.

It doesn’t help that the environments and level design don’t differ too much. Even when changing arcs, the layout of each stage stays true to the non-strategic punch-punch-punch gameplay, only slightly changing things from time to time and never fully taking advantage of the “destructible” environments that fall apart as enemies fall against walls and poles. Sure, you can sometimes pick up a large weapon to clobber enemies with, but that in itself feels less polished than the much more fluid combat and is a bit too much of a hassle to deal with. When you are trying to build up a massive combo, are you going to want to continue to use fast techniques that dominate waves, or would you rather try to play with an item that kills the fluidity and combo chain in an instant? I give the game credit for trying to break the monotony, but there really is no true way around the same, button mashing fare – leading to a final product that can get boring if played in long stints.

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On the upside, Dream Mode does change things up enough to warrant several playthroughs. Taking a page from Dynasty Warriors, this mode lets players try to capture one base at a time with a new character that has a whole new moveset and ability list. The same leveling system and scroll system are still at work, but the changes at hand do wonders when it comes to giving the player a break from the often tedious Legend Mode. Dream Mode also can be played in co-op (local or online), and speaking of online, a nice little competitive fare can be found that allows for up to 8 players to team up and duke it out throughout several of the game’s main open areas.

Visuals and Audio
As far as the graphics go, not a lot has changed with the Omega Force line of games, and while Ken’s Rage has it’s moment’s of beauty, the in-game visuals are pretty average at best. Again, the manga gimmickry while cutscenes are playing was a nice treat, but that too seems to come at a cost. Every single time a cutscene or event is about to take place, the game has to go into a loading screen. I have had my own loading times clock in near 60 seconds at a time, and while it is understandable having to load in all of the on screen enemies at once, this downtime can get a bit frustrating to see due to how often it occurs. Ken’s Rage 2 does indeed handle itself well while mass amounts of models are on the screen at once, as I rarely noticed any slowdown or framerate issues despite the heavy use of animation.

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As far as audio goes, the soundtrack is about what you would expect, with light – sentimental music capturing the emotion of a gripping scene, and fast paced rock setting the stage for some all out war. Unlike the first Ken’s Rage, this sequel does not offer an english dub, so those who are not fans of Japanese voicework will probably be disappointed in this questionable omission. The sound effects are superb however, making the combat feel satisfying and completely ludicrous at times – which is just what most will want to see as enemies explode before their very eyes.

Overall
Fist of the North Star: Ken’s Rage 2 is a game filled with content, but lacks the proper depth to push the video game adaptation series further. Combat is rewarding, enjoyable, and never misses a beat – but the lack of strategy or focus turns the polished gameplay into a wooden leg that starts to wobble as more hours are racked in. Sure, I love watching enemies explode and the over-the-top cutscenes on display here, but even with a high tolerance, the repetition began make this otherwise great game falter. Fans of Ken’s Rage or any of the Warriors games – you know what to expect as this is just another worthy addition to that collection. Those that are just seeking a fast paced brawler however might want to look elseware until the price lowers on this one, as while solid – Ken’s Rage 2 blinds itself with it’s own basic formula, and takes a hit to the gut as a result.

7-0-capsules-out-of-10

Ultima Forever: Quest for the Avatar Trailer Released

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Ultima Forever: Quest for the Avatar, the upcoming iOS game from EA, has received a trailer to show off what the game will include as a free-to-play RPG.  Set 21 years after Ultima IV, it is up to players to try and save Britannia again and this time from the Black Weep that plagues the country.

While lacking Lord British, there is a Lady British ruling now who is having the player do what she cannot.  Namely traipse about and fight anything that gets in the way of saving Britannia.  But, don’t worry about having to go it alone as this new Ultima tale is designed to utilize co-op, so players can band together in the world to take on the harder foes.

Players can check out the trailer embedded below.  Ultima Forever: Quest for the Avatar is currently set to release in Spring 2013 for iPad, iPhone, and iPod Touch.

Dead or Alive 5 Plus’ touch fighting detailed; cheerleader outfits revealed

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Today Team Ninja and Tecmo Koei revealed new details about the touch fighting system which will be exclusive to the PlayStation Vita release Dead or Alive 5 Plus. When the game is released on March 19th players will have the first time ever to fight against the Dead or Alive 5 roster in first person.

The touch fight mode allows players to attack opponents with simple taps or swiping of the touch screen as well as traditional button controls of course. As you can see in the images below the fight’s will take place in first person so that players will feel like they are in the middle of the action, or considering the opponent shown off in the screenshots below, a better look at the game’s enhanced graphics and special physics.

Landing a five hit combo in the first person screen can allow for players to perform a Critical Burst which will leave their opponent open for more damage as characters react to where they are touched/hit. As you can see below, the only time the perspective changes to third-person is for power blows or a throw.

Besides the first person fighting mode, Team Ninja has also added a number of training modes to help players grow accustomed to each fighter’s unique move set. These modes include things such as Free Training, Command Training, a basic Tutorial and a Combo Challenge. You can also check out some newly revealed cheerleader outfits which will be exclusive to the Vita version of the game below.

Yu-Gi-Oh! 5D’s Decade Duels Plus Out Now on XBLA and PSN

yugioh-5d-decade-duels-plusKonami have announced that they have just launched the must-have Yu-Gi-Oh! gaming experience Yu-Gi-Oh! 5D’s Decade Duels Plus on the Xbox Live Arcade Marketplace and the PlayStation Network Store.

Yu-Gi-Oh! 5D’s Decade Duels Plus was previously released on the Xbox 360 under the title Yu-Gi-Oh! 5D’s Decade Duels, but now with the updated Plus version, there is a plethora of new features for Yu-Gi-Oh! fans to sink their teeth into.

This is also the first time the game has appeared on the PlayStation 3 an is being released as the Plus version.

The Plus version of Decade Duels is slated to introduce a vast array of new features to the mix.

The following new features have been announced and detailed by Konami:

– Voice and Text chat compatibility
– Over 2,000 playable cards, including cards featured in Yu-Gi-Oh! Classic, GX and 5D’s Decks
– Hundreds of new cards and packs available for purchase through Xbox Live Marketplace and the PlayStation Store
– Online Multiplayer with up to four-player Tag Duel for total Yu-Gi-Oh! supremacy
– Game play customization with user created rules
– Multiple Game Modes including Quick Match, Rank Match and Custom Match
– Online Leader Boards to track your stats against anyone Worldwide

If you previously purchased Yu-Gi-Oh! 5D’s Decade Duels on the Xbox 360, don’t fret, you won’t need to buy the update as the Plus version will be free for you to download if you already purchased the original Decade Duels.

What do you think of Yu-Gi-Oh! 5D’s Decade Duels Plus hitting the Xbox Live Arcade Marketplace and PlayStation Network Store? Let us know in the comments section below.

Naruto Powerful Shippuden Demo hits the 3DS eShop

naruto-powerful-shippuden-boxartNamco Bandai Games have announced that ahead of its hotly anticipated launch on March 5th, they have released a demo of Naruto Powerful Shippuden on the Nintendo 3DS eShop for free download.

Based upon the anime Naruto Spin-Off: Rock Lee and Ninja Pals, Naruto Powerful Shippuden brings the super-deformed cutesy world of the spin-off to the 3DS for side-scrolling beat-em-up madness. Players can take control of Naruto and Rock Lee as they traverse the ever dangerous and often hilarious world of Naruto Spin-Off: Rock Lee and Ninja Pals.

You can download the Naruto Powerful Shippuden demo on the eShop now. Be sure to let us know what you think of this demo in the comments section below. Demo no Jutsu!