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PlayStation 4 third-party support demonstrated via logo barrage

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Whenever a console is released, they require a lot of third party support or else consumers will move away from the system. You see, without multiple titles worth playing from everyone’s favorite developers and series.

As such, during their PlayStation 4 presentation Sony decided to toss up an image of a large collection of company logos such as Activision, EA, Square Enix, Namco Bandai, Ubisoft and more huge companies. Also found in this list are a number of smaller Japanese companies such as Gust, Nippon Ichi, Atlus and more. So expect to see plenty of games in the future for the PlayStation 4. No big surprise but hey why not show them off early.

PlayStation 2013: Watch_Dogs on the PS4

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Yves Guillemot, CEO and Chairman introduced Watch Dogs creative director Johnathan Morin to lead us into a live Watch Dogs demo, although as mentioned immediately after the conference on GameTrailers, the demo was actually on PC, but the game will look/run very similarly on PS4. We have video of the demonstration to show you below, courtesy of Ubisoft.

The demo was very impressive and showed off many new abilities of Aiden Pearce (not Superhuman of course) as he hacks his way across Chicago. Aiden’s first course of action was hacking an ATM machine to gain some cash before he decides to follow a girl who may have been under threat. Witnessing a potential crime in-action, Aiden could see the chance in percentages that the offender would actually commit a crime above his head and decides to intervene at around 80% as the assailant holds a knife to the girl’s neck.

As he moves on, even more functionality and mechanics are shown. It suffices to say that Aiden truly has control over the city. Check out the video below to see how the demo progresses. For all future Watch Dogs news, stay tuned to Capsule Computers.

PlayStation 4 hits store shelves this holiday 2013 season

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After revealing a number of first party titles and showing off a number of third party games running on the PlayStation 4, Sony’s New York City presentation started to wind to a close but before the event ended, Sony had one more major announcement for those in attendance.

At the last few seconds of the show, it was announced that the PlayStation 4 would be available in stores this holiday season. This means that the PlayStation 4 will likely be released sometime between September-November 2013. Currently there is no pricing information or even any release details, nor have there been any images of the actual console itself shown off but at least we now have a release window.

PlayStation 4 to support PlayStation Move

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If you thought that Sony’s PlayStation Move would be a thing of the past once the PlayStation 4 was announced then you have another thing coming. Today during Sony’s PlayStation Event, Media Molecule’s Alex Evans went on stage to state how the PlayStation Move will be used for various things on the PS4.

The Move was shown as a sculpting tool, a paint brush and to control dancing avatars and avatars playing various musical instruments. No actual game was shown off but it was done to demonstrate the fact that the Move will be used for the PS4 and that the PlayStation 4 is a creative powerhouse as well as a gaming powerhouse.

Yoshinori Ono Announces Deep Down for PlayStation 4

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As he stood on stage at the PlayStation Meeting 2013, Capcom’s Yoshinori Ono reflected on past Capcom series like Street FighterResident Evil, and Monster Hunter.

More importantly, though, Ono announced, in both English and Japanese, the first Capcom game for the PlayStation 4 – a game with the working title Deep Down.

Deep Down looks like a deep, dark fantasy adventure akin to Dark Souls.  It will be one of the first games that will use Capcom’s new Panta Rhei engine.

The announcement trailer featured at Sony’s 2013 Meeting showed a soldier fighting a dragon in gorgeous 3D, and accompanied it with the tag line “Conquer your fear or die trying.”

DriveClub Announced for PlayStation 4

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In the past, PlayStation consoles have always launched with a racing game, whether Ridge Racer or Gran Turismo.  This time around, a new challenger enters the race.

Evolution Studios, developers of MotorStorm, have announced their inaugural PlayStation 4 title.  With its focus on team-based racing, DriveClub will come to the PlayStation 4 with all of the detail you were wanting from a Gran Turismo game and more.  DriveClub features extremely detailed real-world cars.  The developers even went so far as to model the leather and suede on the interior so the lighting is correct on it.

DriveClub will feature team-based challenges instead of focusing on a set of races.  Also, like a squad-based first person shooter, DriveClub will reward players based on how well they do in conjunction with their club – the online team they choose to race with.  DriveClub looks to be everything Gran Turismo fans could hope for and more.

Keep it tuned to Capsule Computers as we cover the rest of Sony’s 2013 Meeting.

Killzone: Shadow Fall announced for the PlayStation 4

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Guerrilla Games Co-Founder and company Director Hermen Hulst have just announced the newest addition to the Killzone franchise – Killzone: Shadow Fall.

The footage shown starts with the protagonists landing in a futuristic city, based – according to Hermen Hulst – on Cold War Berlin. This is brought to life by the use of a giant wall that divides the two factions; the Helghast and Vekta. These two races are in a permanent race war, with the Helghast claiming genetic superiority over the Vekta.

The next gen graphics in these videos are awesome. The explosive packed goodness of Killzone: Shadowfall was relentless, with the video showing tactics like flanking heavily shielded turrets and balls-to-the-wall action sequences. It starts with the protagonist landing on the roof of a gigantic skyscraper.

After being scanned at a security checkpoint, hell breaks loose. The facility has just been brutally attacked by an unseen force, who begin executing every single person they can find. The action doesn’t let up – in the final sequence, where our protagonist jumps off a skyscraper and catches a rope dangling out of a helicopters loading dock, my blood started pumping harder then it ever had before.

PlayStation 2013: inFAMOUS: Second Son Revealed

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Nate Fox game director at Sucker Punch, took to the PlayStation 2013 stage to announce and introduce inFAMOUS: Second Son. The debut trailer shown can be viewed below this article!

He started the presentation speaking about the price of our security, stating, “4.2 million security cameras are distributed all around Great Britain…Our security comes at a high price – our freedom.” Then he spoke about how great it would be to have superpowers that allow you to circumvent a highly monitored world…that’s when it became clear that we were about to see a new entry in the inFAMOUS franchise.

A PS4 exclusive, inFAMOUS: Second Son looks to make you more powerful than ever, allowing you to phase in and out of space. Now, without spoiling any previous storylines/conclusions, we can tell you Cole McGrath is not the player character this time. The trailer shown was all cinematics and hopefully there will be a video online soon for us to show you. Stay tuned to Capsule Computers for all future inFAMOUS: Second Son news.

Play games as they download on the PlayStation 4

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Today Sony announced that there will be a secondary chip in the PlayStation 4 that will allow the console to download games in the background. But what makes this so interesting is the fact that the PlayStation 4 will actually allow you to PLAY these games AS they are downloading, which means you can simply start downloading the game and as it downloads you can start playing it.

The company said that their plan with the PlayStation 4 is to “reduce download times of digital titles to zero” and they will do this in a way that makes your system judge your likes and dislikes and prepare games ahead of time for you that you will already buy.

PlayStation 4 components revealed; 8GB onboard memory and more

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Today during Sony’s PlayStation Live event at New York City the lead system architect on the PlayStation 4, March Cerny, has revealed a few technical specs of the newly announced PlayStation 4. The PlayStation 4 will come with a built in x86 CPU and will have an enhanced PC GPU which will be supported with 8 Gigabytes of on-board GDDR5 memory.

Along with that announcement Cerny also announced that yes, there will be a local hard drive in the PlayStation 4 but he did not elaborate further. He also mentioned that there will be a secondary chip inside of the PS4 which will handle all of the downloading which means that all downloads can be performed in the background even while you’re playing a game.