Gaijin Games, the independent team behind the BIT.TRIP series of games, have announced that their newest game, BIT.TRIP Presents…Runner2: Future Legend of Rhythm Alien, has finally made its way to countries outside the US (and the European eShop). Originally released in the United States in February, Runner2 has been a long time coming for fans of the franchise in other territories.
If you enjoy rhythm games and haven’t already done so, you should, without a doubt, give Runner2 a look. As of today the game is available via Xbox Live in Germany, Australia, New Zealand, and Japan.
The game is rated “USK 0” in Germany, “G” in Australia, “G” in New Zealand, and CERO A” in Japan. It costs 1200 Microsoft Points. If you’re not sure whether you want to pick it up, be sure to check out our review for more info.
Beginning today, the multiplayer online battle arena (MOBA) game known as Infinite Crisisenters its closed beta testing phase. A select few players of those who entered their name in the hat will get to experience the DOTA-type game from Warner Bros. Interactive and Turbine.
Infinite Crisis features DC Comics heroes and villains. To help kick off the open beta, The Joker’s Champion Profile video has been released. The Joker will have access to exploding dolls, boxing-glove-covered rockets, and more. The master of turning innocent props into deadly traps will be ready to rock against any foes he faces!
Potential players interested in checking out the beta should head on over to their official site and sign up today! Also remember to check out The Joker’s official trailer below!
The Book of Bantorra Part II Studio: David Production Publisher:Siren Visual Format:DVD Release Date: May 23rd, 2013 Price: $49.95 – Available Here
Overview Enter once again the world of Bantorra, exploring the unique stories of various characters in a twisted world. As mentioned in the Part I review, the series explores the weight of people’s decisions and the impact that their actions have on others. Bantorra Part II is the culmination of the series that began in Part I (the review of which is found here), wrapping up the various stories and bringing to a close The Book of Bantorra.
Story Since Part I ended in the middle of an arc, Part II naturally jumps right back into it…after a recap episode. Not quite sure why but episode 14 is a clip episode, bookended by Shiron Byacornise explaining details of humanity. Anyway, after that the series kicks back into the Lascall Othello arc that Part I ended on, finally bringing the story to a close. From this point, the story begins to explain the more supernatural elements present in the series, such as the true nature of Othello. The three Gods of the series, Bantorra, Toitorra and Orntorra, are also explored to some degree.
The Book of Bantorra Part II is an escalation of everything that came before. The smaller story arcs more closely tie into the plot at large and disclose more and more information as the series progresses. Though they still focus on separate characters, it is more obvious how they connect as the barriers between people break down. Tying together all of the plot tangents that were opened over the course of the series, resolution is brought to even the smallest story. As the truth that has been hinted at since the beginning is progressively revealed, the entire concept of the world is turned upside down. The focus shifts to the concepts of the world itself more than the characters understanding and adherence to the laws they set themselves.
With the truth set free, the fights hold more weight than ever before and are justifiably more brutal, ranging from intense one on one combat to all out slaughter. These instances come to reveal the Armed Librarians as monsters, their motivations good, yet certainly not pure. Every single character possesses a reason why they fight and, rather than just stating their belief, the series strives to explain it through their eyes. As it has since the beginning, the series does not broadly label good and evil, but rather expresses the notion that people’s own concepts of justice and joy simply clash. As much as Part II connects people, it is still a prevalent theme that each person is their own existence. This is especially noticeable through the earlier explained concept of Magic Rights, wherein one gain powers by simply rejecting a facet of reality. This again notes that through the window of oneself, the world beyond can be altered. Bantorra does an excellent job undermining yet somehow reinforcing notions of hope and righteousness and paradoxically supporting isolation and connectivity simultaneously.
There is a great deal of character development and revelation in Part II. As characters are explained, like the Armed Librarian Minth, their motivations are revealed and a new interpretation of them is created. Characters who once seemed like shallow placeholders are given a complexity that shapes them as more than that. The series also furthers the personal plot of the mystery that is Hamutz Meseta. It delves into her past, providing details on how and why she became the battle lusting Acting Director. Her twisted past sheds new light upon all her actions thus far as well as the goal she strives for. These adjacent story lines create a sense of life in the characters, granting them not only a believability but also a justification.
Visuals and Audio Just as in Part I, the visuals in Part II are excellent. As the story progresses, more and more fight scenes appear. These scenes are all well animated, expressing power and violence in each of the characters actions. As the story explores each character further, their facial expressions become more defined and recognisable. There is often focused placed on a characters face, such as when Hamutz begins a fight. These instances help define the characters and make them seem unique. The backgrounds are more varied than Part I, adding a number of new locations, including mountain ranges, ancient cities and even deserts. The locales provide dramatic scenery for a majority of the larger fights, adding to the sense of a complete world.
The musical score retains the same orchestral sense it did in the first half of the series, culminating in dramatic operatic notes as the action peaks. Violin is used more heavily as well. It features both as part of the soundtrack and within the story itself, providing insight and development into some characters. The series also receives its obligatory theme song change in episode 16. This new theme song, titled “Seisai no Ripeno”, is also used towards the end of episode 26, in order to rouse emotion and set the mood for the beginning of the finale.
Overall Book of Bantorra Part II answers all the questions of the series, adds more, then answers those too. It ramps up the stakes and action tenfold. Bantorra does an excellent job of tying everything together, even small elements that seemed unimportant connect to the plot at large. This creates are more believable world, one where things don’t just happen, they happen for a reason.The series conveys intricate notions of self and the impact one has on the world, elements conveyed well through the number of interesting characters. It shows that no matter how dark and twisted the world seems to be, there is always something worth clinging to. All in all The Book of Bantorra is a complex series full of consequences and pain, yet still containing an underlying sense of hope at its core.
Capsule Computers review guidelines can be found here.
The Book of Bantorra Part I Studio: David Production Publisher: Siren Visual Format: DVD Release Date: March 21st, 2013 Price: $49.95 – Available Here
Overview Set in a fantasy world full of magical abilities, The Book of Bantorra is one of those anime series that delves into some serious issues. It looks into the truth of people and whether one person’s desires mean more than another’s. Bantorra is an interesting, inherently dark series. It tends to focus on the corruption of the world and how selfish desire, whilst possibly providing happiness for one, can damage it and the people within. Since each person knows they will become a book, a lot of focus is placed on them creating an interesting life story. Essentially the show acts as a commentary on life and how people act and how this is amplified in a world where you’re life can be shown in full to anyone. A series in which every person is literally their own story it begs the questions that if every man is an island, then what is their place in the world?
Story The Book of Bantorra is set in a world where, upon death, the soul of a person is transformed into a stone tablet known as a book. Said books allow any who touch it to see the events of that person’s life. Naturally, these books are highly sought after for various reasons, some less…innocent than others. The books are guarded by the Armed Librarians, who protect and store them in the labyrinthine Bantorra Library. Each of these Librarians possess incredible supernatural powers which they use to protect the library and all of the books housed within from their enemy, The Shindeki Church otherwise known as The Church of Drowning in God’s Grace. Each member of this church seeks out happiness, believing that they will attain entrance into Heaven by sating every one of their desires, whether it be fame, money or murder. Rather than being outright evil, they’re more selfish than anything, their doctrine being to achieve their deepest desires regardless of any obstacle. They’re still evil, but that tends to come from their specific desire, like a longing to murder or destroy.
As the series progresses questions are raised about the ethically questionable nature of the Armed Librarians Acting Director Hamutz Meseta. Established as a mysterious character, it becomes more apparent that she possesses a slightly vicious nature, and that is to say a very violent nature. It calls into question whether the ends justify the means, just another complex issue the series explores. She possesses an intense lust for battle and actively searches for one strong enough to kill her, all tying into the theme of sating desire, though she opposes those with said doctrine.
A lot of the moral questions also arise from the characters known as Meats. These beings are not even referred to as human, being labelled no more than cattle, mentally broken to the point of emotionless servitude. Their role in the plot forces you to wonder what constitutes a human, is it an inalienable right of birth, or can it be lost? The irony being that those who create the Meats are themselves less human, being able to actually do that to another person.
The series itself is broken up into small story arcs, each which focus on specific characters and their own internal conflicts. These more personal stories tend to develop characters, providing insight into their motivations and desires and creating a deeper universe. From the arcs presented, it is made clear that there is a much larger plot in action, though it has yet to culminate as of the end of Part I. Each arc pieces together more information, creating an interwoven story that runs deeper than each character.
Visuals and Audio The animation in Bantorra was done very well. The movement of the characters in action scenes was very fluid. The combat scenes also tend to display a fairly generous helping of wounds, notable in that there is generally a believable amount of blood shown from each. The characters themselves also possessed a unique style, each easily distinguishable from one another. The characters also show a lot of emotion and variations in their expression. Occasionally there was some obvious CGI used, which didn’t really fit into the visual style of the series but thankfully it was used sparingly, the main example being a boat in the first episode. The series also contained some very picturesque, if sometimes haunting, locales. The backgrounds did an excellent job a conveying the dark, sinister world that the story was describing.
The soundtrack for Bantorra suited the situations of the episodes very well. It relied on orchestral pieces to further the dramatic tension in scenes. The violin was also used frequently, adding an ominous sense. The English dub of Bantorra was done very well. Each character was uniquely voiced and actually had an emotional range, the voice of the character Hamutz Meseta especially. Her voice acting, performed by Shelley Calene-Black, made the character more believable and interesting, inciting curiosity into her own personal story and development.
Extras There really isn’t much in the way of extras in this Part I DVD collection. There is a textless version of the opening sequence as well as an alternate intro and ending. Also included is a short trailer for the series itself.
Overall The Book of Bantorra is a unique and interesting series. It delves deeply into what it means to be a human as well as how desires and action affect the world. It presents the world as dark with faint traces of hope, in the form of people. The series itself is a commentary on life, in its own twisted sort of way. Part I ended partway through a story arc, which is kind of annoying but it leaves you wanting to know what happened. Hopefully Part II answers some of the plot threads left hanging, but in a series like this that’s almost certain. All in all it’s a dark yet curiously uplifting series.
Capsule Computers review guidelines can be found here.
Intrigue In The Bakumatsu Part 1 Studio: Sunrise Publisher: Siren Visual Format: DVD (Reviewed), Blu-ray Release Date: April 18th 2013 Price: $49.95 – Available Here
Overview
Samurai, Geisha, Peasants and Lords; That’s Edo for ya. Intrigue In The Bakumatsu romanticizes about this era without romanticizing too much about this era…I get it, hard to understand but it will all make sense soon enough. Mixing deep the deep history of Tokyo(Edo) and a great deal of supernatural presence this series is bound to confuse you in a way that I really wouldn’t consider bad.
Beautiful Backdrops
Story
We follow a young Ronin who is very mysterious, very cold and very much a key player in the events to come. This man is searching for a supernatural item that he was born and raised to find and destroy. Pretty standard anime stuff. He then meets a traveling theater group that are out on a revenge mission that stick with our lead role for a majority of Part 1. They all help each other in the struggle against a “man who cannot be killed” who’s intentions are to use the supernatural item to bring war and destruction upon the world, or if not that then Japan. It’s a mystery-type anime so even at this point everyone’s intentions are not so crystal clear. Now that was the best I could do without ruining some of the story but I think you also get the general vibe of the series just from that because that’s what the series is; mysterious and thought provoking.
The biggest thing about the story of Intrigue In The Bakumatsu is that is was set directly in the Bakumatsu which is like the final years of the Shogunate, there’s a war, a lot of death and basically the end of Edo and the start of Tokyo. Now that’s the setting but it seems as the story and the setting are one in the same because what is happening in the actual series, the supernatural chase and what not, is taking place in this era so you have fictional bad guys teaming up with real historical figures like one Jules Brunet who has a high ranking French officer of the time. I have honestly never seen this. The older anime Samurai Champloo did something similar to this but not in the way Bakumatsu did. Champloo had reference to historical figures of the time where as Bakumatsu put them directly into the forefront. It was as if the series appealed to both the historian and supernatural-lover and they did it well.
A Great Deal Of Anger Is Caused By this Man
The series would make a lot more sense to me had I known a lot more about Japanese history, that’s the honest fact. Now I look up to the fact that they can mix two stories, one on top of the other, so well that even though I had no idea about who was who for most of the time I was still highly intrigued…I guess that’s where they got the name. They do outline historical figures yet they don’t; when one is introduced you know who they are because these big letter come up on the screen saying their name and the writers for Intrigue In The Bakumatsu obviously thought that was enough. Here’s where it gets tricky: I would say it looses value because they didn’t explain who these people were, which would have been great for people like me that had no idea, yet on the flip-side had they explained something every time a person popped up it would’ve gotten annoying and repetitive so I can understand what they’ve done here. There was no problem with the story though, it’s a mystery and you’re supposed to suspect most characters and you’re not meant to know who to trust at some points and Intrigue In The Bakumatsu does it well, it needed some work, but it’s different and you can see the effort put into it.
Visuals
I’ve read a lot about this particular series online and people seem to love the art style, I have to disagree. I’m not saying the art style is bad all I’m saying is that it is normal. It definitely isn’t something to rant and rave over. It’s pretty standard to be blunt. The animation was alright at the best of times, it really didn’t do the story any justice. At some points in the show, when the samurai fought, it didn’t look like these trained samurai even knew how to hold a sword. There was no feeling of grip or even skill, the animation was just lazy. In some points it got great, don’t get me wrong, in the last episode of Part 1 some stuff happens and the animation kicks up a notch but there were so many squandered moments that I really couldn’t look past. I also got a very fuzzy vibe from the anime. It seemed as though everything, visually, was out of focus. At first I thought it was my DVD player but from looking at pictures on the net I can see that it was part of the “style” of the series. All I can say is that it didn’t work for me because it felt like it was a mistake. The actual character design was fairly good but it wasn’t enough to make this a “visual masterpiece”.
All Part of The Mystery
Audio
This was very much the same as the Visual. The music suited well, there was nothing wrong there, very traditional stuff. That work perfectly with this series. Perfectly. I watched it in English which was probably a mistake. The translation wasn’t done well and the voice-actors seemed boring and stiff but I can understand as to why. Obviously it being set in the past means that there are different ways of speaking and what not which didn’t translate well into English. The default language was Japanese and now that I look back over it I realize that was done for a reason.
Extras
Very disappointing in this department. All that came with this release was a clean opening, clean closing sequence and a backside to the cover with some character art in it. Fairly disappointing considering I’ve seen some good things from Siren Visual lately.
A “Foreigner” In Bakumatsu
Overall
This is NOT a bad series at all. It’s great for history buffs and anime buffs alike and it has some redeeming qualities. It does a lot of things right and a whole bunch of things wrong but I’ve come to realize that no anime is perfect. I would suggest this to people who love a good period-drama or a mystery or are just fans of history, Japanese history to be more specific, and are just a all-round fan of anime. Like I said earlier; it’s not a bad anime I just feel like it needs some work but I also feel like there are many people out there that would greatly enjoy it in a way that I just can see as of yet.
Capsule Computers review guidelines can be found here.
The latest issue of Newtype magazine has revealed Hiroyuki Imaishi’s latest anime work which now has a title – Kill La Kill. Not only was the title of the series revealed but also the plot and other details of the project.
Kill La Kill is a school girl battle anime that revolves around two girls, Ryuuko Matoi and Satsuki Kiryuuin. Satsuki transfers to the school and with a sword in hand and school-wide domination on her mind, leaving a vengeful Ryuuko to stop her. The rivalry between Ryuuko and Satsuki is the major focus of the series, with the battle aspects being just a part of it.
We’ve already known that no amount of threatening letters will prevent Kuroko’s Basketball (Kuroko no Basuke) from getting a second season, but until now fans of this series didn’t know when a second season would be airing. However today as found by Manga News Japon, the latest issue of Weekly Shonne Jump has announced that the second anime season of Kuroko’s Basketball will be airing in October, placing it firmly in the Fall 2013 anime season.
The first season of Kuroko’s Basketball began airing in 2012 and ended with 25 episodes, but it was not licensed for release in the West by any publishing companies. Though it is worth noting that Crunchyroll is still streaming the first season with English subtitles.
Great news out of Japan today for fans of Chu2koi. The June issue of Kadokawa Shoten’s Newtype Magazine has revealed that the production of a second season of Chuunibyou demo Koi ga Shitai! has been green-lit.
The insert announcing this second season was first found by 0takumu and can be seen to the right. Currently it is unknown when this second season will air, though it is worth noting that Sentai Filmworks did license the first season for home release in North America, though the company has not announced what their release plans are for the series as of yet.
Project X Zone may seem like a risky endeavor at first, what with Capcom, Sega and Namco contributing a number of their characters to create a Nintendo 3DS exclusive strategy RPG, however just one glance at the game in action will silence the critics.
Today Capcom released a video highlighting some of the Capcom characters that will be in the game, including characters from Street Fighter, Resident Evil, Mega Man, Dead Rising, Darkstalkers and more. Check out the video below and keep an eye out for Project X Zone when Namco Bandai releases it in North America on June 25th.
It seems that an event will be held later this month that will bring Sony fans some exciting Gran Turismo news. It has been discovered via an invite found at NeoGAF that Polyphony Digital will be holding an event at Silverstone Circuit, Towcester, Northamptonshire on May 15th to celebrate Gran Turismo’s 15th anniversary.
As you can see to the right, the invite reads: “Join us to celebrate 15 years of Gran Turismo, and discover exciting announcements about its future.” It is unknown exactly what these announcements could be, but all signs are pointing towards a possible Gran Turismo 6 reveal that may even be heading to the PlayStation 4.