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The Universe in 3D Review

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The Universe in 3D
Studio: History Channel
Publisher: Beyond Home Entertainment
Format:
Blu Ray
Release Date: 3rd, December 2012
Price: $30.00 – Available Here

Overview
With the History Channel constantly being derided for putting up content like Swamp People it must be a relief they’ve returned to science education for this series, right? Well, no. This level of speculative infotainment is indicative of company that long ago abandoned the idea of education being the through thread for the majority of their content. While there’s no pseudo-science here, which would result in an instant zero and crushing of the discs, speculative science is presented as established fact for two-thirds of the series. That is unforgivable. It’s a crying shame too, as the 3D looks great and when they stick to explaining the workings of the universe they’re usually both articulate and informative without being exclusionary to those without a strong knowledge of science. It feels almost insidious that they’d pitch to an audience wanting to open up to science and then cram in all this content that has been out rightly rejected. Just be thankful there are no special features to draw you further into the drivel this show presents.

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Story
The Universe in 3D comes in three sections; How the Solar System was Made, Catastrophes that Changed the Planets and Nemesis: The Sun’s Evil Twin. The third section’s title should demonstrate the issue I have with this series. Is such hyperbole necessary? Does the Sun actually have a nemesis? Will they battle to the death? For now, let’s go episode to episode and confront that tragic mess when we get there. How the Solar System was Made mostly stays on track. It acts as a framing device for the rest of the series, informing the audience of the mechanics behind the universe they’ll need to understand as they drag us through several different theories. We cut between graphics demonstrating the function the presenter wants to explain and shots of professors’ talking heads. The information in this episode is relatively rudimentary so if you’re a documentary buff, you’ve probably had most of this stuff explained to you already.

Catastrophes that Changed the Planets is where The Universe in 3D really starts to lose its way. Again, a lot of this stuff is interesting because it covers current scientific knowledge in a digestible way. Some contradictory academics are brought in to question the official thread from time to time but it feels like artificial balance to a ‘debate.’ Much like the debate surrounding climate change, it’s dishonest for the media to bring in fringe theorists who are roundly rejected by the mainstream and fan the flames of misinformation. Long bows are drawn to fit in with the catastrophe porn this episode wants to present.

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The whole conceit of the episode, counting down the top ten catastrophes that have and will happen, is trite. As they head toward number one it becomes obvious they’re clutching at straws. They include outcomes with mega low probabilities of occurring simply to be able to say stuff like ‘when Mars crashes into Earth.’ It’s sensationalistic faff, and I feel sorry for anyone who has used this series to inform them about the universe. Apparently these 3 episodes have been converted to 3D from a show that’s 6 seasons long. I hope that this mess is the outcome of having milked everything interesting out of the universe already. Something tells me they haven’t covered everything we know to be true about the entire universe though.

Nemesis: The Sun’s Evil Twin is plain offensive. The idea behind this episode is that some geologists published a paper that showed mass extinctions occur every 25 million years, but couldn’t explain why. Astronomer Richard Muller comes in and explains that the only explanation is that there’s a star orbiting the Sun that pulls comets and debris into the Earth’s path. The only issue with this is that this theory has been roundly rejected twice. First, it was rejected in the eighties (that’s over thirty years ago) and disproved again 2001, with data from the research being released in 2011. Even NASA has come out and put the existence of Nemesis as ‘highly improbable’. Why, when your show positions itself as an academic authority, would the producers go out of their way to trick their audience into believing this kind of information? It’s unethical and sickening. Do the producers realise that people will take this as fact and not question it? Probably; they may even be counting on it.

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Visuals
There is one thing this show does right, the visuals. It’s incredible, everything looks gorgeous. A huge effort has gone into the conversion to 3D, and for the most part they’ve avoided the cardboard cut out look rushed conversions have. Even if you don’t have a 3D television, the graphics are amazing. The 3D models are clearly presented while capturing the massive amount of detail required to authentically replicate the look of space objects. The space sections are usually devoid of flourishes which is awesome, as space itself is impressive just presenting it for what it is. When they go in for fancy editing techniques they’re all justified and fit in with the tone of the show.

While the 3D is amazing, the practical demonstrations they use to explain science are stupid. They even include demonstrations that fail. In one set up, we’re supposed to see how gravity collapses ice around a planet to create rings. So they decide to get a designer in to create a fake planet and then blast ice shavings at the statue. Obviously, the object is not heavy enough to create its own gravity field so the editors have used CGI to make the ice form in a spinning ring around a model planet. What is the point of that experiment? To show us you can create an optical illusion using animation techniques? I was under the impression that the point of using live demonstrations in a documentary was to bring home the point that these theories aren’t detached from reality, rather they guide our every day lives. Using CGI to complete the demonstration completely destroys the point of having one in the first place.

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Audio
Erik Thompson, aka the voice from every pop-science documentary ever, presents this series. His voice is so closely associated with documentaries now you can’t help but trust him. There’s a comforting consistency in hearing his voice in a documentary that’s hard to explain. Erik is a poor man’s Attenborough, as Attenborough is an actual scientist, where Erik is a professional voice artist. Due to this divorce from the core content, Erik fails to convince the audience that he actually knows what he’s talking about. Sure, he delivers everything with confidence, but sometimes he’s too passionate about one part of the story (usually the destructive parts) and sombre when it comes to covering the facts. Overall, he’s welcome here but he doesn’t lift The Universe out of the issues it is steeped in.

Overall
I should give this show a zero. Misrepresenting science is a massive issue facing society at large, and it’s pop science schtick like this that are the worst culprits. People in charge of a science programme this large should know to avoid logical traps like ‘it’s only a theory’ and that reasoned debate requires irrelevant voices. Yet, this is exactly what happens in The Universe in 3D. I have a mind to outright accuse the creators of purposefully misleading the audience but I don’t have any evidence for that. At any rate, science is interesting enough to not have to make up sensationalist hype about what ‘could’ have happened or will happen. I hope the makers of this show are ashamed. The only reason I’m giving this a rank at all is because the 3D was done in an interesting, thought out way.

1-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Godzilla Millennium Series Boxset Review

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Godzilla Millennium Series Boxset
Studio: Toho Co.
Publisher: Madman Entertainment
Format:
 DVD
Release Date: 
Price: $39.95 – Available Here

Overview

Godzilla will be a timeless icon for both cinema and the anti-nuclear movement. Few blockbusters strike that balance between being special effects bonanzas and having a thematic thread that actually has something to say. Godzilla as a cinema franchise has gone through 3 phases; the Showa series (1954-1975), the Heisei series (1984-1995) and the Millennium Series (1999-2004). This boxset includes every film in the Millennium series, each one packed with more monsters than the last. It should be noted that the Millennium series does away with all the previous lore excepting the very first Godzilla film, which remains the origin tale in this version of events.

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Story

Despite being a series, only Tokyo S.O.S. and Godzilla against Mechagodzilla are directly related. Having said that, there’s a meta-structure to the way each film is crafted. Godzilla is never vanquished, instead at the end of each film Godzilla casts judgement on the human players and goes back to the ocean. Not only does this stay true to the themes in the series, it also allows for Godzilla to return any time someone wants to make a new movie. At the end of the first film, there’s this great line where they basically explain the whole judgement thing then immediately look back at Godzilla destroying a whole city block. Clearly 90 percent of all humans are judged unworthy of Godzilla, because these films are an endless stream of carnage.

Godzilla’s relationship with humanity is a complex one. While Godzilla judges the many, he puts his body on the line against giant, other worldly monsters for the few. Usually those few consist of a journalist, a scientist and then a myriad of politicians and military personel. Journalists function as a way to involve a lay person character who can relate to the audience, while scientists usually represent the tension between using knowledge for good or evil. One scientist will always be a becon of hope, demonstrating that technology can be emancipatory. Godzilla acts as the counter balance to this theme; the misuse of nuclear technology placed the people of Japan under Godzilla’s vigilant watch. Now he keeps humanity’s hubris in check. Any time they get ahead of themselves messing with nature Godzilla will intervene.

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The Monsters themselves also serve a specific function in the lore of the Millennium Series. Except for Final Wars, where aliens make Godzilla bash monsters in different cities and that’s about it. On the plus side, the Opera House gets dominated. In the other films, the mosters all have agendas which are all spelled out by the human protagonists. Mothra has a generational conflict with Godzilla. Her shobijin ciphers remain from the previous iterations of the  franchise. These are two really tiny women who are telepathically connected to Mothra, relaying Mothra’s intentions. After all these decades, their kookiness still translates well to screen. Other monsters are more obvious allegories, such as Mechagodzilla, which pretty directly confronts the dangers of genetic engineering when the cybernetic A.I. is taken over by the genetic code of the animal used to create the monster.

At face value, each film is an entertaining roller coaster. They all work as independent popcorn blockbusters, especially since most films in this series are considered direct sequels to the original and unaffiliated with any other film in the franchise. On top of being entertaining, each film has a digestible message within it you can latch on to. None of the morals are too out there, mostly it’s about peace and prosperity through morality and technology. Considering Godzilla originated as an anti-nuclear power morality tale, the new themes that are being incorporated stem from environmental social movements. Godzilla manages to stay contemporary by updating its theme to current concerns through its villains and the machinations of the human players.

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Visuals

Give me dudes in suits over CGI any day. As a kaiju (monster) film, there is a distinct aesthetic lineage the Millennium Series pays homage too. While there is some CGI, the art directors have relished in the classic Godzilla technique of using model cities and prosthetics to capture Godzilla’s epic battles in urban Japan. In fact, there’s an awesome battle where Godzilla fights a CGI kaiju who looks identical to the American Godzilla. Of course, the puppet Godzilla wins – who knows what the director was trying to say with that battle? Sticking with the physical prop aesthetic was the only choice to go for, and each director takes the style as far as they can.

Godzilla does lose his green tint half way through the series, which may be sacrilege for die hard fans of the original two periods of Godzilla films. Otherwise, it’s those fans who this series really panders to. The obvious staging is a part of the aesthetic that defines Godzilla. It’s applied artfully in each film, there’s always tension in the action sequences despite being able to tell it’s fake. The corniness extends beyond the kaiju. Army tanks, jet fighters and experimental weapons all look like they’ve been made out of kitchen appliances taped together and that’s awesome. Approaching each prop like this creates a consistent aesthetic which unifies the series.

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Audio

All the classic sounds that made the Godzilla universe famous reappear in the Millennium series. Godzilla’s theme has as much impact today as it did in the fifties. Vibrato, bass heavy baritones deliver the theme in a way that induces fear into the viewer before each conflict. Godzilla’s iconic scream has been left in tact, if it had been replaced there would have been rioting in the streets. Despite holding onto these classic facets of of the Godzilla franchise, room have been left for new technology to lift the sound track. These elements are usually pushed to the back of the soundtrack to fill out the world. Again, Final Wars is an anomaly here. While it’s a welcome relief, beware that it’s a radical tonal shift for the franchise.

Extras 

Unfortunately, the extras are mostly ignorable here. I’ve never understood the appeal of watching the trailer for the exact movie you just watched. Other than the trailers there are a few extra special features, like photo galleries and trivia. Die hard fans will appreciate this stuff but I can’t see a wider audience getting too much out of it. All the extras are obviously extra content they had lying around that didn’t consume too much memory. That’s not a bad thing, they’ve gone out of their way to include as much content as possible. Having over 600 minutes of Godzilla rampaging doesn’t really require more content. Personally, I would have been perfectly happy if no extras were included at all. It’s not the place of a box set to be filled with trimmings, if these were stand alone films that had this few extras I’d be annoyed. As it is, more content would just have bloated the set.

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Overall

For $40 you’re getting a piece of cinema history. You can’t say you’re a fan of pop culture without having a decent slab of Godzilla on your shelf. While hardcore fans may debate these films aren’t as good as the originals, I feel like this version of Godzilla both explores the traditional themes of the franchise while modernising the story for contemporary audiences. Mostly that means that the pacing and editing is slightly faster and has more polish. Otherwise they’re faithful to the formula, providing kaiju mayhem for a new generation. Let’s be honest, this isn’t Macbeth. You’re signing up for a specific aesthetic with Godzilla. It’s an aesthetic that created an entire genre, one that’s loaded with a love of kitsch and ridiculous battles. If either of those things interest you in the slightest you must get this series.

10-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Nintendo of Japan hosting Pikmin 3 Themed Nintendo Direct

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Sure, we know the launch date and quite a few details about the heavily anticipated Pikmin 3, but Nintendo want more to be hyped for the upcoming Wii U release. On June 26th, Nintendo of Japan will be holding a Nintendo Direct exclusively for the title, showing off features and gameplay.

Miyamoto will be on hand to play the game and participate in a joyous interview, which will take place at 7AM EST. Yes, that is early, but I would say this little event will be worth waking up early for. Pikmin 3 launches August 4th in the states, so tune in and find out more at this link come Thursday morning.

Dark Souls II Gets 4 New Gameplay Videos

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Namco Bandai and From Software have outed four new gameplay videos of Dark Souls II showcasing the Temple Knight, Warrior, Sorcerer and the much-anticipated Dual Swordsman classes.

It hasn’t been all that long since we last saw Dark Souls II during E3 2013, where it received a new trailer. The sequel to the notoriously difficult RPG series is due for release in March 2014 for PS3, Xbox 360 and PC.

 

Temple Knight

 

Warrior

 

Sorcerer

 

Dual Swordsman

 

Deadpool allows his game to be released with this killer launch trailer

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While most super heroes simply let a video game be made about themselves and don’t care whether the product is any good or not, Deadpool is far from your average hero and Activision has given him a chance to head his own title. As such he has decided to make his own little launch video for the release of Deadpool the video game which is now available for purchase in North America.

This trailer has everything that gamers love, Deadpool, Babes, and of course plenty of mayhem. In closing, here are a few words from the man himself about how he made this game possible:

“I’ll never forget the day I threatened convinced Peter Della Penna, the head of High Moon Studios, to make a kick-ass, third-person comic book video game with extreme combat and bikini-exploding action, starring me. Peter looked me lovingly in the eyes and said in return, ‘Deadpool, I’ll do whatever you want; just please stop filling up my kitchen with pancakes!’  It was that first moment where I really felt like Peter and I had a connection – an understanding that has stuck with me to this very day.  Coincidentally, his family dog stuck with me too, you know…for leverage.”

Company of Heroes 2 hits retail stores

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SEGA of America and SEGA Europe are pleased to announce that Company of Heroes 2 developed by Relic Entertainment has shipped to retail stores in addition to being available for digital download. The game musters up the deep emotions of the struggle between the Soviet Red Army and invading Germans during World War II. Players can expect a deep cinematic campaign, Theater of War mode, and competitive/cooperative mulitplayer with continual updates.

Greg Wilson, Producer of Company of Heroes 2, said the following regarding future content:

We are immensely proud of the game but for us the launch is just the start. Our loyal player base will be rewarded with ongoing updates and content to keep them enjoying Company of Heroes 2 a long time after the game ships.

Be sure to check out our review (here) for the game which was scored a 9.5 out of 10 as well as their launch trailer below.

Ride to Hell: Retribution pulls into stores today with a launch trailer

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Today Deep Silver has released the launch trailer for Ride to Hell: Retribution which is fitting considering the game is now available for purchase in North America while biking gang fans in Europe are going to have to wait a few extra days until June 28th to pick it up on the PC, PlayStation 3 and Xbox 360.

Anyways, you can check out the launch trailer below which gives us a gritty look at some of the game’s cinematic scenes as well as a hint as to what the story might be about. We’ve already heard that the game will have some extensive bike customization so it’ll be interesting to see what else it will have to offer.

WWE 2K14’s cover art officially revealed alongside debut trailer

wwe-2k-14-box-artYesterday during Monday Night Raw the official cover art for WWE 2K14 was revealed to the world and 2K Games has released a digital version of the cover art which features The Rock in one of his signature in-ring poses. To celebrate the revealing of the cover art the company also released a debut trailer which features some of the first gameplay footage of WWE 2K14 where we see not only The Rock and Stone Cold Steve Austin in action, but the late great Macho Man Randy Savage as well.

For those who may not be too happy with The Rock being featured on the cover, there is good news for you, WWE 2K14 will have reversible cover art and you can learn more about how you can take part in choosing the alternate cover here. Currently WWE 2K14 is set to be released on October 29th in North America and November 1st everywhere else.

The Garden of Sinners 8th Anime Film Dated

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First announced in July of 2012, The Garden of Sinners/recalled out summer (also titled as Mirai Fukuin) is an anime film that will serve as an epilogue to the 7-part movie series by studio Ufotable (Fate/Zero).

The release date has been confirmed for September this year thanks to the jacket band of the manga’s third volume. We earlier saw a trailer for the upcoming new movie, confirming its role as an epilogue to the dark, supernatural murder story.

Kara no Kyoukai – The Garden of Sinners was originally created by Type-Moon (Fate/stay night, Fate/Zero) as a light novel series and has since been adapted into the anime films and manga.

The movies have been brought stateside by Aniplex of America on BD/DVD with a DVD release soon to follow in Australia by Madman.

The Spiral Groove Bundle Released at Indie Royale

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Indie Royale has created their summer indie blockbuster bundle with The Spiral Groove Bundle. Rebellion’s World War 2 shooter Sniper Elite v2 headlines the bundle for Windows. The bundle also contains co-op top down shooter Gatling Gears by Vanguard Games, multiplayer platformer Bloody Trapland by 2Play Studios, and comic book FPS Judge Dredd: Dredd Vs Death by Rebellion. Those who spend more than $8.00 USD on the bundle will receive DJ Cutman’s 6 track chiptune album Lost Beats & Found Friends.

Indie Royale operates on a pay what you want system with a moving minimum price. As buyers pay more for the bundle, the minimum drops for other buyers. Buyers who only pay the minimum price will raise the minimum for future buyers.