Furmins is a physics based puzzle game that made its debut on iOS last year, finding it’s way to the PlayStation Vita just in time for an October release. Originally developed by Housemarque- the team behind PSN classic Super Star Dust HD- the game has now been released on to the PlayStation Network by Kiev based developers Beatshapers.
The goal in Furmins is to get all the fuzzy little gremlin like creatures into a basket at the end of the level, which is accomplished by manipulating blocks, bumpers and other objects to provide a safe path. Players can set everything up to their satisfaction and then kick the Furmins into motion, able to make adjustments on the fly as the creatures interact with the level. The game has over 100 stages and comes complete with 14 trophies, as well as leaderboards and touch screen controls.
The game is due for a North American release in November, but is available now in Europe and Oceania.
Indie developer Wadjet Eye is offering their point and click PC adventure Blackwell Deception for free until this Friday, 11:59pm Eastern time. The PC title has also been updated with higher quality character portraits which will be patched for existing owners of the game. Be sure to check out our review of the game.
To grab this offer simply visit this site, click Buy Now and enter “Boo” in the discount code area to reduce the price to zero.
The Blackwell adventure games star Rosa Blackwell, a spirit medium that helps troubled souls cross over, and her sidekick Joey Mallone. Four games have been made; The Blackwell Legacy, Blackwell Unbound, Blackwell Convergence and Blackwell Deception. A fifth and final adventure is due to hit the PC and iOS early next year.
Anomaly 2 Developer:11 Bit Studios Publisher:Chillingo Platforms: iOS (Reviewed), PC, Mac, Linux Release Date: October 31, 2013 Price: $5.49 – Available Here
Overview
Anomaly 2 is the sequel to the universally acclaimed hit Anomaly: Warzone Earth, released back in August of 2011 for iOS devices after its initial PC/Mac release four months prior. It still stands today as one of the highest rated mobile titles ever, and the formula that ensured its success has carried over to Anomaly 2. Published by Chillingo, the tower defence game – although more probably more accurate to be described as ‘tower offence’ – continues telling the tale of the ‘Machines’ and their attempt at world domination in its campaign, whilst also featuring a multiplayer component where players can control the enemy and play on the defensive.
Story
It’s the year 2034 A.C. and the Anomaly has occupied a third of the Earth’s surface. Six years earlier, upon the return of the Machines, the 14th platoon ventured out to activate Project Shockwave – humanity’s last hope at destroying the global threat. They were annihilated. Now, the Yukon convoy journeys towards New York, hoping to rescue the stranded Doctor Zander… the one man with the knowledge to get Project Shockwave back to operational status and potentially end this conflict once and for all. Cookie-cutter stuff, but about what you’d expect. The road ahead is also fraught with further extenuating circumstances and complications; for instance, once you find the good doctor, he sets you on a new (although entirely predictable) quest to search for his two associates without whom he can not succeed.
Gameplay
In Anomaly 2, you start each mission in a tactical view of the surrounding map. Here, the battleground is simplified and visualised on a clearly understood, top-down grid, with enemies highlighted in red and your checkpoints represented by glowing green flags. Other elements, such as the valuable resource Carusaurum (acting as currency), are also identified. While in this screen, you may plan your attack and strategies by making note of enemy positions and choosing an optimal route. As seen below, arrows signify your direction of travel, which can be altered simply by tapping the arrows. The tactical map can be entered at any time during gameplay, much like the squad screen, via their respective icons on the bottom left of the screen.
The squad screen allows you to buy, sell and upgrade units. You can also decide the order of the units in the convoy and morph them. Morphing is available in real-time by double-tapping the desired unit; their stats change as they essentially enter their secondary form, with differing powers. As the campaign progresses, new units with unique abilities and weaponry – on both sides of the war – will be introduced at a good pace. Aside from individual abilities, such as the Shield Guard’s allowing it to provide armor for itself and four adjacent units, there are general abilities that can be deployed on the battlefield. There are four of these to be unlocked: Repair, which places a health regeneration zone for your squad to pass through; Decoy, which attracts the attention of the Machines away from you until destroyed; EMP, which paralyzes and shuts down targeted Machines until they are attacked; and A.I.M., which allows concentrated, enhanced fire at a specified enemy.
Destroying certain ‘Towers’ grants refills of these abilities, which become scarce at higher difficulties, although you will find yourself much more reliant on them. The depth of gameplay strategic increases exponentially with each mission and each addition of mechanics such as these. Situations aren’t as simple as “which route is easiest to survive?”, but begin to involve weight and timing elements, and choosing the right units for the job. The passive Charger ‘Tower’, for example, draws your fire in order to power its transformation into a deadly offensive foe, so choosing a unit with a lower rate of fire will allow it to cool down whilst doing sufficient damage per hit in order to destroy it.
With 14 missions of increasingly challenging situations, bronze, silver and gold medals for ruthlessness, efficiency and swiftness, leaderboards and achievements, you’ll definitely find yourself enjoying the ride and coming back to the mode after completion. Those with extra gumption can tackle the Hardcore and Nightmare difficulties, although take heed that they are aptly named. In regards to multiplayer, we unfortunately got to play only a single match as the Machines. Yes, you can play the baddies with more traditional ‘tower defence’ objectives. Learning the advantages/disadvantages and uses of a whole other player type-set without the benefit of step-by-step hints ala the campaign is alleviated by a set of tutorials which can be accessed in the multiplayer menu.
Visuals and Audio
Anomaly 2 looks fantastic, with impressive character models, lighting and effects. First Lieutenant Simon Lynx reminds slightly of Duke Nukem in his delivery; intentional or not, it can sometimes be comical. Engineer Lee Myung-Hee is in the same boat with an atrociously bad (attempt at a) Korean accent. Occasionally, there can be a small amount of lag, although if so, it happens during cutscenes or transitions between them and gameplay sections. It may not be negatively impactful on the experience, however it should be noted that the game was played on an iPhone 5 for this review. I can imagine older models struggling with certain taxing elements of the game.
Overall
Anomaly 2 is a well polished, detailed, addictive and increasingly deep tower attack game. The dialogue may be schlocky, and its story derivative, but when has anyone ever bought a game of this kind for its storytelling? Overall, the touch controls are very intuitive, although the occasional accidental waste of an ability may occur due to somewhat subtle selection indicators. Although we spent more time in the multiplayer tutorials than in actual matches, the dynamic between sides seems to well with neither force being out of balance to any substantial degree. With replay value in Game Center achievements, leaderboards, medals and difficulty levels in a sizeable campaign, plus the multiplayer offering, Anomaly 2 is the ultimate tower attack/defence experience on the iPhone.
Capsule Computers review guidelines can be foundhere.
Earlier today in honor of Halloween Capcom released a new trailer for Dead Rising 3 and now they have announced and detailed a season pass. The season pass will cost $29.99 and while it may be a bit more expensive than your standard season pass, it will apparently offer a 25% discount from buying each one individually.
You see there will be four content packs which will contain new gameplay, playable characters, and missions that will cost $9.99 each and they are called Operation Broken Eagle, Fallen Angel, Chaos Rising, and The Last Agent. Those who buy the season pass will also be given the “Nick Ramos Tribute Pack” with a muscle car and additional costume as a bonus.
Today Nippon Ichi Software has released the first trailer for Disgaea 4 Return which shows off a little bit of gameplay footage from the PlayStation Vita port of the game. It is worth mentioning that Disgaea 4 Return will feature over fifty downloadable characters, system tweaks and some new scenarios in this version of the game.
The trailer can be seen below and it appears that the company is teasing a new storyline that may factor into Valvatorez and Artnia. Currently NIS America has not announced a localization of the game for the West but it is set to be released in Japan on January 30, 2014.
As you may know, yesterday Namco Bandai announced the release date for a Super Heroine Chronicle in Japan and today the company has released a five minute trailer which shows off a number of the game’s characters in action as well as two newly introduced characters that will be original for the title.
The new characters are named Meru Ransheru who uses magical yo-yos and Neol Kazamatsuri who is a magician. Currently the game is set to be released on the Vita and PS3 in Japan on February 6th with a Western release highly unlikely but still possible at this point.
A few days ago Atlus USA released introduced the first half of the partners that can team up with the various fighters that players can choose to play as in Aquapazza and today the second half has been introduced.
Also released today is a new trailer for the game which introduces us to all of the characters in the game from ToHeart 2. Currently the game is set to be released on November 19th in North America.
Ulthury Game: Utawarerumono: Lullaby to the Dying Weapon: Lightning and wind magic Background: Ulthury is a princess of Onkami Yamukai. Her beautiful white wings and trim appearance, along with her calmness and kindness, has her known across the land as the”princess of princesses.” Because she is also a maiden to the state religion, she is rarely sent abroad as an envoy; however, she was dispatched to Tuskur as a religious emissary by her own request.
Camyu Game: Utawarerumono: Lullaby to the Dying
Weapon: Fire and darkness magic Background: Camyu is the second princess of Onkami Yamukai and also posseses wings like Ulthuy (though hers are black). Although she is an energetic, affable girl who can quickly make friends with anybody, Camyu had no friends before coming to Tuskur because everyone was in awe of her power and standing. However, since coming along with Ulthury, Camyu has befriended many people and has a close kinship with Hakuowlo.
Yuma Tonami Game: ToHeart 2 Weapon: Mountain bike (called “the MTB”) Background: Yuma is a good-natured girl with a strong competitive streak. She hates to lose and will challenge Takaaki whenever the opportunity arises. Whenever she loses a challenge to Takaaki, she always says her famous catchphrase, “Don’t think you’ve won yet!”. Regardless, she’s actually a kind girl who cares deeply about her friends. Furthermore, she and Manaka have been best friends since middle school and she loves riding to school on her adored mountain bike, the MTB.
Ma-ryan Game: ToHeart 2 Weapon: Fireworks Background: Ma-ryan, last year’s student council president, should have already graduated and moved on to a technical school, but she keeps showing up at her old high school. Even when she was a student there, she would play pranks and cause so much trouble that it caused a rift between her and Sasara (who was student council vice president at the time), though they get along quite well now. It’s very likely that she will continue to cause trouble… You’ve been warned.
Yuki Morikawa Game: WHITE ALBUM Weapon: Ice power Background: Yuki is a popular young singer with an honest and gentle personality. She spends her days taking singing lessons to prepare for an upcoming music festival. While she’s currently dating a man named Touya, whom she has known since high school, it seems that her busy schedule is putting a strain on their relationship. While she is lonely inside, she has the strength to bear it.
Rina Ogata Game: WHITE ALBUM Weapon: Explosive power Background: Rina belongs to the same management agency as Yuki, but has been there for longer. She’s a talented idol who has climbed to stardom through hard work, but has sacrificed any time she had to “be herself”. This is exacerbated by the fact that her older brother Eiji, the president of the management agency, has become infatuated with Yuki, completely isolating Rina. Things begin to change when she meets Touya, Yuki’s boyfriend…
Serika Kurusugawa Game: ToHeart Weapon: Traps and magic spells Background: She is the young and elegant heir to the prestigious Kurusugawa Group… but her love of the occult draws strange looks from other people. Because she seems so absent-minded, no one can tell what she’s truly thinking. Also, it doesn’t help that she has a very quiet voice that almost no one hears.
Sakura Wars: The Movie Studio:Production I.G Publisher:FUNimation Format: DVD/Blu-ray Combo Pack Release Date: October 22, 2013 Price:$34.98 – Available Here
Overview The Sakura Wars franchise is quite the powerhouse as it has received numerous video game adaptations, an anime series, OVA series, a movie, novels, and even stage shows but if you happen to live in the West then you may not know anything about the series except for a couple characters recently appearing in Project X Zone. Despite not reaching such a high level of popularity in North America as it did in Japan, FUNimation has rescued the Sakura Wars movie and have released it on Blu-ray for the first time in the West but was the movie deserving of such a rescue in the first place?
Story Sakura Wars: The Movie takes place in an alternate world where some modern technology is readily available for use in the 1920s thanks to the advent of steam powered machinery. However the development of steam technology is not the only thing that sets this world apart from our own, there are also demons and monsters that appear and must be defeated with the use of special mechs powered by steam and controlled by pilots with psychic abilities.
The movie begins with the obtusely named Imperial Assault Force Flower Division performing on a stage as they sing and dance for those in attendance at the theater. After the show wraps up, the girls including the most recognizable member of the cast, Sakura, are relaxing in their dressing room and discussing various things and briefly celebrating a birthday.
After this the girls find that a new member is being added to their team, an American by the name of Lachette Altair. Shortly after she is introduced to the group a number of demons appear and the girls are sent out in their mechs to put a stop to the rampaging demons. It is clear that Lachette doesn’t work well with the group at this time but there is little time to recover as the girls fight another battle only to have two members of the team grievously wounded in battle.
All the while a mysterious corporation called Douglas-Stewart from America is creating new robots with sinister intentions. As the current face of evil rears its head the girls still standing must do their best to put a stop to the enemy which has managed to capture even the theater the group performs out of.
Sakura Wars: The Movie is interesting in two ways, the first being that for fans of the games who actually are keeping up with the story, it takes place between the second and third game in the series and adds a little bit to the story, but not much, leaving it in a gray area about whether or not those who enjoy the series should worry about picking the movie up.
The second way being that the movie’s plot is so simplistic that even those who have never heard of Sakura Wars before will probably be able to enjoy it as a throw-away mech movie. It does this by offering little in the way of character introductions outside of providing a name for most of the faces that viewers will see, some very brief world explanation and that is unfortunately it as the movie tends to be fairly predictable from the onset outside of the performances at the beginning and end of the movie.
Visuals
Sakura Wars: The Movie’s Blu-ray transition speaks volumes to how impressive older anime can look on the new format compared to their DVD counterpart. Being the first time that Sakura Wars: The Movie is on Blu-ray, the film has seen a rather drastic upgrade overall aesthetic with colors a bit more vibrant and less grain compared to the DVD version which suffers from age.
It is worth noting that the movie has aged since it was made, with many of the character animations appearing stiff and the CGI elements looking rather bland, but they are still nicely blended together with some highly detailed background scenery which looks great on the Blu-ray version of the movie.
Audio For those wondering, Sakura Wars: The Movieis being released with the original English dub that was created when the movie was originally released in North America back in 2003. This means that for those who have seen the original DVD, the numerous painful sounding moments of English dialogue are also retained in this release, meaning that it might be better to listen to the Japanese voice track instead since the performance songs remain in Japanese regardless of the language track.
As for the movie’s ssoundtrack, for the most part the background music is rather simplistic and very forgetful but it is worth noting that the opening and ending songs sung by the Japanese cast and danced to by the characters are absolutely wonderful to listen to.
Extras As far as the bonus features for Sakura Wars: The Movie go, for the most part they are standard fare with the original Japanese promotional videos and trailers for both the US release of the movie and other FUNimation products. This is then accompanied by a video interview from 2012 which lasts for over twenty two minutes long and features various questions being answered by the creators of the film.
Overall Sakura Wars: The Movie may have seen a rather significant visual improvement over its DVD counterpart released many years ago, but for the most part it still languishes in mediocrity thanks in part to some terrible dubwork. Newcomers will either be lost and simply enjoy the movie for what it is or be intrigued enough to check out the full series while fans of Sakura Wars will find very little additional story here.
Capsule Computers review guidelines can be found here.
“It’s going to be legend – wait for it – dary!” They made me type that… I’m sorry. Who’s they? I have no idea.Anyway, the eighth season of the Emmy-award winning seriesHow I Met Your Mother will be available on DVD November 6 from 20th Century Fox Home Entertainment. Get your yellow umbrella ready.
Starring Josh Radnor (Liberal Arts), Jason Segel (Forgetting Sarah Marshall), Cobie Smulders (The Avengers), Neil Patrick Harris (The Smurfs) and Alyson Hannigan (American Pie), How I Met Your Mother – Season 8 finally revealed to fans the elusive ‘Mother’, with further developments in Barney’s courtship of Robin, Marshall and Lily’s new lives as parents and more.
For a RRP of $44.95, all 23 hilarious episodes – featuring guest stars like Paul Shaffer, Ralph Macchio and Kyle MacLachlan – are included in the 3 disc set, which is also packed with special features that take you behind-the-scenes of the show. The full list of extras can be seen below.
DVD Special Features:
Deleted scenes
Audio commentary on Farhampton and The Final Page
PS I Love You Music Video
The Making of PS I Love You
Where We Make You Mother: Set Tour with Josh Radnor
Just in time for Christmas, Nintendo have announced that they will be launching two new Wii U Console bundles for Australian and New Zealand based gamers. The bundles will feature Just Dance 2014 or Skylanders Swap Force
Those who purchase a Wii U Basic Bundle from November 14th onwards will receive a free copy of Just Dance 2014 Additional Set. All up this means that your Basic Bundle (RRP: $349.95) will include:
Wii U Basic Console
Just Dance 2014 game disc
NintendoLand game disc
Wii Remote Plus (white)
Sensor Bar
Alternatively, staring on November 21st, gamers will be able to pick up the Wii U Basic Skylanders Swap Force Bundle. For the same RRP of $349.94, players will get:
Wii U Basic Console
NintendoLand game disc
Skylanders Swap Force game disc
Three Skylanders figures, including TWO Swap-Force figures (in an exclusive Wii U only colour).
Portal of Power
Skylanders Collector’s poster.
Each of these bundles will look great sitting under a loved one’s tree at Christmas time, and both arrive just in time for the highly anticipated Super Mario 3D World (out November 30th), so if you don’t have a Wii U yet, then this will probably be your best way to grab one. Remember that for all the Wii U news as it becomes available, be sure to stay tuned to Capsule Computers.