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TECMO KOEI EUROPE ANNOUNCES RELEASE DATE AND PRE-ORDER BONUSES FOR TOUKIDEN: THE AGE OF DEMONS

TECMO KOEI EUROPE ANNOUNCES RELEASE DATE AND PRE-ORDER BONUSES FOR TOUKIDEN: THE AGE OF DEMONS

 

Hertfordshire, 27/12/2013– Tecmo Koei Europe is pleased to announce today that the upcoming title ‘Toukiden: The Age of Demons’, developed for the PlayStation®Vita handheld system will be released across Europe on the 14th February 2014.

Following a ground breaking success in Japan, with sales exceeding 420,000 units (a feat all the more impressive for an original IP) Toukiden: The Age of Demons is bringing the fight for survival to the west.

Set against a backdrop inspired by various historical periods of Japan, Toukiden tells the tale of humanity’s last stand for survival. When monstrous demons (Oni) of varying strength and size invaded the world through cracks in space and time and started attacking humans, the only opposition came from the Slayers; a caste that has always secretly protected mankind from their murderous intent.

Eight years after time warped and Oni appeared, a brave young Slayer embarks on a journey to thin the numbers of the enemy and help humanity survive. Players take the role of this young warrior and can fully customise their characters, weapons and armour and form a group of hunters to take down the destructive Oni.

This visually stunning game boasts an extensive character creation mode, and six different weapon types, each of which can be forged and upgraded to the player’s preferences, while it also features 200 characters based on both fictional and historical Japanese figures, whose souls help players strengthen their team and defeat their enemies.

To aid Slayers in the beginning of their journey Tecmo Koei Europe announced a series of in game pre-order bonuses. Specifically, those who pre-order Toukiden through the Playstation Network® will receive the Mitama of Momotaro, a warrior’s soul that will strengthen the player’s skill, along with a piece of armour (cat ears). Furthermore, there will be two additional pre-order DLC packs, one including the Mitama of Niijima Yae and a piece of armour (fox mask) and one including two extra mission collections. These will be available through Game, Amazon and independent retailers through Centresoft.

To keep updated on Toukiden: The Age of Demons news please follow us on: www.facebook.com/koeigames and follow our blog at www.toukiden.eu

ABOUT TECMO KOEI EUROPE LTD.

TECMO KOEI EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of TECMO KOEI HOLDINGS CO., LTD., headquartered in Yokohama, Japan. TECMO is best known for the Dead or Alive® and Ninja Gaiden®series. KOEI is best known for its Dynasty Warriors® and Samurai Warriors® franchises. On April 1, 2009, TECMO KOEI HOLDINGS CO., LTD was established as a result of the TECMO, LTD. and KOEI Co., Ltd. merger. More information about TECMO KOEI EUROPE LTD and its products can be found at www.tecmokoei-europe.com.

Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst Coming to AU/EU

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Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst‘s Australian and European retail release has been confirmed for the 31st of January, 2014 by Namco Bandai Games.

For those unaware, on top of the complete Naruto Shippuden: Ultimate Ninja Storm 3 experience, this new retail package includes many new and exciting additional features:

  • 1 additional chapter: Uchiha brothers re-unite against Kabuto in order to crack the Reanimation forbidden technique
  • 1 new playable character: Kabuto reaches the almighty Sage mode!
  • 100 New Missions  with uniquely challenging objectives
  • Completely revamped cinematics from Naruto Shippuden: Ultimate Ninja Storm 3
  • A selection of 38 costumes from the Naruto Shippuden: Ultimate Ninja Storm 3 DLC packs Check out the gallery of gameplay screens below.

New Moblie Game Oddlight Announced

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Octopus 8 Studios a indie games developer and today they announced their first mobile title Oddlight. It is a unique and quirky game which is due for release on Apple iOS devices by the 21st of December 2013 with Android and Windows phone versions following suit in early 2014. They also aim to bring Oddlight to Steam Greenlight in the near future.

Speaking about the game today, Justin Parsler, the Chief Creative Officer had this to say:

Oddlight is one of those ideas that is obvious once you have thought of it. It is a touch screen game in which the player has to keep their finger on the screen while a variety of bugs and other greeblies try to eat them.

The game’s aim is to avoid the vicious Nids, little evil spiders who are out to chomp you. Endowed with powers by the mysterious Oddlings, you can squish your enemies and set the sunlight free from their hungry mouths.

Oddlight is a simple and spellbinding adventure with a simple point-drag system which should be fun for all ages.

Scream if you wanna go faster: Puzzle Coaster speeds onto iOS and Kindle

Scream if you wanna go faster: Puzzle Coaster speeds onto iOS and Kindle

Design your own roller coaster and collect all the coins in this charming and original puzzle game

27/11/13: Marvelous Games, a division of Japanese publisher MarvelousAQL, best known for the highly-acclaimed titles No More Heroes, Harvest Moon and RunBot, have today launched Puzzle Coaster; an innovative and fun-filled puzzle game available on both the iTunes AppStore and the Amazon Marketplace.

Puzzle Coaster, developed by Marvelous’ long-term partner Bravo Game Studios is a fun and accessible puzzle game where players progress through over 60 stages by strategically creating, building and testing their own exciting and often death-defying roller coasters.

The game takes place within three uniquely themed parks, each containing 21 individual levels. Each park has a very distinct feel which keeps the game fresh and entertaining from start to finish. Players are also given a wide variety of track pieces to play with – ranging from spring-loaded jumps to exhilarating loop-de-loops.

Although it is possible to create any ride you can imagine with the available track pieces, the real challenge is to use them in the most effective way possible. In order to obtain the best score, players must design a ride that allows the passengers to collect all the coins scattered around each level.

This physics-based puzzler not only has hours of utterly addictive gameplay, but also a gorgeous cartoony and hand drawn art style. This combination leads to a game that’s not only appealing to kids, but also has puzzles and depth challenging enough for adults.

“When creating Puzzle Coaster – we wanted to make a game that is simple enough for a young audience to love, but has an extra level of complexity that adults can get enjoyment from,” says Enrique Garcia, Project Manager at Bravo Game Studios. “I am very happy with the outcome, and I think that it has turned out to be exactly how I imagined – accessible, beautiful and most importantly enjoyable.”

“The very first time I played Puzzle Coaster I knew our partners over at Bravo were on to something great,” added Harry Holmwood, CEO, MarvelousAQL Europe.  “One of the greatest things about publishing games on mobile platforms is that we can now reach such a diverse audience of players. With Puzzle Coaster, I think we have produced a game that will be fun for everyone.”

Puzzle Coaster is available now for iOS (Here) and Kindle (Here) priced £1.49, and will be available on Google Play in the near future.

About Marvelous Games:
Marvelous Games is the digital brand of MAQL Europe, a subsidiary of MarvelousAQL, Inc. of Japan – which is the result of the 2011 merger between Japanese publishers Marvelous Entertainment, AQ Interactive, and mobile/ social developer Liveware.

Known for acclaimed console games like No More Heroes and Harvest Moon, MarvelousAQL has also enjoyed critical and commercial success in Japan with social and mobile games like Logres of Swords and Sorcery and Three Kingdoms.
Marvelous Games partners with mobile and social game developers around the world, including recent iOS titles such as Eyes Attack and the multi-million download hit RunBot, providing expert help with development funding, user acquisition, monetization, PR and marketing for their games.

About Bravo Game Studios:
Bravo Game Studios is a mobile game developer located in Seville, Spain.
Established in 2010 as a result of the commitment of two leading companies in the mobile industry: Mobivery and Genera Interactive, Bravo Game Studios currently has 12 employees specializing in high-quality, bespoke mobile games delivered to the broadest possible audience.

Lightning Returns: Final Fantasy XIII demo available on Japanese PSN

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Since Lightning Returns: Final Fantasy XIII won’t be available in North America until February 11th and February 14th in Europe and gamers in Japan are already playing the title, a few Final Fantasy fans probably want a little sample and there is some good news in that regard.

A 1.7GB downloadable demo for Lightning Returns: Final Fantasy XIII has been released on the Japanese PlayStation Store by Square Enix and it is available to download for all Japanese accounts. This means that anyone who creates a Japanese account, a very simple matter, can download the demo and at least experience some of what the game has to offer, or if nothing else, the amazing battle system.

Ys: Memories of Celceta lands on North American PS Vitas today

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Today XSEED Games has released Ys: Memories of Celceta onto the PlayStation Vita where it can either be downloaded for $39.99 directly from the PlayStation Store or picked up at retailers where gamers have a choice to either buy it at the same price, or pick up the Ys: Memories of Celceta Silver Anniversary Edition which costs $59.99 but comes with a number of extras.

Ys: Memories of Celceta is a re-imagining of Ys IV that has been re-worked from the ground up with an updated storyline and much more. Over the course of the weekend, XSEED has released a number of trailers for characters in the game and while we’ve already seen what Duren is capable of, check below to see the other characters in action.

Adol Christin

Frieda

Calilica

Ozma

Karna

Stealth Inc. Review

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Stealth Inc.
Developer: Curve Studios
Publisher: Curve Studios
Platform: iPad, iPhone (Reviewed), iPod Touch
Release Date: 14 November 2013
Price: $4.99 USD/$5.49 AUD – Available Here

Overview

Stealth Inc. – A Clone in the Dark is Curve Studio’s renamed stealth platformer. Stealth Inc. is known as Stealth B****** Deluxe on PC. The game is a full retail version of the original Stealth B******, which was released for free on the PC. Stealth Inc. features 80 levels of fast paced stealth platforming action mixed with devious puzzles.

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Story

Stealth Inc. is a little light on story. Players plan an unnamed clone attempting to escape a series of increasingly difficult puzzles. Throughout the level, snarky commentary appears in the levels, drawn in the shadows from a heartless commentator that would make GlaDOS of Portal 2 proud.

Gameplay

Stealth Inc. will task players to navigate through a level as quickly as possible with the least amount of deaths and times detected. Expect to die a lot as the path is littered with dangers like turrets and lasers that will kill off the clone in a gory explosion. The game comes with 80 levels split in into smaller chapters. Each chapter is capped off with particularly challenging boss level.

The level design in Stealth Inc. is very good. The puzzles are challenging and the stealth elements are implemented splendidly. The game will challenge the player’s agility and puzzle solving skill. I did find the difficulty level of the puzzles did not ramp up at a steady rate. It suddenly shoots up rather quickly early in the game. However, the game does allow for unlimited time and deaths, so at least there is no major penalty for repeated failure.

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The controls have a lot of customization options to cater to hands of all sizes and different iOS devices. By default, the clone can be moved left and right by pressing down on the left side of the screen and moving the thumb to the intended direction. For those who prefer on screen buttons, the movement controls can be replaced with two on screen buttons. The height of the jump/duck keys can be adjusted between three settings which have the buttons nearly touching the bottom of the screen at its lowest setting and sitting near the middle of the screen at its highest. The controls very responsive and work well with the game.

The game has good replay value. The game constantly updates the global leaderboards for top scores and players are always challenged to get through levels faster. There are tons of community made levels available for download, however they are a separate $1.99 in app purchase. Considering the game is already $4.99, Stealth Inc. with the extra purchase is still a few dollars cheaper than the PC version.

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Visuals

The visual design in Stealth Inc. is splendid. The game takes elements from famous stealth games like Splinter Cell and mixes it with a touch of cartoon style. Although playable, Stealth Inc. is not the friendliest game for iPhones and iPod Touches. The game is tiny on the small screen. It becomes difficult to pick out some gameplay elements because of the size. The game is much better on the iPad simply because of the larger screen size.

Audio

Stealth Inc. has a great industrial electronic soundtrack that is a pleasure to listen to. The sound effects are top notch. This is a game that can definitely be enjoyed with headphones or even the crappy speaker on iOS devices.

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Overall

Stealth Inc. is a great title for platforming and stealth fans. The gameplay is challenging and insanely fun. However, the game is insanely tiny on the iPhone, which makes it hard to play at times. Additionally, the extra community made levels are a separate $1.99 purchase, which can be hard to swallow considering the game is already $4.99, a high price for an iOS title. Overall, an excellent title for iOS gamers looking for a challenge.

8-0-capsules-out-of-10
Capsule Computers review guidelines can be found here.

Hyperdimension Neptunia Victory now available through PSN

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Nowadays whenever a new retail game is released for the PlayStation 3, it is almost always available as a digital download as well. This gives gamers a chance to download titles without leaving the house or is an option for those who prefer digital over physical copies. It is also useful for titles which may be given limited print runs and it is difficult to find a copy after release.

Well back when NIS America released Hyperdimension Neptunia Victory, the game was only available through retailers. Now however the game can be picked up through the PSN in North America and tomorrow on November 27th the game will be available for download in Europe as well. Considering Victory happens to be the title that all of the Hyperdimension Neptunia remakes are basing themselves off of, it is certainly worth checking out.

Saint Seiya: Brave Soldiers launches in the Americas today

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Great news for fans of Saint Seiya in both North and South America. Namco Bandai has released Saint Seiya: Brave Soldiers in both regions, with the United States release being exclusive to the PlayStation Network while all Spanish speaking countries in Latin America and Mexico are able to pick up a physical copy.

Saint Seiya: Brave Soldiers allows players to fight as a number of the their favorite characters and partake in battles from the Sanctuary, Poseidon, and Hades story arcs. As players progress through the game they can enhance their fighter with a number of upgrades by improving their strength level, Cosmos Power Gauge and even their Hit-Point Gauge. The game also retains the original Japanese voice-work and features English, French, Spanish, and Brazilian Portuguese subtitles.

“Pretentious Game” Available Soon On Mobile Devices

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Keybol Games and BulkyPix are extremely excited to announce that their latest game, Pretentious Game, is set for a release on the 5th of December this year. Pretentious Game is a charming platformer the likes of which you’ve never seen, it is simple in aesthetics yet extremely deep when it comes to the in-game story. As a player you deal with a powerful story that revolves around the themes of love, loss and discovery while simultaneously playing through a platforming game filled with tricky levels and puzzling riddles. It is looking to be a true indie game that is clearly more than meets the eye, it has already won the “Director’s Choice” and “Best Story” awards at San Francisco’s “Casual Connect” and has also been nominated at the Independent Game Festival.

Words and feelings play a huge part in this game and we’re encouraged to let them sway the decisions we make throughout the story. Poetry, Meaning, Symbolism, it’s all in here and it’s almost ready for you to get your hands on. Pretentious Game is set for a release on all mobile devices that have access to either the iTunes App Store or Google Play, this means devices like the iPhone, iPad, iPod Touch and ones running Android are eligible to download and play the game. The first chapter within the game will be for free so that you can test and see if you enjoy it but for full access of the game there is an in-app fee of $0.99.