Amplitude Studios, the folks behind space strategy game Endless Space, have announced today that their newest title, Dungeon of the Endless, is available via Steam’s Early Access.
Dungeon of the Endless is a rogue-like dungeon-defense game that has been integrated into the studio’s Endless Space universe. It has a retro two-dimensional look using modern 3-D graphics. You’ll equip a team, gather resources and build defenses, and explore dungeons. Each playthrough will be different, as the map is randomly generated, too.
Features of Dungeons of the Endless , several of which will be revealed in multiple stages through Early Access, include:
A distinct rogue-like do-or-die play-style that encourages teamwork
Countless battle scenarios against a brutal horde of hideous monsters
Randomly created dungeons for a new experience each time
Team creation, management, customization, and combat abilities
Technology and resource management abilities including the skillful handling of Dust, Food, Industry and Science to keep one’s team alive and prepared for battle
Module creation to stave off enemy monsters
Many exploration paths on the planet of Auriga featuring Endless ruins that provide life-saving technologies
The game comes in two version. The Pixel Pack is available for $12.99/11.99€ and the Founder Pack, which comes with many more goodies, is available for $19.99 – 18.99€.
To check out the via Steam Early Access, you can go here. Also be sure to check out the game’s early access trailer below this article.
Ys: Memories of Celceta Developer:Nihon Falcom Publisher: XSEED Games Platform:PlayStation Vita Release Date:November 26, 2013 Price: $39.99 –Available Here
Overview While the Ys series might not be a household name, many elements in today’s RPGs and other genres date back to when they were first introduced to the world by Falcom through the Ys series. With a pedigree that has brought the company success over its thirty two years in business and a series that has been around since 1987, Ys has proven time and time again to be successful for Falcom. Now that their latest release in the Ys series, Ys: Memories of Celceta, has been brought to North America, by XSEED, does it continue to exude excellence?
Story Ys: Memories of Celceta begins with a familiar red-headed adventurer slowly walking through a town completely exhausted. After passing out in the middle of the road, we learn that this young man just so happens to be Adol Christin, the hero of past Ys titles but something is wrong with him, as it quickly is discovered that he is suffering from a severe case of amnesia after venturing into the Great Forest, a place where many warriors dare tread and those who do, rarely leave alive.
After his friend Duren, an information broker in town, finds him and tells Adol what little he knows about the adventurer. Shortly after this meeting, the town comes under attack from monsters and Adol feels a strong desire to help those in need, despite not knowing who he is. After repelling the attack both Adol and Duren learn that the Governor is offering adventurers an amazing fortune if they were to enter the Great Forest and map its depths.
With money encouraging Duren to move forward and Adol seeing a chance at regaining his memories within the dangerous depths of the forest, the two agree to the terms and begin to venture into the forest, where a larger story and more allies await them. For the sake of spoilers I will not mention any further details about the story, since, despite how it sounds, Ys: Memories of Celceta actually offers an entertaining story that is helped by a charming and compelling cast of characters.
You see, despite featuring one of the oldest clichés in the book by starring an amnesiac protagonist, this works in the game’s favor as not only do players need to worry about past events in the series’ story (though a few references to various events can only be picked up by those who’ve played previous titles in the series) a gameplay mechanic is woven into Adol’s amnesia. As players make their way through the game, they can collect Adol’s lost memories which not only provide Adol with a stat boost, but also reveal a few tidbits about his past.
It is also worth noting that while Adol is a silent protagonist, players often have dialogue options in the game as they talk to other characters. Little changes depending on what the player chooses but it provides a nice personal touch as well as comedy when characters react to the player’s responses. Thanks to a charming cast with a wide range of personalities and some impressive writing/localization efforts that gives these characters meaning, a number of twists that keep the player on their toes and plenty of humor to break up the serious nature of the story, what first appears to be a simple cliché quickly becomes something far more complex and compelling.
Gameplay Those familiar with the Ys games may know what to expect as far as gameplay goes in Ys: Memories of Celceta, but for those who don’t the title is a fast-paced action roleplaying game that allows combat to unfold in real time. In combat players can unleash combo attacks through a basic attack button, use special skills with the R button and any of the face buttons, guard, parry, dash, and a special attack that can be used when a certain meter fills up. While it all may seem rather simple on the surface there is some rather deep mechanics at work which players will need to understand in order to tackle some of the harder bosses in the game, especially at a high difficulty level.
Dodging an attack at the right moment will allow players a chance to counter-attack and parrying an attack will also allow players to deal out more damage with their next attack. Along those lines, the game also features a system where most enemies are weak and strong to three types of attack: slashing, striking, and piercing. Using the right type of attack will allow the player to deal additional damage and gain better items from a defeated opponent while using an attack type that an enemy is strong against will deal less damage and often allow the enemy chances to fight back.
While this type of combat would seem difficult to grasp at first, it is handled gracefully since the player is capable of venturing out with three character parties. With six total characters available in the game each of them specializes in a certain attack type and they can be switched between simply by pressing the circle button. Enemy weaknesses and strengths can be examined simply by tapping the enemy on the screen using the Vita’s touch screen.
It also helps to memorize enemy types since the game tends to throw a lot of enemies at players which means the player won’t always have the time to analyze their foes. Enemies move in fast and can deal some worrisome damage while boss battles often require the player to be stocked on healing items and precise timing to dodge incoming attacks while also dealing damage to their opponents. Thankfully, the control system is incredibly well done with quick responses and intense battle sequences and the ally AI is incredibly intelligent which means that they are there as more than just meat puppets, but actual allies, requiring players to think about who they should take out to face off against specific enemies.
Outside of combat it is essential to hold onto many of the items that the player will pick up from defeated enemies as they can either be sold to purchase new equipment, used to help upgrade current gear, or even craft new items that will fit your style of play. There are also a number of side-quests that players can undertake which range from standard “slay x amount of enemy” or “gather y amount of items” to other tasks that help change things up, even if they are rather simplistic.
Visuals Memories of Celceta may not be the best looking game on the Vita but it certainly is high on the list. Thanks to the use of a wide range of vibrant colors the world the player ventures through is wonderful looking and even the enemies that players encounter have such a wide variety that there rarely appears to be a case of simply palette swapping.
The characters are nicely detailed, though they look a bit aged for the Vita, and feature fluid combat animations but there are some issues when it comes to walking animation as a few of the characters look rather stiff when walking around. It is also worth noting that I experienced a few periods of slowdown in the game but these happened so rarely that it didn’t become a significant issue.
Audio Often background music tends to be rather forgetful, even in RPGs, but that is far from the case in Ys: Memories of Celceta as the title features an outstanding soundtrack that includes a wide range of instrumentals to accompany any element of the game. I would even recommend going as far as to use a pair of headphones for the title to get the most out of the soundtrack. The English dub for the title is also incredibly strong with some impressive voice actors portraying the characters nicely.
Overall The Vita has featured many great RPGs since it was released and Ys: Memories of Celceta is easily one of the best available. With a storyline that takes a cliché and turns it into something interesting, an outstanding soundtrack, and tight gameplay that provides some intense action, this game is one that absolutely should not be missed for both fans of the series and newcomers alike.
Capsule Computers review guidelines can be found here.
Crytek is best known for creating visually spectacular video games like Ryse: Son of Rome that tax the most powerful of systems. Today, they are making the jump to the small screen in collaboration with mobile games company DeNA. The Collectables is a free to play shooter in the spirit of heart pumping action films like Rambo and The Expendables. The game is driven by Crytek’s famous CRYENGINE and will be available for iOS and Android devices through the Mobage platform.
“DeNA offers unparalleled experience in the mobile gaming space, and we’re excited to be collaborating with their team to deliver The Collectables to players,” stated Paha Schulz, Director of Business Development, Games-as-a-Service at Crytek. “The Collectables will be the first free-to-play mobile game that leverages Crytek’s cutting-edge 3D game technology CRYENGINE.”
The Collectables is slated for a 2014 release. Special bonuses are available for those who pre-register at the official site. Players will earn themselves the character RELOAD and some limited edition gear.
SLEEP TIGHT WITH THE PERFECT BEDTIME STORY THIS HOLIDAY, GOOD NIGHT MOWGLI!; AVAILABLE NOW ON iPAD
Journey Through 3D Pages and Interact with Images in a Delightful Story for the Whole Family
Chennai, India – December 11, 2013 – VividhaHMI, an innovative developer of mobile applications and games, announced today that Good Night Mowgli, a one-of-a-kind interactive e-book for kids, is now available to download on the iPad for $3.99 on the App Store. With Good Night Mowgli readers will experience pages of stereoscopic 3D and drift into peaceful sleep to soothing lullabies and familiar Jungle characters for a unique bedtime treat.
“We are definitely proud of the innovative technology we are bringing to the favorite holiday activity of bedtime storytelling,” said Santosh Kumar, CEO, VivihaHMI. “With Good Night Mowgli!, the artwork comes alive through unique parallax visuals and physics-based interactivity that kids and parents will enjoy together.”
Utilizing exclusive features of iOS 7, Good Night Mowgli brings eye-catching 3D-like imagery that creates a true sense of depth with each turn of the page and physics-based interactivity to a traditional storybook experience that will delight kids and parents alike. The familiar jungle background helps set the scene of this e-book, resonating with both kids and adults.
Good Night Mowgli features a bedtime tale told to Mowgli in the jungle by his friends and family. As the sun goes down and the moon rises, kids are transported to Mowgli’s forest and experience bedtime stories like never before. Readers will love to interact with pictures across pages of the story, and animate characters and objects through the use of iOS 7’s physics simulated feedback. Through advanced parallax motion effects and traditional two-dimensional art pieces, the storybook’s pages come to life as readers tilt the iPad to see the depth of imagery from different viewing perspectives. With beautiful artwork, wonderful narration, and soothing music, kids and parents will rest peacefully this holiday with Good Night Mowgli.
Good Night Mowgli is available now on the App Store for iPad download for $3.99. For more information, please ‘like’ us on Facebook or follow us on Twitter
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ABOUT VividhaHMI:
Vividha HMI Technology Solutions Pvt. Ltd. is a Chennai based company specializing in Mobile App, Game Development, Visual Effects and Animation. They provide full service starting with concept until delivery or anything in between. VividhaHMI binds smart coding and animation into a great program with a love for design, look and user experience.
Saints Row is now a series that has no problem mocking anything and everything, even themselves in the last DLC “Enter the Dominatrix”. With all of that in mind it makes perfect sense that Volition and Deep Silver opted to make its second DLC for Saints Row IV based on one of the biggest jokes around, the Christmas Special.
Well, now “How the Saints Saved Christmas” is available for download and fans of Saints Row IV can now download the adventure to see if the Boss can learn a valuable lesson about the holiday season, as narrated by Jane Austen apparently. Not sure how you’d like it? Just check out the trailer for the DLC embedded below to get a nice taste of whats in store.
Season Pass holders for Saints Row IV can download the DLC for free now, while those wanting to get just this DLC can download it for $6.99 (€ 6,99 / £5,99). Saints Row IV has been released for Xbox 360, PS3, and PC, those wanting to know more about the game can check out our Review.
Crimes & Punishments is already a Sherlock Holmes game of note for going in a very different direction for the look of the character and giving a much more modern look over the classical hat and pipe. But, from the newest trailer it also looks like the game will be exploring the morals of this incarnation as well.
Frogwares and Focus Home Interactive seem to be going in a very interesting direction indeed with the way the new trailer looks. Having Sherlock not just solving crimes, but facing how to deal with the suspects themselves. Not sure what I mean? Just check out the trailer embedded below to see exactly what choices the good detective will be making.
Crimes & Punishments seems like an adequate title when looking at it from this perspective of what Sherlock will be choosing. Life in prison or life with their actions? None the less, it is an interesting idea giving players the ability to decide this for themselves while Sherlock himself rationalizes whichever they decide. We’ll have to see how this turns out with Crimes & Punishments releases next year for Xbox 360, PS3, and PS4.
DARE TO ENTER DUNGEON OF THE ENDLESS, NOW AVAILABLE ON STEAM EARLY ACCESS
Watch The New Video From Amplitude Studios’ Rogue-like Dungeon-Defense Game, Play the Alpha Now
Paris, France — December 11, 2013 — Award-winning indie developer Amplitude Studios opened the door today to Dungeon of the Endless, the studio’s first rogue-like dungeon-defense game integrated into the popular Endless Space universe, with a live playable Alpha version on Steam’s Early Access program store.steampowered.com/app/249050. The Early Access version, still in development, offers a glimpse into the game’s eclectic mix of team-building strategy and resource management, brutal combat and deep exploration. It is available via the base-level Pixel Pack and the more robust Founders Pack on Steam with bonuses for Endless Space and Endless Legend.
Dungeon of the Endless is a rogue-like dungeon-defense game offering a retro 2D look with modern 3D graphics on PC. Players will build and equip a team, gather resources and construct defenses, and explore an infinite number of dungeons in an effort to reach the planet’s surface. The tough hybrid title plays entirely differently than the 4X game Endless Space, but keen observers will notice ties between the two, as each is set in the Endless universe.
Each time players start a new game, they will experience a totally new, randomly generated map, collect resources just like those found in Endless Space (Dust, Food, Industry, and Science), and battle an armada of alien enemies all in the attempt to escape the dungeon.
Dungeon of the Endless features (*Many features offered here will be revealed in stages throughout the continual updating process of Steam’s Early Access program):
A distinct rogue-like do-or-die play-style that encourages teamwork
Countless battle scenarios against a brutal horde of hideous monsters
Randomly created dungeons for a new experience each time
Team creation, management, customization, and combat abilities*
Technology and resource management abilities including the skillful handling of Dust, Food, Industry and Science to keep one’s team alive and prepared for battle
Module creation to stave off enemy monsters
Many exploration paths on the planet of Auriga featuring Endless ruins that provide life-saving technologies*
There are two digital retail packs available on Steam:
Dungeon of the Endless game: Instant access to the Alpha version and all versions including the release
Official Digital Soundtrack (available at release): All Dungeon of the Endless tracks created by FlyByNo in mp3 format
“Dungeon of the Endless” Community Badge (available at release): Adds a unique badge to your Amplitude account; Adds 200 G2G to the value of your votes on our website
Dungeon of the Endless game: Instant access to the Alpha version and all versions including the release
In-game Ship Pack: The Library (available at release): “The Library” Ship Pack includes an exclusive Ship, Module and Item
In-game Hero: Josh ‘Ntello (available at release): Adds Josh ‘Ntello (Scientist) to the hero cast of the game
Official Digital Soundtrack (available at release): All Dungeon of the Endless tracks created by FlyByNo in mp3 format
The Vaulters faction forEndless Space: A brand new faction for our game Endless Space
A -50% Steam Coupon forEndless Space: Adds a Steam Coupon into your Inventory
A -50% Steam Coupon forEndless Space Disharmony: Adds a Steam Coupon into your Inventory
Vaulters unit skins forEndless Legend (available at release): A new look for your Vaulters’ units in our upcoming game! The final design will be chosen by the community via a G2G Vote
“Dungeon of the Endless” Community badge (available at release): Adds a unique badge to your Amplitude account; Adds 200 G2G to the value of your votes on our website
“DotE Founder” Community badge (available at release): Adds a unique badge to your Amplitude account; Adds 200 G2G to the value of your votes on our website
Amplitude Studios is the indie developer that created Endless Space, the fan-favorite 4X game that recently won the venerable 2013 Golden Cube and Community Choice Unity Awards.
ABOUT AMPLITUDE STUDIOS
Amplitude Studios is an independent gathering of experienced video game lovers (and developers) with a single goal: create the best strategy games! Based in Paris, the studio boasts an international team that has worked all over the world. Developer credits include franchises such as Battlefield, Rayman, XIII, R.U.S.E., Ghost Recon Advanced Warfighter, Call of Juarez, Might & Magic Heroes, Might & Magic Clash of Heroes, and others. Working closely for years with communities of players to share, discuss or compare ideas, the whole team has the dream of bringing the idea of GAMES2GETHER one step further. Help us accomplish our goal to bring a brand new way for players around the world to participate in the creation of a video game! Read more at www.amplitude-studios.com.
Ubisoft Montpellier announced that Rayman Legends will be released on Xbox One and PlayStation 4 on February 28th, 2014. The next generation consoles will provide Rayman Legends with performance upgrades that will speed up the loading times between maps. In addition, Xbox One players will get exclusive 10 exclusive challenges that will unlock time-limited Achievements along with Spinter Ray, Ray Vaas, and Globox Vaas costumes for Ray and Globox. PlayStation 4 owners will receive the Assassin Ray costume, new controls that utilize the PlayStation 4 controller’s touchpad, and integration with the PS Vita.
To celebrate the announcement, Ubisoft Montpellier released a trailer featuring legendary rapper Snoop Lion, aka Snoop Dogg. Rayman Legends is a platforming game and followup to the popular Rayman Origins game. It is currently available on Xbox 360, PlayStation 3, PlayStation Vita, and Windows. Find out more about the game at our Rayman Legends review.
It should be no surprise that Square Enix is planning on releasing a Collector’s Edition for the latest Final Fantasy game, Lightning Returns: Final Fantasy XIII. The Collector’s Edition looks pretty slick with the usual fare of a hardcover artbook, case, and costume DLC; though it also has a fairly unique item in the form of a pocket watch.
While all the items are visible in the image above, those wanting to see it a bit better can see all of them in the video embedded below that shows them in a bit more detail. Anyone wanting to get the Lightning Returns: Final Fantasy XIII Collector’s Edition should be made aware however that it will be available exclusively from the Square Enix Online Store.
Lightning Returns: Final Fantasy XIII is set to release February 11th, 2014 for both Xbox 360 and PS3 from a wide variety of retailer, unless of course you want the Collector’s Edition.
After a number of delays on the Japanese side of things, NIS America has finally been able to give The Witch and the Hundred Knight a solid release date for the West. The game is now set to be released on March 25th in North America and those in Europe will be able to pick it up a few days earlier on March 21st. Australians will need to wait a little longer as the game will be out on the 28th of March.
The game will be available both at retail and digitally in both regions. If you take a look to the right you will also notice that the company has decided on the box art for the game and that all physical launch copies will come with the game’s OST. While no English gameplay trailer has been released at this time, a Japanese trailer can be found here.