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No Game No Life Episode 1 Impressions

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Not your traditional heroic duo

No Game No Life
Episode 1: Beginner

Life is complicated. As you make your way through the day to day mundanities of life, you cross paths with countless others who call this big blue marble home. You form bonds, be they friendly or not, and build a complex mesh of ideaologies that form the foundation for life…Then there are those beyond that. Whether intentional or not, some forgo a connection to the outside world in order to delve deeper into their own psyche…Or they just don’t like people. Regardless of the reason, forcing an introvert into society isn’t the best idea. That is unless there existed a world specifically tailored to their mindset…

Meet Sora and Shiro, a brother and sister duo who pretty much define the term shut-in. Wearing their NEET classification with pride, the two spend all hours of the day playing various games. From MMOs to chess, they utilise their genius intellect to dominate all who would dare oppose them. Having built a name for themselves as the enigmatic Blank, an unbeatable quartet of fighters, the two are able to overcome even cheating foes with sheer skill. It’s honestly very impressive. Not to mention the fact that both Sora and Shiro manage to control two characters at once. Hell, Shiro uses her feet to play…though I don’t recommend staying awake for five days straight for any reason. Poor girl.

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Meet God…

After receiving a mysterious e-mail, Sora and Shiro are invited into a chess game that proves surprisingly difficult for the gaming savants. It is at this point that the anime takes a rather sharp turn into the realm of seriousness. After being asked his honest opinion on the world, Sora explains how, to him and his sister, life is nothing but a crappy game. With no absolute rules, existence is nothing but a pit of chaos that should be avoided, hence their shut-in lifestyle. Though not even 10 minutes into the first episode, we’ve already jumped from quirky family who love video games, to ostracised siblings who only have each other. While this lends credence to their obviously close relationship despite the age gap, it also provides insight into their gaming habits. In the virtual world, people respect their power, stare upon them in awe. Even those who would dare to cheat are unable to compete with their power. Who wouldn’t want that? Yet they always leave their name blank. Despite their obvious desire for connection with other people, their introversion still dominates their choices. The duo almost  relish in the disconnect that anonymity provides them. Like looking at humanity through a window. Close enough to witness, but not participate.

Naturally the e-mail received was far from ordinary and the siblings soon find themselves plummeting from the sky above a foreign world. It is during this unexpected freefall that we meet the One True God, a rambunctious little chap known as Tet. Being the God of Games and sole surviving member of his race, it is Tet who imbued upon his world a set of easy to follow instructions, intended to appease his love of playing: the Ten Pledges.

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Ok, so it’s not the best poker face…
  1. All murder, war and robbery is forbidden in this world.
  2. All conflict in this world will be resolved through games.
  3. In games, each player will bet something that they agree is of equal value
  4. As long as it doesn’t go against number three, what they bet and the rules of the game will not be questioned.
  5. The challenged party has the right to decide the rules of the game.
  6. Any bets made in accordance with the pledges must be upheld.
  7. Conflicts between groups will be conducted by designated representatives with absolute authority.
  8. Being caught cheating during a game is grounds for an instant loss.
  9. In the name of God, the previous rules may never be changed.
  10. Let’s all have fun and play together!

Being a world practically designed for them, Sora and Shiro have no trouble comprehending (and subsequently manipulating) the irrevocable rules of the world. Though from what we’ve seen so far, it doesn’t come as much of a shock. Despite living in isolation, Shiro expresses the same boldness he exhibits when playing as Blank. Combined with the fact that he does not give his name to those he meets, he seems happy that he can fully adopt his online persona. Becoming his “true” self. Following his train of thought in response to Tet’s e-mail, he even ponders why the protagonists of stories long to return to Earth, should they find themselves lost. This creates an interesting story element, in that, at this point, we have no idea where Sora and Shiro are heading. They have no grand goal to drive them forward, nor a desire to do anything but play. Even Sora’s self made list of objectives included nothing more than “Find a place to stay”. All things considered, it’s rather interesting to see characters who, though lost, are actually content. If anything, they’ve already come home after being lost for years. Quite a clever inverse of a traditional story type.

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Let the games begin

Well with their first objective completed, Sora and Shiro are one day into their brand new lives. Having already showcased their prodigious talents and witnessed the lengths other will go to in order to cinch victory, the games have only just begun in the world of Disboard. If that wasn’t chaotic enough, the girl Shiro informed regarding her opponent’s cheating turns up in the middle of the night clad in nothing but a blanket.

Check out more No Game No Life Impressions HERE.

Croixleur Sigma Review

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Croixleur Sigma
Developer: Souvenir Circ
Publisher: Nyu Media
Platforms: PC
Release Date: April 30, 2014
Price: $7.99 – Available Here

Overview
It’s taken a while but the venerable Steam platform for the PC is finally playing host to a range of Japanese titles. I don’t mean the multiplatform heavyweights like Resident Evil and Dark Souls but little gems, thanks to the Greenlight program, from Japan’s vibrant indie or “doujin” scene. There’s a whole world of creative shoot ’em ups, RPGs and visual novels out there on the PC that many of us Western gamers haven’t even heard of.

The bizarrely-titled Croixleur Sigma is one of the latest Japanese indie titles to hit Western PCs as an upgraded version of its predecessor, Croxleur. The revamped Sigma promises a new character, new modes, improved graphics and new music. How does it stack up as high-speed, hack ‘n slash title at a budget price?

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Story
Make no mistake, Croixleur Sigma is a game built primarily on arcade mechanics. But like many arcade-style games that doesn’t stop it from having a Story mode. The game is set in the Queen’s realm of Ilance where, unbenownst to the Queen, her two loyal factions known as the Knights and Aristocrats vye for supremacy.

You play as either the feisty Lucrezia Visconti or the proud Francesca Storaro whilst taking on the Adjuvant Trial, which is essentially a set of stages with branching paths, character conversations and multiple endings. Lucrezia and Francesca are childhood friends who put aside their past connections and compete as rivals. As you progress up the tower, the enemies become more difficult and the challenge intensifies.

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There isn’t a lot of meat in the plot and although the interaction back and forth between Lucrenzia and Francesca is amusing (the voicework is nicely done), you won’t find much to pick apart here aside from the crazy and inventive names.

Gameplay
It’s no coincidence that the first thing you see when launch the game is a disclaimer telling you that a gamepad is highly recommended. Using a keyboard isn’t very fun and you’ll find that hammering the default keys such as Z, X and C are far from intuitive.

Once you plug in your gamepad and before you even whack your first enemy you will notice the clock. You have fifteen minutes to beat the game or it’s game over. It’s also game over if you die from the increasingly challenging waves of enemies as you progress the tower. There are boss stages of course, appropriately red and oozing with the threat of imminent death.

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There’s buttons for your standard attack, jump, dash and special attack. Special attacks are governed by what weapon you hold out of a total of four. These can be found fairly easily as you kill more enemies which also drop silver and gold coins that charge your special attack meter. Enemies vary between melee, flying and spell-casting with different coloured versions of each representing the AI difficulty. Harder foes attack quicker and take more hits to defeat.

Surprisingly, this turns into some really fast-paced combat once you reach the higher difficulty areas and you’re trying to dodge potentially fatal hits. Combine that with attack collisions and temporary invincibility when dashes are timed right and you have a battle system that has more than meets the eye.

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Your character also levels up but it’s not persistent, limited to the current playthrough and not as noticeable as I would have liked the effect to be. Your character doesn’t exactly have stats as in an RPG, for example, and so what exactly gets boosted isn’t too clear.

There are five modes on offer such as Story, Score Attack, Survival, Challenge and Bonus modes as well as 20 weapons with varying special attacks to collect. Even better they’ve included two player local co-op in case you need a hand in dealing with the challenge.

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Croixleur Sigma sort of reminds me of a Ys game in a fixed arena without the RPG elements and party members. But the addition of basic combos strung together with fighter-inspired moves like rapid cancels and the aim of clearing each stage as efficiently as possible turn it into something a little different.

One issue I encountered was that the game doesn’t support alt-tab, crashing to a black screen when you attempt to go back. This isn’t that big of a deal but I’ve had the game crash a few times and losing my progress after I accidentally alt-tabbed the game in the mad button mashing while using the keyboard.

Visuals
For an arcade indie game, Croixleur Sigma doesn’t look that bad. If you’re familiar with games like Ys then you know to expect a basic graphics engine but with some really bright and colourful designs. Along with well drawn character portraits during conversations, Sigma is pleasing to look at.

The fact that it’s on PC also means you can enjoy it in 1080p with 8x Anti-Aliasing. There’s just enough here to make a game look attractive as you dart around an arena slashing away and dodging attacks.

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Audio
I don’t know how they do it but even the most basic of Japanese games have fun and catchy music. Combining synth with rock, the soundtrack here keeps you pumped as you dart around the screen and you will be reminded me of the classic JRPGs that you grew up with.

Unfortunately, music variety, much like enemy variation, is scarce and you’ll be hearing a handful of tunes, albeit really cool ones, over and over again. Character voice work is all in Japanese and it sounds tenacious and well done.

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Overall
The lack of variety and creativity in enemies, who mostly just change colours, is a little disappointing and while enjoyable in its simplicity, and difficulty, you will find yourself moving on to something else sooner rather than later.

But for the cheap price of $7.99, it’s hard not to recommend Croixleur Sigma for its great value. It’s fun in short bursts and it’s not to say no to some of that blistering-quick, Japanese brawler fix.

7-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.

BloodRayne: Betrayal Now Available on Steam

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The remastered version of of the 2011 title BloodRayne: Betrayal is now available on Steam. Remastered by developers Abstraction Games and published by Midnight City, BloodRayne: Betrayal follows dhampir Rayne in a side scrolling brawler that was originally released for PlayStation 3 and Xbox 360. BloodRyane: Betrayal was the first 2d title in the series, as the series began its life as a 3d hack ‘n slash.  The remastering goes to great lengths to polish the gameplay, including adding new checkpoints, rebalancing the game, and improving the precision of Rayne’s movements.

BloodRayne: Betrayal is available on Steam for $9.99. The game only runs on Windows.

Mario Kart 8 Amazing Offer, New Trailer and Information

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Nintendo has been full of suprises lately. Yesterday they revealed their E3 plans through a video starring a mecha-Reggie with laser death beam eyes and  today they completely caught everyone off guard with a Nintendo Direct specifically about Mario Kart 8 which has revealed pretty much every last detail about the game including the two final characters filling out the roster and a heap of online details. You can watch the full Nintendo Direct below which hosts the trailer towards the end. All the major points are summarised below.

  • The anti-gravity sections were inspired by the Rainbow Road track in Mario Kart 7 where racers could drive on the moon. Nintendo experiemented with upside down camera angles but found this to be too disorienting. In replays, the fixed camera option will still be available.
  • This was due to the increased power of the Wii U, which allowed them to add polygons to the curved corners.
  • During anti-gravity sections, bumping karts give you a speed boost, as does hitting these bumpers scattered on the course.
  • There will be 52 different customisation objects, including body kits, wheels and air gliders, all with different stats from 5 catergories including Speed, Acceleration, Weight, Cornering and Grip. Some of these are demonstrated in the video.

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  • Baby Rosalina will be making her first appearance in the game as a light weight racer.
  • Pink Gold Peach rounds out the 30 strong roster (including Mii) as a heavy weight racer. This means Diddy Kong and King Boo will not be making an appearance.
  • The new items we introduced in our last article are reitarted on including the Boomerang and Piranha Plant. The Piranha Plant will also eat bananas on the course. The Crazy Eight and Super Horn were also shown off.
  • The Crazy Eight functions like the lucky seven from Mario Kart 7 and gives you 8 different items.
  • The Super Horn sends out a shockwave all around you, which sends your enemies into a spin and also can be used defensively to destroy any type of shell around you, including the Blue Shell!
  • Bikes and karts have been balanced as Nintendo was aware of the over dominance bikes had in time trials. It seems the wheelie function of the bike has been removed and karts will now go faster down straights. Which vehicle is faster will depend on the course.

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  • 12 player online racing is back and voice chat will also be available.
  • Ghost data functionality is returning, so you can download the top 10 times as ghosts or the times of your friends.
  • If you manage to beat staff ghost data, you will earn a stamp for miiverse.
  • 4 different multiplayer modes including worldwide, regional, friends and tournaments.
  • Tournaments can have specific rules and can be set to be participated in at a certain day and time. Character and vehicle restrictions and more can be set in these tournaments.
  • Mario Kart TV is finally detailed in full. You can watch your highlights of the race, play them in slow motion and rewind them. You can upload your videos to Mario Kart TV, watch other users videos and also watch the most popular vidoes determined by repeat views. You can post your comments on these reels with Miiverse stamps and drawing.
  • You can even upload the videos directly to YouTube if you have a Google Account.
  • A new trailer has been released, veiwable at the end of the Nintendo Direct.

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  • Nintendo are offering a free downloadable game to everyone who buys Mario Kart 8 on the e-Shop or at retail and registers it with Club Nintendo before the end of July. Europe and Australia/New Zealand have a choice of 10 titles while America has a choice of 4. These aren’t just any titles either, this is pretty much Nintendos cream of the crop selection.
  • To make up for the lack of games in America, Nintendo have their own premium Wii U bundle which will include a Mario themed Wii Remote and red Wii Wheel shell.

Surely you have to be impressed with all that information and that incredible offer. Don’t forget to watch the full direct video below to see all those highlights in action. This is looking to be the best Mario Kart yet. Let us know your thoughts on today’s announcement below and which game you will be downloading free if you are picking up Mario Kart 8 around launch time.

Resident Evil 7 Release Date Rumoured to be Announced at E3 2014

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Japanese publication Sankei Shinbum is reporting that Resident Evil 7 will be officially dated by at E3 this year for PlayStation 4. All sorts of rumours have been floating around for the past year about the next installment in the Resident Evil franchise, but so far, nothing has panned out.

Capcom has been tight lipped about the next Resident Evil title. The last title in the series, Resident Evil 6, was released in 2012 for PlayStation 3 and Xbox 360, with a PC port arriving six months later in 2013. It is almost certain that another Resident Evil title is surface eventually, but the big questions will be what title will it be?

“Megaman: Battle Network 3” Heads To The Wii U

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Capcom” recently mentioned in an interview that they have big plans for the Wii U. These plans revolve around utilizing the Wii U’s emulation capabilities and bringing a number of select “Game Boy Advanced” titles to the Virtual Console.

Though a list of those games has yet to have been released, two games actually have been confirmed and it looks like they’ll be the ones to kick off the influx of old-school titles. “Megaman: Battle Network 3 – Blue Version” and “Megaman: Battle Network 3 – White Version” have both been said to be coming to the Wii U’s Virtual Console and it’s made a great deal of people happy!

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This game is the third in the “Battle Network” series (obviously) and, once again, puts players in the shoes of the plucky Lan Hikari. As Lan, you’ll battle against enemies alongside your “NetNavi” partner Megaman. With Doctor Wily up to his usual evil schemes, Lan and Megaman will have their hands full trying to defend the Internet with everything they’ve got.

The “Battle Network” series is a beloved one that will now be made available to a whole new generation of gamers. Though no actual release date has been announced you can bet that we’ll report on it here once the news is released.

Nintendo Reveals “Pokemon Art Academy” Game + Trailer Released

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For all of you out there hankering for a new “Pokemon” title, here’s a bit of good news for you. “Nintendo” has recently revealed the next title in the “Pokemon” spinoff series collection.

The game is called “Pokemon Art Academy” which, if you haven’t already figured it out, is a “Pokemon-themed” version of the previously released “Art Academy” game which was initially released many years ago on the “Nintendo DS”.

“Pokemon Art Academy” will teach players the fundamentals of painting and illustration by using brilliantly-design pictures of “Pokemon” as a guide.

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You’ll be taken step by step through the art process; from picture layout to dynamic coloring, you’ll be able to experience it all with “Pokemon Art Academy”. So far the game has only been announced for Japan with no word on a Western release as of yet.

Set to release on the 19th of June in Japan and in the West on the 5th of July, “Pokemon Art Academy” will be purchasable both digitally and physically, and will go for 3,619 yen which is roughly US$35. Below, in our featured video section, you’ll be able to see the first trailer for the game so head down there now to check it out.

Time Bending Platformer Chronology Coming Soon to Steam

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Indie studio osao games today announced that adventure/puzzle/platformer game Chronology will be available for Windows PC on May 12th through Steam. Set in a universe that nicely mixes pleasant fantasy and dim futuristic settings, players take control of the Inventor and his pet snail named Snail who has the ability to control time. Players will need to alter time in different ways to help them progress through puzzles and platforming sections and help stop all the unfortunate events that lead to the end of the world.

“As massive fans of Hayao Miyazaki, the world of Chronology has been deeply influenced by animated classics such as Howls Moving Castle and My Friend Totoro”,  said Niels Højgaard Sørensen, Game Director at Osao Games, “We’ve taken these worlds and mixed them with video game classics – Day of the Tentacles and Lost Vikings, as players travel back and forth between ages to uncover an adventure of mixed dimensions”.

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Chronology was originally greenlit on Steam earlier this year but the studio destined to make the game unfortunately closed it’s doors, leading to a few ex-developers forming osao games and finishing the project. Check out the trailer below for all the time bending platforming fun.

New Murdered: Soul Suspect Trailer Teases The Bell Killer

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Bodies are dropping in gruesome murders in the small sleepy town of Salem. Protagonist Ronan O’Connor is now discovering that his very own murder may be the work of The Bell Killer, a serial killer that has been murdering victims in a variety of ways. Square Enix is teasing out more of the plot for the upcoming game Murdered: Soul Suspect with their new trailer.

Murdered: Soul Suspect is an upcoming action adventure game from Square Enix and Airtight Games. The game stars Detective Ronan O’Connor who is now a ghost attempting to solve his own murder with the help of Joy, a young psychic. The game will be released for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Windows on Jun3rd, 2014 in North America, and June 6th, 2014 in Europe.

Kotono Mitsuishi To Attend “SMASH!” 2014

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The good people over at “SMASH!” (Sydney Manga and Anime Show) in conjunction with “The Japan Foundation” have just announced that the legendary voice actress Kotono Mitsuishi has been lined up as the second celebrity for this years convention! This is fantastic news for all different types of anime fans seeing as Mrs. Mitsuishi has graced the screen with her wonderful voice talents for over 25 years, lending her talents to many different anime series’.

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Her most notable work would have to be Usagi Tsukino (Serena Tsukino) the lead heroine of the timeless anime series “Sailor Moon” but she’s done much more than just that; from Misato Katsuragi (Neon Genesis Evangelion) to Gracia Hughes (Fullmetal Alchemist) it seems as though she’s done it all and now…well now she’s coming to Sydney!

We’re all so very excited for the upcoming “SMASH!” and we hope you are too! For any more information about Kotono Mitsuishi or the event itself, head to the official “SMASH!” website which you can get to by Clicking Here.