United Eleven prepares for kick off with over 50,000 officially licensed players
Nexon Europe announces a new browser-based, mobile-compatible football management title, featuring full Bundesliga and FIFPro licenses
Luxembourg, 8th April 2014: Today, Nexon Europe has the pleasure to announce its latest title, United Eleven, a brand new browser-based, mobile-compatible title that combines actual names and faces of players registered with FIFPro and a license of Bundesliga clubs, with the most sophisticated match engine available.
Developed by NHN BlackPick Corporation, United Eleven lets players build their squad from over 50,000 footballers, officially licensed by FIFPro and global IP rights to the Bundesliga. Players can create the complete football management experience by boosting squads, recruiting players to improve and evolve stats, and overseeing the gameplay.
For the comprehensive managing simulation, the game offers simple but authentic interaction of football play. This includes full control of tactics, formation, and lineup, as well as consideration of the chemistry between players in the squad and how that will impact overall performance. From the start, United Eleven sets players in the position of absolute control. Matches can be played out in real time, with the ability to make strategic decisions in any moment of the game, thanks to the advanced football simulation engine.
“United Eleven offers players with the perfect way to feed their football cravings off the pitch, with an easy-to-access format, mobile support, and the official FIFPro and Bundesliga licenses,” said Kenny Chang, CEO of Nexon Europe. “We’re excited to see football fans across the continent take advantage of this intuitive and casual football management simulation, offering professional strategic gameplay.”
United Eleven is a browser-based, mobile-compatible game, eliminating unnecessary installation times. Players can make their decisions and tactical adjustments at any time with a PC, smartphone, or tablet.
Nexon Europe is looking forward to the beta test in May, and the game will be serviced in 8 languages: English, German, French, Italian, Polish, Spanish, Portuguese, and Turkish. The game will be published in Europe, North and South America, Oceania, and North Africa.
About Nexon Europe
Established in March 2007, Nexon Europe is one of the leading publishers of free-to-play MMOs in Europe. The company has brought the worldwide hit casual MMORPG MapleStory to Europe in May 2007, and the successful FPS Combat Arms in January 2009. With the launch of the 3D action MMORPG Vindictus in 2011, Nexon Europe has strengthened its position as a promising publisher in Europe. Next to these in-house franchises, Nexon Europe was also able to acquire and fully operate Atlantica Online, an innovative, tactical MMORPG; Dekaron, an authentic action MMORPG set in a grim fantasy universe; and the action-packed FPS War Rock. The newest additions to its growing portfolio are Navy Field 2 alongside the legendary FPS game Counter-Strike Online in Turkey. For 2014, the company’s first browser-based full-scale MMORPG Arcane Chronicles and fun-packed, action-fighting game Lost Saga will join as new line-ups. For more information on Nexon Europe and its games, please visit the official website at www.nexoneu.com.
About NHN BlackPick Corporation
NHN BlackPick is a Korean mobile/online game developer and publisher that separated from NHN Entertainment, one of the most successful mobile/PC game companies in Korea. NHN BlackPick is continuously expanding its portfolio from well-recognized PC MMORPGs, to sports simulation games, such as United Eleven, EOS, and Baseball 9ners. In addition to the success of The Brain, a casual mobile game targeting adults who are 50 years of age and older, NHN BlackPick focuses on expanding business capability with its new mobile racing games. To bolster its competitiveness, NHN BlackPick has a large-scale goal of servicing various games in the global market with the launch of United Eleven.
Compatibility: Requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.
Description
Peppy Pals is a fun adventure game for children ages 2 to 6 about emotions and friendship in which you meet four quirky animals. There’s plenty to do in this colorful and exciting world, be it playing with your new friends, helping them out in various situations, or enjoying a mini-game.
Peppy Pals is rooted in empathy, emotions, and social skills and has been created with the help of both experts and psychologists. You might have heard of emotional intelligence or social and emotional learning (“EQ”, “EI”, or “SEL”), and research indicates that these skills are an important factor for success and happiness, as well as reduce the chance of being bullied or bullying others.
Peppy Pals is a unique way of learning and exploring an exciting game world without “right or wrong”, set in a relaxed and pleasant environment. Without any language, Peppy Pals reaches out globally with focus on high quality visuals and simple, fun and meaningful interactions.
Key Features
• Help the characters in various situations.
• Play with the animals and plenty of toys.
• Several mini-games and surprises.
• High quality visuals and animations.
• Rooted in emotional intelligence.
• Kid-friendly interface.
• No text or language.
• No external links.
• No third party advertising.
• No in-app purchases.
About eQidz
eQidz is a digital game studio that makes fun and innovative games for children, focusing on emotional and social intelligence. Social issues like bullying and peer pressure are increasingly hot topics, all while children’s social time is cut short by time in front of screens. Here is where we can help, and we see our games as a way for children to start cultivating their emotional skills in a natural and fun way. Peppy Pals can also let parents partake in their children’s feelings, fantasies, and thoughts, working as a shortcut to questions and discussions about emotions. Our games are child-friendly and have no third-party advertisements, external links, or in-app purchases.
Emotional Intelligence
Emotional Intelligence, or simply “EQ” or “EI” is a modern term that simply refers to perceiving, understanding, and managing emotions. Emotional intelligence helps us develop social skills and build healthy relationships with family, friends, and community. Research has also shown that improving children’s “EQ skills” helps in their ability to problem solve their way toward cheerful, productive, and ethical lives.
Privacy Policy:
Privacy is an issue that we take very seriously. To learn more about how we work with these matters, please read our privacy policy: www.peppypals.com/privacy
For lovers of grand strategy, a new installment of the Alea JactaEstseries has come to fill in that empire-sized hole deep down inside. The new installment, Hannibal: Terror of Rome, was developed by Ageod and published by the Slitherine Group. The series aims to portray the epic conflict of the Ancient Superpowers; Carthage and Rome. Players will be able to fight as the infamous Hannibal with his elephants or, in a surprise twist, against him to protect Rome against the Punic menace.
This game makes the bold claim of being a true simulation of being a commander in the Ancient World. You’ll have control over building, managing, organising and maneuvering your armed forces will juggling the economic, military, and political effects of your actions. The game is built upon the Adaptive Game Engine and is able to offer a smorgasbord of details for any grand strategist to consume and mull over.
The game features a number of historical scenarios including:
-The First Illyrian War (230-228BC) where Rome and the Achaean League take on Greek pirates in the Adriatic Sea.
-The Cisalpine War (225-222BC) has Celtic tribes take on the might of Rome.
-The Second Punic War (219-201BC) is the infamous campaign between Carthage and Rome wherein Hannibal crossed the Alps.
Hannibal: Terror of Rome is a stand alone game which does not require the original Alea Jacta Est game to play (huzzah!)
This is a stand-alone game that does not require the Alea Jacta Est base game to play and can be found here. To celebrate this new installment the original will also be on sale for a 60% discount on the original game.
It’s been fairly quiet on Siren Visual’s front lately but the Aussie anime publisher has just let slip on three title acquisitions on its Facebook page; Chihayafuru 2, The Devil is a Part Timer and Queen’s Blade: Rebellion.
Chihayafuru 2 sees Chihaya and her friends in their second year of high school as they welcome new underclassmen and compete against formidable rival schools in the traditional Japanese game of “karuta”.
The Devil is a Part Timer (Hataraku Maou-sama!) is a hilarious comedy featuring Satan himself. Devil King Sadao is forced to flip burgers to pay for his living expenses.
Queen’s Blade: Rebellion stars the busty Annelotte and her companions as they are caught up in a bid to overthrow the corrupt nobility that rules the overzealous Church. Fan-service may be present!
Queen’s Blade is confirmed for this June on DVD, Chihayafuru 2 on DVD sometime in 2014 and The Devil is a Part Timer on DVD/BD also in 2014. Siren Visual also mentions some behind-the-scenes projects that it plans sharing more info on soon.
In case you hadn’t heard already, 21 years of history was washed away over the weekend as Brock Lesnar pinned The Undertaker 1-2-3 in the center of the ring at Wrestlemania XXX. However, the legendary undefeated streak wasn’t the only record that was broken in New Orleans.
The Super Dome is a massive stadium that has in the past played host to the three-day Essence Festival in 2013 featuring Beyoncé. Well, WWE has risen to the top and managed to shatter the Super Dome’s previous attendance record (held by the Essence Festival) by managing to get 75,167 people through the door and into the arena. That was 75,167 attendees sitting in stunned silence when the Undertaker was pinned, and 75,167 chanting “YES, YES, YES!” as Daniel Bryan took his place as the new WWE World Heavyweight Champion.
Despite the impressive turnout, it still only ranks 5th on WWE‘s highest-attended Wrestlemanias, following:
93,173: WrestleMania 3, Pontiac Silverdome, Pontiac, Michigan, March 29, 1987
80,676: WrestleMania 29, MetLife Stadium, East Rutherford, New Jersey, April 7, 2013
80,103: WrestleMania 23, Ford Field, Detroit, Michigan, April 1, 2007
78,363: WrestleMania 28, Sun Life Stadium, Miami, Florida, April 1, 2012
75,167: WrestleMania 30, Mercedes-Benz Superdome, New Orleans, LA, April 6, 2014
Were you watching the event? Let us know your stand-out moment in the comments below, and be sure to check out our CC Powerslam podcast, where the guys will be sure to have a lively debate on the event. Wrestlemania is moving from New Orleans across to Santa Clara, CA in 2015, so stay tuned to Capsule Computers for all the WWE news as it becomes available.
Na’Vi Gets World Champions’ Title After Hard-Fought Battle Against Virtus.Pro
Winners of Wargaming.net League Grand Finals defined
April 8, 2014 — Wargaming today announced the results of the first Wargaming.net League Grand Finals, which took place in Warsaw, Poland, on April 4–6.
Newly-crowned world champions in World of Tanks, Na’Vi, took home the prize money of approximately $110,000 after they beat Virtus.Pro. The runner-up tank squad won nearly $100,000, while the third-place finisher, The RED Rush: Unity, walked away with about $40,000.
“Over the past three days we’ve seen the truly best World of Tanks teams from around the world battle for what can only be considered world domination,” said Victor Kislyi, CEO of Wargaming. “I congratulate Na’Vi on their superb performance and thank the city of Warsaw and eSports fans around the world for making this Grand Finals such a monumental success.”
14 top-performing tank squads from around the world competed in a keenly watched contest that spanned over three days, with numerous exciting matches, including stellar play by the hometown favorite Lemming Train. The two of the frontrunners, Na’Vi and Vitus.Pro, rose to the top of the ranks and engaged in a series of smart, tactical battles that constantly tested each team’s resolve and concentration. Na’Vi’s superior teamwork and dead-eye precision proved too much for Virtus.Pro, granting Na’Vi the first place and the title.
“We knew from the first game that the competition would be fierce,” said Dmitry “de1uxe” Repin, the captain of Na’Vi. “We respect each and every team that has made it here to Warsaw, especially Virtus.Pro. Winning at the Grand Finals is a dream come true for us, and we are extremely excited to take home the title of world champions and look forward to defending our title in future.”
The eSports festival had thousands avid fans supporting their favourite teams at the Multikino Zlote Tarasy cinema and millions of spectators tuning in to watch the Grand Finals on Twitch.
So shortly after its official release, the guys over at Bethesda have announced the first new area to the already popular Elder Scrolls Online. Welcome to Craglorn, the new Adventure area that has been designed for groups of veteran players. Craglorn is made for expert players, and has content tailor made for groups of 4 and 12+ players.
Check out the announcement video below that showcases the new area, including a few of its dungeons and new veteran PvP system. If you are on the fence about whether or not you want to pick up Elder Scrolls Online, then check out our preview here. If you already have the game, let us know your thoughts on it and the new Craglorn announcement in the comments below. Craglorn will be available for all players of The Elder Scrolls Online later this month, so remember to stay tuned to Capsule Computers for all the Elder Scrolls news as it becomes available
Compatibility: Requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.
Description
Do you think you are patient enough to play this game?
Honestly, this game is ridiculous and try to make to angry.
This may take you a lot of time to complete the game. Are you ready to accept the challenge?
Traps & Cat is an adventure game full of hidden traps. You have infinite lives and time to complete each level. What you needed to do is to avoid these annoying traps and reach the exit.
In the game, you will see different kinds of enemies, traps. (and also some special items!?)
Overview
Since the debut of the series on the PlayStation 3, Infamous has become a staple hit in Sony’s library. Mixing the superhero narrative with an open world and a morality system has proven to be a winner thus far, so fans were more than a little excited when Infamous: Second Son was announced for the PS4. By dropping the numbered title and introducing a wildly different protagonist, does Second Son prove to be a new birth on Sony’s latest console?
Story
The player is thrust seven years after the events of the previous game and the world is looking no better. The Department of Unified Protection (D.U.P.) is an organisation formed to stamp out the remaining Conduits, or Bio-terrorists as they’re known. Led by the shrewd and brilliantly-voiced Brooke Augustine, who is a Conduit herself, this authoritarian security force is the main enemy in the game and has seemingly unlimited funds as you smash your way through billions of dollars of men and resources.
You play as Delsin Rowe, a cocky graffiti artist and local trouble maker of his small, Akomish Indian community. His brother Reggie is the town sheriff and is tired of arresting Delsin over and over again. You can imagine what kind of conversations are on offer between the two for the rest of the game; constant arguments and banter that resembles a game of tennis, in which Delsin often proves to be the winner.
While entertaining to an extent, it can get very wearisome to hear bickering rather than a decent conversation in each cutscene. Once he acquires his powers, Delsin’s comic book-hero character is presented in the most typical and arrogant way. The offhand remarks in dangerous situations will remind you of adventurous characters like Nathan Drake, so it’s hard not to have fun with the script. He does grow as a person however, depending on which “karma” path you choose, whether it be good or evil.
Delsin embarks on a vendetta against the dictatorial Augustine in what is a very personal affair. In order to save his aunt Betty along with other victims who have suffered from Augustine’s concrete super powers, he must acquire the power himself. Along the way he defeats other Conduits, who serve as key characters in the plot, and borrows their powers in order to grow stronger.
Interspersed within the story are themes such as segregation and drug abuse (Delsin can disrupt the drug trade in the city for good karma) but it’s all presented in a fairly obvious way and the superhero narrative doesn’t allow for much thinking when you’re wrecking havoc.
The story is as you would expect from a AAA, first party title. The presentation and cinematic direction is up there among all high budget exclusives and the script is movie-like, albeit pedestrian. Even with its motion-capped cutscenes, Infamous: Second Son won’t win any awards for its by-the-(comic) book storyline.
Gameplay
It’s a lot of fun. While unwieldy and awkward at first, especially when you’re limited to just the Smoke power, you’ll soon be having a blast rapid-firing lasers, swinging digital swords and whirling your way up buildings in a vortex of colour.
Fundamentally, this is a third-person action game with parkour elements, though I have to say the climbing is more frustrating than practical. Delsin is limited to just leaping around as if in low gravity, meaning you don’t get that fluid hand-over-hand climbing like in Assassin’s Creed. In the end, you will resort to just using your powers in order to barrel your way up across obstacles.
The upgrade system works by collecting shards which in turn give you new abilities and increase your power gauge although it’s a little easy to max out your character. Entirely new tricks are learned along the way according to the story. Enemies are numerous and you might find yourself scurrying away often and waiting for the regenerative health to kick in. The battles can be awesome, especially with earth-powered soldiers flinging themselves into the air forming arches behind them, just like in the anime Full Metal Alchemist.
Second Son breaks no boundaries with its core gameplay. You have a large map, Seattle, which is dominated by the D.U.P. via bases which you must destroy in order to win over parts of the city. This can actually be pretty repetitive as you destroy the same-looking base with the exact same animation every time. The bosses are a nice change to the open world gameplay, giving players a challenge in classic boss arenas which can be visually spectacular.
One major feature is the karma system which, unfortunately, follows the cookie-cutter route of Good or Evil with nothing in between. You either select the blue option or the red option and players that aim for either path will choose whatever colour they’re after, negating any moral decision-making. It would have been much better if the game didn’t spell out every choice it gave you, and even then it’s fairly obvious. Regardless, both good and bad karma paths result in different play styles (subduing or outright killing enemies) as well as different abilities being available so there is a strong incentive to go back and play it again.
Visuals
To put it simply, this is the game to show off your new PS4 and TV. Second Son is a beautiful game to look at with Seattle highly detailed, faces motion-capped and some of the best particle effects you’ll see on a console. Although Delsin’s character design wouldn’t have been my pick if I was in charge as some of the striking concepts looked much cooler. This is of course subjective though and your eyes would honestly have nothing to complain about the graphics here. Instead, they’ll relish it.
I noticed some framerate dips, though not unacceptable, during heavy action and it changes depending on the environment. Logically, once the sun sets or you enter indoors the game runs silky smooth.
Audio
Along with the graphics, sound design is also a high point with on-screen action and superpowers firing off impressive zaps and bangs, the sound track containing surprisingly cool tracks and voice acting that’s on a silver screen level. The game also makes great use of the PS4’s controller speaker when recharging powers or when Delsin’s phone rings.
Overall
There is a lot of fun to be had in Infamous: Second Son with its creative super powers, comic book humour and swish graphics. However, the bog standard open world system feels like it’s crying out “me too!” and there isn’t all that much players can do in the recreated Seattle once the dust settles. The karma system also feels lazy when it comes to making moral decisions, even though it’s a fundamental mechanic in the combat system and affects the story in one of two ways.
While it’s not an earth-shattering entry in the series and a little late to the next-gen party, this is still the most fun you will have with your PS4 right now.
Capsule Computers review guidelines can be found here.
Overview Despite the PlayStation Vita being around since early 2012, the only Dynasty Warriors game to be released on the handheld was Dynasty Warriors NEXT. With Tecmo Koei letting Dynasty Warriors 7: Empires and the original Dynasty Warriors 8 pass by, fans were concerned that they might not be seeing another Warriors game for the Vita. However that is not the case and now that Tecmo Koei has released Dynasty Warriors 8: Xtreme Legends Complete Edition is it worth picking up for the handheld?
Story The reason this release is called the Complete Edition is because this title includes both the Xtreme Legends content as well as the original content found in Dynasty Warriors 8. This means that players have access to not only the entire storylines of the Wei, Wu, Shu and Jin kingdoms but also the newly added storyline following Lu Bu right off the bat.
Each of the kingdom’s storylines follow a certain path and players can witness various events occur as they make their way through each storyline, though additional “What If’ scenarios are unlocked if the player happens to complete certain secret objectives in stages and give players a different take on things which is a nice refreshing twist on the well-trodden Romance of the Three Kingdoms storyline.
However the big highlight of Xtreme Legends is the fact that the company has chosen to focus on one of the most recognizable characters in the Dynasty Warriors series by giving him his own real storyline for the first time. I am talking of course about Lu Bu. He has been given his own storyline along with a few new characters to help expand his story and keep things fresh.
Along with Lu Bu’s story a few extra story segments have also been included for the other kingdoms, as well as a new character each, which means that despite this being mostly the same story for returning fans, there is hours of additional story battles waiting to be played through for those who might have simply picked up the Vita version for its additional content but countless hours for those who are just jumping in for the first time.
Gameplay With an absolutely staggering number of characters to play as Dynasty Warriors 8: Xtreme Legends Complete Edition takes advantage of all of the refinements made to the game’s combat system back when Dynasty Warriors 8 was first released. This means that the weapon affinity system where Heaven, Man, and Earth affinity weapons are played off of one another in a triangle system where weapons can be ineffective and do less damage, not knockback enemies, and leave players open for counterattacks or be powerful and do more damage and ensnare enemies into a whirlwind style attack called Storm Rush.
The other returning improvements including a Rage meter that allows the player to, when the meter is full, enter a state that allows the player to move fast, deal strong damage with normal attacks, barely take any damage from enemies, and unleash a wave of Musou style attacks until their rage meter is emptied and the ability to call and mount your horse without breaking stride by holding the button remain in the game.
Interestingly enough, Rage can be activated by tapping the Rage meter, summoning your horse can be handled either through Select or touching the screen and holding it to mount, and you can even adjust the view of the map by tapping the map on the game’s touch screen. It is also worth noting that this release does not feature the gimmicks that were implemented in NEXT involving the touch screen for Musou attacks or for taking down ambushing enemies. In fact the touch screen can be completely forgone if the player wishes to do so in this release.
Most of the new and refined gameplay in Dynasty Warriors 8: Xtreme Legends comes from the new characters introduced to the game this time around, a couple of new battlegrounds, enhancements to other game modes, and the ability to bring up to three bodyguards into battle that can be managed to fit your playstyle. With this release we see Lu Linqi, Lu Bu’s daughter, Chen Gong, Fa Zheng, Zhu Ran, and Yu Jin enter the fray for the first time and with them come a few new weapons and some returning favorites.
Chen Gong uses a Tactic Scroll that is absurd in more than one way as its basic attacks see him attacking enemies with the unwinding scroll but these combos can be extended by summoning archers, lancers, and cavalry to attack enemies as well. Continuing with the odd weapons, Fa Zheng wields a cloth tapestry weapon that allows him to whip enemies with the cloth, tie them up with it and even throw it like a magic carpet at times. Moving away from the strange weaponry we have more conventional weapons such as Zhu Ran’s flame bow which is a more fast paced bow weapon, Yu Jin who uses a conventional trident that players have seen before, and a returning fan favorite with Lu Linqi wielding Lu Bu’s old cross-pike to great effect.
Moving away from the new characters, some old characters have been given extra EX attacks, rare and difficult to obtain six star weaponry has been added into the title, and the game now features a level cap of 150 compared to 99 which is useful if you feel like challenging the “Ultimate” difficulty mode which takes the already ridiculous difficulty of Chaos to an indescribable level, though the ability to fuse weapons now also helps the player a bit since players can choose to fuse together weaponry to create their ultimate weapon with the best status effects and attached skills, though doing so will require a lot of grinding.
Said grinding is going to be done through the game’s Ambition mode which has remained the same to begin with but features an entirely new post-Tongqueitai section. While the player still needs to complete the same tasks in Ambition mode to build that building, once they do so they are able to take advantage of a stripped down conquest mode where they can battle it out to gain more territory in battles that are different from your standard fair and help change things up a bit.
With these modes all wrapped up there is also the inclusion of a Challenge mode that allows the player to take on a number of fun little game types that see the player trying to compete for the best score and post it up on the leaderboards. Free Mode has also been touched up a bit to make playing through stages have additional goals besides simply completing the fight.
Visuals Despite the fact that Dynasty Warriors 8: Xtreme Legends Complete Edition has been released onto the Vita, the game’s graphics do not suffer all that much compared to the basic PlayStation 3 release of Xtreme Legends. In fact if you focus on the detail of the playable characters’ armor some of the armor appears more detailed on the Vita than on the PS3 release. This is especially true when it comes to the new characters.
As for the actual battles and slowdown worries, it appears that although the Vita can manage to place a lot of enemies on the screen at any given time, there are quite a few times that enemies will pop up out of nowhere because of the handheld’s limitations and elements of slowdown are more common on this release than the basic PlayStation 3 release.
Audio With the release of Dynasty Warriors 8: Xtreme Legends Complete Edition the English voice work for the characters in the game’s battles remain the same and similar to the past release, all of the story intro during the load screens does not feature any voice work which means players will need to be reading these events. The newly added characters voice actors are suitable for the game and fall into their roles well, which is good since Lu Bu’s group is focused on so heavily this time around.
The game’s signature background music returns throughout Dynasty Warriors 8: Xtreme Legends with countless pieces of background music that make it hard to actually pick a favorite. Each song has its own sound but they tend to fall to the wayside when everything sounds like fast paced background rock that is suitable for slaying thousands of soldiers.
Overall If you haven’t picked up the original Dynasty Warriors 8 for whatever reason or simply want a great hack and slash action game to play on the Vita then Dynasty Warriors 8: Xtreme Legends Complete Edition is the game for you. This release contains an exceptional amount of content for newcomers to Dynasty Warriors 8 and even returning players will find a slew of new content waiting for them. Sure it might feel a bit repetitive at times but the portable nature of the Vita makes this game a great way to slay thousands of enemies on the go or sink countless hours into at home.
Capsule Computers review guidelines can be found here.