Compatibility: Requires iOS 5.1.1 or later. Compatible with iPhone 4, iPhone 4S, iPhone 5, iPhone 5c, iPhone 5s, iPad 2 Wi-Fi, iPad 2 Wi-Fi + 3G, iPad Wi-Fi (3rd generation), iPad Wi-Fi + Cellular (3rd generation), iPad Wi-Fi (4th generation), iPad Wi-Fi + Cellular (4th generation), iPad mini Wi-Fi, iPad mini Wi-Fi + Cellular, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini with Retina display, iPad mini with Retina display Wi-Fi + Cellular, iPod touch (4th generation), and iPod touch (5th generation). This app is optimized for iPhone 5.
Description
40% off – limited time offer! Low introductory pricing – ends soon!
Follow Mina once again to find the lair of the evil spirit called Strix in this captivating sequel to the beloved hidden object adventure!
It has been years since brave Mina Lockheart defeated Lord Strix. But dark shadows are rising once again, and restless mythical creatures beseech Mina’s protection! Join Mina and her best friend Malik in their dangerous trip to turn up clues and locate Lord Strix’s lair. Meet different creatures along your journey, help them and have them help you. Hurry! Lord Strix and his ruthless army are getting stronger every minute!
TRY IT FREE, THEN UNLOCK THE FULL ADVENTURE FROM WITHIN THE GAME!
• 63 fantasy scenes to explore
• 27 puzzling mini-games to play
• Five mysterious chapters to enjoy
• Three difficulty modes: casual, adventure, challenge
• 20 stone dragons to collect and unlock achievements
● Support Game Center
● iPhone 5 Display support
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Adventure:
▶ Games Navigator – By G5 Games
▶ The Secret Society – Hidden Mystery
▶ Paranormal Agency: The Ghosts of Wayne Mansion
▶ Vampires: Todd and Jessica’s Story
▶ Letters From Nowhere: A Hidden Object Mystery
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▶ Virtual City Playground®
▶ The Island: Castaway® 2
▶ Brave Tribe
▶ Doomsday Preppers™
▶ Supermarket Mania® 2
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London, UK – April 16th, 2014 – Ubisoft® announced today the second edition of the eSports “Road to Paris” tournament series for its popular collectible card game, Might & Magic Duel of Champions, available for PC and iPad.
The second edition of the “Road to Paris” tournament serieswill take place over the course of this year through online qualifying tournament events, culminating in the World Championship finals taking place in January 2015. Players can register and participate for the online qualifiers starting May 1. Eight finalists from qualifying events worldwide will be invited to compete for the title of Might & Magic Duel of Champions – Grand Champion.
“Last year more than 1,500 players participated in epic battles through three online qualifying events and five live events across the world to become the Grand Champion. The eight finalists from 2013 were from all over the world: Sweden, Australia, France, Germany, Poland, Denmark and the USA. We hope that the second Road to Paris competition will bring even more players as we continue to expand the game and grow our community,” said Samuel Jobin, Producer of Might & Magic Duel of Champions. “Beyond the players that competed, the tournament entertained a much wider community that streamed Duel of Champions, watched game replays, and followed the tournament’s results.”
To register and for more information about the Might & Magic Duel of Champions“Road to Paris” Tournament Series, please visit http://www.road2paris.com/
London, UK — April 16, 2014 — Today, Ubisoft® announced that Trials Fusion™, the highly anticipated sequel to the massively popular platform racer Trials Evolution®, is now available for download on Xbox One, the all-in-one games and entertainment system from Microsoft, Xbox 360 games and entertainment system from Microsoft and Sony PlayStation®4 computer entertainment system. Trials Fusion™ will be available on April 24 for Windows PC.
Trials Fusion™ is available digitally for £15.99 on Xbox One and Xbox 360 from the Xbox Live Games Store and on PlayStation®4 system. A physical retail version including a Season Pass and bonus unlockable items is also available on Xbox One and PlayStation®4 system. This retail version will also be available on Windows PC on April 24.
Developed by RedLynx in collaboration with Ubisoft Shanghai and Ubisoft Kiev, Trials Fusion™ offers players an unlimited array of obstacles and challenges as they race against the clock – with players from around the globe – to set track records.
The game builds off the same maddeningly addictive physics-based gameplay of its predecessors while incorporating brand-new features, including the FMX tricks system. Players will be able to create tracks, made possible by the fan-favorite Editor mode, that stretch their imagination and skill, and put their friends to the test by sharing online with the bustling Trials Fusion™ community. Whether players choose to race alone, against friends or in a worldwide tournament, the competition is endless. Just one run is never enough.
Check out the free trial version of Trials Fusion™, available now for download on Xbox 360 and PlayStation®4 system.
For the latest information on Trials Fusion™, please visit: www.trialsgame.com
Dragons and Titans™ Announces Improved Control Scheme, Updated Prize Pool and a New Dragon!
Independent developer Wyrmbyte, in partnership with indie publisher Versus Evil, today announced that their new MOBA, Dragons and Titans, which delivers fast matches and unique and fun gameplay options, has received several important updates, including the implementation of an improved control scheme. After listening to community feedback, the developer decided to add a click to move system with auto targeting and key binding so that controls would feel more familiar to gamers used to playing other competitive MOBA games. The new controls also introduce strafing and allows for even more strategic play beyond pushing forward or firing while fleeing backwards. Gamers can now choose to play with either the legacy controls, the new click to move controls or with a game controller.
This announcement comes hot on the heels of the new Spring Season kick off, which now boasts an updated pool of prizes for the top players. In addition to the exclusive Spring Season avatar, which is awarded to the top 100 players in the game, the top player in the US will win a Gigabyte™ BRIX Gaming Ultra Compact PC powered by an AMD A8 APU and AMD Radeon™ R9 M275X graphics. The next 4 runners up in the US will win an AMD Radeon™ R7 200 Series Graphics Card, also by Gigabyte. Full details about the new prize pool will be released soon. The Spring Season runs from now until June 30th, so gamers should log in and start playing today to be in for a chance to win.
Finally, Wyrmbyte also released a new dragon today which adds to the growing variety of dragons players can choose to master. Icemaul dragons are the undisputed kings of the polar seas and are cold and cruel with devastating ‘Hoarfrost’ and ‘Ice Storm’ attacks. They naturally excel at siege attacks but can also use their long range attacks to break up enemy formations to take or reclaim territory. A new video highlighting Icemaul can be viewed on the Dragons and Titans Youtube Channel: https://www.youtube.com/watch?v=ewtH5vTakhQ&feature=youtu.be
About Dragons and Titans:
In Dragons and Titans players take on the role of a Dragon Lord who has been called into battle to release their deity (a Titan) from captivity so they can rule for the next 100 years. Players can select from over 30 different dragons, each with unique abilities and progression levels, as well as a range of weapons which can be upgraded in the Forge from elements scavenged during battle.
The battles in Dragons and Titans range from 10-15 minutes, giving gamers access to more matches during any given session with a variety of gaming options including 5V5 PVP, Co-Op or Single Player Adventure Mode. Map types are familiar to the MOBA gamer, including traditional MOBA, Capture Points and ARAM (All Random All Middle) maps.
To learn more about Dragons and Titans visit: http://www.dragonsandtitans.com/
About Wyrmbyte
Wyrmbyte is an indie video game studio founded in 2012 by industry veterans from END Games Entertainment and NetDevil. Wyrmbyte’s first published title, Dragons and Titans, was developed to offer gamers something new and unique in the MOBA space.
Grimm Bros Toastes Kickstarter Success for Fairytale-Inspired RPG Dragon Fin Soup
Indie Studio Raises 500% of Funding Goal and Raises a Total of $119,719
San Francisco, CA – April 15, 2014 – Five-man development team, Indie studio Grimm Bros is proud to announce that during the 30 day Kickstarter campaign for Dragon Fin Soup, the team raised 500% of their funding goal with a total amount of $119,719 from 4044 backers and simultaneously passed four stretch goals that bring a host of a new game features. Set in a world inspired by fairytales and classic console RPG’s, Dragon Fin Soup has been in development for over a year, and is scheduled for release on PC, PlayStation 3, PlayStation 4 and PlayStation Vita in 2014.
“The kickstarter campaign forDragon Fin Soup has been a real rollercoaster of emotions. Our initial expectations were blown away, by an awesome community of backers who allowed us to quickly reach our funding goal and then supercede it”, said Grimm Bros CEO, Ash Monif. “We are excited that our concept hit a sweet spot with so many gamers out there and we look forward to delivering our vision in 2014”.
The Kickstarter stretch goals gave gamers the opportunity to determine the scope and scale of Dragon Fin Soup, and allowed backers to unlock four new features including the endless labyrinth mode, Asian weapons pack and clothing sets, the sheep quest, and playable skeletons in survival and labyrinth mode. Rewards for backers include limited edition music boxes, art books, plushies, t-shirts, art prints, engraved crystals and hand-drawn illustrations.
Combining turn-based dungeon crawl exploration with the classic console RPG style of storytelling, Dragon Fin Soup draws inspiration from beloved childhood fairytales, with a twist. The game starts out with Red Robin, the reimagined version of the classic Red Riding Hood character who is a cheerful, yet raging alcoholic that makes a living as a sword-for-hire and bounty hunter in a remote country village. A year has passed since Robin lost her memory, but the bloody past slowly catches up with her as she discovers a world of murder, conspiracies and magic.
About Dragon Fin Soup Dragon Fin Soup is a charming, classic console RPG-style game that blends tactical action and roguelike elements with tales of murder, madness and a splash of dark, humorous libations. The world of Dragon Fin Soup begins on the back of Asura, a giant dragon-turtle god who swims the multiverse of space-time, players choose to unravel the tale of their character in Story Mode or embark on a journey to discover the wilds of Asura in Survival Mode. With a variety of compelling locations to explore including spider forests, ice caves, abandoned mines, scorching deserts, mushroom forests and haunted mansions, Dragon Fin Soupkicks off the action with the tale of Red Robin, whose bloody dark past comes back to haunt her with a vengeance. Story mode focuses on storytelling, character progression and exploration. Beginning in a country village where players learn the mysteries of the world and encounter a custom blend of scripted events, crafted story quests and procedurally generated missions.
Survival mode plays like a classic Roguelike and is designed for the thrills and scares that come with exploring the dungeons, permanent death, fighting monsters and surviving to achieve the highest scores.
About Grimm Bros
Grimm Bros is a new indie RPG game studio, comprised of veteran game developers from around the world. With experienced team members located in Philadelphia, Bangkok, Chicago, San Francisco and London, Grimm Bros works together online making games from its various home offices, pubs and cafes.
After a massively successful early access period, the latest installment in Paradox Interactive’s epic online multiplayer combat War franchise; War of the Vikings is finally available to everyone. Now everybody can create and customise their own warrior and lead them into glorious battle in the name of Odin. In addition, players new and old will find 5 brand new maps waiting for them as of today.
There are a few different editions of the game that players can pick from; the Standard Edition ($24.99), the Blood Eagle Edition ($34.99) or the mythic Valhalla Edition ($174.99) that includes the lifetime Viking pass where all future content released for the game is automatically unlocked, a digital art book, digital strategy guide, deluxe soundtrack, and the brand new ‘Berserker King’ digital novel.
Players who already had the early access client will just need to load up the game through Steam, where the full-game update will be applied. From there it is time to board your long-ships and set sail to pillage and destroy your enemies. Will you be joining in on the slaughter, or are you already a fearsome Viking with an insatiable bloodlust? Let us know in the comments below and remember to stay tuned to Capsule Computers for all the War of the Vikings news as it becomes available.
DUESSELDORF, GERMANY – April 16, 2014 – Today Ubisoft® and Blue Byte® announced the upcoming Easter Event for ANNO® Online that starts today and runs until April 29.
To celebrate Easter, three new main quest chains that reward players with Easter XP and Easter eggs are now available. Easter eggs can be exchanged for special Easter buildings including a Henhouse and a Barn. There is also a new Easter Treasure Hunter ship that has better stats than the Treasure Hunter ship and can be purchased with eggs.
Players can also collect re-spawning Easter eggs that are hidden all over the home island or receive them as a reward from completing quests.
Goods can be used to produce the Easter buff, which is needed to solve Social Quests which gives players new achievements. There are more than 10 new achievements players can collect and more hidden achievements are planned.
With these new decorative buildings players can turn their island into an Easter paradise.
The Easter Event is currently happening and will last until April 29.
Ubisoft is a leading producer, publisher, and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified lineup of products and partnerships. Ubisoft has offices in 29 countries and has sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. For the 2012-13 fiscal year Ubisoft generated sales of €1,256 million. To learn more, please visit www.ubisoftgroup.com.
About Blue Byte, a Ubisoft studio:
Blue Byte was established in 1988 and released its first hit game in 1991: Battle Isle. This was followed in 1993 by the development strategy game The Settlers®, which established itself as a longlasting favorite. In 2001, Blue Byte was acquired by Ubisoft, and in 2004 the studio moved into the premises of Ubisoft’s German branch in Düsseldorf. The team at Blue Byte is responsible for new productions of The Settlers® and ANNO®. The studio is also active in the free-2-play genre with the web-based browser game The Settlers Online, available in several languages and currently captivating millions of players worldwide.
TT Games release a new Lego Game every year and it can be hard to keep a franchise fresh. Sure, every new game brings with it a few new features to keep it interesting, but it is usually the same gameplay over and over again. Well Lego The Hobbit does away with all that, and manages to keep the traditional Lego styled gameplay, while revitalising the franchise and mixing in some really cool RPG elements. Coupled that with The Hobbit’s timeless story, and brilliant voice acting and you’ve got yourself a complete package that might just be the best game of the year so far.
Story
JRR Tolkein is one of those writers who’s work is still delighting and entertaining people around the world almost 100 years after it was initially published. Whether it is the original books, or Peter Jackson’s film adaptations of Lord of the Rings or The Hobbit, you would be hard pressed to find somebody who doesn’t know the tales of Middle Earth and about the diminutive hobbits.
Lego The Hobbit draws heavy inspiration from the film adaptations of The Hobbit, replicating the tone and pace of the film as well as telling the plot in a succinct and direct manner. I am a massive fan of the Lord of the Rings films but one problem I have had with the first two Hobbit films has been that they have felt like they dragged on, with many scenes that don’t add anything to the plot. Luckily, a lot of the dialogue has been cut down and creates a story that flows almost better than the source material. Not only that, but some of the superfluous action sequences from the movies (like the battle of the Rock Giants) actually feel better as a video game set-piece than they do on film.
Gameplay
If you have played the demo for The Lego Hobbit, you may be thinking to yourself that it seems like another typical Lego game. Well let me tell you that it couldn’t be further from the truth. The Hobbit is a massive departure for TT Games’ Lego franchise, and it makes a lot of really cool changes that are definitely for the better.
The basic level structure is the same; you start your level then after being introduced to it through a cinematic cut-scene, you have to make your way through the stage, collecting Lego studs and building objects to solve puzzles. Each character has their own unique skills and abilities that can help you get through the stage. Each of the dwarves has a different skill or weapon that they can use – Fili has a shovel that can dig up hidden objects, Kili is the only character with a bow until the later stages of the game. Bilbo eventually gets access to The One Ring, allowing him to turn invisible and build objects out of invisible wraith-blocks etc.
Lego The Hobbit also takes the construction kit building mini-game from its predecessor, and presents it in a whole new light. When you have enough “loot” to build a piece, you are taken to a mini game where the object builds in front of your eyes, requiring you to find the right pieces when prompted. The quicker and more accurately you can do this, the move studs you earn.
“Wait, did he just say loot?” Yes avid reader, I did. Lego The Hobbit introduces a brand new Loot system to the game. Loot can be obtained in a variety of ways, and come typically in the form of ores (like Copper, Saphires, Gold etc), food (chicken, carrots or bread) or construction equipment (wood, stone, rope). These can be found by digging them up, breaking lego objects, or defeating enemies. There are also traders found throughout the world that will offer up X amount of their goods, for Y amount of yours. Loot is used to forge new weapons and items, as well as finding a certain amount fo complete side-quests in the game (one NPC requires 500 carrots before you can purchase him as a playable character).
The game features a tonne of side-quests and exploration to do. You will be travelling through a section of Middle-Earth, or a level of the game and you will find areas that can’t be accessed at that point in time, or weapons that haven’t been unlocked yet, prompting you to head back when you have the requisite tools or characters to get the job done. Side-quests although aren’t a main focus of the game, do really add to it, while providing a more tangible reason to collect the game’s many bits and pieces.
The Loot, how you find and forge items, and the side-quests really give the game a very RPG feel. Sometimes you will need to scour back over the world to find enough copper or stone to complete that new weapon. It adds not only to the replayability of the game, but keeps you exploring and manages to draw out the gameplay experience to be as long or as short as you like. Forging weapons out of studs and Mithril Bricks can lead to gameplay enhancements, like more damage output or higher stud worth, but they can also be traded to NPCs for Red Bricks (for those who haven’t played before, they enable cheats in the game).
You also have the opportunity to walk through the entirety of Middle Earth (at least, the parts that we see in The Hobbit films), in an open-world environment. Now, Middle Earth is HUGE and exploring it is a lot of fun, but you don’t actually unlock mounts like Horses, or fast-travel via Eagles until the second half of the game (when the Desolation of Smaug takes place), so exploring is a little bit hindered up until that point.
Visuals & Audio
I will admit, I was not sure how well next-gen technology would impact on the look of a Lego Game, especially after there were no discernable differences in The Lego Movie Videogame. What I got when I loaded up The Hobbit really did surprise and wow me. The world of Middle Earth is rendered beautifully, with each set piece standing out as a marvel to look at. From the shores of Rivendell to the Mountain of Eerbor, each set piece looks unique and distinct, while retaining the true feel of the series (There is even a little sign in The Shire out the front of The Green Dragon, for die-hard fans to take a look at).
Lego The Hobbit doesn’t render the entire world in Lego Bricks like The Lego Movie Videogame does, and instead goes back to having only intractable objects made from the colourful blocks, and while I was somewhat disappointed I can see how it makes it feel more in line with Lego The Lord of the Rings, so it isn’t the worst thing in the world.
The character models all look practically identical to their film counterparts… you know, if they were made of Lego minifigs. Everybody looks the part, with of course a little Lego flair added in (like the elf-ears being part of their hairpiece).
Since Lord of the Rings was adapted to the Hollywood blockbuster franchise, the actors have become synonymous with the characters they portray. This isn’t just a visual thing, but also extends to the voices and mannerisms of every single denizen in middle earth. Much like its predecessor; Lego Lord of the Rings, The Hobbit takes the voice work and audio tracks straight from the film.
Taking the audio out of the film has a two-fold effect. Firstly, we get to experience the narrative of the Hobbit almost identically to how it is shown in theatres (with a few omissions in dialogue to help things flow a little better, and to trim down the clutter). In addition, this provides a sense of authenticity to the product, and really lets you relive all of the magic of the movies in Lego form. Having Martin Freeman’s amazing performance as Bilbo, or Benedict Cumberbatch’s terrifying work as Smaug really do add a lot to the game and make it feel like a complete experience.
Overall
Lego The Hobbit has the whole package; It is a game that is accessible for young and old, presents a compelling and entertaing story, manages to shake things up without letting go of why fans love the franchise in the first place, and be a film tie-in, without ruining the legacy of the IP. While it only covers the first two films in the franchise (for obvious reasons), it in no way feels incomplete, and with DLC coming alongside the release of the third movie, there is a promise of more greatness in the future. Lego The Hobbit is definitely one of the best games of the year (as young as the year is), is the best Lego Game to ever be produced, and is by far the best videogame to make use of the Lord of the Rings/The Hobbit licence.
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RTS gamers, get ready to embark for Asia tomorrow as Wargame: Red Dragon from Eugen Systems and Focus Home Interactive hits store shelves and digital download. You can view the explosive launch trailer commemorating the game’s releases embedded at the bottom of this article.
The most ambitious entry yet, Red Dragonbrings warships to join your ground and airborne forces to the series for the first time as seen in the video and screenshot above (more of which can be viewed here). Succeeding Wargame: Airland Battle, Red Dragon adds over 650 new units in total, and provides meticulously detailed and varied Asian battlegrounds that facilitate strategic depth. A new dynamic campaign system and intense multiplayer modes holding up to 20 players also feature.
With launch imminent, this means that players of AirLand Battle only have one day left to pre-order the game and take advantage of the special 25% discount offer!
Playwith Interactive have announced the start date for the Open Beta of their free-to-play MMORPGEclipse War Online. From April 24, simply being a member of www.playrohan.com will permit you access to participate in the Open Beta.
Those who were able to enjoy all the large living world, character transformations and exciting PvP action during the successful Closed Beta period will be happy to know that no data will be wiped in the transition to the Open Beta period. The developer is continuing to update the game throughout, with a brand new “Seoness” 3-lane PvP map on the way that will facilitate a MOBA-esque gameplay twist on the way. Also, they are assuring players that all in-game items can be obtainable through gameplay, boasting a complete “Play 2 Win” approach to F2P.
So if you’re not already a member and are interested in experiencing a world where time of day and geographic location affect gameplay, and being able to transform into every species of beast and monster by collecting dropped Transformation Cards – of which there are over 700! – thensign up here and check out Eclipse War Online‘s teaser site.