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Fairy Tail: Part 9 Review

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Fairy Tail: Part 9
Studios: A-1 Pictures, Satelight
Publisher: FUNimation
Format: Blu-ray/DVD Combo Pack
Release Date: March 25, 2014
Price: $54.98 – Available Here

Overview
Trying to follow up on a story arc that not only saw main characters dealing with different versions of themselves but also the return of a long lost character is a difficult task. Such is the case with Fairy Tail Part 9, which must follow up the highly regarded Edolas arc. Now with Lisanna back with the guild and everything settled down for now, what will happen to the Fairy Tail guild next?

Story
Despite just returning home from Edolas, everyone is on edge and almost every wizard in the guild is running around trying to complete solo missions. Since Lucy has only been in the guild for a little under a year at this point, she is confused about what is going on and her confusion only grows worse when Cana starts talking about leaving the guild.

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You see, the annual test that Fairy Tail holds to try and promote wizards to S-Class, the highest rank there is, is about to be held and Makarov has chosen eight wizards to undergo this trial. The chosen wizards, Natsu, Gray, Juvia, Levy, Cana, Freed, and Elfman, are all able to take a partner with them to travel to Fairy Tail’s sacred ground, Tenrou Island where only one of the eight wizards will have the chance to advance to the S-Class after overcoming the other competitors.

Since S-Class wizards cannot be chosen as partners, Mirajane, Erza, and the recently returned Gildarts are also set up as obstacles in the wizards’ paths. Considering the way people are paired off and the large and diverse cast of characters that Fairy Tail sports, this leads to a number of new pairings for viewers to enjoy.

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However even while the Fairy Tail guild members begin battling and making their way through the trial, a dark force is slowly moving towards the island but an even darker entity has made the island his home. With the members of the Fairy Tail guild already worn down, the dark guild Grimoire Heart has appeared with two goals. One, find the legendary dark presence on the island capable of wielding evil magic capable of destroying the world, and two… eliminate every Fairy Tail wizard they come across.

With the release of Fairy Tail: Part 9 we see the beginning of another arc that focuses heavily on combat but unlike the past few releases, this time around things are freshened up a bit by changing up the groupings of wizards who usually fight as a team. This gives viewers a fresh look at some powers being utilized, especially with Cana being a highlighted character this time around.

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The return of Gildarts and the sudden appearance of a very strange guild member named Mest display a new set of abilities. This helps keep the battles from becoming too stale as some shōnen series battles begin to grow old if drawn out too long, even with new enemies to face off against, but thanks to the way that Fairy Tail handles their battles and the number of powers capable of being utilized, things remain fresh and exciting.

While the battles between the Fairy Tail members and then the fights against Grimoire Heart are the highlight of Part 9, we see some small development for Natsu as well as Makarov as he faces off against a man he once looked up to. To top this off the dark force that resides on Tenrou Island looks like he will be a major issue in the future thanks to his seemingly uncontrollable ability to instantly kill everything around him and the lengths that Grimoire Heart will go to bring him in.

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As always with Fairy Tail, outside of the combat there is always a nice dose of humor interwoven between serious moments and intense action pieces and to top that off there usually is a bit of mild fan service here and there as well, which also is used as a joke during a battle in this release. Unfortunately, as with many long running arcs in Fairy Tail, Fairy Tail: Part 9 does not finish the Tenrou Island arc and leaves viewers off on a cliffhanger that places Lucy in imminent danger and a number of Fairy Tail members still facing off against Grimoire Heart’s Seven Kin of Purgatory and growing weaker by the minute.

Visuals
With almost the entirety of this release taking part on Tenrou Island, the jungle setting is a nice change of pace from the last few areas that the Fairy Tail members have fought in and this creates some rather nice looking backdrops for the action to take place against, especially since the island even has a set of overgrown ruins. Plus with Lisanna’s return displaying fresh take over magic and a number of characters moving into the new area, a few wardrobes are changed up which is always refreshing.

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As for the action, the animation quality remains impressive throughout most of the battles, though some of the more elaborate powers are not used this time around since Erza and a few of the more flashy wizards do not spend a lot of time fighting in this release which can be disappointing to some and there are a few strange looking drops in quality during a few of the less important fights.

Audio
With the release of Fairy Tail: Part 9 FUNimation has retained all of the previous English voice actors for the series, which shouldn’t come as much of a surprise, and they have continued to impress in this release, with Todd Haberkorn’s energy level constantly being successfully tested by Natsu and the amount of screaming that goes on in this series. It is worth noting that, for those who want it, the Japanese voice track is also included in the release.

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The background music throughout this release is similar to what fans have come to expect as a number of signature pieces of music are used throughout the release which is something viewers have come to expect. Interestingly enough, since this release follows right on the heels of the Edolas arc, the first couple of episodes feature the opening “The Rock City Boy” by Jamil and the ending theme “Don’t Think. Feel!!!” by Idoling!!! which were used for that arc. Following those we have the opening theme “Towa no Kizuna” by Daisy x Daisy feat. Another Infinity with the ending theme being “Kono te Nobashite” Hi-Fi Clamp.

Extras
With this release, FUNimation has chosen to include their first video commentary for the series so far for episode 99 which features Tyler Walker, the series’ ADR Director, Tia ballard who voices Happy, Monica Rial, the voice of Mirajane, and Todd Haberkorn who handles Natsu’s voice. These video commentaries are always a nice inclusion and it features discussion of the episode and a number of jokes.

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As for the other inclusions on this release, the case features a reversible cover art, two basic episode commentaries, one for episode 97 which features Tyler Walker, Tia Ballard, and Todd Haberkorn and one for Episode 107 that sees Tyler Walker once again, Michael Johnson who voices Caprico, and Justin Locklear the voice of Rustyrose. Closing out the extra features we have the clean version of both opening and ending themes, the US trailer for the series, and finally trailers for other FUNimation anime.

Overall
Fairy Tail continues to keep moving at a steady pace without missing a step as it successfully manages to keep upping the stakes despite leaving behind the Edolas arc. In Fairy Tail: Part 9 we not only see a fresh pairing of wizards battling each other in intense combat but also a number of important developments happening at the same time. With many members of Fairy Tail falling to their opponents and a dark force capable of destroying the world about to falling into enemy hands, viewers will find it hard to look away from this release and, once it is finished, eagerly waiting to see what will happen next.

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9-5-capsules-out-of-10
Capsule Computers review guidelines can be found here.

Nyaruko: Crawling with Love! Season 1 now available in North America

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Are you ready for a little anime version of H.P. Lovecraft? Well in a very minor way that is what Nyaruko: Crawling with Love! is but instead of twisted horrors we have anime girls, one of which happens to be desperately in love with a certain fork wielding boy named Mahiro.

For those looking to dive into this hilarious series, then you are in luck because NIS America has just released the first season of Nyaruko: Crawling with Love! in North America as a Premium Edition package that comes with the series on Blu-ray as well as a hardcover art book and a collectible slipcase. The premium edition is priced at $51.99 and can be ordered from the company’s online store here.

Hanabee To Release Amnesia and Psychoelectric Girl

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Aussie anime distributor Hanabee has recently announced via Facebook that it will release Amnesia and Ground Control to Psychoelectric Girl (Denpa Onna to Seishun Otoko). Both titles will be released on July 2nd along with the previously announced re-release of Toradora! on Blu-Ray with English dub.

Amnesia is an adaptation of an otome game of the same name, featuring a girl with no memory of who she is with a spirit only she can see. Surrounded by handsome coworkers in the cafe she works at, the girl pieces her life back together.

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In SHAFT’s Ground Control to Psychoelectric Girl, Makoto Niwa is forced to live with his cousin of the same age, Erio Touwa, who is a self-proclaimed alien and likes to tie a futon around her body. The two travel the path of adolescence in bizarre circumstances.

Amnesia will be released on both DVD and Blu-Ray while Ground Control to Psychoelectric Girl is getting the DVD-only treatment with English subtitles. Let us know what you think of the new acquisitions!

Arakawa Under the Bridge x Bridge Standard Edition announced

arakawa-under-the-bridge-x-bridge-standard-edition-coverToday NIS America has announced that they are planning on releasing the second season of Arakawa Under the Bridge, aptly named Arakawa Under the Bridge x Bridge, in a standard edition package two years after the premium edition version of the anime was released in North America.

When the standard edition of Arakawa Under the Bridge x Bridge is released it will be priced at $49.99 and this standard edition version of the anime will be released at the end of the month on April 29th and it will include all thirteen episodes of the season on two Blu-ray discs and two DVDs.

This release comes with all of the same on-disc bonus content of the original release but as far as physical bonuses are concerned it only contains a brief episode guide leaflet. For those who want it, the Premium Edition version of the release is still available for purchase on the company’s online store here.

Conception II out today in North America; DLC plans detailed

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Today Atlus USA has delighted fans of Japanese games across America by releasing Conception II: Children of the Seven Stars for the 3DS and PS Vita. To commemorate the game’s launch in the States they have given us not only the below launch trailer but also information about the game’s European release and planned DLC.

The game will be released in Europe sometime in May and the game’s demo will also be made available sometime before the title’s release. As for the DLC, it has been revealed that a special Danganronpa themed DLC where players will need to fight against Monokuma will be released in May. To see if Conception II is worth picking up, you can check out our review of the 3DS version here.

Conception II: Children of the Seven Stars Review

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Conception II: Children of the Seven Stars
Developer: Spike Chunsoft
Publisher: Atlus USA
Platforms: PS Vita, Nintendo 3DS (Reviewed)
Release Date: April 15, 2014
Price: $39.99

Overview
There are games that can draw a potential player to them by having great graphics or interesting sounding gameplay, but another way to draw in a certain number of players is to be strange. Spike Chunsoft best known for their mystery titles Danganronpa and Zero Escape, have always created rather eccentric titles and the Conception series is no exception. With the first game only being released on the PSP, it never had a chance of being localized but now that Conception II: Children of the Seven Stars has been released and surprisingly localized by Atlus, is it worth picking up?

Story
Despite being a sequel, Conception II is a standalone title that is not related to its predecessor in any way besides gameplay mechanics. As such, in this title players take on the role of a nameable male protagonist who is on his way to Aterra Academy, a special city where people capable of fighting against dangerous monsters spawned out of Dusk Circles are trained and taught. You see, only people gifted with power by the Star God are capable of fighting these enemies and only people within a certain age range can obtain this power, with it vanishing once they grow to old.

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As such it is desperate that these ‘Disciples’ do what they can to hold back to enemy. However when the player arrives at the Fort City housing the academy, they learn that their power is unlike any other before, for they are a ‘God’s Gift.’ God’s Gift is capable of producing seemingly bottomless amounts of Ether, a force required to fight against these monsters. In fact, for the first time ever humanity can actually enter these Dusk Circles and try to seal them away.

With the player being God’s Gift, they possess the unique ability to always create a Star Child with any female S-Rank Disciple, with these Star Children also being necessary to defeat the monstrosities. Only through growing closer to a number of S-Rank girls will players be able to unlock the true potential of their Star Children and put a stop to their enemies, but things never are quite as simple as they appear…

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Anyways, there are seven girls within the game that players can grow close to and create Star Children with. As mentioned before, the stronger the player’s bond with a girl is, the stronger their Star Child will be and therefore players will be in for quite an interesting ride as they interact with each of these girls, all of which seem to sport a simplistic personality to start with, but grow more interesting and developed the further the player’s interact with them.

These interactions are often laced with a lot of comedy and jokes that will be familiar with longtime anime fans or anyone who has tried a dating sim out before since many of the girls’ initial personalities fall into some well used tropes before players learn more about them and by then you will find yourself drawn in. Players will help these girls as they deal with obstacles in their lives, make them feel more self-confident, and learn more about their lives with every interaction and thanks to the variety of personalities on display this never grows old and is easily one of the best parts of the game.

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This is especially true if the player ends up picking a favorite girl, which is hard to do considering the amount of time players will spend with each girl and learn about them. In fact, this interaction which is often limited until the player advances the story again, is one of the key drives to plow through a labyrinth so new interactions and developments are made available.

Gameplay
Conception II is a tale of two games, with one side focusing heavily on the aforementioned dating aspect and the other focusing on fighting numerous enemies and sealing away a labyrinth to make the world a safer place. Since we were just speaking about how players will need to develop a bond with the girls in the game, let’s talk about that first.

When interacting with one of the seven heroines, players will enter a visual novel style event where players can sometimes simply listen to the girls talk and go along with them in a sort of slice-of-life event that reveals more about the girl but more often than not these interactions will result in a choice that the player has to make. Each of the girls has certain likes and dislikes and picking the right option will not only make them happier but also increase your bond with them, allowing stronger Star Children to be created. This can be harder than it might seem at first, but the game is fairly forgiving with certain choices and if the player feels like they really might have messed up, they can always choose to reload a save file.

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So on to the Star Children, when players wish to create a Star Child they will head to the Church and choose the girl they wish to ‘Classmate’ with. Each of the girls have unique strengths and weaknesses as far as stats go and depending on how happy they are as well as how strong your bond with them is, the Star Child will be given various stats as well as a higher level cap.

The whole Classmating procedure is far tamer than it sounds since it boils down to holding hands to create a Star Child using the male’s Ether and the female’s Star Energy to create a Star Child in a Matroyshka doll. The player will then be able to select the Star Child’s class depending on their stats and when it pops out of the doll fully equipped it usually comes with a bonus such as money or raising the player’s bond with the chosen Heroine.

There are a wide number of classes to choose from and players can have a number of interesting combinations since the only way to bring Star Children into a labyrinth is by creating at team of three. This means that combining certain classes together will unlock special team skills that are often far more powerful than your standard skills.

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So, once players create their team they are able to venture into a Dusk Circle Labyrinth which consists of a set number of randomized floors with a boss enemy, called a Dusk Spawner, at the bottom. These dungeons are unfortunately a rather simplistic part of the game that involves simply venturing through hallways, picking up items and encountering enemies that you cannot attack on the field to gain an advantage, but simply walk into to trigger a battle, though it is worth noting though if your level is high enough you will instantly kill the foe.

Once you enter combat player fight on a 360 degree field where they can surround an enemy by moving around them and attack from the front, back, or sides. Each enemy has different weak spots and attacking a vulnerable area will do more damage. These battles are all turn based affairs and moving around to attack from the rear will often a unit’s turn further back in the order than simply attacking from their current position.

Attacking from areas that are about to be attacked or are within the enemies field of view is useful however as it can build up a Chain Drive gauge which, if filled up enough, will slow the enemy down and allow the player to get in more attacks. Also each battlefield has an ‘Ether Density’ that can be raised or lowered by defeating enemies or having a group of star children fall in battle. The higher the Ether Density the faster God’s Gift and his chosen Heroine and the Star Children groups will move in battle.

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Now earlier I mentioned that Star Children have a level cap, and this can be problematic since they will begin to hold you back once they hit this cap. Once they reach that limit the player can swap them out with a new Star Child who was recently created with a higher level cap and give their previous child its ‘Independence’ which raises the level of the city and often unlocks additional items in the shop and new shops to explore.

This is problematic in another way however as players will then be stuck with a level 1 Star Child that will need to be leveled up again, which often means that players will have to grind through levels quite a few times which can be annoying considering how simplistic many of the dungeons in the game are, though there are a number of side-dungeons to explore for rewards and equipping your team is presented in an easy to understand manner or can be handled with one press of a button.

Visuals & Audio
Conception II is a stylish little title that again feels like the tale of two separate games. The dialogue sections of the game are presented with detailed character portraits while all of the bonding events with the girls are presented from a first person perspective with impressive looking female character models that are expressive and crisp looking. Even the whole classmating aspect is nicely handled with just the right amount of risqué involved but never going over the limit.

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However whenever players enter a dungeon they will see the other side of things where players will travel through bland labyrinths that, while all stylized after a certain deadly sin, quickly become boring to look at and even the enemy types are constantly repeated with very little variation to be had. It is also worth noting that at times the anime cutscenes have artifacts appearing in areas, though this usually happens when entering a dungeon and the characters transform into their battle suits.

It is worth noting that Atlus USA has chosen to give Conception II an English only release which means that the English voice actors are all players will have to work with. Surprisingly this isn’t much of an issue as the voice actors quickly feel right for their characters even if they might have seemed off beforehand. As far as background music goes, there is a nice mix of songs used in the game with a number of vocal tracks inserted into the combat themes is a nice compliment and the music during and after the Classmating never gets old.

Overall
Throughout this review I’ve mentioned how Conception II is the tale of two games and in a way that is what it really feels like. The combat while interesting, can become repetitious and the dungeons themselves are bland with too few enemy variations to fight against but everything outside of these dungeons is dripping with style and wonderful characters to interact with. Conception II is the type of game where you fight through dungeons and then reward yourself by enjoying the likable cast of characters in what turns out to be a fairly successful combination of a JRPG and a dating-sim.

8-0-capsules-out-of-10
Capsule Computers review guidelines can be found here.

More Cute Voices Coming to World of Tanks

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Wargaming is continuing the roll out of its ingenious downloadable content for World of Tanks, featuring character voices from military tank anime Girls und Panzer. Check out the trailer below.

Volume 2 will include the voice of Yukari Akiyama and is set to be released on April 18. Once again, the character voice pack is only available to players from Asia which is a little disappointing for Western fans.

Those who are geographically lucky can grab the content from the Girls und Panzer website on release day while details on how to install it can be found on the World of Tanks site. Volume 1 with the voice of Miho Nishizumi was released last month.

History Comes Alive in World of Tanks Update 9.0: New Frontiers

History Comes Alive in World of Tanks Update 9.0: New Frontiers

Experience tank warfare like never before with reimagined battle arenas, HD vehicles, and new game mode

April 16, 2014 — Wargaming today announced that Update 9.0: New Frontiers for World of Tanks is now available worldwide.

This addition kicks off the Company’s plans for a massive visual overhaul of World of Tanks throughout 2014, featuring enhanced graphics for all battle arenas, tanks, and in-game objects, high definition models for ten armored vehicles, and an all new Historical Battles game mode.

In New Frontiers, The America M4 Sherman, Soviet T-54, and German Tiger I are among the first ten iconic tanks that appear revamped with high definition models and textures. Some new physics functions, such as turrets being blown off upon the explosion of the ammo rack and realistic suspension behavior in the HD models allow tankers to delve deeper into intense battles.

The new Historical Battles game mode pits enemies against each other in some of World War II’s legendary tank encounters. Tankers will command historically-outfitted vehicles and relive three of history’s iconic battlefields: Operation Spring Awakening, the Battle of Kursk, and the Ardennes Breakthrough.

For more information about World of Tanks and to download the award-winning, free-to-play action MMO, visit:

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YouTube:

About World of Tanks

World of Tanks is the first and only team-based, massively multiplayer online action game dedicated to armored warfare. Throw yourself into the epic tank battles of World War II with other steel cowboys all over the world. Your arsenal includes over 300 armored vehicles from United States, Germany, the Soviet Union, France, Great Britain and China, carefully detailed with historical accuracy.

About Wargaming

Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles. Currently, Wargaming is focused on its team-based MMO war series dedicated to the mid-20th century warfare that will include the armored World of Tanks, the flight combat World of Warplanes, and the naval World of Warships. The three intertwined titles will form a common gaming universe integrated within the portal www.wargaming.net.

Official website:

Broken Sword 5 – the Serpent’s Curse: Episode Two now available on Steam, GOG.com and Get Games

Broken Sword 5 – the Serpent’s Curse: Episode Two now available on Steam, GOG.com and Get Games

George and Nico wrap up their greatest adventure yet

The wait is over as multi award-winning developer Revolution Software has today confirmed the eagerly awaited Broken Sword 5 – the Serpent’s Curse: Episode Two will go live today at 6pm, concluding the studio’s most ambitious Broken Sword game to date.

Broken Sword 5 – The Serpent’s Curse: Episode Two will be available on PC, Mac and Linux, priced £18.99 for both episodes.

People can play the point and click adventure in glorious HD from day one, adventuring through a variety of exotic locations: the game bursts out from Paris and London, taking the player on to stunning locations throughout Spanish Catalonia and to deepest Iraq, the birthplace of civilisation.

“We were delighted with the reception Episode One received from the games’ fans.” says Charles Cecil, founder, Revolution Software. “Episode Two takes the gameplay to another level – those who have already experienced Episode One will revel in the conclusion to the tale, while new gamers can enjoy the game in its entirety.

“Episode two ramps up the level of drama, as well as the difficulty level, as the game progresses: the second part starting with George and Nico having to dodge shotgun fire – with George then meeting his ultimate nemesis – a belligerent goat!

“I am extremely proud of the game and delighted that we have had the opportunity to build a direct relationship with our fans. The release of the game represents the conclusion of an amazing journey in self-funding, through the generosity of our Kickstarter backers, and to publishing the game under the Revolution brand.”

At 6pm this afternoon , Broken Sword 5 – the Serpent’s Curse: Episode Two will be available for PC, Linux and Mac from Steam, GOG.com and Get Games, priced £18.99. Episode Two on PlayStation Vita, iOS and Android will be available shortly.

Broken Sword 5: the Serpent´s Curse – The Adventure Continues

About Broken Sword 5: the Serpent´s Curse

Paris in the spring. Shots ring out from a gallery…

A robbery… a murder… and the beginning of another epic, original Broken Sword adventure.

From multi-award winning Revolution Software comes the latest explosive episode in this classic series. Playing as intrepid American George Stobbart and sassy French journalist Nico Collard, you find yourself on the trail of a stolen painting – and a murderous conspiracy.  A conspiracy whose roots lie in mysteries older than the written word…

Armed only with logic, integrity and a wry sense of humour – can George and Nico save mankind from disaster?

Can you solve the secret of the Serpent’s Curse? A curse forged by the Devil himself…

Broken Sword 5 – The Serpent’s Curse has re-united key members from the original Broken Sword team, with layout artists from studios such as Disney, Aardman, and Universal who have created sumptuous, classically drawn backgrounds. The rich, lavish HD art, evolves the art-style so loved in the previous Broken Sword games.
Broken Sword is one of the world´s best loved adventure series, having been played by over 10 million players and earned exceptional reviews (including a Metacritic score of 91% for Broken Sword – Director’s Cut – iPhone). Broken Sword 5 – the Serpent’s Cursebuilds on this rich heritage.

About Revolution
Founded in 1990, Revolution is a world-leading developer / publisher of narrative-driven adventure computer games, with titles such as the Broken Sword series, which has earned over $100 million at retail, Beneath a Steel Sky and numerous major licenses. The company is a pioneer of digital publishing, and in 2011 ‘Broken Sword’ went to #1 on the Apple App store in every major European territory, achieved 5 million downloads, and was one of the world’s top 10 most Tweeted keywords.

Oscar the Cat: Zuma Adventure By N-JOY INITIATIVE

Oscar the Cat: Zuma Adventure

Oscar the Cat: Zuma Adventure By N-JOY INITIATIVE

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This app is designed for both iPhone and iPad
  • $0.99
  • Category: Games
  • Updated: Apr 15, 2014
  • Version: 1.2
  • Size: 251 MB
  • Languages: English, Russian
  • Seller: N-JOY INITIATIVE LLP
  • © N-JOY INITIATIVE LLP

Compatibility: Requires iOS 7.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.

Description

Oscar The Cat: Zuma Adventure – new mobile arcade based on classic Zuma. Player should await unforgettable adventure with touching storyline and polished gameplay. You will find world full of different characters, some will try to help but others may be dangerous. Dynamic changes of the surroundings and storyline wont let you get bored.
In Oscar the Cat main story revolves around the adventure of a kitten called Oscar and his friends who are trying to escape from dangers of the City and find their luck in a better place. To help kittens achieve their dream you will have to overcome a lot of challenges or maybe face some defeats. But don’t worry! Be keen and patient and you will manage every trick and every challenge we have prepared. Oscar the Cat: Zuma Adventure will be a pleasant surprise for both hardcore and casual player offering many opportunities and to advance through the game.

…More

What’s New in Version 1.2

New bonuses are available

Screenshots

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