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The Last Tinker: City of Colors Review

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The Last Tinker: City Of Colors

Developer: Mimimi Productions
Publisher: Unity Games
Platforms: PC (Reviewed), Mac, Linux, PlayStation 4
Release Date9 May, 2014
Price: $21.99 – Available here

Overview

The Steam page blurb for The Last Tinker: City of Colors lists Banjo Kazooie as one of the games inspirations. This colorful adventure certainly shares some spirit with the bear and bird (in this case a monkey and sheep), but the title that it brought to mind for me was the original Spyro the Dragon. Although it never reached the critical heights or gameplay complexities of Banjo Kazooie, Spyro was nonetheless an important jumping off point for a lot of younger gamers. The Last Tinker inspires the same sort of feeling, and the simple combat and story do mark it as something of a kid’s game. That said there is an instant death difficulty setting, so don’t be in a hurry to write this off as something purely for the young’uns.

The game is fully compatible with the Xbox 360 gamepad, and you can check out CC’s preview of it here.

Story

The Last Tinker takes place in Colortown, a city where the Reds, Greens, and Blues used to live in harmony. Now they are divided, barricading themselves in their own districts and suspicious of anyone of another color. Koru, the titular Last Tinker, is a young boy who lives in the outer districts of the city with his best friend Tap. When the city is overrun by The Bleakness it is up to Koru to fight back against the colorlesss force and restore unity to Colortown.

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It’s pretty obvious what City of Color is getting at. When the city was united each of the three people’s was recognised for a particular trait – the Greens were curious explorers for example- but now that they are divided those characteristics have mutated into their negative forms of fear, anger and depression. Koru must save the city not only by fighting the monsters of the Bleakness, but by restoring the people’s trust in each other and getting them to work together.

The story is kept simple and sweet, and although the characters have to get by on cuteness and humor rather than personality, The Last Tinker is so packed full of positivity and good messages that it doesn’t matter. This is a game that is unafraid to stick its neck out and say good things about the world, and is a lovely pick-me-up in a world full of titles that tend to live on the grim and gritty end of the spectrum.

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Gameplay

Looking at screenshots for The Last Tinker it seems unlikely that Assassins’s Creed and Rocksteady’s Batman would play any part in it. Surprisingly both the combat and movement systems draw from those two “grown up” titles. That said neither of these systems is as complex or polished as those found in AC or Batman- to be expected from such a small title.

The combat system riffs on the tricolour design theme. Koru meets up with three colour spirits throughout the game, each granting him a standard move and a special power relating to their personality. At first Koru only has Red’s punch and damage enhancing rage mode, with the move-set fleshed out by a dodge and very basic counter (hit the other dude first). As in Batman, enemies telegraph their attacks via exclamation mark, and Koru’s moves can be strung together whilst he moves from enemy to enemy. The basic set up is fun, but greatly enhanced when the other color spirit moves are unlocked- it’s a real shame that you don’t get much of a chance to play with the full set.

Seasoned gamers will  find The Last Tinker’s normal difficulty an easy task, but luckily there are a great range of difficulty options available that ensure the game can be tailored to anyone- there’s even a colour-blind mode.

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Whist the combat can be tweaked to suit a player’s skill level, the platforming and exploration is locked down at easy. There is no such thing as the jump button in The Last Tinker, leaving Koru to move around the world in freerun fashion. Whilst this gives things a nice flow the auto jump does kill most of the platforming challenge, making it possible to fly through sections by holding down a button and moving the control stick. The odd challenge can arise in sections requiring some timing and the level design has some fun moments, but from a grown gamers perspective the platforming gameplay isn’t much of a selling point.

There are a couple of collectibles to spice things up though: floaty paintbrushes and colorful gems. In good ol’ adventure fashion you can smash crates and crystals to collect the gems inside (touching water is a death sentence too, whilst on that note). These can be spent on new moves and upgrades at the Dojo booths scattered throughout Colortown. The unlockable moves open up the combat system considerably, allowing for more powerful attacks or larger areas of effect.

In addition to picking up gems there are also a handful of Floaty Paintbrushes hidden throughout each scene. Tracking them down isn’t particularly difficult, but they can be used to unlock various visual quirks (big head mode, mirror etc.) and modes (God mode)- which is another nice flashback to the 3D adventures of old.

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The two mushroomy gentlemen in the above screenshot form my favourite part of The Last Tinker’s gameplay- the puzzles. They are Bomber and Biggs, and they both respond to Koru’s colorful powers in different ways. As the name would suggest, Bomber is a tad explosive, whilst Bigg’s size is his advantage. Mushroom beds throughout the game allow either of these two to pop up, and special flowers can be used to switch between them. They allow for a lot of different puzzles that add to the non-combat portions of the game, and the faces that they make throughout are priceless too.

Audio & Visuals

Bizarre little characters like Biggs and Bomber are par for the course in The Last Tinker, along with an endless parade of bright colours and vibrant landscapes. The three color theme echoes throughout the presentation, with three themed districts home to the three differently coloured inhabitants. The Greens are a strangely appropriate combination of tortoise and bunny, whilst the pudgy bears of the Blue district laze around in an almost Parisian night scene.

Little touches here and there hint at Colortown’s crafty origins- the characters speak in cardboard cutout speech bubbles and Koru begins to lose his colour when low on health. Some of the characters are ever so sweet, and I never failed to enjoy watching Tap fly off into the distance trailing a rainbow of confetti behind him (the game’s equivalent of a map marker).

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The Last Tinker’s soundtrack is what first prompted my Spyro the Dragon association. It’s upbeat and full of energy, with bouncy guitar right at the front of it all. It does have its dark moments when Koru is in combat and the like, but for the most part it ramps up the joyous atmosphere of Colortown and is a delight to listen to. The lack of voice acting enhances that feel too, with the characters speaking in Animal Crossing style squeaks and noises. The characters just scream out to be plush toys, and if there is ever a plush of Tap I will be first in line.

Overall

The Last Tinker is incredibly endearing, and whilst it is skewed to a younger gamer there is considerable effort made to give the grown ups something to enjoy. It’s characters and setting are bursting with color and charm, and the messages at the heart of it’s story manage to get across without ever becoming too serious or saccharine. Whilst the gameplay has some shortcomings for older gamers kids will have a ball with Koru and Tap, and the whole thing is just so infectiously optimistic that even the cynical adults out there may find themselves drawn in.

Company of Heroes 2: The Western Front Armies Trailer Posted

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SEGA has released the first gameplay trailer for the upcoming standalone package which brings back the familiar Western Front to Company of Heroes 2. The video also reveals a June 24 release date so make sure to check it out below!

The Western Front Armies adds two new factions – the US Forces and the German Oberkommando West. Each army has new gameplay options, infantry, team weapons, vehicles, abilities and upgrades that will fight on eight seasonal multiplayer maps.

The pack will also add an “extended progression system” which isn’t detailed upon further other than it will introduce “unique content”. Those who preorder the DLC will net themselves two vehicle skins with matching profile faceplates.

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Interestingly enough, the DLC will be standalone, meaning that purchasing one of the two armies gives you access to multiplayer content such as all 23 maps but limited to the one army. Described as a minimal entry point, it should see new players jumping in and trying out the strategy game.

New Watch Dogs Trailer Introduces Gamers to Characters

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Get familiar with the people Aiden Pierce will encounter in the upcoming game Watch Dogs. A new two minute trailer from Ubisoft introduces viewers to people who will help Aiden on his quest, enemies he will do battle against, and many whose role in Aiden’s life have yet to be determined.

Watch Dogs is Ubisoft Montreal’s upcoming open world action game. Players will guide hacker Aiden Pierce through an alternate version of Chicago, where the entire city is wired together with the ctOS system. Watch Dogs will be release for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and Windows on May 27th, 2014. Learn more at the official Watch Dogs site.

Bang & Olufsen BeoVision Avant 4K TV Available for Pre-Order

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Bang & Olufsen’s latest piece of consumer electronics is available for pre-order in Australia today. The BeoVision Avant name pays tribute to a successful Bang & Olufsen Avant TV from 1995.

Unlike the 1995 Avant, the BeoVision Avant features a 55″ 4k resolution screen. Bang & Olufsen’s signature sound supports wireless and wired speakers with the built in 7.1 surround sound module. The sound panel unfolds when the TV is on, and tucks away when not in use. The set has been designed to be mounted in a variety of manners, allowing the Avant to match any style of home decor. The BeoVision Avant is complimented with the BeoRemote One that simplifies the remote with a personalized one touch pad.

Learn more about the BeoVision Avant at the official mini-site.

JOHN GOODMAN AND KEN WATANABE JOIN THE AUTOBOT VOICE CAST IN MICHAEL BAY’S “TRANSFORMERS: AGE OF EXTINCTION”

JOHN GOODMAN AND KEN WATANABE JOIN THE AUTOBOT VOICE CAST IN MICHAEL BAY’S “TRANSFORMERS: AGE OF EXTINCTION” 

 

PETER CULLEN AND FRANK WELKER RETURN TO THE FRANCHISE

HOLLYWOOD, CA (May 8, 2014) – Director Michael Bay has tapped John Goodman and Ken Watanabe to voice two all new Autobots in his highly anticipated film “TRANSFORMERS: AGE OF EXTINCTION,” the fourth film in the global blockbuster franchise from Paramount Pictures.

Goodman and Watanabe will join legendary voice actors Peter Cullen and Frank Welker.

Goodman will play Autobot Hound, Watanabe will play Drift, while Cullen reprises his role as the voice of Optimus Prime, and Welker takes on another new character, Galvatron.

“I am pleased to welcome two gifted and versatile actors, John Goodman and Ken Watanabe, to the world of Transformers,” said Bay. “And to reteam with Peter and Frank, who have brought Transformers characters alive from the beginning. I’ve been fortunate to work with some of the best voice talent in the business, and together we will introduce several exciting new robots to fans of the franchise around the world.”

Rounding out the voice-over cast are actors John DiMaggio, Mark Ryan, Robert Foxworth and Reno Wilson.  DiMaggio and Ryan will take on the new characters Crosshairs and Lockdown respectively, while Foxworth reprises the role of Ratchet and Wilson returns as Brains.

A new chapter in the Transformers universe, “TRANSFORMERS: AGE OF EXTINCTION” stars an all new live action cast lead by Mark Wahlberg, Stanley Tucci, Li Bingbing , Kelsey Grammer, Sophia Myles, T. J. Miller, Nicola Peltz, Jack Reynor and Titus Welliver.

“TRANSFORMERS: AGE OF EXTINCTION” begins after an epic battle that left a great city torn, but with the world saved. As humanity picks up the pieces, a shadowy group reveals itself in an attempt to control the direction of history… while an ancient, powerful new menace sets Earth in its crosshairs. With help from a new cast of humans, Optimus Prime and the Autobots rise to meet their most fearsome challenge yet. In an incredible adventure, they are swept up in a war of good and evil, ultimately leading to a climactic battle across the world.

The film is produced By Don Murphy & Tom DeSanto, Lorenzo Di Bonaventura and Ian Bryce. Based on Hasbro’s Transformers™ Action Figures. Written By Ehren Kruger. Directed By Michael Bay.

Peter Cullen is known throughout the world as the voice of the leader of the Autobots, Optimus Prime, on the popular 1980s cartoon series “The Transformers” and in Michael Bay’s “TRANSFORMERS” film franchise. Additionally, he has voiced the robots Ironhide, Slugslinger, Streetwise, Wingspan and Nightstick. He has lent his voice to “Winnie the Pooh’s” Eeyore on everything from cartoons and television commercials to theatrical promotions. His film credits include the voice of the title role in the remake of “KING KONG,” and the inhuman alien sounds in “PREDATOR.”

Frank Welker has voiced many recurring characters in “The Transformers” animated series, including eight of the original 14 Decepticons, Megatron, Galvatron, Soundwave, Skywrap, Laserbeak, Rumble, Frenzy, Ravage and Ratbat. On the big screen, he appeared as Soundwave and Ravage in “TRANSFORMERS: REVENGE OF THE FALLEN” and as Soundwave and Shockwave in “TRANSFORMERS: DARK OF THE MOON.”

Emmy and Golden Globe Award-winning actor John Goodman has lent his voice to numerous animated projects, including the films “CARS,” “MONSTERS, INC.,” “MONSTERS UNIVERSITY,” “THE PRINCESS AND THE FROG,” “THE EMPEROR’S NEW GROOVE” and “THE JUNGLE BOOK II,” as well as NBC’s animated series “Father of the Pride.” His recent live action films include the Academy Award®-winning “ARGO” and “THE ARTIST,” “THE MONUMENTS MEN,” “TROUBLE WITH THE CURVE,” “FLIGHT,” and “EXTREMELY LOUD AND INCREDIBLY CLOSE.” His many television credits include “Roseanne,” “Damages,” “Community,” “You Don’t Know Jack” and “Studio 60 on the Sunset Strip.”

Stage, film and television actor Ken Watanabe played General Tadamichi Kuribayashi in “LETTERS FROM IWO JIMA,” the Chairman in “MEMOIRS OF A GEISHA” and Lord Katsumoto Moritsugu in “THE LAST SAMURAI,” for which he was nominated for an Academy Award® for Best Supporting Actor. His most recent work includes roles in “BATMAN BEGINS,” “INCEPTION” and the upcoming “GODZILLA.”

Robert Foxworth is an accomplished stage and screen actor. He starred in the television series “Storefront Lawyers,” “Falcon Crest” and “LateLine,” and appeared as a recurring series character on “Six Feet Under,” “Law & Order,” “Law & Order: SUV” and as a guest on “Brothers & Sisters,” “Boston Legal,” “Bones,” “The West Wing” and “Gilmore Girls.” His recent Broadway credits include “August: Osage County” and “Twelve Angry Men.” Foxworth voiced the role of Ratchet in “TRANSFORMERS,” “TRANSFORMERS: REVENGE OF THE FALLEN” and “TRANSFORMERS: DARK OF THE MOON.”

John DiMaggio’s voice-over work includes television, film and video games. He has lent his voice to “Futurama,” for which he won an Annie Award for Outstanding Individual Achievement for Voice Acting by a Male Performer in an Animated Television Production, “The Simpsons,” “Teenage Mutant Ninja Turtles,” “American Dad,” “Penguins of Madagascar,” “Adventure Time with Finn and Jake,” “Kung Fu Panda (TV),” “Barnyard” and “Chowder.” He previously voiced Leadfoot and Target in “TRANSFORMERS: DARK OF THE MOON.”

Mark Ryan has been combining his acting, singing, writing and directing talents in a successful international career for more than 30 years. He performed in several major musicals in London’s West End, including four years in Andrew Lloyd Webber’s smash hit “Evita,” originating the role of Magaldi and then playing Ché. He originated the character of Nasir for the cult British TV series “Robin of Sherwood“ and has appeared in dozens of films and television series, both in the U.S. and UK. He previously voiced Bumblebee and Jetfire for the “TRANSFORMERS” film franchise and recently co-starred in the premiere season of “Black Sails,” Michael Bay’s provocative new television series for Starz.

Reno Wilson currently stars on the hit CBS comedy “Mike & Molly” as Officer Carl McMillan. He has appeared in such films as “MIGHTY JOE YOUNG,” “ROUGH DRAFT,” “FALLEN,” and “WHITE HYPE.” As an accomplished voice-over artist, he gave voice to the Decepticon Frenzy in “TRANSFORMERS,” the Autobot Mudflap in “TRANSFORMERS: REVENGE OF THE FALLEN,” and Brains in “TRANSFORMERS: DARK OF THE MOON.”

“TRANSFORMERS: AGE OF EXTINCTION” opens in theaters on June 26, 2014.

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About Paramount Pictures Corporation


Paramount Pictures Corporation (PPC), a global producer and distributor of filmed entertainment, is a unit of Viacom (NASDAQ: VIAB, VIA), a leading content company with prominent and respected film, television and digital entertainment brands. Paramount controls a collection of some of the most powerful brands in filmed entertainment, including Paramount Pictures, Paramount Animation, Paramount Vantage, Paramount Classics, Insurge Pictures, MTV Films, and Nickelodeon Movies. PPC operations also include Paramount Home Media Distribution, Paramount Pictures International, Paramount Licensing Inc., and Paramount Studio Group.

 

GRID AUTOSPORT BLACK EDITION AVAILABLE FOR PREORDER

GRID AUTOSPORT BLACK EDITION AVAILABLE FOR PREORDER 

SEE EXTRA CONTENT SET TO LAUNCH IN SPECIAL EDITION OF GRID AUTOSPORT IN NEW GAMEPLAY VIDEO AT WWW.YOUTUBE.COM/GRIDGAME

SYDNEY, 9TH  May – Today Codemasters® announced that a special edition of GRID Autosport featuring additional content, GRID Autosport Black Edition, is available to pre-order from leading games retailers across Australia & New Zealand for the Xbox 360 games and entertainment system from Microsoft, Windows PC and for the PLAYSTATION®3 computer entertainment system.

GRID Autosport Black Edition features the full GRID Autosport game and is expanded with additional content via download, including the Mercedes-Benz SLS AMG Coupé Black Series, Black Edition White Ravenwest Liveries, 20 Black Edition online livery patterns and 10 new premium sponsors with objectives. Gamers can see GRID Autosport in action, including this additional content, in a new ‘Black Edition’ gameplay video now playing at www.youtube.com/gridgame

GRID Autosport is the new racing game from Codemasters which draws in spirit from classic titles such as the TOCA series and brings alive the experience of becoming a professional racing driver in new world of contemporary and classic motorsport. Bursting with content, GRID Autosport features over 100 routes across 22 incredible locations and the world’s most exciting contemporary and classic high-performance racing cars to collect, tune and upgrade.

In GRID Autosport’s huge career, gamers will specialise in their favourite racing discipline or conquer them all; players will feel the aggression of the pack in Touring Cars, manage tyre wear and race into the night in Endurance events, race Open-Wheel cars with precision, show car control in Tuner events and react on the fly in Street races. Each unique category features series dedicated to different classes, including Touring Cars, Hypercars, Endurance GT Cars, Prototypes, Single-Seaters, Super Modified vehicles, Drift cars and many, many more.

GRID Autosport delivers the most amount of content in the series yet and a truly authentic motorsport feel, but does not lose sight of what makes a GRID game a GRID game – it’s all about the race.

GRID Autosport will be available for Xbox 360, PLAYSTATION 3 and Windows PC on June 26th. Fans can keep up with all the latest updates straight from the studio by speeding over to www.gridgame.com and www.facebook.com/gridgame or follow the team at www.twitter.com/gridgame.

Call of Duty®: Ghosts Devastation DLC Pack Now Available on PlayStation Network and Windows PC

Call of Duty®: Ghosts Devastation DLC Pack Now Available on PlayStation Network and Windows PC 

Second DLC Pack Features Four New Multiplayer Maps, the All-New 2-in-1 “Ripper” SMG/Assault Rifle, the Galaxy’s Ultimate Hunter – the Predator, and “Episode 2: Mayday” – the Second Chapter in Extinction’s Four-Part Episodic Narrative

Sydney, NSW – May 9, 2014 – Call of Duty®: Ghosts players on PlayStation®4, PlayStation®3 and Windows PC can now purchase the Devastation DLC Pack, the game’s second of four epic DLC Packs planned to launch this year. Devastation offers up to four small-to-medium sized multiplayer maps, includes the all-new tactical 2-in-1 “Ripper” SMG/Assault Rifle, allows players to become the Predator, and delivers the next chapter in Extinction’s four-part episodic narrative with  “Episode 2: Mayday.”

Devastation’s new multiplayer maps include:

–          Ruins: A multi-level Mayan temple suited for both long-range weapons and close-quarters combat. Skilled players that find and complete the map’s unique Field Order will have the ability to become one of Hollywood’s most formidable action film stars and the galaxy’s ultimate hunter, the deadly Predator.

–          Collision: The mangled remains of a cargo ship that’s crashed into a New York City bridge, this map’s tight corridors are made-up of burned-out vehicles and demolished shipping containers, creating a perfect space for run-and-gun players.

–          Behemoth: Players battle atop a massive excavation platform in South America, with lengthy sight lines ideal for long-range weapons, while the confined interiors of the platform’s control rooms make for intense SMG and Shotgun encounters.

–          Unearthed:A reimagined version of the fan-favorite map “Dome” from Call of Duty®: Modern Warfare® 3, “Unearthed” is full of new secrets and Cryptid artifacts for players to discover in this compact, versatile map, great for all play types.

Additionally, Call of Duty: Ghosts Devastation brings fans the next chapter in the ongoing episodic Extinction story with “Episode 2: Mayday.” In the aftermath of the events at the Nightfall Program facility in the Alaskan wilderness, the Quick Reaction Force boards a mysteriously abandoned Chinese research vessel adrift in the South Pacific Ocean. Armed with multiple, mod-able versions of the Venom-X weapons that harness the power of Cryptid technology, players will pursue Captain Archer in an attempt to uncover what’s become of Dr. Cross.  The action continues as players battle against a new Cryptid enemy called the “Seeder,” and culminates as they face-off against a massive, 400-foot tall Cryptid beast from the deep – the “Kraken.”

Finally, Devastation arms players with the all-new tactical 2-in-1 “Ripper,” a hybrid SMG/Assault Rifle. The “Ripper” is the perfect complement to Devastation‘s new multiplayer maps, providing two different configurations that players can switch between on the fly – medium to short-range capability as an SMG, and medium to long-range as an Assault Rifle.

Devastation is available a la carte for a suggested retail price of $19.95, or as part of the discounted* Call of Duty: Ghosts DLC Season Pass**. Call of Duty: Ghosts game sold separately and is required to play the Devastation DLC Pack.

Legal Stuff:

*Based on Season Pass suggested retail price of $64.95 and four DLC Packs at a suggested retail price of $19.95 each. 

**Content in the DLC Season Pass may be sold separately. If you purchase the DLC Season Pass, do not also purchase these standalone DLC Packs, as you will be charged for them. DLC Season Pass and DLC Packs may not be available on all platforms or in all territories.  Pricing and release dates may vary by platform. 

Video games industry honours IGEA, CEO Ron Curry with MCV Pacific’s ‘Pillar of the Industry’ Award

Video games industry honours IGEA, CEO Ron Curry with MCV Pacific’s ‘Pillar of the Industry’ Award 

Sydney, Australia – 9 May, 2014 – The Interactive Games and Entertainment Association is proud to announce that its CEO, Ron Curry, has received the MCV Pacific ‘Pillar of the Industry’ award in recognition of his tireless efforts promoting and representing the video games industry in Australia and New Zealand.

Curry has become a driving force behind entertainment reform in Australia, with highlights including the successful legislative change to Australia’s classification system to include the R18+ rating, after a protracted 10 year battle.

The award was presented at last night’s MCV Pacific Awards 2014 in Sydney, at a gala event recognising excellence in the Australian and New Zealand video games industry. Ron was presented with the award, by MCV Pacific Commercial Director, Joel Van Daal.

“It is a rare thing to be officially recognised by your industry, and I can’t thank my team and the board members of IGEA enough for the ongoing support and friendship they have shown me over the years.” said Curry, “During my time at IGEA, the landscape has shifted dramatically and it is has been both a challenge and a thrill to tackle the issues that are important for our members and the broader community.”

Over the years, Ron has successfully built and maintained a strong and important voice on behalf of the industry, says IGEA Chairman, Edward Fong, setting the foundation for continued growth in the region.

“Throughout his career, and particularly since becoming the CEO of IGEA in 2008, Ron Curry has become a highly respected representative of our industry, creating ongoing and positive discussions to achieve classification reform, educating parents and consumers about games and coordinating diverse stakeholder groups to creating the one unified voice that has helped us flourish in Australia and New Zealand,” he said. “We could not be prouder to see Ron honoured with this well deserved award from MCV Pacific.”

Curry continues to play an instrumental role in addressing emerging issues regarding interactive entertainment, working closely with his counterparts at ESA, ESA Canada, ISFE, UKIE and USK to address global issues affecting the industry.

He remains committed to representing the industry’s interests while demonstrating the positive influence of interactive media in the broader community.

– Ends –

About the IGEA

The IGEA is an industry association representing the business and public policy interests of Australian and New Zealand companies in the computer and video game industry. IGEA’s members publish, develop, market and/or distribute interactive games and entertainment content and related hardware including mobile and handheld games.

For more information, please visit www.igea.net.

The Denpa Men 3: Rise of the Digitoll hits the eShop; Mega May Continues

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Ready for some awesome eShop releases to rain down on you? Well, you’re in luck as a lot has come this week, starting with a follow-up that is sure to get you to test that wi-fi signal. The “Denpa” Men 3: Rise of the Digitoll has hit the market, bringing with it that famous augmented-reality RPG gameplay that made it such a hit over the past couple of years. You can pick this entry up for a cool $9.99. The JRPG Grinsia is also available for a penny more, and looks to be a great way for a retro RPG fan to get a quick fix for their 3DS.

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Next up is more Mega – due to it being Mega May. Mega Man II and III have hit the eShop (GB versions), expanding the 3DS Virtual Console at a low $2.99 entry fee for each. Speaking of the Virtual Console, the wonderful WarioLand 4 has also graced the Wii U for $7.99. We also have the demo for Gardening Mama 2: Forest Friends, Parking Star 3D for $2.99, as well as Jewel Quest 4 Heritage, Jewel Match, and Sokomania 2: Cool Job, which the latter three can be found also on the DSi, surprisingly enough. Not a bad load, so get to spending those e-bucks while these titles are hot.

Sunset Overdrive Slides Down with a New Gameplay Trailer

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Sunset Overdrive has not been on the mind of many for a long time now, but that is about to change as a lengthy trailer has been released – featuring the first gameplay footage we have seen thus far. Insomniac Games are about to break the mold on the Xbox One, delivering what looks to be the console’s most imaginative entry to date.

The clip itself covers a bit of background on the development, story, and does well to display the insane and stylistic gameplay in action, which reminds me of absolutely nothing currently on the market – a fantastic thing to see in this age of reboots. Check that video out below, and get ready, as Sunset Overdrive is something that will be one a lot of tongues as we get closer to an eventual release.