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The Walking Dead Season Two: In Harm’s Way Review

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The Walking Dead Season Two: In Harm’s Way
Developer: Telltale Games
Publisher: Telltale Games
Platforms: iPad, iPhone, PC, PlayStation 3, Xbox 360 (Reviewed)
Release Date: May 15, 2014
Price: $4.99 – Available Here

Overview
Over the course of the first two episodes in Season Two of The Walking Dead Telltale Games have managed to turn Clementine from a girl who we used to protect and try to teach to a survivor trying to do her best in a terrible situation. Separated from everyone she once knew, Clementine found herself a new group only for that group to come with danger far different from a Walker. Now after the events of A House Divided, how will Clementine handle being In Harm’s Way?

Story
Of course it is worth noting right at the beginning here that this review will cover events that happened in the first and second episode which means that there will be spoilers for All That Remains and A House Divided from here on, though no significant spoilers for this episode will be revealed.

That being said, those who have already played A House Divided likely realize that a number of their decisions during the final half of that episode will play a role in how many survivors Carver actually managed to capture as a couple of characters might have met their end last episode. Using two separate save files to identify the changes, there are some noticeable differences depending on whether or not these characters survived and it will be interesting to see how their survival will affect things from here on out.

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As mentioned, Clementine, Kenny, and the rest of the new survivors have been captured by Carver’s group and have been taken back to Carver’s base, which is more like a prison community than anything else. As we have seen a bit in the past, while zombies are dangerous the humans can be destructive to everything around them and with Carver we have a new villain that players will likely grow to hate after his brutal introduction last episode.

Carver makes for an interesting villain and I say this because although he is a cruel cold blooded killer with a dictator complex that strikes fear into those around him, there is a certain part of me that sees where he once might have been a reasonable person before forced to become the man we see in this game.

With Clementine and the rest of the survivors now a part of Carver’s community there are a number of intriguing situations in place as we meet new characters that are so desperate for help that they are willing to listen to Carver regardless of what he does, as well as those who might be willing to help Clementine and the others escape what Carver has become. That being said, the new characters are a mixed bag with only one of the newly introduced members at Carver’s camp being noteworthy while others are a bit annoying to be honest.

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Either way, players are placed in a different situation this time around mainly because there are a number of times that players will need to make specific decisions that will possibly stir up distrust amongst the group as well as side with an old friend or your new ones. Throughout this episode we see a number of characters developed as well as some more choices that, may seem small for now, but at least a few will have major consequences for how things will turn out.

It is worth noting that those who picked up the 400 Days DLC will notice that a number of characters from the DLC might appear at Carver’s camp alongside Bonnie and Tavia depending on who went with you at the end of the 400 Days episode. Their roles are unfortunately rather minimal as they play background characters with only a few lines of dialogue but it is nice to see some sort of callback here.

Gameplay
With The Walking Dead: In Harm’s Way we actually aren’t given a ton of gameplay to experience. There are still action pieces but these are spread few and far between in this episode. Instead players will be sneaking around here and there while examining a few areas as well as gathering items, even if it seems like it is nearly impossible to fail getting a specific item, making In Harm’s Way feel just as limiting as the last episode.

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The aforementioned action sequences are as satisfying as ever with quick time events or aiming required to strike a zombie properly and it is clear that Clementine is coming into her own as a survivor, even if her height and age are still limiting what she can actually pull off in a bad situation. The decisions one makes throughout the episode also remain the same but it can be said that there are a few brutal ones to make in this episode that can result in a couple of extremely bloody scenes.

Visuals & Audio
After a certain scene that players can choose to stay and watch or leave behind, it is clearly evident that Telltale’s comic book art style is the best thing for this series as the amount of gore that can be portrayed in such a style can be gruesome looking without pushing the boundary too far for some to accept. Of course the art style also remains a great looking fit that gives the game a memorable look.

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The various voice actors for the series continue to fit their roles quite nicely in this episode which is necessary to deliver the amount of drama that takes place during In Harm’s Way. The way background characters talk while trying to sneak through an area is a nice touch even if getting caught never feels like a problem and the music for the credit sequence is rather fitting.

Overall
The Walking Dead Season Two: In Harm’s Way is a brutal episode full of drama and character development as Clementine and the rest of the survivors are forced to deal with Carver and the “safe haven” run with a bloody fist. By delivering such an impactful episode that focused more on the human element than basic survival, this only raised the series’ tension further as we continue to see Clementine grow. As to what she will be growing into and what will happen next after the final events of In Harm’s Way, we will have to wait and see.

8-5-capsules-out-of-10
Capsule Computers review guidelines can be found here.

Adult game Royal Guard Melissa licensed by MangaGamer

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royal-guard-melissa-titleThis weekend at Anime Central MangaGamer announced a new title that they would be releasing in the future and fans of discount hentai will be happy to hear it is another game from Morning Star. This PC title is Royal Guard Melissa which is the sequel to Warrior Princess Asuka. Currently there is no release date or price announced for the game but it is worth noting that it will feature tentacles, some form of futanari action, and more.

Royal Guard Melissa tries to find and assassinate the ringleader of the magical forces that have invaded the royal capital by acting as a sex slave and also rescue Asuka, but unfortunately she fails and a ghastly hell awaits her.

Auctions, Espionage, Sabotage, Patents, Stocks and the Black Market: Stardock reveals Mohawk Games’ Economic Real-Time Strategy Game, Offworld Trading Company™

Auctions, Espionage, Sabotage, Patents, Stocks and the Black Market: Stardock reveals Mohawk Games’ Economic Real-Time Strategy Game, Offworld Trading Company™

– Welcome to Mars, where the free market reigns, money is everything, and even the air you breathe is for sale –

Plymouth, MI – May 19th, 2014 –
In the race to colonize planet Mars, everything is up for grabs. Stardock revealed the first details today for new studio Mohawk Games’ flagship title: Offworld Trading Company™, a market-based real-time strategy game where corporations struggle for dominance of the astronomical profits that lie in the Martian market.

Pre-orders are available now at www.offworldtrading.com in two tiers: a standard discounted pre-order at $34.99, and a special edition that comes with access to the prototype version (due out this fall), an extra game key, and other bonuses at $79.99.

Offworld Trading Company’s quick and intensely competitive matches pit up to 8 players against each other on randomly generated maps. Players must quickly determine the best path toward building a self-sufficient colony that can extract the abundant Martian resources while maintaining profitability – and surviving the “talents” of shady black-market characters who are all too happy to raid any player’s shipments or smuggle a paralyzing EMP device into any colony for the right price.

Mohawk Games’ studio boss Soren Johnson, best known as the lead designer of Civilization IV, is committed to an early and transparent community-driven design process, “We want to get people in as early as possible. Offworld Trading Company is unlike any other RTS out there, and we’re working to make sure our community feels that it’s fun, memorable and something special. This is the game I’ve always wanted to make.”

Unlike traditional RTS games, there are no military units and what you need to win can change at a moment’s notice because on Mars, there are no rules in the free market. None of the 13 resources is more powerful than any other, and everything is for sale. Players gain cash by selling excess resources like carbon, fuel, and silicon on the open market, and spend it buying the resources they’re short on. Prices fluctuate in real time forcing players to adapt their strategy; dump a bunch of iron on the market and its price will crater, making other players’ stockpiles worth much less in the near term.

The game is won when the ultimate cutthroat capitalist completes buys out the stock of all their rivals, thereby seizing control of the entire planet’s economy.

In Offworld Trading Company, the marketplace is the battlefield.

For more details on Offworld Trading Company and to pre-order, please visit www.offworldtrading.com or read Soren Johnson’s blog post (and follow for the latest updates!) at www.mohawkgames.com/blog.

# # #

About Stardock
Stardock is a leading developer and publisher of PC games and desktop software. Its PC games include Sins of a Solar Empire and the critically acclaimed Galactic Civilizations series. Its desktop software includes Start8, Fences, WindowBlinds, ModernMix, and more. Learn more at www.stardock.com.

About Mohawk Games
Founded by acclaimed game designer Soren Johnson in 2013, Mohawk Games is built on the principles of iterative design, deep gameplay, and community involvement. Mohawk’s first title, Offworld Trading Company, is an economic real-time strategy game set on Mars and being published by Stardock.

Indie Gala Every Monday Bundle #8 Now Available

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Celebrate the long weekend (or impending long weekend, depending where you are) with another bundle from Indie Gala. This week’s theme is doujin, with eight anime or comic themed titles! For a single low price, buyers can snag a copy of the following indie titles:

The Heileen Series contains three games about Heileen, an 18 year old girl on a quest to discover her path in life. Set in the swashbuckling era of Caribbean pirates, the first two games are visual novels, while the third is a raising/dating sim. Be sure to vote for the game on Steam Greenlight.

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Bionic Heart is a fully voiced adventure games about ethical decisions in a futuristic London where bionics are commonplace. Decisions made in game have far reaching consequences in this game about love, friendship, and technology. Vote for Bionic Heart on Steam Greenlight.

EVE burst error is an adult themed mystery horror game. Kojiroh and Marina are investigators solving crimes. They are working on separate cases, but their worlds are about to collide due to a serial killer. Players can switch between both girls to experience the game from two different perspectives.

dUpLicity ~Beyond the Lies~ is a dating sim and visual novel starring Yukina Kudou. Players will work to discover the reason why she has been forced to become the girlfriend of Youji Kataoka through 15 different endings and 7-10 hours of gameplay.

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Ether Vapor Remaster is a cinematic arcade shoot ‘m up. Players will blast their way through thousands of enemy in a prototype fighter on a mysterious mission.

War of the Human Tanks is a strategy game inspired by chess and Battleship. The Kingdom of Japon and the Empire of Japon are at war, with Human Tanks the weapon of choice on the battlefield. Players will join Shoutaro Daihon’ei from the Imperial Army of the Empire of Japon who will make a desperate last stand in this story of war.

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99 Spirits is an RPG/Puzzle game that will challenge players to guess the the name of everyday objects based on provided clues, only then can they do battle with the evil spirits that lurk within them.

Vanguard Princess is a fighting games featuring 10 Vanguard Princesses. Players can choose their unstoppable duo and do battle through the Story Mode or duke it out in Versus Mode.

For the first 24 hours of the sale, the Indie Gala Every Monday Bundle #8 is only $1.00. After that, the price will go up for all eight games. Grab your copy at the Indie Gala Weekly sale page.

 

Dead Island: Epidemic Bursts Into Early Access with the Return of the Iconic Sam B

Dead Island: Epidemic Bursts Into Early Access with the Return of the Iconic Sam B  

Fan-favorite character returns to action as Deep Silver reveals Early Access packs

Larkspur, CA – May 19, 2014 — Dead Island: Epidemic, the world’s first ZOMBA (Zombie Online Multiplayer Battle Arena), enters Early Access today on Steam starting at $16.99 (http://store.steampowered.com/app/222900/). Debuting with three different Early Access starter packs to choose from, Deep Silver alsointroduces iconic Dead Island heroSam B as a playable character. All Early Access options contain exclusive weapons, upgrades and in-game currency that can be used straightaway or during the upcoming Open Beta phase and at the launch of the final game.

Pitting 3 teams of players against each other in a desperate fight for survival, Dead Island: Epidemic is aFree-to-Play PC title that will feature all the trademark elements that are part of a Dead Island experience and much more.

Included in each pack:

  •          Patient Zero Pack ($16.99) –

The entry pack offers 5 unique weapons, 3additional characters, the “Golden Sprocket Hammer” as well as boosters, character & gear points and in-game cash.

  •          Deadicated Pack ($39.99) –

The “Deadicated Pack” includes all of the“Patient Zero Pack” plus additional content: six Tier 2 weapons, the “Golden Precise Shotgun”, the “Keghammer”, a larger booster and bundle of character & gear points and in-game cash plus exclusive access to Sam B as playable character. Additionally, players will also receive even more items & characters once the game heads into Open Beta and then again at the launch phase.

  •          Contagion Pack ($44.99) –

With the “Contagion Pack”, players canspread the Epidemic to their friends. It offers everything that is in the “Deadicated Pack” (with an alternate “Contagious” in-game title & icon) four times: once for the player andthree gift copies that they can share with their friends.

More information about Dead Island Epidemic and a detailed overview ofthe different packs can be found at www.playdie.net.

Official website: www.playdie.net

Facebook: facebook.com/deadislandepidemic

Youtube: www.youtube.com/deadislandgame

Twitter: twitter.com/playdie

# # #

About Deep Silver
Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community.  The company has published more than 200 games worldwide since 2003, including the best-selling zombie action Dead Island™ franchise, the critically-acclaimed Metro™: Last Light and the smash hit action adventure Saints Row IV™. Deep Silver is a wholly-owned subsidiary of Koch Media, GmbH, and includes the renowned development studio Deep Silver Volition, based in Champaign, IL. For more information, please visit www.deepsilver.com or follow us on twitter at@deepsilver.

Shadow of Mordor – New trailer and retail exclusives revealed

Shadow of Mordor – New trailer and retail exclusives revealed

Warner Bros. Interactive Entertainment (WBIE) and Monolith Productions today revealed theMiddle-earth: Shadow of Mordor Gameplay – Weapons and Runes video, showcasing how to upgrade Talion’s abilities throughout the game.

YouTube link: http://youtu.be/GjE03I_HRL0

*** This video/trailer may only be displayed if it is behind an age-gate that: (1) is age-neutral (i.e., requires the user to input their date of birth or select it from a drop-down bar); (2) employs reasonable technical measures to keep underage users from re-entering their age after initially being denied access; and (3) does not display any PEGI 18 information on the trailer player or the age-gate itself. Failure to implement these requirements may jeopardise your ability to obtain material of this nature from us in the future.

In addition, a number of new UK retail  pre-order exclusives have been announced, with the details to be revealed in due course;

  • Deadly Archer Rune
    • Talion will deal extra damage when executing ranged headshots against Sauron’s Captains
  • Flame of Arnor Rune
    • Talion can ignite his blade by achieving a high combo count and incinerate his enemies
  • Captain of the Watch / Hidden Blade Rune
    • “Captain of the Watch” character skin and the Hidden Blade Rune – Talion can deal extra damage when executing stealth attacks against Sauron’s Captains
  • Orc Slayer Rune
    • Talion will decimate Sauron’s Captains with increased damage from special attacks

All those who pre-order Middle-earth: Shadow of Mordor will also receive access at the game’s launch to  The Dark Ranger exclusive bonus pack, per the previously announced news.

Middle-earth: Shadow of Mordor delivers a dynamic game environment where the player orchestrates their personal plan of vengeance as they bend Mordor to their will. The game begins on the night of Sauron’s return to Mordor, as his Black Captains brutally execute the Rangers of the Black Gate. Players become Talion, a ranger who loses his family and everything he holds dear, only to be returned from death by a mysterious Spirit of vengeance. As Talion’s personal vendetta unfolds, players uncover the mystery of the Spirit that compels him, discover the origin of the Rings of Power and confront the ultimate nemesis.

The Palantir app, available on the Apple Store here, will sync with game assets and the final game, to reveal additional layers of information, insights and fan-authored content, creating a unique second-screen experience.  Use it in conjunction with the new Middle-earth: Shadow of Mordor Gameplay – Weapons and Runes video .

Middle-earth: Shadow of Mordor  will launch worldwide on 7th October, 2014 for PlayStation®4, Xbox One, PlayStation®3, Xbox 360 and Windows PC.

MIDDLE-EARTH: SHADOW OF MORDOR © 2014 Warner Bros. Entertainment Inc. Developed by Monolith. © 2014 New Line Productions, Inc. © The Saul Zaentz Company. MIDDLE-EARTH: SHADOW OF MORDOR, THE HOBBIT, and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to Warner Bros. Interactive Entertainment. All rights reserved. ” ”, “PlayStation”, “PS3”, “  ” and “  “ are trademarks or registered trademarks of Sony Computer Entertainment Inc. “” is a trademark of the same company. All other trademarks and copyrights are the property of their respective owners.

WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc.
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World War Machine Indiegogo Campaign Goes Live

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The first title to reach the crowdfunding stage as part of the Square Enix Collective is officially Tuque Games’ Action-RPG World War Machine.

One of three projects involved in the program’s pilot phase, World War Machine got over 90% approval from the community, and as such was assessed by Square Enix, who ensured the budget and scope were within the team’s ability and ambition before pushing it through to Indiegogo under the guidelines of a special partnership with the crowdfunding platform. Square Enix Collective project lead Phil Elliott said;

Since we first announced Collective last October, we’ve been working steadily towards this moment – the first funding campaign.We’re really excited to reach this point, and humbled by the support shown from developers and gamers all over the world with what is a new concept. World War Machine certainly captured the attention of the community, and we were delighted to see people indicate support for the project – now they’ve got the chance to follow-up on that and help make something awesome.

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Clearly it’s an exciting time for the indie developers over at Tuque Games, with Jeff Hattem, founder at Tuque Games, stating;

Collective voters have overwhelmingly shown their interest in World War Machine with a 90% ‘yes’ vote. Now we get to prove the fans are right. Our prototype is already playable and fun, with backers able to get their hands on it if the campaign concludes successfully. We’re proud of what we’ve accomplished so far and hopefully fans of World War Machine will take this ride with us and help fully realize our vision.

World War Machine has a target goal of $50,000 over a 40-day period in order to complete the game and eventually release on the PC. Click through here to check out the campaign and help fund it if you are so inclined. The quote “It’s like Diablo with mechs” should sell you on the concept alone!

MotoGP 14 to Receive “Legends of MotoGP” Pre-Order Bonus at GAME UK

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Collect the Legends

PQube and Milestone (the company behind MXGP) have announced that their upcoming title MotoGP 14 will receive a special pre-order bonus. Avid UK fans who decide to purchase the game at GAME will net themselves a Legends of MotoGP deck, for use in the Legends of MotoGP card game created by Fournier. Makes sense. The game itself will release on June 14th and includes a number of features:

  • More than 100 riders from Moto3, Moto2 and MotoGP
  • All the official manufacturers from all racing classes.
  • 18 tracks including the brand new G.P. Red Bull de la República Argentina
  • Rise from Moto3 to MotoGP a brand new career mode.
  • Relive some of the most legendary MotoGP moments and battles in ‘Real Events’ mode.
  • Upgrade your bike, test components, and tune your set up in the pits, for your perfect ride.
  • Test yourself against the best players in the world in thrilling 12 player online races.

MotoGP 14 will be available on Xbox 360, PS3, PS4, Ps Vita and PC. For more info, visit the official site and be sure to check out the screenshots below. The cornering is impressive.

World War Machine crowdfunding campaign now live on Indiegogo

World War Machine crowdfunding campaign now live on Indiegogo

First project from Square Enix’s Collective platform earns support through to the crowdfunding stage

LONDON (19th May, 2014) – Square Enix Collective and Tuque Games are delighted to announce that World War Machine, the post-human action-RPG (Role Playing Game), has now entered the crowdfunding stage via the Collective partnership with Indiegogo. Collective is a curated platform that enables creators to post ideas, and gamers to judge whether those ideas should become reality or not.

Every idea that’s successful with the community is evaluated by Square Enix as part of a Team Assessment to confirm that the scope of the pitch and budget is in line with the team’s ability and ambition to create the game they’re aiming to make. Through a partnership with the world’s leading crowdfunding platform Indiegogo, projects with enough support from the community are then chosen by Collective to be supported through the crowdfunding stage, enabling gamers to back the ideas they love the most.

World War Machine was one of three projects to be involved in Collective’s pilot phase. It garnered an enthusiastic response, with over 90% of voters indicating that they would back the game through crowdfunding. The time to make the game a reality has arrived with a target of $50,000 over a 40-day period in order to finish the game and release on PC. Gamers can fund the project on Indiegogo now at http://igg.me/at/worldwarmachine.

“Since we first announced Collective last October, we’ve been working steadily towards this moment – the first funding campaign,” said Collective project lead Phil Elliott. “We’re really excited to reach this point, and humbled by the support shown from developers and gamers all over the world with what is a new concept. World War Machine certainly captured the attention of the community, and we were delighted to see people indicate support for the project – now they’ve got the chance to follow-up on that and help make something awesome.”

“Collective voters have overwhelmingly shown their interest in World War Machine with a 90% ‘yes’ vote. Now we get to prove the fans are right. Our prototype is already playable and fun, with backers able to get their hands on it if the campaign concludes successfully,” said Jeff Hattem, founder at Tuque Games. “We’re proud of what we’ve accomplished so far and hopefully fans of World War Machine will take this ride with us and help fully realize our vision.”

Before the funding campaign, Tuque Games underwent a Team Assessment from Collective, a process to assess the developer’s skills, experience and plans for use of funds. This was led by an experienced development director at Square Enix. While this is not a guarantee on the part of Square Enix that the developer will accomplish every goal they’ve set, it’s an indication that we believe they have the capability to deliver a finished product according to their stated aims.

New pitches are uploaded to the pre-funding feedback platform on Mondays, and since the full launch of Collective in April, ten new projects from teams in eight different countries have been published for the community to evaluate. Square Enix Collective was recently nominated in the Innovation in Business category at the inaugural GamesIndustry Innovation Awards.

For more information on the Collective project, or to contact any of the developers involved, please email us directly at [email protected].

 
About Square Enix Ltd.      
Square Enix Ltd., a part of the Square Enix Europe business unit, develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix Group. Square Enix Ltd. also has a global network of leading development studios such as IO Interactive™, Crystal Dynamics® and Eidos Montréal. The Square Enix Group boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 100 million units worldwide, DRAGON QUEST® which has sold over 62 million units worldwide and TOMB RAIDER® which has sold over 35 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd. More information on Square Enix Ltd. can be found at <gp_link type=”http” loc=”//www.square-enix.com/eu/en/”>http://www.square-enix.com/eu/en/.

About Indiegogo:
Indiegogo empowers people around the world to fund what matters to them. As the largest global crowdfunding platform, campaigns have launched from almost every country around the world with millions of dollars being distributed every week due to contributions made by the Indiegogo community. At its core, Indiegogo is the equal opportunity platform dedicated to democratizing the way people raise funds for any project – creative, entrepreneurial or cause-related. The company was launched in 2008 and is headquartered in San Francisco, with offices in Los Angeles and New York.  For more information, visit  <gp_link type=”http” loc=”//www.indiegogo.com”>www.indiegogo.com and follow us at:
<gp_link type=”http” loc=”//www.twitter.com/indiegogo”>www.twitter.com/indiegogo and  <gp_link type=”http” loc=”//www.facebook.com/indiegogo”>www.facebook.com/indiegogo.
FINAL FANTASY, CRYSTAL DYNAMICS, DRAGON QUEST, EIDOS, IO INTERACTIVE, SQUARE ENIX, the SQUARE ENIX logo, SPACE INVADERS, TOMB RAIDER and TAITO are registered trademarks or trademarks of the Square Enix Group. “PlayStation” is a registered trademark of Sony Computer Entertainment. All other trademarks are properties of their respective owners.

Worms™ Battlegroundsgets May release date for PlayStation 4 and Xbox One

Worms™ Battlegroundsgets May release date for PlayStation 4 and Xbox One

19th May 2014 – UK – Veteran independent developer and publisher Team17 is proud to see its award-winning franchise make its debut on the next generation of consoles, having seen it already appear on over twenty-five other platforms since the series introduction back in 1995.

Worms™ Battlegrounds is making its way on to Xbox One and PlayStation 4 and will be available both via digital download and as a boxed copy at certain retailers on the 30th May 2014. While US PlayStation fans will be able to get their hands on Worms™ Battlegrounds as a digital download from the PlayStation®Store on the 3rd June.

Worms™ Battlegroundswill be the among the first titles to be released under ID@Xbox, Microsoft’s new program enabling independent game developers of all sizes to produce and self-publish games digitally on Xbox One, of which Team17 are an ambassador. 

Worms™ Battlegrounds features:

•         25 single player story missions

•         10 ‘Worm‐Ops’ time attack missions

•         5 environments: Inca, Viking, Feudal Japan, Industrial Revolution and Prehistoric with day to night lighting transitions

•         Multiplayer Deathmatch and Fort modes with online and local multiplayer for up to four players

•         Stunning graphics and gameplay running at 1080p 60fps

•         Landscape editor

•         Clan support including clan emblem editor

•         65 weapons and utilities including 10 outrageous new items: Mega Mortar, Gravedigger, Winged Monkey, Oxygen, Worm Charm, Bovine Blitz, Whoopsie Cushion, Teleport Gun, Aqua Pack and The Equalizer

•         Physics based contraptions

•         Over 200 individual customisation items for the worms

•         DUALSHOCK®4 wireless controller’s light bar dynamically changes colour depending on your worm’s scenario. Watch as the light car glows red for attacks and explosions, blue when your worm is submerged in dynamic water and green to indicate that your worm is poisoned (PS4 version only)

•         Weapon Gestures. Assign up to four weapons for quick select using the DUALSHOCK®4 wireless controller’s Touch Pad (PS4 version only)

•         Companion website. Keep track of your stats on the go! (PS4 version only)

  • SmartGlass companion app. Keep track of your stats on the go! (Xbox One version only) 

Worms™ Battlegrounds is due for a 30th May release for Xbox One and PS4 (EU) and will be available both via digital download and as a boxed copy at certain retailers.

In the US Worms™ Battlegrounds will be available for the PS4 via digital download from the PlayStation®Store on the 3rd June.

For more information on Worms™ Battlegrounds please visit facebook.com/WormsTeam17

For more information on Team17 please visit facebook.com/Team17

About Worms™ Battlegrounds:
Worms™ Battlegrounds. Developed by Team17 Digital Ltd. © 2014. Team17 and Worms™ are trademarks or registered trademarks of Team17 Digital Limited. Original concept Andy Davidson. All other trademarks, copyrights and logos are property of their respective owners. Developed and published by Team17 Digital Limited.

About Team17 Digital Ltd:
Founded in 1990, Team17 Digital Limited is a leading independent developer and digital publisher headquartered in West Yorkshire (UK). Team17 publishes games for PC, console, mobile and handheld devices and other digital platforms. Visit www.team17.com for more info.