Devil Survivor maniacs have reason to be excited with Hanabee Entertainment officially confirming that they have acquired the license for the Devil Survivor 2 anime adaptation, Devil Survivor 2: The Animation.
Hanabee have confirmed the release to be DVD only and feature an English dub along with Japanese audio and English subtitles. A release date is set to be revealed in the future.
Devil Survivor 2: The Animation revolves around a social network that sends videos of your friend’s future death, tasking you with the goal of saving their lives. After receiving one of these videos Hibiki and Daichi end up dying themselves, only to be revived and gaining the power of demon summoning. With this new ability they must take on all manner of supernatural beasts and unravel the mystery that surrounds them.
Stay tuned for further information on this release as it comes to light.
Announced in the recent issue of Indie Game Magazine, developer Flat Earth Games has come out with their latest project: Metrocide. The game itself combines stealth, violence and an obnoxious difficulty level complete with permadeath, the next logical step from their family friendly TownCraft title…
Metrocide places you in the well trodden shoes of T.J. Trench, a notorious contract killer in a futuristic city chock full of people who want him dead. Gangs, vigiantes, security cameras…fascist police drones. You know, the usual. Trench must utilise various guns and bombs in order to survive, though it will by no means be an easy journey.
Chaos in the deadly city
Vinny Parisi (Editor-in-Chief of Indie Game Magazine) said:
“Metrocide caught my attention immediately for two reasons: The title and the atmosphere. It would be silly not to expect a crime-ridden, brutal city with a name like that, but the game decidedly surpasses any preconceived expectations from the moment players first take to the tough streets.”
Leigh Harris (Director of Flat Earth Games) added:
“It’s kind of a sanity project for us. We’ve been working on an all-inclusive game for such a long time now. And sometimes, well, you kinda just need to shoot someone with a futuristic shotgun.”
Metrocide is set to hit PC and Mac sometime in mid 2014, so check out the official site and keep an eye on the streets…the bloody, bloody streets.
inXile Entertainment has begun efforts to localise their kickstarted RPG title, Wasteland 2(Due to be shipped by publisher Deep Silver in August of this year), into French, Italian, German, and Spanish through crowdsourcing. Anyone can join their efforts through the Get Localization project, where you can work with other fans as well as professional editors to fix mistakes and inconsistencies within translated texts. inXile will also have some fans go a bit further and play early builds of localised variants of the game, in order to collect more effective feedback.
“This is another development concept that fits what we’ve been trying to do all along with Wasteland 2. This project could never have happened without the crowd, and that’s true for this particular effort as well. As the game’s script is approaching 500,000 words, localizing becomes an unfathomably large task, and I couldn’t imagine tackling it without our fans’ help in conjunction with the editors,” – Brian Fargo, CEO of inXile Entertainment.
“Approaching 500,000 words” just made me swoon (Oh how I adore narratives in video games) and luckily initial output from this scheme appears to have paid dividends, with fans producing work at a high level of quality… but this should hardly surprise anyone who knows anything about gamer motivation and the extent to which fans will go to help further their favorite games. inXile will reward contributors who have submitted approved translations for 250+ strings with a copy of the game, as well as access to the currently ongoing beta.
Bonjour, Parisians! Japan has many things that the rest of the world doesn’t and one of those things in particular is a little chain of stores each named the “Pokemon Center”. As a fan of Pokemon and all around pop culture, I’m extremely jealous of Japanese citizens but now I’ve got more people to be envious of seeing as the Pokemon Company have just announced that, for a limited time, Paris will have its very own Pokemon Center!
Yes, it is true! From the 4th of June all the way up until the 21st of June, Paris will have Pokemon Center to call its own. Located at Cremerie de Paris (Hotel de Villeroy), this pop-up shop will sell all things Pokemon and feature some incredible, never-before-seen concept art from the game series. Alongside being able to purchase a whole bunch of exclusive Pokemon merchandise items, shop-goers will be able to participate in a range of different Pokemon-centric activities. They may even get a chance to meet the series mascot Pikachu!
This is a fantastic little event that will only be around for the month so head there as soon as possible so as to not miss out on any of the fun. Once again, the pop-up Pokemon Center will be located at 11 – 15, rue des Halles – angle 9, rue des Déchargeurs 75001 Paris / France or simply the Cremerie de Paris (Hotel de Villeroy).
Dizzel Hardcore Action Shooter Starts Beta Test June 20th
Registrations now open for first Beta test of Dizzel, a new ultraviolent & action-packed shooter
Torrance, CA – June 3, 2014 – OGPlanet is excited to announce that the first Beta test for Dizzel, an eagerly anticipated new action shooter from Neowiz and NS Studio, will begin on June 20th. Players interested in joining the Beta test can register now at http://www.DizzelGame.com. Featuring fatality-style executions & multiple unique game modes full of hardcore shooter action, Dizzel will be entering the online, free-to-play, shooter space by storm.
One of Dizzel’s biggest draws is its visceral, hardcore action, featuring ‘Executions’ that give players the ability to perform a variety of unique fatalities on nearly dead foes, depending on the character and weapon they happen to be using. These Mortal Kombat-esque finishing moves can be unleashed in a variety of inventive game modes, which feature the ability to play as killer mechs or powered-up boss characters, or even engage in four-team firefights. From unloading your assault rifle in the face of your enemy to hacking them to bits with a giant axe, Dizzel’s bloodlust knows no bounds.
Dizzel Overview:
Dizzel is a hardcore action shooter developed by Neowiz and NS Studio. Set in the not too distant future, Dizzel features non-stop, heart-pumping action through a variety of unique maps and game modes. Resembling the over-the-shoulder shooter style of Gears of War, Dizzel bolsters a variety of powerful weapons, from assault rifles and shotguns to massive swords and axes, to slay your enemies. Combined with a variety of unlockable skills and power ups, the bloodthirsty soldiers of Dizzel leave a trail of carnage and bodies in their wake.
Once ready for battle, Dizzel features multiple exciting and unique game modes to unleash your onslaught of destruction, such as Predator Mode, where the player becomes an unstoppable force with intense boosts in speed and attack damage, not to mention a giant ninja sword for dicing through enemies. If this mode doesn’t satisfy your need for carnage enough, then take turns hunting down your foes as mechanized war machines. These killer sentinels know no mercy as they laugh at your attempts to destroy them with mere bullets while chopping you in two. If you’ve got a friend you can trust, you can band together against 3 other teams in a four-way firefight. For the more traditional shooter fans, Dizzel comes equipped with a standard array of other game modes such as Team Deathmatch and Demolition as well. Dizzel will sate your thirst for lead-pumping action, no matter what type of shooter fan you are.
Dizzel’s Key Features:
Fatalities: Simply shooting your enemies to death is for newbs. Pull off brutal & stylish executions to finish off your enemies before their teammates can revive them.
Take Cover: Pop in and out from cover with guns blazing like you are in an old-school John Woo movie, or unleash a barrage of bullets at your enemies from the safety of being behind cover. Aiming is overrated anyway.
GAME MODES:
Killer Sentinels: Each team takes turns as the killer sentinel war machines, while the opposing team tries to survive by any means necessary.
Predator Mode: A player is randomly selected between rounds to be the ‘BOSS’, with tremendous speed, massive stat boosts, and a giant sword!
Team Death Match, Demolition and More!
Weapons & Items Galore: With lots of guns, melee weapons, and grenades to choose from, it’s easy to personalize your killing style. Character, outfit, and equipment choices let you push the customization to the next level.
About OGPlanet
Headquartered in Torrance, California, OGPlanet is a leading publisher in North America and Europe of free-to-play, multiplayer, online games for the PC. OGPlanet offers a wide range of games from MMORPGs to Action, including SD Gundam Capsule Fighter, Uncharted Waters Online, Tales Runner, Heva Clonia Online, La Tale, and soon Dizzel. For more information, visit http://www.ogplanet.com.
Wii U owners will be pleased to find an update available for their Wii U next time they boot it up, which will probably be soon with the recent release of Mario Kart 8. Update 5.0.0E includes some nifty features such as notifications, automatic installs for downloads and perhaps the biggest addition, a quick start menu to boot recently played games quickly. Nintendo has detailed everything firmware update 5.0.0E includes in the list below.
Addition of Quick Start for the Wii U GamePad – The Quick Start screen displays when the Wii U console is turned on from the Wii U GamePad. It shows recently used or installed software which can be started immediately, without first loading the Wii U Menu. Quick Start is ideal for users who want to start playing games right away.
Addition of notifications for the Wii U GamePad – With this service you can receive occasional notifications from Nintendo about selected games and products, special promotions and more. If a notification is received while the console is powered down, the GamePad will make a sound, as well as display the notification on its screen for a short while. It is also possible to check out notifications on the Quick Start screen. The settings for these notifications can be changed under Power Settings in System Settings, including the option to define the hours during which notifications will automatically display.
Improvement of Standby Function – System updates, in addition to being downloaded automatically, are now also installed automatically while the Wii U console is powered down.
Wii U Menu – When users select their user Mii from the Wii U Menu, the User Settings screen now displays. The design and layout of the Users Settings screen has been updated, including the ability to switch the active user from the User Settings screen.
System Settings – An option for Quick Start screen settings has been added to Power Settings. The settings for notifications on the Wii U GamePad can be changed here as well.
HOME Menu – An icon to start the Notifications application (different to notifications on the Wii U GamePad) has been added to the HOME Menu.
System stability improvements and other adjustments – Further improvements to overall system stability and other minor adjustments have been made to enhance the user’s experience.
You can download the firmware udpate now. Let us know if you are pleased with these improvements as well as anything else you would like to see added to the Wii U software in the comments below.
SYDNEY (3rd June 2014) – Square Enix Ltd., the publisher of SQUARE ENIX® interactive entertainment products across ANZ and other PAL territories,announces FINAL FANTASY® III, one of the best-loved games from the epic RPG series, is available from today on Steam, priced $15.99.
First released in Japan in 1990, FINAL FANTASY III was the first title in the FINAL FANTASY series to become a million-seller, establishing once and for all that SQUARE ENIX’s classic RPG saga was here to stay. The game first reached European shores in 2007 when it launched as a 3D remake on the Nintendo DS, also selling in excess of one million copies.
Now available on Steam, FINAL FANTASY III has been optimised for PC gaming with new and improved 3D visuals and story sequences, and includes Steam Trading Cards and Achievements and new visual designs for the Job Mastery Cards.
The Story of FINAL FANTASY III
Protected by the crystals of light, the once peaceful land has forever been changed by the great tremor. Without warning, the earthquake pulled the crystals into the earth, upsetting the world’s fragile balance. It seems as if all hope is lost – but as the Gulgan prophecy foretold, four souls blessed with the light shall once again restore balance to the world.
Near the small village of Ur, fate guides Luneth to a sentient crystal that changes his life forever. As the light of the crystal fades, Luneth embarks on a journey to seek three others who share his destiny to search for the remaining crystals, and fight the battle of light and darkness.
Game Features
New and improved 3D visuals and story sequences
Quicker browsing through the monster bestiary and other game record
Nintendo must feel rather proud right now. Despite the fact that the Wii U has been a bit neglected by the mainstream audience, Mario Kart 8 has bounced back and sold 1.2 million copies worldwide in just two days. That is quite a feat for any publisher out there, and considering the market that the platform has dealt with – it means brighter things are ahead and its time to look up (check out our own review here).
Reggie had this to say on the feat:
“The early response to Mario Kart 8 demonstrates that the best days for Wii U are still ahead,” said Nintendo of America president and COO Reggie Fils-Aime. “This year’s E3 is just days away, and it will be all about the future games for Nintendo platforms. This milestone is a great place to start!”
As many of you know, the game also has receive a meme of sorts that is making its way around the internet, featuring a very angry Luigi. Watch the clip down below and enjoy those new animations.
Football fans will be able to enjoy the festivities of the 2014 FIFA World Cup Brazil in an entirely new way with Destination Brazil on Xbox One. Within, they will find an app called Brazil Now, that snaps next to live TV to enhance the match-viewing experience; videos from YouTube channel Copa90; a new interactive reality show entitled ‘Every Street United’, starting June 15, and the ability to jump right into EA Sports FIFA 14 Ultimate Team: FIFA World Cup.
Brazil Now
Brazil Now allows you to keep tabs on your supported team/s, receive alerts, get score updates for all the matches, watch the live games with real-time stats, scores and a live social experience. It is truly the ultimate, personalized football companion. Here is an official list of its features:
Whatever you are doing on Xbox One this summer, Brazil Now gives you notifications of when matches are starting, goal alerts and score updates. You can use these notifications to jump directly into the app and get details about the match in progress, or watch the match live.
While you are watching live matches on Xbox One, you’ll get real-time information updates, team and player stats, such as shots on goal, scorers, cards and possession, and action photos direct from the stadium to bring you closer to the action, all powered by Bing.
Be part of the Xbox crowd with interactive polls during the live matches. Who will win? Did the referee make the right call? By taking part in the pool, you will receive cards to collect and unlock the latest team photos. Collect all 96 cards to earn bragging rights and the top spot on your Friends Leaderboard.
Pick your team to personalize Brazil Now with at-a-glance info of all your team’s upcoming matches, tweets, squad and group information.
Snap Brazil Now next to video games, movies, Skype, or live TV for all the latest news, scores, and stats from the games and teams you care about the most.
Xbox Live Gold memberships are not required to access and use the app, but fans will need connected TV hardware, broadband, and a subscription from an affiliated service provider. You can click here for more information.
An unscripted, original series following football legends Thierry Henry and Edgar Davids as they scout the globe for gifted, undiscovered street talents for a chance to compete in a 4v4 street game in Rio de Janeiro, ‘Every Street United’ premieres on Sunday, June 15, available to view through Xbox Video. A companion app will also be available for Xbox One and Xbox 360 that features interactive elements aimed at deepening the viewing experience, from bonus footage, polls, social interaction and even a hidden-object game. Again, an Xbox Live Gold membership is not required. For more information on ‘Every Street United’, click here.
A special partnership with Copa90 has also been established, resulting in the planned distribution of several series developed by the team on Xbox Video, at no extra charge for Xbox Live members. Made by fans, for fans, the premier channel is a haven for football fanatics on YouTube.
EA Sports FIFA 14 Ultimate Team: FIFA World Cup
EA Sports FIFA 14 Ultimate Team: FIFA World Cup is a free experience that can be launched directly from Destination Brazil. Bringing the FIFA World Cup Brazil to the popular game mode, EA Sports FIFA 14 Ultimate Team: FIFA World Cup features all 32 of the participating National Teams, their crests and kits, the official adidas Brazuca match ball and the Estadio do Marcana stadium, all wrapped up neatly in a fresh presentation. All the main mechanics and inclusions, such as Card Packs and squad chemistry, will be present, along with Online and Single Player tournament modes, where players can compete through the group stage and knockout phases in order to win the entire FIFA World Cup. Also, every FUT World Cup Pack includes a free Gold Pack available for use in the traditional FIFA 14 Ultimate Team mode. Naturally, Xbox Live Gold is required to play the online tournament mode. Visit easports.com/FIFA for more information.
Destination Brazil will launch on June 12, so if you plan on following the World Cup and are no stranger to media consumption via the Xbox family, you’ll likely want to check it out. As an aside, you can download a free bracket poster to track all your favorite teams from MicrosoftStore.com/DestinationBrazil.
There’s so much that can be said about “JoJo’s Bizarre Adventure”. One thing is that it somehow jumps between badass and ridiculous almost seamlessly. Another is that it has a cast of character who are both incredibly stupid and immeasurably smart at the same time. The thing I happen to love the most about “JJBA” though is that it can and will always take you by surprise! No matter what you think is about to happen next…you’re probably going to be wrong. Last week saw the introduction and then death of a character called Devo (“Soul Sacrifice”) who used a small, stuffed doll to do his bidding. Before you even think about that twice I want to tell you…that’s nothing compared to this week’s enemy, a man you’ll come to know as Rubber Soul.
– Kakyoin Seems Kind Of…Different –
Kakyoin Seems Kind Of…Different.
Episode 8 ended with one hell of a cliffhanger thanks to Joseph’s “Stand” ability. It was a premonition that warned the group of a mole, the one called…Kakyoin. I’m sure, as avid fans of the series, you didn’t entirely believe the TV at face value and for that I commend you because it’s clear the TV doesn’t know everything. Jotaro, Kakyoin and Anne (who I’ve been calling “Pico” this whole time) decided to head down to the shore for the morning to get themselves something to eat and possibly a nice cool drink. Unfortunately they’re travelling with a traitor…or so we’ve been told.
The trio run into a bit of trouble when a pickpocketer makes the mistake of trying to steal from kakyoin who, well, isn’t quite himself. Catching onto the thief quick, Kakyoin dispatches “Hierophant Green” to trip him up. He then proceeds to channel the side of him that loves professional wrestling and back breaks the wallet-stealing scumbag…something the “real” Kakyoin wouldn’t do. Catching eye of a couple tasty looking rhinoceros beetles, Kakyoin leaves the young man be to take a nibble…something the “real” Kakyoin wouldn’t do. Probably. I’m not sure anymore. With that odd experience now behind them, the three decide to head up to the train station via the cable cars. This is where the episode truly gets weird.
– Cherries Are My Favorite! –
Cherries Are My Favorite!
It’s not that the chilled coconut juice didn’t quench Jotaro’s thirst, it’s more that Kakyoin’s little “alpha male” display left him with a bad taste in his mouth so it’s time to grab an ice cream WITH a cherry on top…Cherries make JoJo feel good. Kakyoin, apparently being quite the fan of fruit, asks Jotaro for his cherry. Jotaro unfortunately says yes and the audience is subjected to what I can only compare to the beginning of a horrific pornographic film. “Cherries are my favorite!”, Kakyoin says as he aggressively “tongues” the small fruit for longer than anyone should should…something the real Kakyoin wouldn’t do. Ok, let me level with you; by this point in time it is obvious that THIS is not the real Kakyoin. Probably. I’m not too sure. Jotaro is then hurled off of the side of the building, luckily Jotaro Kujo is a hulking mass of psychic energy and is able to quickly grab onto the side of the building before he falls to his death. Kakyoin plays it off like a little joke between friends but Jotaro is having none of that! SMACK!
JoJo punches Kakyoin in the face, seemingly breaking his jaw and forcing him onto a cable car. He knows that’s not the “real” Kakyoin and it’s about time he stops the childish games. Anne runs to a pay phone and calls up “Jotaro’s grandpa” to explain the situation. As usual, Joseph and Avdul immediately know what is going on and they’re quick to do absolutely nothing about it. Jotaro accuses Kakyoin of being possessed and the now mutilated young man explain that he’s not so much possessed as he is…not Kakyoin at all. Jotaro notices a little yellow blob on his pinky finger as his friend’s face begins sliding down off of his skull. The seemingly decaying corpse of his school pal now explains that he is a man in control of a “Stand” that encompasses, digests and fuses with all different types of mass, making him bigger and stronger. He merely took the shape of Kakyoin to attack Jotaro and the crew for DIO.
– They Call Me Mellow Yellow. –
They Call Me Mellow Yellow.
The man never actually introduces himself but he does give us the name of his stand; “Yellow Temperance”. He reveals his true body alongside the true form of his “Stand” which happens to be a mass of yellow goo, the likes of which are very similar to what Jotaro is slowly being devoured by. He never actually says his name but a bit of research will tell you that it is “Rubber Soul”. Named after the Beatles album, this man is just another assassin for DIO though, unlike Kakyoin himself, Rubber Soul is under no divine influence…he’s just a dick that wants some cash. Jotaro tries to fight him using “Star Platinum” but it’s no good, “Yellow Temperance” just continues to consume him and he has no choice but to jump ship and escape the cable car…mid air. Using his awesome psychic powers, Jotaro manages to make it onto a pillar safe from the majority of “Yellow Temperance” but still afflicted by the small piece that has attached itself to his hand. Jotaro thinks quick and gets out his lighter to burn the goop off of his hand, unfortunately he knows absolutely nothing about “Yellow Temperance” and the lighter just makes it spread faster…it was a good guess, man, don’t beat yourself up about it.
Not out hero is in a hurry, he needs to find a way to get this sludge off him and he needs to find it quick. Spotting an oncoming cable car, Jotaro leaps at it using “Star Platinum” to help him make it across the gap and getting into the cab. There he finds a young boy, his father and a robust lady that’s clearly overcompensating for something. He snags the young boy’s ice block and rubs it up against the blob on his hand thinking “if heat doesn’t work, maybe the cold will” but, once again, he’s wrong and instead of spreading across his hand, “Yellow Temperance” just pierces his skin in an act of rebellion against the chill. His heart begins beating faster than ever. Then…the young boy screams. Jotaro turns around to the grueling sight of the child’s small dog being devoured by the large lady; somehow “Yellow Temperance” was able to make it from one cable car to the other without anyone seeing him and took the form of this fat lady who now proceeds to attack Jotaro. The delinquent channels his ancestors and explains to Rubber Soul that the Joestars always have a back up plan when it comes to combat and that’s to simply run away. Jotaro then hurls himself (alongside his enemy) out of the cable car and into the briney deep…well, it wasn’t exactly “deep”…both of them could stand up in the water but…you know, I’m trying to be dramatic.
– Salt Water Beats All. –
Salt Water Beats All!
The rest of the episode is just your typical “Stardust Crusaders” battle: Jotaro is on the winning side when he realizes that he can kill the “Stand” user without even having to attack the Stand. He does this by attempting to drown him and then quickly pummeling him. Rubber Soul then puts Jotaro back on the loosing side when he escapes the water and uses a drain pipe to try and suffocate our hero. Jotaro then steps back onto the winning side by channeling water through the drain pipe, making it shoot out like jets at Rubber Soul who is then knocked back into the water and is beaten to a pulp by Jotaro. The way “Stardust Crusaders” battles go has become really boring and entirely too predictable. I understand that the main characters aren’t allowed to lose but do they always have to win in exactly that way? We’ve seen it countless times before. The combatants go back and forth between winning and loosing before the main character always wins, not to mention in exactly the same way every time.
Jotaro gets one over Rubber Soul by beating him up in the water, the reason behind him not being able to use “Yellow Temperance” to defend himself in the water wasn’t exactly explained though my assumption is it had something to do with the salt water which, even then, doesn’t make a lick of sense. Jotaro beats the bad guy up with “Star Platinum” and then begins to question him: “Are you working for DIO?”, “Who else is coming to kill us?”, you know…the usual. Within a matter of seconds, Rubber Soul is spilling the beans about his fellow assassins. He even goes into great detail about a particular man with two right hands who “killed Polnareff’s sister”. I understand these antagonists do their research but wow was this guy learned. The episode ends with the group getting onto a train headed for India. They say that Anne stayed in Singapore to meet up with some family but it is quickly revealed that she is right there on the train with them…only a carriage away. I pray that next week’s episode outdoes this one because, for the most part, I wasn’t exactly impressed. Come on, “Stardust Crusaders”, show us what you’ve really got!
Check out the “JoJo’s Bizarre Adventure: Stardust Crusaders” anime on Crunchyroll and check out more episode impressions HERE.