Today Atlus USA released the first couple of English character trailers for Persona Q: Shadow of the Labyrinth and this set happens to focus on the protagonists of Persona 3 and Persona 4. Of course other characters and gameplay footage are shown in the videos, which can be found below, but the primary focus is on those two characters.
Persona Q: Shadow of the Labyrinth is set to be released for the 3DS in North America on November 25th while gamers in Europe will be able to pick the game up on November 28th.
Today Nippon Ichi Software released some of the first pieces of artwork as well as screenshots for Disgaea 5 and alongside these images comes new details for the title. First of all, the main enemy in Disgaea 5 appears to be a demon emperor named Void Dark who has been destroying Netherworlds at whim with his brutal ten billion soldier strong army of Lost. While no one has dared to stand up to him, and those that did were obliterated, demons within his own ranks have begun to rise up against Void Dark and that is who players will be controlling.
Disgaea 5 will take place across numerous Netherworlds with demon lords teaming up to fight against Void Dark. This includes Kilia who is the protagonist and is not a demon lord, but has powers rivaling one, Seraphine of Gorgeous Netherworld, and Usalia of the Rabbit Netherworld.
It also appears that there is a new “Revenge” system being implemented into the game’s combat system, though no details about the system have been revealed at this time. Disgaea 5 is set to be released in Japan in Spring 2015 for the PlayStation 4 so we can likely expect an announcement from NIS America sometime early or mid-2015.
If you were hoping that Nintendo would take the chance to rectify one of the mistakes that the company had made when they released the Nintendo 3DS with their upcoming New Nintendo 3DS you will be disappointed to hear that they will remain the only major console/handheld publisher to still use region locking, even for the New Nintendo 3DS.
Speaking with GameSpot, Nintendo stated that the system will remain region locked, which has been a source of much grief for gamers in Europe who regularly receive certain titles many months, even a year or two, over North American games and those who wish to import Japanese games.
Atlus USA has announced that first run copies of Tears to Tiara II: Heir of the Overlord will include a thirty one page “Visual Works” art book. This art book contains character sketches and details from artist Naru Furudera. The company also detailed some of the main characters that will be in the upcoming RPG and you can read all about them below.
Hamil
The sole survivor of Hispania’s royal bloodline. A reserved and kind boy. His father, an Imperial noble and governor of the province, was killed seven years ago for the crime of plotting a rebellion. As the son of a traitor, Hamil has lived under the Empire’s watch ever since.
In order to overthrow the Empire, Hamil lives under the guise of a weak and cowardly boy, but in truth, he is a composed tactician. He has inherited his father’s will and is waiting for an opportunity to destroy the Empire and earn Hispania’s independence. His secret, furtive desires summon Tarte.
Tarte
A girl from the spirit world. The goddess of prosperity and war who has been worshiped since ancient times. Though called a deity, she is in truth a daughter of the elf tribe, who walked the earth before mankind.
She may sometimes be arrogant for a goddess, but is compassionate and direct. Every day, she wishes to become a wise and benevolent goddess who teaches and guides mankind. She has been with Hamil’s family for ages and, in accordance with his wishes, decides to help fight against the Empire.
Due to her lengthy stay in the spirit world, she has strong aspirations for the earth and is full of curiosity.
Kleito
The caretaker of the fortress-city of Tartessos. Despite her appearance, Kleito isn’t human, but a daughter of the strongest and wisest of all ancient beings: the dragon tribe. The few who know her true identity address her as the dragon god.
Although she tends to keep quiet, she is intellectual and excels as a caretaker. And though she is well-versed in ancient folklore, she does not speak about the secrets of the dragons.
Monomachus
A martial-arts instructor of a vocational school. As Enneads’s aid, Monomachus teaches the village children. When he was younger, he was known as the strongest warrior in Hispania, and even after he retired from the battlefield, he served as an advisor to the late governor.
Monomachus values earnest fortitude and valor, and often favors military action.
Daphnis
A former slave who works as Elissa’s servant. Daphnis was bought by Elissa’s family at an early age and freed, and now willfully waits upon Elissa. As her bodyguard, he dresses as a girl in order to follow Elissa wherever she goes.
Although indecisive and timid, Daphnis shadows Elissa-who often finds herself in dangerous situations due to her personality-and assists her in whatever way he can.
What kind of gamer are you? Do you prefer to carefully craft your strategies and control the field, or are you more of a shoot first, ask questions later kind of player? Well no matter which category you fit into, Wizards has you covered with the latest Magic: The Gathering Duel Deck – Speed vs Cunning.
Included in the pack’s two 60-card decks are cards that convey either the spirit of speed/aggressive play or cunning/control play. This differs from products like the recently released Clash Pack in that the cards not only span the history of Magic, but also feature a few preview cards from the upcoming Khans of Tarkir set. With all that value, grab your wallet and speedily head down to your local game store and cunningly grab this latest set.
Khans of Tarkir prerelease weekends are coming up soon, so make sure you stay tuned to Capsule Computers for all the Magic: The Gathering news as it becomes available.
Overview Anytime the word remake is tossed around, fans of the original game might be pleased but the majority of gamers will simply see it as yet another next-gen remake. However in the case of Metro Redux, Xbox One and PlayStation 4 owners will not only be treated to an enhanced version of Metro: Last Light, but also get their hands on the first game in the series which was previously a PC exclusive, Metro 2033. With both games getting an overhaul, is Metro Redux worth picking back up?
Story In the world of Metro, the world has been plunged into despair after a nuclear apocalypse nearly annihilated everyone on the planet. While Moscow has been turned into a radioactive wasteland where dangerous mutated beasts roam, what is left of the city’s population now lives in the metro tunnels beneath the city. Survival is never guaranteed down in the metro and not only do survivors need to worry about bandits, but the Soviet Red Line and the Fourth Reich have risen up and decided to battle against one another.
Players control Artyom, a survivor who must reach Polis and seek out help as his home has come under threat of a new type of danger, a race of creatures called the Dark Ones. With Metro 2033 being the first game, Artyom travels through the metro, encountering numerous enemies and allies while experiencing the hatred of both the Red Line and Fourth Reich in an effort to find a way to vanquish the Dark Ones.
One thing has always been a great aspect for the Metro series is how it manages to not only tell the personal story of Artyom as we learn a little bit about him through flashbacks, but also the world around him. Various levels will see Artyom traveling through a small town in the metro where families live and there is a sense of life in these towns as players can listen in to conversations as the people talk about what is happening around them, telling a story that stretches beyond Artyom’s quest.
The same can be said for Metro Last Light, which is given the same treatment as Metro 2033, except with a different focus where Artyom is attempting to track down something while also possibly resolving a past mistake. Not only do both of these stories tell of Artyom’s personal journey, but also that of the survivors living in the tunnels.
While the stories are both enjoyable and they do offer two separate endings, it is unfortunate that these endings are handled haphazardly. Metro 2033 is the worst culprit here as the ending requires an exact set of simple but seemingly irrelevant tasks to see one ending and if not accomplished, players will always be forced to the default ending. Not that it really matters in the end, because regardless of the ending you might receive in 2033, Last Light continues on from the default ending but at least the second game’s ending system is handled better through the same, but less rigid, system.
Gameplay One thing that gamers who may have only experienced Last Light may not realize is that Metro 2033 plays exactly like Metro Last Light because the company had to go back and re-work many of the clunkier aspects of the game’s mechanics. As such both games in Metro Redux play the exact same way, which is good news considering Metro Last Light had a fluid and enjoyable gunplay system and it still does in the Redux version.
Players are given three weapon slots where they can carry weapons of various kinds, preferably ones that use different ammo types so players won’t find themselves running low on projectiles, that can all be customized with various add-ons such as silencers, laser sights, extended barrels, stocks and more. Along with that players can also use various throwing knives, flaming grenades along with explosive grenades to dispatch their humanoid and mutant enemies.
However players can also play very stealthily if they so choose. Thanks to Redux’s jump in visuals, the stealth aspect is better than ever as players can maneuver through the darkness to either bypass enemies, sneak up on them to deliver a knockout punch/knife to the throat, or drop them with a silenced weapon. Players are encouraged to either shoot out or unscrew/blow out light sources to navigate through each level’s long and detailed stages.
Of course stealth only works on humans, so make sure you have plenty of firepower still for the various mutants you will encounter, especially the spider like creatures that can only be hurt after your flashlight beam shines on them long enough, causing their exoskeleton to fry and cause them to flip over and be dispatched.
There are more dangers than just humans and mutants in the world of Metro, as any time the player ventures to the surface or through a particularly nasty area of the metro, they will also need to keep an eye on their gas masks, as too much damage can cause your gas mask to break and running out of filters can mean your doom.
It is disappointing however that despite being remastered versions Metro 2033 and Last Light, both games come with bugs of various kinds. Numerous times in Metro 2033 I had to start a level over due to the game constantly freezing at one area or becoming stuck on the level geometry and a handful of times in Last Light I found my allied NPCs simply vanishing, despite the fact that there are times that you can only progress once they open a door for you.
While the game does have those problems, it is also worth mentioning that Last Light includes all of the DLC levels released back when the original game launched, giving players who never picked up that DLC a chance to experience everything Last Light offered with one purchase instead of numerous ones. That being said, while these included DLC missions are enjoyable, a few of them feel like simple padding.
Visuals & Audio Looking at what was found in Metro 2033, it is easy to see that the game has been given an impressive visual upgrade from its PC release. Last Light also sees a decent graphical improvement, with both titles offering more detailed character models and some of the best atmospheric lighting you can find, which works wonders for the stealth missions and few creepy moments that arise in both titles. It is also nice to mention that both titles run extremely well without a single dip in frame rate, making for a fluid and gorgeous experience.
The game’s voice work remains fitting, with Last Light’s Artyom taking his English voice actor back to 2033 for consistencies sake. There are numerous dialogues available, so those who wish to experience a real Russian sounding experience can switch to that language with English subtitles if they wish, but the Russian accents the English voice actors have fits just as well.
Overall Metro Redux offers an improved but still somewhat same experience gamers experienced with Metro 2033 and Last Light. While the dark and creepy atmosphere of both titles benefit from the upgrade and the mechanics of the original 2033 translate nicely into Last Light’s gunplay, there hasn’t been a whole lot actually added to either game to make it worth picking up for those who already own the game.
While Metro 2033 makes for a great addition, Last Light’s simple graphical upgrade and padded DLC might not be enough to entice some buyers to go back into the Metro. Those that do enter the metro again or perhaps are entering it for the first time will find an impressively designed title with smart stealth mechanics and tight gunplay all taking place in a memorable post-apocalyptic world.
Capsule Computers review guidelines can be found here.
If you love WayForward as much as we do, you should already be licking your lips over the game that was just announced today. Teenage Mutant Ninja Turtles: Danger of the Ooze will be hitting the 3DS, Xbox 360, and Playstation 3 later this year, but it already has the potential to be something special.
While I am not a fan of the turtles, or any of their many styles over the years, I must admit seeing a classic beat-em up/Metroidvania platformer come out of the gates sounds like a recipe for success given how much attention the quartet of reptiles have already received this year. This title will also take its narrative from the Nickelodeon television series, with arcs covering the second and third seasons. In true arcade fashion, players will be able to pick their favorite turtle as well, who can then set off and explore what is said to be a “non-linear” world. Sure, it sounds good and WayForward have done magical things with licensed titles, but only time will tell if this will be that stand out release than fans of the franchise will be begging to have under their Christmas trees later this year.
The specialised Nintendo Direct focusing on Bayonetta 2 has just wrapped up and loads of details about the game were divulged in detail by both Lead Director Yusuke Hashimoto and Lead Producer Akiko Kuroda. We’ve summarised all the highlights of the Direct below but you can also watch it for yourself in the video below. A new trailer was also released for the game which takes place at the end of the Direct. If you only want to watch the trailer feel free to skip to the 26:50 mark.
To begin the Direct, Yusuke and Akiko first discussed the characters and story. Bayonetta is the last member of the Umbra Witch clan and practices the Bullet Arts, which has taught her to wield four guns, one of each of her feet and hands. Bayonetta’s power resides in her hair, which she can use to summon demons and attacks. Her clothes are also made of her hair, so they occasionally peel off and reveal her figure when she needs to. Bayonetta has a good sense of humour but also has a sadistic side.
The story of Bayonetta 2 follows Bayonetta as she tries to rescue her best friend Jeanne from The Inferno. Her main enemies are Angels and Demons who make their first appearance in this game. The story will take you through a number of locales from the human world, to Paradiso and The Inferno. A host of mysterious characters such as Loki and a masked being add a sense of intrigue to the story.
Bayonetta’s move set is huge and features heaps of variety. Her standard combos are made of button presses where the X button is used to punch and the A button is used to to kick. You can press and hold these buttons to form new combos. A more casual mode has also been implemented into the game called Automatic Mode that is activated by equipping an item called the Immortal Marionette. This will simplify the game greatly and allows you to pull of amazing combos just by repeatedly pressing buttons. Another casual control option using the touch screen was also revealed briefly, showing the user slash the screen with stylus to perform a slicing kick in that direction and tapping an enemy to lock onto it.
There is much more to the combat system than just combos though with many more defensive and offensive combat options. Witch Time is a spell that slows down time dramatically and activates when you dodge an enemy attack at the last moment. This allows you to create big openings and inflict more damage as well as charge up your magic gauge which can be used in one of two ways. The first way is to pull off powerful attacks called Torture Attacks. These attacks cause huge damage and summon torture devices that were previously used to harm witches. These attacks don’t require a full meter and are better to use against a single enemy who is giving you trouble. The move changes depending on the enemy you are facing. The second way is new to this game and is called Umbrum Climax, which drains your meter but powers up your attacks and attack range, perfect for fighting off multiple enemies.
We are still not done talking about the combat system though. Weapons are also a big part of the game and you will encounter a wide variety of them as you play through the game. You can attach weapons to both your feet and hands which will change the combos available and make any combination of these. You can also preset two different weapon combinations and switch between them seamlessly in battle. So for example, you can attach a bow to your hands and a whip to your feet and then switch to a style where you have swords in your hands and guns on your feet. This system is promised to cater to people who like to play in all different types of styles.
Game modes was discussed next. The main story mode is divided into chapters and each chapter hosts various stages. Story mode will feature normal combat, aerial battles, underwater battles and even battles involving vehicles. You can earn medals by completing stages with good combos and timing with platinum being the highest. ‘Missions’ called Muspelheim are hidden bonus challenges that appear in the story mode in hidden rooms and will include clear conditions such as you will only be able to deal damage during Witch Time. These challenges offer reward items and also reward you a medal as do the main story chapters to encourage re playability.
In game currency called Halos will allow you to purchase new weapons, accessories and costumes from Rodin’s Store at the Gates of Hell. You can also acquire special items called Angelic Hymns that can be handed over to Ronin in exchange for new weapons. Accessories power up certain functions such as attack damage or can grant you skills that help protect you. You can also purchase skills that increase Bayonetta’s move set.
It was revealed at E3 that the first Bayonetta will feature unique Nintendo costumes, and Bayonetta 2 will also be receiving that feature. A Peach, Link, Samus and Fox costume were shown off with each outfit granting special abilities or new moves. When Bayonetta dons the Peach outfit, Bowser’s powerful hands and feet are summoned instead of the regular demons. When she wears the Link outfit, enemies will drop Rupees. When she gets into Samus’ suit, she gains the ability to roll into a morph ball. Finally, the Fox costume is exclusive to Bayonetta 2 and will grant Bayonetta use of Fox’s signature blaster.
Perhaps the biggest announcement from the Direct was the detailing of the 2 player co-op mode called Tag Climax. In this mode you can play as other characters apart from Bayonetta with Jeanne and Rodin being announced each with their own unique abilities and move set. Each player selects a verse card to select a level to fight in. You can then go through six rounds where you and your partner receive a score for each and an overall score. The player with the higher scores gets additional Halos, so it adds a bit of competitiveness to the mode. If your partner falls during a stage, you can run up to them to revive them and bring them back into the action. It was stressed that this mode is online only, so there will not be a local co-op option. The Halos you earn from this mode can be used in the main game and you can risk Halos to increase the difficulty level but also increase the reward you receive.
Finally, local pricing was detailed for the games. In Australia, the retail copy will include both the original Bayonetta and Bayonetta 2 for the SRP of $79.95. On the Nintendo e-Shop, both games are available to purchase separately at a discount. Bayonetta 1 is available for $49.95 while Bayonetta 2 is priced at $69.95. However, if you purchase both of these titles presumably on the same Nintendo Network ID, you will receive both for the same price as the physical version. Download sizes were revealed with Bayonetta 2 requiring 14.6 GB of space and Bayonetta 1 requiring 17.6 GB. Finally, we received an official launch date for the game, October 25th.
That concludes our Bayonetta 2 Nintendo Direct summary. Personally Bayonetta 2 is looking to be one of the best action titles for the Wii U and perhaps one of the best action titles period. Platinum seem to have poured all their heart, soul and development skills into this project and I think Nintendo made the right move in funding the game so it could be created, even if that meant the game will be exclusive to the Wii U which caused a lot of controversy when it was first announced. Let us know your impressions of Bayonetta 2 in the comments below and don’t forget you can watch the full Direct in the video below.
One of the coolest attractions at Warner Bros. Movie World is (in my opinion, anyway) their Fright Night mazes. Well, they are about to get a hell of a lot more frightening as Warner Bros. are teaming up with Bethesda and Tango Gameworks to bring Shinji Mikami’s The Evil Within to life.
Taking inspiration from the game, the Fright Night maze will have players running from their lives amidst the monsters and characters of the upcoming survival horror title. The Evil Within joins other popular and bone chilling mazes like The Ripper, and Cannibal Clowns to ensure that there is something for everyone, no matter what it is that makes your spine shiver. Not much is known about the maze itself, but you can check out theofficial Fright Night page for information about when you can go and get scared out of your skin. Remember that The Evil Within launches in just a few short weeks on October 16th, so make sure you stay tuned to Capsule Computers for all the awesome horror news as it becomes available.
Senior Editor Jamie dives into the depths of Runers. After a pretty terrible first run, Jamie makes some progress into the fourth floor of the dungeon by defeating the wind boss after some bumbling around. Read more about this indie dungeon crawler in the Runersreview.
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