We’ve seen some scans of Extreme Dimension Tag Blanc + Neptune Vs. Zombie Army giving us details about the title as well as a trailer showing off the gameplay while also confirming that Vert and Noire would be in the game but Compile Heart had yet to release actual screenshots for Extreme Dimension Tag Blanc + Neptune Vs. Zombie Army until today.
The company recently updated the game’s official website with the first screenshots that focus on showing off Blanc and Neptune in action against the zombies while the final image shows off the boss enemy Hachimajin. Currently Extreme Dimension Tag Blanc + Neptune Vs. Zombie Army is set to be released on the PS Vita in Japan sometime later this year.
It seemed like a strange thing to announce during an E3 press conference but between the amount of eyes on the stage and the sheer excitement fans have for the series continuing, Shenmue III continues to surpass its funding goals at an extremely fast past. After meeting the initial $2 million required to fund the project in less than nine hours and announcing some stretch goals, nearly all of the originally announced goals have been met.
With all but two of the original stretch goals already met, the Shenmue IIIKickstarter has been updated with even more stretch goals with $5 million being the current limit. The latest set of stretch goals revolve around expanding Baisha Village with new mini-games, missions, and quests as well as including a rapport system, skill tree system, and even a character perspective system that will allow the player to explore the village through the different character personalities.
Last week we learned that Bandai Namco have already begun developing the next Tales game and that it would be called Tales of Berseria. At the time we only learned that Tales of Berseria would be released on the PlayStation 4 and PlayStation 3 in Japan and would feature a black haired protagonist named Velvet and that due to an incident that happened three years prior to the story her life was completely changed and she now is becoming an existence that shakes the world.
Now recently Famitsu has released some of the first images for Tales of Berseria showing off Velvet, a pirate ship sailing on the ocean, and two images showing off the scenery.
The Japanese translation team for Katawa Shoujo will be returning to Comiket this year, and hard copies of the game will be available for purchase at their table. If you can get to Tokyo Big Sight on Sunday, August 16, consider checking out Comiket 88 and heading over to east hall 2, space T-30a.
Four Leaf Studios announced on their official blog a couple of weeks ago that version 1.3.1 of Katawa Shoujo has been released. This update contains several script updates for the Japanese translation, and is available for free download for Windows, Mac and Linux at their official website. This will be the finalr release of the game; official support for it has ended. Four Leaf Studios will still be contactable via email, social media, forums and IRC.
Overview
Street Fighter V is a little ways off right now and before the release of Ultra Street Fighter IV, gamers had to keep their older consoles hooked up to get their fix (unless they had a PC of course). Capcom is still Capcom however, and love to ensure their most valuable titles stay relevant for as long as possible – which is exactly why we now have Ultra Street Fighter IV out on the Playstation 4. This re-release acts as a reminder of what we should expect in terms of quality, as the fourth edition of this franchise has lived for over seven years and is still ready to show off with a lower price-tag on a brand new platform. Do the extra features and full package prove to be enough? Let’s find out as we peel away some layers from Ultra Street Fighter IV.
Gameplay
Being honest, its hard to review a title that has been reviewed so many times. You guys know about the story, you know about the gameplay, so the only things left to talk about are age and relevancy – as well as the features that are new. Well, thankfully, Street Fighter IV has aged well and still is as fluid as ever in this release. When Capcom first posted this to the Playstation Network, there were a few flaws but as of this review – the company has proved to be on top of it completely and I have currently had no problems whatsoever since the last update with graphical bugs or any gameplay intrusions. That being said, I am not a hardcore, tournament player, so my own preferences are sure to be different than others who may notice every little detail within this remake.
If you have played Ultra Street Fighter IV, you were already accustomed to the additions that greeted us during the previous generation. Super Street Fighter IV: Arcade Edition was my last crack at the namesake, so I was very pleased to get to dabble with all this upgrade had to offer. Starting off, five new characters have been added in since the last iteration, with Decapre (one of M. Bison’s dolls modeled after Cammy) leading the pack. The other four come from Street Fighter X Tekken – bringing Poison, Hugo, Elena, and Rolento to the battle. Their inclusions fit in just fine to the jam-packed roster, which is actually even larger than it appears as you can choose from any iteration of a character when fighting an opponent outside of the Arcade mode. For instance, if you want to compare balance tweaks between Chun-Li from Street Fighter IV vanilla and the Arcade, the game is more than happy to let you do so as every version has been included in terms of characters. You can also utilize every costume every added to date (which is a ton, by the way), slapping on Ultra costumes onto previous versions of specific characters. There is a lot of customization in that aspect, providing the fans with nearly everything they could possibly ask for.
If I had any complaint, it would be that the menus are massively dated. I know, this is a port of a game that came out last year for older consoles – but why not update it a bit for convenience to the player. It is really frustrating that the touchpad was not put to use more here, as pressing down on that big button would have been a great way to just pull up Ultra and Super combos for quick reference. The netcode for online play is fine for the most part, and the game is organized on this front as players can easily upload clips into their own specific sections based on the characters that are participating to watch later. That said, while actually playing there has been a bit of lag on several occasions during the matches I partook in. Again, this isn’t a deal breaker and will probably be ironed out later on, but when your game focuses on timed inputs, a tight connection is everything.
Visuals
I suppose as with every remake on the newer systems, visuals would be everything. Ultra Street Fighter IV is a beauty in terms of visuals, running animations at sixty frames per second in 1080p without any hiccups whatsoever. The upgrade is noticeable due to a newfound crispness that each character model has, making the already bright and bold colors pop just a bit more for some nice eye candy. Outside of that, the game doesn’t really look too different – to be honest. Street Fighter IV chose an art style from the start that could stand the test of time so even if the models were still from the original version, it would probably still look just as good – so it really is hard to do comparisons. For twenty five bucks you are getting a port with a bit more fluidity – and not much more. The massive amount of content makes up for anything else that a consumer would feel entitled to.
Audio
The music and general audio also sounds spectacular. Again, you know this if you have played any version of Street Fighter IV. The soundtrack has a weird way of placing a smile on my face as soon as I hear it though, as this title was truly one of the most decorated from the prior gen, and certainly keeps its legacy moving forward by taking no shortcuts in terms of how it maintains its strong theme music and sound effects that capture every single character’s larger than life personality.
Overall
Ultra Street Fighter IV by all means didn’t need to happen. We have enough Street Fighter from last generation to last us a lifetime, yet Capcom slapped this port onto the Playstation 4 so old and new fans can continue its legacy. Sometimes I am against remakes, but anyone denying this title’s entry into the next generation would be doing a huge disservice to an installment that has become nothing short of legendary. For the low price-tag, you truly can not ask for anything more with Ultra, and with the continuous updates and patches, Ultra Street Fighter IV is poised to take back its lead in the genre yet again and show the industry how high it set the bar.
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Right Stuf announced today that Warner Home Video is delaying their upcoming release of the first season of JoJo’s Bizarre Adventure on DVD until September 30, 2015. It was originally scheduled for release on July 28, 2015. In addition to including both Japanese and English audio and English subtitles, the North American release will also include Spanish subtitles. Pre-orders can be made here for $39.99 USD.
Anime Expo announced last week that the world premiere of the English dub for this season will be hosted at this year’s Anime Expo, which will be followed by a panel. This event is scheduled for Friday, July 3 from 1:45pm to 3:15pm. Episodes 3 and 10 will be presented with English audio. The guests for the panel include Naokatsu Tsuda, animation director at David Production and the director of the JoJo’s Bizarre Adventure anime, and Ben Diskin, who is the voice of Joseph Joestar.
Well, David Cage should be fairly pleased. During the chaos that is E3, Sony has announced that Beyond: Two Souls and Heavy Rain will be receiving a bundle for the Playstation 4 featuring both titles in an upgraded format of sorts. I guess we can call it a “HD-HD” remaster as lets face it, the games looked fine to start with as the visuals were the strengths of both titles.
Those who only liked one or the other should still be happy – as each will be available for purchase at time of release in a digital format. I am sure there will be special features and even a release date soon, but that is all we have right now on this new announcement from Quantic Dream. Stay tuned, as more E3 2015 news will be coming as this week winds down.
Gunnar Optiks and Razer announced their new partnership today. Gunnar Optiks will be releasing two eyeglasses frames designed by Razer. RPG Designed by Razer has a dual railed design with rectangular lenses. Cerberus Designed by Razer features a more traditional design single armed design and wider more square-like lenses.
Both frames are made from lightweight aluminum-magnesium alloy and are designed to work well with headsets and fit well on Asian faces. The colouring is black with Razer green accents. The glasses are available in a slight amber tint for computer use and a dark tint for outdoor use. Those of us with prescription lenses will be able to order the glasses in an RX range of +5.00 to -3.00 for RPG Designed by Razer and +5.00 to -6.00 for Cerberus Designed for Razer.
Prices of the Designed by Razer range from $99.99 USD for non-prescription glasses up to $349.99 USD with prescription lenses.
Can you hear the iconic Jurassic Park fanfare playing in your head, because if so you might…. wait, no? It’s only me? Well then… anyway! Whether you are obsessed with Triceratops or have nightmares about Velociraptors then you are in luck! Today’s the day, the Jeep has rolled up to the gates and the park is open, LEGO: Jurassic World is here.
Spanning the events of all four films, LEGO Jurassic World lets players relive some of the greatest moments in dinosaur history. Stick your hands into some Lego dino droppings as Dr. Sattler, chase down a T-Rex through the streets of San Diego as Ian Malcolm, traverse through Isla Sorna as Alan Grant while Raptors chase you down for their eggs or take on the role of Owen Grady as he REMOVED DUE TO SPOILERS.
As if taking on the events of the films wasn’t exciting enough, LEGO Jurassic World also lets you create your own plastic brick dinosaurs and set them leash on the islands of Isla Nubar and Isla Sorna. Not only that but the islands are completely open worlds for your to explore and of course since this is a Lego game, there are thousands of secrets and collectibles to find.
To mark the game’s release, Warner Bros. have put up not only a cool new launch trailer (which you can check out below), but also a couple new pics from the game. So check them all out and let us know in the comments below if you have already picked up the game, or if you are planning to over the next week, and as always make sure you stay tuned to Capsule Computers for all the awesome dinosaur news as it becomes available.
LEGO Dimensions is one of the more interesting video games set for release this year. Combining the beloved toy and video game combination that has been popularised by the likes of Skylanders, Disney Infinity and Amiibo, and expanding it to encompass just about every franchise imaginable, Warner Bros. are surely onto a winner with this one. While the game itself is still a few months away, we have some new footage to show off that features some of the functions of the Toy Pad aside from importing characters into the game. There’s also a new franchise confirmation that I think many of you out there will really enjoy, so check out the trailer below:
So… yeah, that happened, and it was AWESOME! Portal is officially making its way to LEGO Dimensions, with GLaDOS, Wheatley and Chell. Not only that but there is an Apature Scientist Test Facility world to play in. The video also showed off the fact that the Toy Pad can change the size of your current characters, as well as a few more elements that allow you to really interact with the world in a way that has never been seen before.
To go with the trailer, we also have some new screenshots that show off the Toy Pad and level packs in action, so check them out below and let us know your thoughts on kind of a new Portal game being included as part of the LEGO Dimensions experience, and as always make sure you stay tuned to Capsule Computers for all the awesome Lego news as it becomes available.