It appears that those who are waiting to play htoL#NiQ: The Firefly Diary on PC are going to have to wait even longer. NIS America announced that after testers reported numerous frame rate issues during the recent closed beta that they will now be delaying the PC release of htoL#NiQ: The Firefly Diary from April 25th to May 18th in order for the company to try and fix the issues before the game’s official release.
This marks the second time the game’s PC release has been delayed as it was originally set to be released on March 14th before being delayed to April. For those who don’t want to wait until the PC version is eventually released, the game has been available for the PS Vita for quite some time now.
Degica Games has announced that they will be bringing Koihime Enbu, which originally released for the PlayStation 4 and PlayStation 3 in Japan at the beginning of the year, out to English speaking fans on PC this May through Steam.
The game takes characters from the Koihime Musou visual novel series that takes popular characters from Romance of the Three Kingdoms and genderbends them into girls, which was also adapted into a number of anime series in the past and pits them against one another in a fighting game. There are thirteen total fighters and seven assist characters to choose from with each fighter having a unique move set as well as a Fatal Counter System and Tactics Meter to take advantage of.
The third chapter of the King’s Questreboot has launched. Entitled “Once upon a Climb,” the chapter is a romantic comedy that introduces King Graham’s future wife Valanice. His future wife has been kidnapped by the witch Hagatha and it is up to Graham to save the day.
King’s Quest “Once upon a Climb” is out now on PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and windows. It is available on its own for $9.99 USD or as part of the King’s Quest: The Complete Collection. Those who have purchased the first episode of King’s Quest can also grab the Season Pass to get Chapters 2-5.
Bethesda has announced that they have released the open beta version of the Fallout 4 Creation Kit onto PC through Steam. Those who wish to access the beta can simply head into Steam and access the 1.5 update by opting into the beta through Fallout 4‘s Steam settings. Players will be able to search for, access, and examine various mods for the game while playing the title meaning that they no longer have to look outside the game for mods, though the option is still there for those who want to look elsewhere.
To go along with this announcement the company released a video for the Fallout 4 Creation Kit that you can check out below and also revealed that they are planning on making mods available for Xbox One users in May while PlayStation 4 users will gain access to them sometime in June.
Koei Tecmo has launched their Alpha Demo for the upcoming samurai action RPG Nioh. The interesting aspect of this demo is that while PlayStation 4 users can download it at will, the demo will only be available until May 5th and after that point not only will the demo be removed from the PlayStation Store but those who have downloaded it will no longer be able to run the demo. Those who do try out the demo for Nioh will be able to experience the dark setting and intense samurai combat of Nioh via access to two diverse stages.
Upon coming ashore a small island near the village of Usuki, in the first stage the player encounters the remains of a fishing village set aflame by a mysterious invasion. In the following stage, demonic beings from the Yokai realm run rampant in Dazaifu, which has controlled western regions since ancient times. Anyone who completes a stage of the demo will be given ‘The Mark of the Conqueror’ as free DLC for Nioh when the game launches sometime in the future.
Microsoft has announced that they will be offering a few special editions of Gears of War 4 when it is released worldwide on October 11th. Those who are big fans of the series and have cash burning a hole in their pocket will likely be interested in picking up the $249.99 Gears of War 4: Collector’s Edition that comes with a copy of the game, Gears of War 4: Ultimate Edition SteelBook and Season Pass, JD Fenix on COG Bike Premium Statue (11 inches in length), Frag Grenade key chain (6 inches in length), in-game bonus content in the form of three Gears Crates, and a premium packaging box.
This version also provides players with early access to Gears of War 4 allowing them to play the title on October 7th, four days before the game’s full release. As for the aforementioned season pass, it will include exclusive Vintage VIP Pack featuring Vintage JD and two Vintage weapon skins, permanent access to 24 additional DLC maps (two per month for a year) for private play on dedicated servers, an exclusive Developer Playlist that grants access to new maps, modes, and features that can be tested prior to broad release and six Gear Packs (which unlock character and weapon skins, emblems, equipment and boosts).
For fans who aren’t that eager for all the bonuses a $99.95 US / $139.95 AUD can opt for the Gears of War 4: Ultimate Edition that is priced at and contains:
Gears of War 4
Gears of War 4 Season Pass
A limited edition SteelBook
Early Access to Gears of War 4 on Friday, Oct. 7, 2016
Overview For many years now Gust has been known as the company that produces the numerous light-hearted RPGs that make up the Atelier series with a few breaks here and there for Ar Tonelico and Ar Nosurge. This time however they are tackling something a bit darker in the form of Nights of Azure, a story described as being quite different from the cute style that the company is known for. So now that Nights of Azure has been released in the West, how does this title fare?
Story Many years before the start of the game’s storyline a dangerous being known as the Nightlord warred against humanity and threatened to send the world into Eternal Night. After a dangerous battle humanity managed to survive but the slaying of the Nightlord brought about dangerous unforeseen consequences. When killed by The First Saint, the blue blood of the creature rained down on the world and anything that it touched became a creature of darkness.
The story begins with Arnice, our main heroine, arriving on the shores of Rusawal, an island kingdom heavily affected by the Nightlord’s cursed blood. Arnice has been sent to the island by the mysterious Curia as her status of being partially afflicted with the demonic blue blood gives her the abilities to stand up to even the strongest of foes and this means she is at her best when either fighting to destroy demons or protecting someone.
Arnice quickly meets up with the person she is charged with protecting, her beloved childhood friend Lilysse who in the time since they’ve been separated has been named as the next Saint. Despite having a temporarily happy reunion, now that these two have met once more their fates have been forever changed. For while the Nightlord may have been defeated, it will rise once more unless a new Saint is sacrificed and with Lilysse being the next in line, it is up to Arnice to figure out where a sacrifice must take place and if she is even capable of sacrificing the life of someone she holds dear.
Nights of Azure is at its best when it focuses on developing the relationship between Arnice and Lilysse. As players progress throughout the game they will see how close these two become and how Arnice acts when her feelings begin to cloud her duties despite the fact that Lilysse often seems ready to accept her fate. These moments mark the most interesting parts of Nights of Azure ’s storyline which is somewhat unfortunate because outside of this pairing the rest of the characters that are eventually introduced only add a bit of extra flavor to a fairly inconsistently toned world.
You see, while Nights of Azure may initially be presented as a story with a dark premise and a world where inescapable emerge at night the writing rarely remains consistent. One moment players will be witnessing dark events unfold only to then witness Lilysse stumble around in a cute outfit back at the hotel. This means that even when various developments begin to unfold in the story they are often shrugged aside in order to provide some light-hearted comedy.
This isn’t necessarily a bad thing when it comes to Gust, but considering the tone and story that the company is trying to portray here it ends up becoming something of a mess, especially since numerous aspects of the game are rarely fully explored. Thanks to that it is highly likely that players will find the story rather unappealing as it rarely develops beyond the initial premise but thankfully the relationship building moments between Arnice and Lilysse help save Nights of Azure ’s narrative.
Gameplay In Nights of Azure players aren’t tasked with exploring an overworld or traveling between certain points in the city. Instead the majority of the activities that don’t relate to fighting enemies take place in the game hub, the Ende Hotel. Here players will be able to rest up and heal, save the game, take on various quests and advance the storyline of various side-quests as well as witness the many events that take place between the various characters in the game including the Servans that Arnice is capable of summoning.
Players will then set foot outside the hotel taking on the various missions and traveling to points spread across Ruswal Island in order to vanquish demons as well as progress the storyline. Thanks to Arnice’s half-demon nature, she is capable of summoning creatures as familiars and as mentioned earlier they are called Servans. She can summon up to four of these Servans at a time and they each serve a different role in battle as they can help attack enemies, heal Arnice and her allies, or provide other forms of support.
Servans serve as the most interesting aspect of Nights of Azure’s combat system thanks to their customizable nature and the wide variety of creatures that can be summoned allowing players to create a unique party that fits their play style and given that the game is fairly easy most of the time and rarely throws a difficulty spike at players, though even then these spikes can be conquered with only a bit of extra effort, players will find a lot of flexibility when it comes to their party. The Servan AI works well enough as players can give the party simple orders with a tap of the D-Pad and trigger a Servan’s special skill with ease, though some of these skills are rather difficult to actually aim properly.
This is another plus since the types of Servans that Arnice brings with her at any given time determines the form she will transform into once players have access to that ability. Each transformation form offers a unique boost, with Rabbit Form increasing her movement and attack speed, Armor Form boosting her defense and attack at the cost of speed, and Demon Form to boost her attack and add additional affects.
These boosts to Arnice’s abilities and the fact that she will unlock new weaponry, all with their own combos and various advantages and disadvantages, as she gains levels, mean that players will find combat to be an extremely satisfying experience when taking on the numerous enemies that they will be encountering. Combine this with the decent variety of enemy types that players will take down with Arnice’s fast paced combat style that mixes together light and heavy attacks as well as a devastating special attack and you’ll have a battle system that keeps things fun despite the lack of difficulty.
Once Arnice has fought her way through demons and returns back to Ende Hotel she will be able to level up her Servans as well as herself. While Servans gain levels simply from successfully surviving a stage, Arnice must take advantage of Blood that is gathered in combat and completing quests to level up at the Altar of Jorth. As mentioned earlier, many of Arnice’s abilities are initially locked away and by gaining levels certain game mechanics will open up.
While at the hotel Arnice will also be able to summon new Servans with “fetish” items that she has acquired in her battles and it is a nice touch that many of the Servans have their own little personalities that pop up from time to time. Finally there are some daytime activities as well, though these are incredibly uninspired. Arnice will take part in certain activities during the day on her own and will raise various abilities and the game will explain what she did off camera. This is a rather unfortunate way to handle a system that could have easily been expanded to allow players to see how Ruswal Island looks during the day when everyone isn’t hiding in fear.
Visuals & Audio Nights of Azure marks the first game from Gust to actually be produced and released for the PlayStation 4, with another Atelier game following shortly after though that one hasn’t been released in the West yet. It is clear that the team was able to transition into the new console generation rather well as the character models in the game are absolutely gorgeous looking and have a nice level of detail to them. The environments help create a great atmosphere for battling and the various demon forms that Arnice can transform into are similarly well handled. It is worth noting that despite the game’s release on the PlayStation 4, there are still a few moments that the game will slow down a bit during intense action scenes.
As for the soundtrack, Nights of Azure sports a very satisfying mix of themes that fit the atmosphere of the game well, with tunes ranging from guitar sets for combat and gentle tunes to fit the bonding moments between Lilysse and Arnice. It is worth noting that this release only features the original Japanese voice cast with English subtitles but thankfully the cast is presented well with voice work befitting their characters’ personalities.
Overall Nights of Azure is a title that delivers in a number of places but falls short in its overall storyline. The combat system is incredibly enjoyable but lacks any real challenge unless you intentionally limit yourself and while the story may be unfortunately simplistic and certain moments go unexplored, the relationship that develops between Lilyse and Arnice over the course of the game helps hold things together. With multiple endings to unlock and a fresh style unlike what fans of Gust are used to, Nights of Azure is an interesting but flawed title. Capsule Computers review guidelines can be found here.
Dead Island Definitive Collection PlayStation®4 Pre-order is Now Available; New Screenshots Released
Larkspur, Calif., April 26, 2016 – Deep Silver and Techland today released a splattering of screenshots from the remastered version of Dead Island in conjunction with the PlayStation®4 computer entertainment system pre-order going live with an exclusive PlayStation®4 theme. Dead Island Definitive Collection is a compilation containing Dead Island Definitive Edition, Dead Island: Riptide Definitive Edition and for free, Dead Island Retro Revenge. It will be available digitally on May 31, 2016 for PlayStation®4, Xbox One, and Windows PC for a suggested price of $39.99.
This collection of screenshots shows off a mixture of iconic and gory gameplay as well as the beautiful scenery of Banoi from Dead Island. The images demonstrate the new high quality through the rebuilding of both Dead Island and Dead Island Riptide on Techland’s next gen engine.
With a substantial visual and performance overhaul, the Dead Island Definitive Collection introduces many cutting edge current-generation graphical effects including:
· Higher Quality Textures
Game textures have been redone in a higher resolution and the level of quality has been improved across the board
· Photorealistic new lighting system
The lighting system in the game has been vastly improved, providing a much more realistic look to the beautiful sunny tropical setting
· Physically based shading
The introduction of new physically based shading techniques means a higher quality look to the game models and objects as they react in a more realistic way to various lighting conditions
· Image quality enhancements via anti-aliasing
The addition of more sophisticated anti-aliasing means that console players can now experience a much cleaner look throughout
· Improved-quality game models and geometry assets
All major geometry assets (i.e. NPCs and character models) highlight a marked quality increase
· HBAO and motion blur effects
The introduction of Horizon-based Ambient Occlusion adds an extra layer of depth and realism to the world. Through a better implementation of object shadows and the all-new motion blur effects, players will get a much more cinematic feel to the game experience.
· Updated game UI
The updated game UI provides a more consistent look for Dead Island and Dead Island Riptide
· The Current-gen Console Experience
The Dead Island Definitive Collection will also of course take advantage of the latest console features such as Online 4 Player Co-op, PS®Vita Remote-Play (PS4(TM)), Share-Play (PS4(TM)), streaming and recording
· Power Fists Power-up
And last but not least, the fan favorite unofficial PC mod will also now be added to both products. Punch your way through the mayhem with craziest power-up ever!
Available at the same time, Dead Island Definitive Edition, and Dead Island: Riptide Definitive Edition will each be available separately and as a digital download for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 and PC at suggested a price of $19.99.
All three titles, Dead Island Definitive Edition, Dead Island: Riptide Definitive Edition, plus the compilation Dead Island Definitive Collection are scheduled for release on May 31, 2016. For more information about Dead Island Definitive Collection, visit: http://deadisland.deepsilver.com/us/dide_us.html#dicomplete
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About Deep Silver
Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community. The company has published more than 200 games worldwide since 2003, including the best-selling zombie action Dead Island(TM) franchise, the critically-acclaimed Metro(TM): Last Light and the smash hit action adventure Saints Row IV(TM). Deep Silver is a wholly-owned subsidiary of Koch Media, GmbH, and also owns the development studios Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, and Deep Silver Dambuster Studios in Nottingham, UK. For more information, please visit www.deepsilver.com.
“PlayStation” is a registered trademark of Sony Interactive Entertainment Inc. Trademarks are property of their respective owners.
THE CHAMPIONS OF PANZER SHOWDOWN HAS BEEN DECIDED! The Remnant are the Clear Victors of Armored Warfare’s Panzer Showdown Event
Amsterdam, The Netherlands – April 26, 2016 – Developer Obsidian Entertainment and global publisher My.com reveal the final results of the Panzer Showdown event. Three mercenary factions from Germany have fought a brutal and dirty war on modern battlefields, in an attempt to outperform the other teams.
Thousands of rounds ammunition were used to decide which faction would take the contents of the top-secret NATO installation that contained a number of experimental vehicles, including an upgraded Leopard 2 with a 140mm cannon, which was believed to be a fairy tale until now.
Panzer Showdown final scores:
The Remnant – 3,642,253,576 Reputation Points
The Maulers – 1,855,015,286 Reputation Points
The Bulwark – 1,564,056,002 Reputation Points
Winners of Round three: The Remnant
All members of the Remnant who registered as participants will receive 7 days of Premium
All members of the Maulers and the Bulwark who registered as participants will receive 3 days of Premium
The top 100 contributors from each Mercenary faction will gain 1500 gold for themselves.
Armored Warfare is a free-to-play massively multiplayer online tactical military game that puts the player into the world of modern warfare. In Armored Warfare, players get a chance to try the most powerful tools of destruction invented by mankind – from modern main battle tanks to scouts and wheeled vehicles. Using modern defense systems like anti-missile protection and smoke grenades, various types of armor and ammunition, players can jump into fast paced battles both in PVP mode and a vast amount of PVE missions.
Download Armored Warfare for free today, visit: aw.my.com. To learn more about Armored Warfare, please visit aw.my.com, ‘Like’ it on Facebook, and follow its development on Twitter @ArmoredWar for all the latest developer updates and news.
Ashes of the Singularity Version 1.1 Adds New Units, Additional Campaign Options, New Maps and More
Plymouth, MI. – April 26, 2016 – Stardock released version 1.1 of Ashes of the Singularity today. This update includes the addition of campaign challenge levels, new “intermediate” and “novice” difficulty levels for the AI in Skirmish mode, a new unit, and a brand new global ability.
The award-winning real-time strategy game has received frequent updates since its release on March 31 including additional single-player scenario content, friend-based hall of fames, and balance changes.
“The community response to the game has been great, and we’ve really listened to the feedback they’ve given us” said Brad Wardell, President and CEO of Stardock. “There is something special about a community that attracts both veteran strategy gamers and is supportive of those new to real-time strategy games.”
To show its appreciation for early adopters, Stardock has released additional custom scenarios including “Overlord” that allows the player to construct units from both factions, and “Assault” that puts the player in charge of an invasion force on the planet Pythos.
While the game has been praised for its technological innovation, strong AI and skirmishes, some players have requested more story-driven content.
“Our next big free update is going to include a deluxe version of the campaign with additional missions, in-game voice narration and more background on the post-singularity universe that humanity is fighting in,” said Wardell. “We have been both pleased and surprised to see so much interest in that part of the game. It is an area that we are eager to flesh out further.”
Ashes of the Singularity is now available on Steam or through Stardock. For more information about Ashes of the Singularity, please visit www.ashesgame.com.
Stardock is a developer and publisher of PC games and desktop software founded in 1991 by nationally recognized technology expert Brad Wardell. Located in Plymouth, Michigan, Stardock is a powerful leader in the video gaming and software development world. Its PC games include Sins of a Solar Empire, the critically acclaimed Galactic Civilizations series, and Ashes of the Singularity. Stardock puts the user experience first